cosmic-comp/src/state.rs

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// SPDX-License-Identifier: GPL-3.0-only
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use crate::{
backend::{kms::KmsState, winit::WinitState, x11::X11State},
config::{Config, OutputConfig},
input::{gestures::GestureState, Devices},
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shell::{grabs::SeatMoveGrabState, Shell},
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utils::prelude::*,
wayland::protocols::{
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drm::WlDrmState, image_source::ImageSourceState,
output_configuration::OutputConfigurationState, screencopy::ScreencopyState,
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workspace::WorkspaceClientState,
},
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};
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use anyhow::Context;
use i18n_embed::{
fluent::{fluent_language_loader, FluentLanguageLoader},
DesktopLanguageRequester,
};
use once_cell::sync::Lazy;
use rust_embed::RustEmbed;
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#[cfg(feature = "debug")]
use smithay::utils::Rectangle;
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use smithay::{
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backend::{
allocator::dmabuf::Dmabuf,
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drm::DrmNode,
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input::Device,
renderer::{
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element::{
default_primary_scanout_output_compare, utils::select_dmabuf_feedback,
RenderElementStates,
},
glow::GlowRenderer,
ImportDma,
},
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},
desktop::{
layer_map_for_output,
utils::{
send_dmabuf_feedback_surface_tree, send_frames_surface_tree,
surface_presentation_feedback_flags_from_states, surface_primary_scanout_output,
take_presentation_feedback_surface_tree, update_surface_primary_scanout_output,
with_surfaces_surface_tree, OutputPresentationFeedback,
},
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},
input::{pointer::CursorImageStatus, Seat, SeatState},
output::{Mode as OutputMode, Output, Scale},
reexports::{
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calloop::{LoopHandle, LoopSignal},
wayland_protocols_misc::server_decoration::server::org_kde_kwin_server_decoration_manager::Mode,
wayland_server::{
backend::{ClientData, ClientId, DisconnectReason},
protocol::{wl_shm, wl_surface::WlSurface},
Client, DisplayHandle, Resource,
},
},
utils::{Clock, IsAlive, Monotonic},
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wayland::{
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compositor::{CompositorClientState, CompositorState},
dmabuf::{DmabufFeedback, DmabufGlobal, DmabufState},
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fractional_scale::{with_fractional_scale, FractionalScaleManagerState},
input_method::InputMethodManagerState,
keyboard_shortcuts_inhibit::KeyboardShortcutsInhibitState,
output::OutputManagerState,
pointer_constraints::PointerConstraintsState,
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pointer_gestures::PointerGesturesState,
presentation::PresentationState,
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seat::WaylandFocus,
security_context::{SecurityContext, SecurityContextState},
selection::{
data_device::DataDeviceState, primary_selection::PrimarySelectionState,
wlr_data_control::DataControlState,
},
session_lock::SessionLockManagerState,
shell::{kde::decoration::KdeDecorationState, xdg::decoration::XdgDecorationState},
shm::ShmState,
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tablet_manager::TabletManagerState,
text_input::TextInputManagerState,
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viewporter::ViewporterState,
virtual_keyboard::VirtualKeyboardManagerState,
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xwayland_keyboard_grab::XWaylandKeyboardGrabState,
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},
xwayland::XWaylandClientData,
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};
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use time::UtcOffset;
use tracing::error;
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use std::{cell::RefCell, ffi::OsString, time::Duration};
use std::{collections::VecDeque, time::Instant};
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#[derive(RustEmbed)]
#[folder = "resources/i18n"]
struct Localizations;
pub static LANG_LOADER: Lazy<FluentLanguageLoader> = Lazy::new(|| fluent_language_loader!());
#[macro_export]
macro_rules! fl {
($message_id:literal) => {{
i18n_embed_fl::fl!($crate::state::LANG_LOADER, $message_id)
}};
($message_id:literal, $($args:expr),*) => {{
i18n_embed_fl::fl!($crate::state::LANG_LOADER, $message_id, $($args), *)
