deps: smithay + egui update

This commit is contained in:
Victoria Brekenfeld 2022-11-17 20:32:54 +01:00
parent aa3ee245d1
commit 7a034c8e52
20 changed files with 906 additions and 657 deletions

132
Cargo.lock generated
View file

@ -35,10 +35,11 @@ checksum = "f26201604c87b1e01bd3d98f8d5d9a8fcbb815e8cedb41ffccbeb4bf593a35fe"
[[package]]
name = "ahash"
version = "0.7.6"
version = "0.8.2"
source = "registry+https://github.com/rust-lang/crates.io-index"
checksum = "fcb51a0695d8f838b1ee009b3fbf66bda078cd64590202a864a8f3e8c4315c47"
checksum = "bf6ccdb167abbf410dcb915cabd428929d7f6a04980b54a11f26a39f1c7f7107"
dependencies = [
"cfg-if",
"getrandom",
"once_cell",
"version_check",
@ -156,18 +157,18 @@ checksum = "572f695136211188308f16ad2ca5c851a712c464060ae6974944458eb83880ba"
[[package]]
name = "bytemuck"
version = "1.12.2"
version = "1.12.3"
source = "registry+https://github.com/rust-lang/crates.io-index"
checksum = "5aec14f5d4e6e3f927cd0c81f72e5710d95ee9019fbeb4b3021193867491bfd8"
checksum = "aaa3a8d9a1ca92e282c96a32d6511b695d7d994d1d102ba85d279f9b2756947f"
dependencies = [
"bytemuck_derive",
]
[[package]]
name = "bytemuck_derive"
version = "1.2.1"
version = "1.3.0"
source = "registry+https://github.com/rust-lang/crates.io-index"
checksum = "1b9e1f5fa78f69496407a27ae9ed989e3c3b072310286f5ef385525e4cbc24a9"
checksum = "5fe233b960f12f8007e3db2d136e3cb1c291bfd7396e384ee76025fc1a3932b4"
dependencies = [
"proc-macro2",
"quote",
@ -176,9 +177,9 @@ dependencies = [
[[package]]
name = "calloop"
version = "0.10.1"
version = "0.10.2"
source = "registry+https://github.com/rust-lang/crates.io-index"
checksum = "a22a6a8f622f797120d452c630b0ab12e1331a1a753e2039ce7868d4ac77b4ee"
checksum = "595eb0438b3c6d262395fe30e6de9a61beb57ea56290b00a07f227fe6e20cbf2"
dependencies = [
"log",
"nix 0.24.2",
@ -189,9 +190,9 @@ dependencies = [
[[package]]
name = "cc"
version = "1.0.74"
version = "1.0.76"
source = "registry+https://github.com/rust-lang/crates.io-index"
checksum = "581f5dba903aac52ea3feb5ec4810848460ee833876f1f9b0fdeab1f19091574"
checksum = "76a284da2e6fe2092f2353e51713435363112dfd60030e22add80be333fb928f"
[[package]]
name = "cfg-if"
@ -535,9 +536,9 @@ checksum = "2ab5fa33485cd85ac354df485819a63360fefa312fe04cffe65e6f175be1522c"
[[package]]
name = "egui"
version = "0.18.1"
version = "0.19.0"
source = "registry+https://github.com/rust-lang/crates.io-index"
checksum = "eb095a8b9feb9b7ff8f00b6776dffcef059538a3f4a91238e03c900e9c9ad9a2"
checksum = "fc9fcd393c3daaaf5909008a1d948319d538b79c51871e4df0993260260a94e4"
dependencies = [
"ahash",
"epaint",
@ -545,20 +546,39 @@ dependencies = [
]
[[package]]
name = "emath"
version = "0.18.0"
name = "egui_glow"
version = "0.19.0"
source = "registry+https://github.com/rust-lang/crates.io-index"
checksum = "c223f58c7e38abe1770f367b969f1b3fbd4704b67666bcb65dbb1adb0980ba72"
checksum = "ad77d4a00402bae9658ee64be148f4b2a0b38e4fc7874970575ca01ed1c5b75d"
dependencies = [
"bytemuck",
"egui",
"glow",
"memoffset",
"tracing",
"wasm-bindgen",
"web-sys",
]
[[package]]
name = "emath"
version = "0.19.0"