}};
}
pub struct ClientState {
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pub compositor_client_state: CompositorClientState,
pub workspace_client_state: WorkspaceClientState,
pub advertised_drm_node: Option<DrmNode>,
pub privileged: bool,
pub evls: LoopSignal,
pub security_context: Option<SecurityContext>,
}
impl ClientData for ClientState {
fn initialized(&self, _client_id: ClientId) {}
fn disconnected(&self, _client_id: ClientId, _reason: DisconnectReason) {
self.evls.wakeup();
}
}
pub fn advertised_node_for_surface(w: &WlSurface, dh: &DisplayHandle) -> Option<DrmNode> {
// Lets check the global drm-node the client got either through default-feedback or wl_drm
let client = dh.get_client(w.id()).ok()?;
if let Some(normal_client) = client.get_data::<ClientState>() {
return normal_client.advertised_drm_node.clone();
}
// last but not least all xwayland-surfaces should also share a single node
if let Some(xwayland_client) = client.get_data::<XWaylandClientData>() {
return xwayland_client.user_data().get::<DrmNode>().cloned();
}
None
}
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#[derive(Debug)]
pub struct State {
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pub backend: BackendData,
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pub common: Common,
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}
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#[derive(Debug)]
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pub struct Common {
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pub config: Config,
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pub socket: OsString,
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pub display_handle: DisplayHandle,
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pub event_loop_handle: LoopHandle<'static, State>,
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pub event_loop_signal: LoopSignal,
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//pub output_conf: ConfigurationManager,
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pub shell: Shell,
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seats: Vec<Seat<State>>,
last_active_seat: Option<Seat<State>>,
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pub clock: Clock<Monotonic>,
pub should_stop: bool,
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pub local_offset: time::UtcOffset,
pub gesture_state: Option<GestureState>,
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pub theme: cosmic::Theme,
#[cfg(feature = "debug")]
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pub egui: Egui,
// wayland state
pub compositor_state: CompositorState,
pub data_device_state: DataDeviceState,
pub dmabuf_state: DmabufState,
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pub fractional_scale_state: FractionalScaleManagerState,
pub keyboard_shortcuts_inhibit_state: KeyboardShortcutsInhibitState,
pub output_state: OutputManagerState,
pub output_configuration_state: OutputConfigurationState<State>,
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pub presentation_state: PresentationState,
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pub primary_selection_state: PrimarySelectionState,
pub data_control_state: Option<DataControlState>,
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pub image_source_state: ImageSourceState,
pub screencopy_state: ScreencopyState,
pub seat_state: SeatState<State>,
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pub session_lock_manager_state: SessionLockManagerState,
pub shm_state: ShmState,
pub wl_drm_state: WlDrmState<Option<DrmNode>>,
pub viewporter_state: ViewporterState,
pub kde_decoration_state: KdeDecorationState,
pub xdg_decoration_state: XdgDecorationState,
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}
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#[derive(Debug)]
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pub enum BackendData {
X11(X11State),
Winit(WinitState),
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Kms(KmsState),
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// TODO
// Wayland(WaylandState),
Unset,
}
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#[derive(Debug, Clone)]
pub struct SurfaceDmabufFeedback {
pub render_feedback: DmabufFeedback,
pub scanout_feedback: DmabufFeedback,
}
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impl BackendData {
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pub fn kms(&mut self) -> &mut KmsState {
match self {
BackendData::Kms(ref mut kms_state) => kms_state,
_ => unreachable!("Called kms in non kms backend"),
}
}
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pub fn x11(&mut self) -> &mut X11State {
match self {
BackendData::X11(ref mut x11_state) => x11_state,
_ => unreachable!("Called x11 in non x11 backend"),
}
}
pub fn winit(&mut self) -> &mut WinitState {
match self {
BackendData::Winit(ref mut winit_state) => winit_state,
_ => unreachable!("Called winit in non winit backend"),
}
}
pub fn apply_config_for_output(
&mut self,
output: &Output,
test_only: bool,
shell: &mut Shell,
seats: impl Iterator<Item = Seat<State>>,
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loop_handle: &LoopHandle<'_, State>,
) -> Result<(), anyhow::Error> {
let result = match self {
BackendData::Kms(ref mut state) => {
state.apply_config_for_output(output, seats, shell, test_only, loop_handle)
}
BackendData::Winit(ref mut state) => state.apply_config_for_output(output, test_only),
BackendData::X11(ref mut state) => state.apply_config_for_output(output, test_only),
_ => unreachable!("No backend set when applying output config"),
};
if result.is_ok() {
// apply to Output
let final_config = output
.user_data()
.get::<RefCell<OutputConfig>>()
.unwrap()
.borrow();
let mode = Some(OutputMode {
size: final_config.mode_size(),
refresh: final_config.mode_refresh() as i32,
})
.filter(|m| match output.current_mode() {
None => true,
Some(c_m) => m.size != c_m.size || m.refresh != c_m.refresh,
});
let transform =
Some(final_config.transform.into()).filter(|x| *x != output.current_transform());
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let scale = Some(final_config.scale)
.filter(|x| *x != output.current_scale().fractional_scale());
let location =
Some(final_config.position.into()).filter(|x| *x != output.current_location());
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output.change_current_state(mode, transform, scale.map(Scale::Fractional), location);
layer_map_for_output(output).arrange();
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}
result
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}
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pub fn schedule_render(&mut self, loop_handle: &LoopHandle<'_, State>, output: &Output) {
match self {
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BackendData::Winit(_) => {} // We cannot do this on the winit backend.
// Winit has a very strict render-loop and skipping frames breaks atleast the wayland winit-backend.
// Swapping with damage (which should be empty on these frames) is likely good enough anyway.
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BackendData::X11(ref mut state) => state.schedule_render(output),
BackendData::Kms(ref mut state) => {
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if let Err(err) = state.schedule_render(loop_handle, output, None) {
error!(?err, "Failed to schedule event, are we shutting down?");
}
}
_ => unreachable!("No backend was initialized"),
}
}
pub fn dmabuf_imported(
&mut self,
client: Option<Client>,
global: &DmabufGlobal,
dmabuf: Dmabuf,
) -> Result<Option<DrmNode>, anyhow::Error> {
match self {
BackendData::Kms(ref mut state) => {
return state
.dmabuf_imported(client, global, dmabuf)
.map(|node| Some(node))
}
BackendData::Winit(ref mut state) => {
state.backend.renderer().import_dmabuf(&dmabuf, None)?;
}
BackendData::X11(ref mut state) => {
state.renderer.import_dmabuf(&dmabuf, None)?;
}
_ => unreachable!("No backend set when importing dmabuf"),
};
Ok(None)
}
}
pub fn client_has_no_security_context(client: &Client) -> bool {
client
.get_data::<ClientState>()
.map_or(true, |client_state| client_state.security_context.is_none())
}
pub fn client_is_privileged(client: &Client) -> bool {
client
.get_data::<ClientState>()
.map_or(false, |client_state| client_state.privileged)
}
pub fn client_should_see_privileged_protocols(client: &Client) -> bool {
if std::env::var("COSMIC_ENABLE_WAYLAND_SECURITY")
.map(|x| {
x == "1"
|| x.to_lowercase() == "true"
|| x.to_lowercase() == "yes"
|| x.to_lowercase() == "y"
})
.unwrap_or(false)
{
client_is_privileged(client)
} else {
client_is_privileged(client) || client_has_no_security_context(client)
}
}
impl State {
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pub fn new(
dh: &DisplayHandle,
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socket: OsString,
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handle: LoopHandle<'static, State>,
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signal: LoopSignal,
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) -> State {
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let requested_languages = DesktopLanguageRequester::requested_languages();
i18n_embed::select(&*LANG_LOADER, &Localizations, &requested_languages)
.with_context(|| "Failed to load languages")
.unwrap();
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#[cfg(feature = "profile-with-tracy")]
unsafe {
time::util::local_offset::set_soundness(time::util::local_offset::Soundness::Unsound);
}
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let local_offset = UtcOffset::current_local_offset().expect("No yet multithreaded");