source = "registry+https://github.com/rust-lang/crates.io-index"
checksum = "9542a40106fdba943a055f418d1746a050e1a903a049b030c2b097d4686a33cf"
dependencies = [
"bytemuck",
]
[[package]]
name = "epaint"
version = "0.18.1"
version = "0.19.0"
source = "registry+https://github.com/rust-lang/crates.io-index"
checksum = "0c29567088888e8ac3e8f61bbb2ddc820207ebb8d69eefde5bcefa06d65e4e89"
checksum = "5ba04741be7f6602b1a1b28f1082cce45948a7032961c52814f8946b28493300"
dependencies = [
"ab_glyph",
"ahash",
"atomic_refcell",
"bytemuck",
"emath",
"nohash-hasher",
"parking_lot",
@ -695,6 +715,18 @@ dependencies = [
"xml-rs",
]
[[package]]
name = "glow"
version = "0.11.2"
source = "registry+https://github.com/rust-lang/crates.io-index"
checksum = "d8bd5877156a19b8ac83a29b2306fe20537429d318f3ff0a1a2119f8d9c61919"
dependencies = [
"js-sys",
"slotmap",
"wasm-bindgen",
"web-sys",
]
[[package]]
name = "hashbrown"
version = "0.12.3"
@ -828,9 +860,9 @@ checksum = "fc7fcc620a3bff7cdd7a365be3376c97191aeaccc2a603e600951e452615bf89"
[[package]]
name = "libloading"
version = "0.7.3"
version = "0.7.4"
source = "registry+https://github.com/rust-lang/crates.io-index"
checksum = "efbc0f03f9a775e9f6aed295c6a1ba2253c5757a9e03d55c6caa46a681abcddd"
checksum = "b67380fd3b2fbe7527a606e18729d21c6f3951633d0500574c4dc22d2d638b9f"
dependencies = [
"cfg-if",
"winapi",
@ -922,9 +954,9 @@ checksum = "2dffe52ecf27772e601905b7522cb4ef790d2cc203488bbd0e2fe85fcb74566d"
[[package]]
name = "memmap2"
version = "0.5.7"
version = "0.5.8"
source = "registry+https://github.com/rust-lang/crates.io-index"
checksum = "95af15f345b17af2efc8ead6080fb8bc376f8cec1b35277b935637595fe77498"
checksum = "4b182332558b18d807c4ce1ca8ca983b34c3ee32765e47b3f0f69b90355cc1dc"
dependencies = [
"libc",
]
@ -1151,9 +1183,9 @@ checksum = "86f0b0d4bf799edbc74508c1e8bf170ff5f41238e5f8225603ca7caaae2b7860"
[[package]]
name = "owned_ttf_parser"
version = "0.17.0"
version = "0.17.1"
source = "registry+https://github.com/rust-lang/crates.io-index"
checksum = "4665508572151759e8d60404e20dc096ef93a99801a05ac2ac6e43bf5b4ca187"
checksum = "18904d3c65493a9f0d7542293d1a7f69bfdc309a6b9ef4f46dc3e58b0577edc5"
dependencies = [
"ttf-parser",
]
@ -1187,6 +1219,12 @@ version = "2.2.0"
source = "registry+https://github.com/rust-lang/crates.io-index"
checksum = "478c572c3d73181ff3c2539045f6eb99e5491218eae919370993b890cdbdd98e"
[[package]]
name = "pin-project-lite"
version = "0.2.9"
source = "registry+https://github.com/rust-lang/crates.io-index"
checksum = "e0a7ae3ac2f1173085d398531c705756c94a4c56843785df85a60c1a0afac116"
[[package]]
name = "pkg-config"
version = "0.3.26"
@ -1207,9 +1245,9 @@ dependencies = [
[[package]]
name = "ppv-lite86"
version = "0.2.16"
version = "0.2.17"
source = "registry+https://github.com/rust-lang/crates.io-index"
checksum = "eb9f9e6e233e5c4a35559a617bf40a4ec447db2e84c20b55a6f83167b7e57872"
checksum = "5b40af805b3121feab8a3c29f04d8ad262fa8e0561883e7653e024ae4479e6de"
[[package]]
name = "proc-macro-crate"
@ -1319,9 +1357,9 @@ dependencies = [
[[package]]
name = "regex"
version = "1.6.0"
version = "1.7.0"
source = "registry+https://github.com/rust-lang/crates.io-index"
checksum = "4c4eb3267174b8c6c2f654116623910a0fef09c4753f8dd83db29c48a0df988b"
checksum = "e076559ef8e241f2ae3479e36f97bd5741c0330689e217ad51ce2c76808b868a"
dependencies = [
"aho-corasick",
"memchr",
@ -1330,9 +1368,9 @@ dependencies = [
[[package]]
name = "regex-syntax"
version = "0.6.27"
version = "0.6.28"
source = "registry+https://github.com/rust-lang/crates.io-index"
checksum = "a3f87b73ce11b1619a3c6332f45341e0047173771e8b8b73f87bfeefb7b56244"
checksum = "456c603be3e8d448b072f410900c09faf164fbce2d480456f50eea6e25f9c848"
[[package]]
name = "remove_dir_all"
@ -1512,7 +1550,7 @@ checksum = "2fd0db749597d91ff862fd1d55ea87f7855a744a8425a64695b6fca237d1dad1"
[[package]]
name = "smithay"
version = "0.3.0"
source = "git+https://github.com/Smithay//smithay?rev=b0ec5090df#b0ec5090df54e711a59b67869b495795053574e5"
source = "git+https://github.com/pop-os/smithay?rev=c8aaa059e8#c8aaa059e841886ed9e689e0cc0d0cb821b97b71"
dependencies = [
"appendlist",
"bitflags",
@ -1525,6 +1563,7 @@ dependencies = [
"drm-fourcc",
"gbm",
"gl_generator",
"glow",
"indexmap",
"input",
"io-lifetimes",
@ -1576,13 +1615,12 @@ dependencies = [
[[package]]
name = "smithay-egui"
version = "0.1.0"
source = "git+https://github.com/Smithay/smithay-egui.git?rev=939febaf#939febafd4df990b412213abff992ab4a4b9bd44"
source = "git+https://github.com/Smithay/smithay-egui.git?rev=7334d0c53#7334d0c533ad307b3359cd4931bfb1ad4c34b178"
dependencies = [
"cgmath",
"egui",
"lazy_static",
"egui_glow",
"memoffset",
"slog",
"smithay",
"xkbcommon 0.4.1",
]
@ -1678,9 +1716,9 @@ dependencies = [
[[package]]
name = "time"
version = "0.3.16"
version = "0.3.17"
source = "registry+https://github.com/rust-lang/crates.io-index"
checksum = "0fab5c8b9980850e06d92ddbe3ab839c062c801f3927c0fb8abd6fc8e918fbca"
checksum = "a561bf4617eebd33bca6434b988f39ed798e527f51a1e797d0ee4f61c0a38376"
dependencies = [
"itoa",
"libc",
@ -1698,9 +1736,9 @@ checksum = "2e153e1f1acaef8acc537e68b44906d2db6436e2b35ac2c6b42640fff91f00fd"
[[package]]
name = "time-macros"
version = "0.2.5"
version = "0.2.6"
source = "registry+https://github.com/rust-lang/crates.io-index"
checksum = "65bb801831d812c562ae7d2bfb531f26e66e4e1f6b17307ba4149c5064710e5b"
checksum = "d967f99f534ca7e495c575c62638eebc2898a8c84c119b89e250477bc4ba16b2"
dependencies = [
"time-core",
]
@ -1714,6 +1752,26 @@ dependencies = [
"serde",
]
[[package]]
name = "tracing"
version = "0.1.37"
source = "registry+https://github.com/rust-lang/crates.io-index"
checksum = "8ce8c33a8d48bd45d624a6e523445fd21ec13d3653cd51f681abf67418f54eb8"
dependencies = [
"cfg-if",
"pin-project-lite",
"tracing-core",
]
[[package]]
name = "tracing-core"
version = "0.1.30"
source = "registry+https://github.com/rust-lang/crates.io-index"
checksum = "24eb03ba0eab1fd845050058ce5e616558e8f8d8fca633e6b163fe25c797213a"
dependencies = [
"once_cell",
]
[[package]]
name = "ttf-parser"
version = "0.17.1"

View file

@ -16,7 +16,7 @@ slog-stdlog = "4.1"
serde = { version = "1", features = ["derive"] }
serde_json = "1"