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#[cfg(feature = "profile-with-tracy")]
unsafe {
time::util::local_offset::set_soundness(time::util::local_offset::Soundness::Sound);
}
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let clock = Clock::new();
let config = Config::load(&handle);
let compositor_state = CompositorState::new::<Self>(dh);
let data_device_state = DataDeviceState::new::<Self>(dh);
let dmabuf_state = DmabufState::new();
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let fractional_scale_state = FractionalScaleManagerState::new::<State>(dh);
let keyboard_shortcuts_inhibit_state = KeyboardShortcutsInhibitState::new::<Self>(dh);
let output_state = OutputManagerState::new_with_xdg_output::<Self>(dh);
let output_configuration_state =
OutputConfigurationState::new(dh, client_should_see_privileged_protocols);
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let presentation_state = PresentationState::new::<Self>(dh, clock.id() as u32);
let primary_selection_state = PrimarySelectionState::new::<Self>(dh);
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let image_source_state =
ImageSourceState::new::<Self, _>(dh, client_should_see_privileged_protocols);
let screencopy_state =
ScreencopyState::new::<Self, _>(dh, client_should_see_privileged_protocols);
let shm_state =
ShmState::new::<Self>(dh, vec![wl_shm::Format::Xbgr8888, wl_shm::Format::Abgr8888]);
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let seat_state = SeatState::<Self>::new();
let viewporter_state = ViewporterState::new::<Self>(dh);
let wl_drm_state = WlDrmState::<Option<DrmNode>>::default();
let kde_decoration_state = KdeDecorationState::new::<Self>(&dh, Mode::Client);
let xdg_decoration_state = XdgDecorationState::new::<Self>(&dh);
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let session_lock_manager_state =
SessionLockManagerState::new::<Self, _>(&dh, client_should_see_privileged_protocols);
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XWaylandKeyboardGrabState::new::<Self>(&dh);
PointerConstraintsState::new::<Self>(&dh);
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PointerGesturesState::new::<Self>(&dh);
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TabletManagerState::new::<Self>(&dh);
SecurityContextState::new::<Self, _>(&dh, client_has_no_security_context);
InputMethodManagerState::new::<Self, _>(&dh, client_should_see_privileged_protocols);
TextInputManagerState::new::<Self>(&dh);
VirtualKeyboardManagerState::new::<State, _>(&dh, client_should_see_privileged_protocols);
let data_control_state = config.static_conf.data_control_enabled.then(|| {
DataControlState::new::<Self, _>(dh, Some(&primary_selection_state), |_| true)
});
let shell = Shell::new(&config, dh);
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if let Err(err) = crate::dbus::init(&handle) {
tracing::warn!(?err, "Failed to initialize dbus handlers");
}
State {
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common: Common {
config,
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socket,
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display_handle: dh.clone(),
event_loop_handle: handle,
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event_loop_signal: signal,
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shell,
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seats: Vec::new(),
last_active_seat: None,
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local_offset,
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clock,
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should_stop: false,
gesture_state: None,
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theme: cosmic::theme::system_preference(),
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#[cfg(feature = "debug")]
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egui: Egui {
active: false,
state: smithay_egui::EguiState::new(Rectangle::from_loc_and_size(
(0, 0),
(800, 600),
)),
},
compositor_state,
data_device_state,
dmabuf_state,
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fractional_scale_state,
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image_source_state,
screencopy_state,
shm_state,
seat_state,
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session_lock_manager_state,
keyboard_shortcuts_inhibit_state,
output_state,
output_configuration_state,
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presentation_state,
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primary_selection_state,
data_control_state,
viewporter_state,
wl_drm_state,
kde_decoration_state,
xdg_decoration_state,
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},
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backend: BackendData::Unset,
}
}
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pub fn new_client_state(&self) -> ClientState {
ClientState {
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compositor_client_state: CompositorClientState::default(),
workspace_client_state: WorkspaceClientState::default(),
advertised_drm_node: match &self.backend {
BackendData::Kms(kms_state) => Some(kms_state.primary_node),
_ => None,
},
privileged: false,
evls: self.common.event_loop_signal.clone(),
security_context: None,
}
}
pub fn new_client_state_with_node(&self, drm_node: DrmNode) -> ClientState {
ClientState {
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compositor_client_state: CompositorClientState::default(),
workspace_client_state: WorkspaceClientState::default(),
advertised_drm_node: Some(drm_node),
privileged: false,
evls: self.common.event_loop_signal.clone(),
security_context: None,
}
}
pub fn new_privileged_client_state(&self) -> ClientState {
ClientState {
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compositor_client_state: CompositorClientState::default(),
workspace_client_state: WorkspaceClientState::default(),
advertised_drm_node: match &self.backend {
BackendData::Kms(kms_state) => Some(kms_state.primary_node),
_ => None,
},
privileged: true,
evls: self.common.event_loop_signal.clone(),
security_context: None,
}
}
}
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impl Common {
pub fn add_seat(&mut self, seat: Seat<State>) {
if self.seats.is_empty() {
self.last_active_seat = Some(seat.clone());
}
self.seats.push(seat);
}
pub fn remove_seat(&mut self, seat: &Seat<State>) {
self.seats.retain(|s| s != seat);
if self.seats.is_empty() {
self.last_active_seat = None;
} else if self.last_active_seat() == seat {
self.last_active_seat = Some(self.seats[0].clone());
}
}
pub fn seats(&self) -> impl Iterator<Item = &Seat<State>> {
self.seats.iter()
}
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pub fn seat_with_device<D: Device>(&self, device: &D) -> Option<&Seat<State>> {
self.seats().find(|seat| {
let userdata = seat.user_data();
let devices = userdata.get::<Devices>().unwrap();
devices.has_device(device)
})
}
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pub fn last_active_seat(&self) -> &Seat<State> {
self.last_active_seat.as_ref().expect("No seat?")
}
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pub fn send_frames(
&self,
output: &Output,
render_element_states: &RenderElementStates,
mut dmabuf_feedback: impl FnMut(DrmNode) -> Option<SurfaceDmabufFeedback>,
) {
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let time = self.clock.now();
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let throttle = Some(Duration::from_secs(1));
if let Some(session_lock) = self.shell.session_lock.as_ref() {
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if let Some(lock_surface) = session_lock.surfaces.get(output) {
with_surfaces_surface_tree(lock_surface.wl_surface(), |_surface, states| {
with_fractional_scale(states, |fraction_scale| {
fraction_scale
.set_preferred_scale(output.current_scale().fractional_scale());
});
});
send_frames_surface_tree(
lock_surface.wl_surface(),
output,
time,
Some(Duration::ZERO),
surface_primary_scanout_output,
);
if let Some(feedback) =
advertised_node_for_surface(lock_surface.wl_surface(), &self.display_handle)
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.and_then(|source| dmabuf_feedback(source))
{
send_dmabuf_feedback_surface_tree(
&lock_surface.wl_surface(),
output,
surface_primary_scanout_output,
|surface, _| {
select_dmabuf_feedback(
surface,
render_element_states,
&feedback.render_feedback,
&feedback.scanout_feedback,
)
},
)
}
}
}
for seat in self
.seats
.iter()
.filter(|seat| &seat.active_output() == output)
{
let cursor_status = seat
.user_data()
.get::<RefCell<CursorImageStatus>>()
.map(|cell| {
let mut cursor_status = cell.borrow_mut();
if let CursorImageStatus::Surface(ref surface) = *cursor_status {
if !surface.alive() {
*cursor_status = CursorImageStatus::default_named();
}
}
cursor_status.clone()
})
.unwrap_or(CursorImageStatus::default_named());
if let CursorImageStatus::Surface(wl_surface) = cursor_status {
send_frames_surface_tree(&wl_surface, output, time, Some(Duration::ZERO), |_, _| {
None
})
}
if let Some(move_grab) = seat.user_data().get::<SeatMoveGrabState>() {
if let Some(grab_state) = move_grab.borrow().as_ref() {
let window = grab_state.window();
window.with_surfaces(|surface, states| {
let primary_scanout_output = update_surface_primary_scanout_output(
surface,
output,
states,
render_element_states,
default_primary_scanout_output_compare,
);
if let Some(output) = primary_scanout_output {
with_fractional_scale(states, |fraction_scale| {
fraction_scale
.set_preferred_scale(output.current_scale().fractional_scale());
});
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}
});