sendfd = "0.4.1"
egui = { version = "0.18.1", optional = true }
egui = { version = "0.19.0", optional = true }
edid-rs = { version = "0.1" }
png = "0.17.5"
lazy_static = "1.4.0"
@ -36,19 +36,18 @@ cosmic-protocols = { git = "https://github.com/pop-os/cosmic-protocols", branch
[dependencies.smithay]
version = "0.3"
git = "https://github.com/Smithay/smithay.git"
rev = "606d2d5c"
rev = "b297c93edc"
default-features = false
features = ["backend_drm", "backend_gbm", "backend_egl", "backend_libinput", "backend_session_libseat", "backend_udev", "backend_winit", "backend_x11", "desktop", "use_system_lib", "renderer_gl", "renderer_multi", "wayland_frontend", "slog-stdlog"]
features = ["backend_drm", "backend_gbm", "backend_egl", "backend_libinput", "backend_session_libseat", "backend_udev", "backend_winit", "backend_x11", "desktop", "use_system_lib", "renderer_glow", "renderer_multi", "wayland_frontend", "slog-stdlog"]
[dependencies.smithay-egui]
git = "https://github.com/Smithay/smithay-egui.git"
rev = "939febaf"
rev = "7334d0c53"
optional = true
[features]
default = []
default = ["debug"]
debug = ["egui", "smithay-egui"]
experimental = []
[profile.dev]
lto = "thin"
@ -61,4 +60,4 @@ debug = true
lto = "fat"
[patch."https://github.com/Smithay/smithay.git"]
smithay = { git = "https://github.com/Smithay//smithay", rev = "b0ec5090df" }
smithay = { git = "https://github.com/pop-os/smithay", rev = "c8aaa059e8" }

View file

@ -19,19 +19,20 @@ use anyhow::{Context, Result};
use smithay::{
backend::{
allocator::{dmabuf::Dmabuf, gbm::GbmDevice, Format},
drm::{DrmDevice, DrmEvent, DrmNode, GbmBufferedSurface, NodeType},
drm::{DrmDevice, DrmEvent, DrmEventTime, DrmNode, GbmBufferedSurface, NodeType},
egl::{EGLContext, EGLDevice, EGLDisplay},
input::InputEvent,
libinput::{LibinputInputBackend, LibinputSessionInterface},
renderer::{
damage::DamageTrackedRenderer,
gles2::{Gles2Renderbuffer, Gles2Renderer},
gles2::Gles2Renderbuffer,
glow::GlowRenderer,
multigpu::{egl::EglGlesBackend, GpuManager},
Bind,
},
session::{auto::AutoSession, Session, Signal},
udev::{all_gpus, primary_gpu, UdevBackend, UdevEvent},
},
desktop::utils::OutputPresentationFeedback,
output::{Mode as OutputMode, Output, PhysicalProperties, Subpixel},
reexports::{
calloop::{
@ -41,6 +42,7 @@ use smithay::{
drm::control::{connector, crtc, Device as ControlDevice, ModeTypeFlags},
input::Libinput,
nix::{fcntl::OFlag, sys::stat::dev_t},
wayland_protocols::wp::presentation_time::server::wp_presentation_feedback,
wayland_server::{protocol::wl_surface::WlSurface, DisplayHandle, Resource},
},
utils::{
@ -69,7 +71,7 @@ use super::render::{CursorMode, GlMultiRenderer};
pub struct KmsState {
devices: HashMap<DrmNode, Device>,
pub api: GpuManager<EglGlesBackend<Gles2Renderer>>,
pub api: GpuManager<EglGlesBackend<GlowRenderer>>,
pub primary: DrmNode,
session: AutoSession,
signaler: Signaler<Signal>,
@ -89,7 +91,13 @@ pub struct Device {
}
pub struct Surface {
surface: Option<GbmBufferedSurface<Rc<RefCell<GbmDevice<SessionFd>>>, SessionFd>>,
surface: Option<
GbmBufferedSurface<
Rc<RefCell<GbmDevice<SessionFd>>>,
SessionFd,
Option<OutputPresentationFeedback>,
>,
>,
damage_tracker: DamageTrackedRenderer,
connector: connector::Handle,
output: Output,
@ -131,6 +139,7 @@ pub fn init_backend(
&data.state.common.event_loop_handle,
output,
None,
None,
) {
slog_scope::crit!(
"Error scheduling event loop for output {}: {:?}",
@ -148,7 +157,7 @@ pub fn init_backend(
.map_err(|err| err.error)
.context("Failed to initialize session event source")?;
let api = GpuManager::new(EglGlesBackend::<Gles2Renderer>::default(), None)
let api = GpuManager::new(EglGlesBackend::<GlowRenderer>::default(), None)
.context("Failed to initialize renderers")?;
// TODO get this info from system76-power, if available and setup a watcher
@ -267,6 +276,7 @@ pub fn init_backend(
if let Err(err) = data.state.backend.kms().schedule_render(
&data.state.common.event_loop_handle,
output,
None,
if !sessions.is_empty() {
Some(sessions)
} else {
@ -372,8 +382,44 @@ impl State {
if let Some(device) = data.state.backend.kms().devices.get_mut(&drm_node) {
if let Some(surface) = device.surfaces.get_mut(&crtc) {
match surface.surface.as_mut().map(|x| x.frame_submitted()) {
Some(Ok(_)) => {
let _submit_time = metadata.take().map(|data| data.time);
Some(Ok(feedback)) => {
if let Some(mut feedback) = feedback.flatten() {
let submit_time =
match metadata.take().map(|data| data.time) {
Some(DrmEventTime::Monotonic(tp)) => Some(tp),
_ => None,
};
let seq = metadata
.as_ref()
.map(|metadata| metadata.sequence)
.unwrap_or(0);
let (clock, flags) = if let Some(tp) = submit_time {
(
tp.into(),
wp_presentation_feedback::Kind::Vsync
| wp_presentation_feedback::Kind::HwClock
| wp_presentation_feedback::Kind::HwCompletion,
)
} else {
(
data.state.common.clock.now(),
wp_presentation_feedback::Kind::Vsync,
)
};
feedback.presented(
clock,
surface
.output
.current_mode()
.map(|mode| mode.refresh as u32)
.unwrap_or_default(),
seq as u64,
flags,
);
}
surface.pending = false;
surface.dirty.then(|| surface.output.clone())
}
@ -400,9 +446,19 @@ impl State {
.extend(sessions.borrow_mut().drain(..));
}
let output_refresh = match output.current_mode() {
Some(mode) => mode.refresh,
None => return,
};
// TODO: Record rendering times and use sliding window to estimate duration for next render
let repaint_delay = Duration::from_secs_f64(
((1000.0 / output_refresh as f64) * 0.6).max(0.003), // for now we assume we need at least 3ms
);
if let Err(err) = data.state.backend.kms().schedule_render(
&data.state.common.event_loop_handle,
&output,
Some(repaint_delay),
scheduled_sessions,
) {
slog_scope::warn!("Failed to schedule render: {}", err);
@ -738,7 +794,7 @@ impl Surface {
pub fn render_output(
&mut self,
dh: &DisplayHandle,
api: &mut GpuManager<EglGlesBackend<Gles2Renderer>>,
api: &mut GpuManager<EglGlesBackend<GlowRenderer>>,
target_node: &DrmNode,
state: &mut Common,
screencopy: Option<&[(ScreencopySession, BufferParams)]>,
@ -755,13 +811,10 @@ impl Surface {
.next_buffer()
.with_context(|| "Failed to allocate buffer")?;
renderer
.bind(buffer.clone())
.with_context(|| "Failed to bind buffer")?;