window.send_frame(output, time, throttle, surface_primary_scanout_output);
if let Some(feedback) = window
.wl_surface()
.and_then(|wl_surface| {
advertised_node_for_surface(&wl_surface, &self.display_handle)
})
.and_then(|source| dmabuf_feedback(source))
{
window.send_dmabuf_feedback(
output,
&feedback,
render_element_states,
surface_primary_scanout_output,
);
}
}
}
}
self.shell
.workspaces
.sets
.get(output)
.unwrap()
.sticky_layer
.mapped()
.for_each(|mapped| {
let window = mapped.active_window();
window.with_surfaces(|surface, states| {
let primary_scanout_output = update_surface_primary_scanout_output(
surface,
output,
states,
render_element_states,
|_current_output, _current_state, next_output, _next_state| next_output,
);
if let Some(output) = primary_scanout_output {
with_fractional_scale(states, |fraction_scale| {
fraction_scale
.set_preferred_scale(output.current_scale().fractional_scale());
});
}
});
window.send_frame(output, time, throttle, surface_primary_scanout_output);
if let Some(feedback) = window
.wl_surface()
.and_then(|wl_surface| {
advertised_node_for_surface(&wl_surface, &self.display_handle)
})
.and_then(|source| dmabuf_feedback(source))
{
window.send_dmabuf_feedback(
output,
&feedback,
render_element_states,
surface_primary_scanout_output,
);
}
});
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let active = self.shell.active_space(output);
active.mapped().for_each(|mapped| {
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let window = mapped.active_window();
window.with_surfaces(|surface, states| {
let primary_scanout_output = update_surface_primary_scanout_output(
surface,
output,
states,
render_element_states,
|_current_output, _current_state, next_output, _next_state| next_output,
);
if let Some(output) = primary_scanout_output {
with_fractional_scale(states, |fraction_scale| {
fraction_scale
.set_preferred_scale(output.current_scale().fractional_scale());
});
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}
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});
window.send_frame(output, time, throttle, surface_primary_scanout_output);
if let Some(feedback) = window
.wl_surface()
.and_then(|wl_surface| {
advertised_node_for_surface(&wl_surface, &self.display_handle)
})
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.and_then(|source| dmabuf_feedback(source))
{
window.send_dmabuf_feedback(
output,
&feedback,
render_element_states,
surface_primary_scanout_output,
);
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}
});
active.minimized_windows.iter().for_each(|m| {
let window = m.window.active_window();
window.send_frame(output, time, throttle, |_, _| None);
});
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for space in self
.shell
.workspaces
.spaces_for_output(output)
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.filter(|w| w.handle != active.handle)
{
space.mapped().for_each(|mapped| {
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let window = mapped.active_window();
window.send_frame(output, time, throttle, |_, _| None);
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});
space.minimized_windows.iter().for_each(|m| {
let window = m.window.active_window();
window.send_frame(output, time, throttle, |_, _| None);
})
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}
self.shell.override_redirect_windows.iter().for_each(|or| {
if let Some(wl_surface) = or.wl_surface() {
with_surfaces_surface_tree(&wl_surface, |surface, states| {
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let primary_scanout_output = update_surface_primary_scanout_output(
surface,
output,
states,
render_element_states,
default_primary_scanout_output_compare,
);
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if let Some(output) = primary_scanout_output {
with_fractional_scale(states, |fraction_scale| {
fraction_scale
.set_preferred_scale(output.current_scale().fractional_scale());
});
}
});
send_frames_surface_tree(
&wl_surface,
output,
time,
throttle,
surface_primary_scanout_output,
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);
if let Some(feedback) =
advertised_node_for_surface(&wl_surface, &self.display_handle)
.and_then(|source| dmabuf_feedback(source))
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{
send_dmabuf_feedback_surface_tree(
&wl_surface,
output,
surface_primary_scanout_output,
|surface, _| {
select_dmabuf_feedback(
surface,
render_element_states,
&feedback.render_feedback,
&feedback.scanout_feedback,
)
},
)
}
}
});
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let map = smithay::desktop::layer_map_for_output(output);
for layer_surface in map.layers() {
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layer_surface.with_surfaces(|surface, states| {
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let primary_scanout_output = update_surface_primary_scanout_output(