match render::render_output::<_, Gles2Renderbuffer, _>(
match render::render_output::<GlMultiRenderer, _, Gles2Renderbuffer, _>(
Some(&render_node),
&mut renderer,
buffer.clone(),
&mut self.damage_tracker,
age as usize,
state,
@ -771,10 +824,15 @@ impl Surface {
#[cfg(feature = "debug")]
Some(&mut self.fps),
) {
Ok((_damage, states)) => {
Ok((damage, states)) => {
let feedback = if damage.is_some() {
Some(state.take_presentation_feedback(&self.output, &states))
} else {
None
};
state.send_frames(&self.output, &states);
surface
.queue_buffer()
.queue_buffer(feedback)
.with_context(|| "Failed to submit buffer for display")?;
}
Err(err) => {
@ -895,6 +953,7 @@ impl KmsState {
if let Err(err) = self.schedule_render(
loop_handle,
output,
None,
if !sessions.is_empty() {
Some(sessions)
} else {
@ -963,6 +1022,7 @@ impl KmsState {
&mut self,
loop_handle: &LoopHandle<'_, Data>,
output: &Output,
delay: Option<Duration>,
mut screencopy_sessions: Option<Vec<(ScreencopySession, BufferParams)>>,
) -> Result<(), InsertError<Timer>> {
if let Some((device, crtc, surface)) = self
@ -977,19 +1037,6 @@ impl KmsState {
if !surface.pending {
surface.dirty = false;
surface.pending = true;
/*
let instant = surface
.last_submit
.as_ref()
.and_then(|x| match x {
DrmEventTime::Monotonic(instant) => Some(instant),
DrmEventTime::Realtime(_) => None,
})
.map(|i| {
*i + Duration::from_secs_f64(1.0 / surface.refresh_rate as f64)
- Duration::from_millis(20) // render budget
});
*/
let device = *device;
let crtc = *crtc;
@ -997,10 +1044,11 @@ impl KmsState {
loop_handle.remove(token);
}
surface.render_timer_token = Some(loop_handle.insert_source(
//if surface.vrr || instant.is_none() {
Timer::immediate(), /*} else {
Timer::from_deadline(instant.unwrap())
}*/
if surface.vrr || delay.is_none() {
Timer::immediate()
} else {
Timer::from_duration(delay.unwrap())
},
move |_time, _, data| {
let backend = data.state.backend.kms();
if let Some(device) = backend.devices.get_mut(&device) {
@ -1020,7 +1068,7 @@ impl KmsState {
if backend.session.is_active() {
slog_scope::error!("Error rendering: {}", err);
return TimeoutAction::ToDuration(Duration::from_secs_f64(
1.0 / surface.refresh_rate as f64,
(1000.0 / surface.refresh_rate as f64) - 0.003,
));
}
}

View file

@ -15,7 +15,7 @@ use smithay::{
},
reexports::wayland_server::protocol::wl_surface,
render_elements,
utils::{IsAlive, Logical, Point, Scale, Transform},
utils::{IsAlive, Logical, Monotonic, Point, Scale, Time, Transform},
wayland::compositor::{get_role, with_states},
};
use std::{
@ -24,6 +24,7 @@ use std::{
collections::HashMap,
io::Read,
sync::Mutex,
time::Duration,
};
use xcursor::{
parser::{parse_xcursor, Image},
@ -193,93 +194,85 @@ pub fn draw_cursor<R>(
seat: &Seat<State>,
location: Point<f64, Logical>,
scale: Scale<f64>,
start_time: &std::time::Instant,
time: Time<Monotonic>,
draw_default: bool,
) -> Vec<CursorRenderElement<R>>
where
R: Renderer + ImportAll + ImportMem,
R: Renderer + ImportMem + ImportAll,
<R as Renderer>::TextureId: Clone + 'static,
{
// draw the cursor as relevant
{
// reset the cursor if the surface is no longer alive
let cursor_status = seat
.user_data()
.get::<RefCell<CursorImageStatus>>()
.map(|cell| {
let mut cursor_status = cell.borrow_mut();
if let CursorImageStatus::Surface(ref surface) = *cursor_status {
if !surface.alive() {
*cursor_status = CursorImageStatus::Default;
}
// reset the cursor if the surface is no longer alive
let cursor_status = seat
.user_data()
.get::<RefCell<CursorImageStatus>>()
.map(|cell| {
let mut cursor_status = cell.borrow_mut();
if let CursorImageStatus::Surface(ref surface) = *cursor_status {
if !surface.alive() {
*cursor_status = CursorImageStatus::Default;
}
cursor_status.clone()
})
.unwrap_or(CursorImageStatus::Default);
}
cursor_status.clone()
})
.unwrap_or(CursorImageStatus::Default);
if let CursorImageStatus::Surface(ref wl_surface) = cursor_status {
return draw_surface_cursor(wl_surface, location.to_i32_round(), scale);
} else if draw_default && CursorImageStatus::Default == cursor_status {
let integer_scale = scale.x.max(scale.y).ceil() as u32;
if let CursorImageStatus::Surface(ref wl_surface) = cursor_status {
return draw_surface_cursor(wl_surface, location.to_i32_round(), scale);
} else if draw_default && CursorImageStatus::Default == cursor_status {
let integer_scale = scale.x.max(scale.y).ceil() as u32;
let seat_userdata = seat.user_data();
seat_userdata.insert_if_missing(CursorState::default);
let state = seat_userdata.get::<CursorState>().unwrap();
let frame = state
.cursor
.get_image(integer_scale, start_time.elapsed().as_millis() as u32);
let seat_userdata = seat.user_data();
seat_userdata.insert_if_missing(CursorState::default);
let state = seat_userdata.get::<CursorState>().unwrap();
let frame = state.cursor.get_image(
integer_scale,
Into::<Duration>::into(time).as_millis() as u32,
);
let mut cache = state.image_cache.borrow_mut();
let pointer_images = cache
.entry((
TypeId::of::<TextureBuffer<<R as Renderer>::TextureId>>(),
renderer.id(),
))
.or_default();
let mut cache = state.image_cache.borrow_mut();
let pointer_images = cache
.entry((TypeId::of::<TextureBuffer<R::TextureId>>(), renderer.id()))
.or_default();
let maybe_image = pointer_images
.iter()
.find_map(|(image, texture)| if image == &frame { Some(texture) } else { None })
.and_then(|texture| {
texture.downcast_ref::<TextureBuffer<<R as Renderer>::TextureId>>()
});
let pointer_image = match maybe_image {
Some(image) => image,
None => {
let texture = TextureBuffer::from_memory(
renderer,
&frame.pixels_rgba,
(frame.width as i32, frame.height as i32),
false,
integer_scale as i32,
Transform::Normal,
None,
)
.expect("Failed to import cursor bitmap");
pointer_images.push((frame.clone(), Box::new(texture.clone())));
pointer_images
.last()
.and_then(|(_, i)| {
i.downcast_ref::<TextureBuffer<<R as Renderer>::TextureId>>()
})
.unwrap()
}
};
let hotspot =
Point::<i32, Logical>::from((frame.xhot as i32, frame.yhot as i32)).to_f64();
*state.current_image.borrow_mut() = Some(frame);
return vec![CursorRenderElement::Static(
TextureRenderElement::from_texture_buffer(