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surface,
output,
states,
render_element_states,
default_primary_scanout_output_compare,
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);
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if let Some(output) = primary_scanout_output {
with_fractional_scale(states, |fraction_scale| {
fraction_scale
.set_preferred_scale(output.current_scale().fractional_scale());
});
}
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});
layer_surface.send_frame(output, time, throttle, surface_primary_scanout_output);
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if let Some(feedback) =
advertised_node_for_surface(layer_surface.wl_surface(), &self.display_handle)
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.and_then(|source| dmabuf_feedback(source))
{
layer_surface.send_dmabuf_feedback(
output,
surface_primary_scanout_output,
|surface, _| {
select_dmabuf_feedback(
surface,
render_element_states,
&feedback.render_feedback,
&feedback.scanout_feedback,
)
},
);
}
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}
}
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pub fn take_presentation_feedback(
&self,
output: &Output,
render_element_states: &RenderElementStates,
) -> OutputPresentationFeedback {
let mut output_presentation_feedback = OutputPresentationFeedback::new(output);
let active = self.shell.active_space(output);
active.mapped().for_each(|mapped| {
mapped.active_window().take_presentation_feedback(
&mut output_presentation_feedback,
surface_primary_scanout_output,
|surface, _| {
surface_presentation_feedback_flags_from_states(surface, render_element_states)
},
);
});
self.shell.override_redirect_windows.iter().for_each(|or| {
if let Some(wl_surface) = or.wl_surface() {
take_presentation_feedback_surface_tree(
&wl_surface,
&mut output_presentation_feedback,
surface_primary_scanout_output,
|surface, _| {
surface_presentation_feedback_flags_from_states(
surface,
render_element_states,
)
},
)
}
});
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let map = smithay::desktop::layer_map_for_output(output);
for layer_surface in map.layers() {
layer_surface.take_presentation_feedback(
&mut output_presentation_feedback,
surface_primary_scanout_output,
|surface, _| {
surface_presentation_feedback_flags_from_states(surface, render_element_states)
},
);
}
output_presentation_feedback
}
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}
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#[cfg(feature = "debug")]
#[derive(Debug)]
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pub struct Egui {
pub active: bool,
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pub state: smithay_egui::EguiState,
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}
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#[derive(Debug)]
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pub struct Fps {
#[cfg(feature = "debug")]
pub rd: Option<renderdoc::RenderDoc<renderdoc::V110>>,
#[cfg(feature = "debug")]
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pub state: smithay_egui::EguiState,
pending_frame: Option<PendingFrame>,
pub frames: VecDeque<Frame>,
}
#[derive(Debug)]
struct PendingFrame {
start: Instant,
duration_elements: Option<Duration>,
duration_render: Option<Duration>,
duration_displayed: Option<Duration>,
}
#[derive(Debug)]
pub struct Frame {
pub start: Instant,
pub duration_elements: Duration,
pub duration_render: Duration,
pub duration_displayed: Duration,
}
impl Frame {
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fn _render_time(&self) -> Duration {
self.duration_elements + self.duration_render
}
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fn frame_time(&self) -> Duration {
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self.duration_elements + self.duration_render
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}
fn time_to_display(&self) -> Duration {
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self.duration_elements + self.duration_render + self.duration_displayed
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}
}
impl From<PendingFrame> for Frame {
fn from(pending: PendingFrame) -> Self {
Frame {
start: pending.start,
duration_elements: pending.duration_elements.unwrap_or(Duration::ZERO),
duration_render: pending.duration_render.unwrap_or(Duration::ZERO),
duration_displayed: pending.duration_displayed.unwrap_or(Duration::ZERO),
}
}
}
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impl Fps {
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const WINDOW_SIZE: usize = 360;
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pub fn start(&mut self) {
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self.pending_frame = Some(PendingFrame {
start: Instant::now(),
duration_elements: None,
duration_render: None,
duration_displayed: None,
});
}
pub fn elements(&mut self) {
if let Some(frame) = self.pending_frame.as_mut() {
frame.duration_elements = Some(Instant::now().duration_since(frame.start));
}
}
pub fn render(&mut self) {
if let Some(frame) = self.pending_frame.as_mut() {
frame.duration_render = Some(
Instant::now().duration_since(frame.start)
- frame.duration_elements.clone().unwrap_or(Duration::ZERO),
);
}
}
pub fn displayed(&mut self) {
if let Some(mut frame) = self.pending_frame.take() {
frame.duration_displayed = Some(
Instant::now().duration_since(frame.start)
- frame.duration_elements.clone().unwrap_or(Duration::ZERO)
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- frame.duration_render.clone().unwrap_or(Duration::ZERO),
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);
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self.frames.push_back(frame.into());
while self.frames.len() > Fps::WINDOW_SIZE {
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self.frames.pop_front();
}
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}
}
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pub fn max_frametime(&self) -> Duration {
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self.frames
.iter()
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.map(|f| f.frame_time())
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.max()
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.unwrap_or(Duration::ZERO)
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}
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pub fn min_frametime(&self) -> Duration {
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self.frames
.iter()
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.map(|f| f.frame_time())
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.min()
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.unwrap_or(Duration::ZERO)
}
pub fn max_time_to_display(&self) -> Duration {
self.frames
.iter()
.map(|f| f.time_to_display())
.max()
.unwrap_or(Duration::ZERO)
}
pub fn min_time_to_display(&self) -> Duration {
self.frames
.iter()
.map(|f| f.time_to_display())
.min()
.unwrap_or(Duration::ZERO)
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}
pub fn avg_frametime(&self) -> Duration {
if self.frames.is_empty() {
return Duration::ZERO;
}
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self.frames.iter().map(|f| f.frame_time()).sum::<Duration>() / (self.frames.len() as u32)
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}
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pub fn avg_time_to_display(&self, window: usize) -> Duration {
self.frames
.iter()
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.rev()
.take(window)
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.map(|f| f.time_to_display())
.sum::<Duration>()
/ window as u32
}
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pub fn avg_fps(&self) -> f64 {
if self.frames.is_empty() {
return 0.0;
}
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let secs = match (self.frames.front(), self.frames.back()) {
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(Some(Frame { start, .. }), Some(end_frame)) => {
end_frame.start.duration_since(*start) + end_frame.frame_time()
}
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_ => Duration::ZERO,
}
.as_secs_f64();
1.0 / (secs / self.frames.len() as f64)
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}
}
#[cfg(feature = "debug")]
static INTEL_LOGO: &'static [u8] = include_bytes!("../resources/icons/intel.svg");
#[cfg(feature = "debug")]
static AMD_LOGO: &'static [u8] = include_bytes!("../resources/icons/amd.svg");
#[cfg(feature = "debug")]
static NVIDIA_LOGO: &'static [u8] = include_bytes!("../resources/icons/nvidia.svg");
impl Fps {
pub fn new(_renderer: &mut GlowRenderer) -> Fps {
#[cfg(feature = "debug")]
let state = {
let state = smithay_egui::EguiState::new(smithay::utils::Rectangle::from_loc_and_size(
(0, 0),
(400, 800),
));
let mut visuals: egui::style::Visuals = Default::default();
visuals.window_shadow.extrusion = 0.0;
state.context().set_visuals(visuals);
state
.load_svg(_renderer, String::from("intel"), INTEL_LOGO)
.unwrap();
state
.load_svg(_renderer, String::from("amd"), AMD_LOGO)
.unwrap();
state
.load_svg(_renderer, String::from("nvidia"), NVIDIA_LOGO)
.unwrap();
state
};
Fps {
#[cfg(feature = "debug")]
state,
#[cfg(feature = "debug")]
rd: renderdoc::RenderDoc::new().ok(),
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pending_frame: None,
frames: VecDeque::with_capacity(Fps::WINDOW_SIZE + 1),
}
}
}
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pub fn avg_fps<'a>(iter: impl Iterator<Item = &'a Duration>) -> f64 {
let sum_secs = iter.map(|d| d.as_secs_f64()).sum::<f64>();
1.0 / (sum_secs / Fps::WINDOW_SIZE as f64)
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}