(location - hotspot).to_physical(scale),
pointer_image,
let maybe_image = pointer_images
.iter()
.find_map(|(image, texture)| if image == &frame { Some(texture) } else { None })
.and_then(|texture| texture.downcast_ref::<TextureBuffer<R::TextureId>>());
let pointer_image = match maybe_image {
Some(image) => image,
None => {
let texture = TextureBuffer::from_memory(
renderer,
&frame.pixels_rgba,
(frame.width as i32, frame.height as i32),
false,
integer_scale as i32,
Transform::Normal,
None,
None,
),
)];
} else {
Vec::new()
}
)
.expect("Failed to import cursor bitmap");
pointer_images.push((frame.clone(), Box::new(texture.clone())));
pointer_images
.last()
.and_then(|(_, i)| i.downcast_ref::<TextureBuffer<R::TextureId>>())
.unwrap()
}
};
let hotspot = Point::<i32, Logical>::from((frame.xhot as i32, frame.yhot as i32)).to_f64();
*state.current_image.borrow_mut() = Some(frame);
return vec![CursorRenderElement::Static(
TextureRenderElement::from_texture_buffer(
(location - hotspot).to_physical(scale),
pointer_image,
None,
None,
None,
),
)];
} else {
Vec::new()
}
}

View file

@ -0,0 +1,302 @@
use crate::shell::{CosmicMappedRenderElement, WorkspaceRenderElement};
use smithay::{
backend::renderer::{
element::{texture::TextureRenderElement, Element, RenderElement, UnderlyingStorage},
gles2::{Gles2Frame, Gles2Texture},
glow::GlowRenderer,
multigpu::Error as MultiError,
Frame, ImportAll, Renderer,
},
utils::{Physical, Point, Rectangle, Scale},
};
use super::{cursor::CursorRenderElement, GlMultiFrame, GlMultiRenderer};
pub enum CosmicElement<R>
where
R: AsGlowRenderer + Renderer + ImportAll,
<R as Renderer>::TextureId: 'static,
<R as Renderer>::Frame: AsGles2Frame,
{
Workspace(WorkspaceRenderElement<R>),
Cursor(CursorRenderElement<R>),
MoveGrab(CosmicMappedRenderElement<R>),
#[cfg(feature = "debug")]
Egui(TextureRenderElement<Gles2Texture>),
}
impl<R> Element for CosmicElement<R>
where
R: AsGlowRenderer + Renderer + ImportAll,
<R as Renderer>::TextureId: 'static,
<R as Renderer>::Frame: AsGles2Frame,
{
fn id(&self) -> &smithay::backend::renderer::element::Id {
match self {
CosmicElement::Workspace(elem) => elem.id(),
CosmicElement::Cursor(elem) => elem.id(),
CosmicElement::MoveGrab(elem) => elem.id(),
#[cfg(feature = "debug")]
CosmicElement::Egui(elem) => elem.id(),
}
}
fn current_commit(&self) -> smithay::backend::renderer::utils::CommitCounter {
match self {
CosmicElement::Workspace(elem) => elem.current_commit(),
CosmicElement::Cursor(elem) => elem.current_commit(),
CosmicElement::MoveGrab(elem) => elem.current_commit(),
#[cfg(feature = "debug")]
CosmicElement::Egui(elem) => elem.current_commit(),
}
}
fn src(&self) -> Rectangle<f64, smithay::utils::Buffer> {
match self {
CosmicElement::Workspace(elem) => elem.src(),
CosmicElement::Cursor(elem) => elem.src(),
CosmicElement::MoveGrab(elem) => elem.src(),
#[cfg(feature = "debug")]
CosmicElement::Egui(elem) => elem.src(),
}
}
fn geometry(&self, scale: Scale<f64>) -> Rectangle<i32, Physical> {
match self {
CosmicElement::Workspace(elem) => elem.geometry(scale),
CosmicElement::Cursor(elem) => elem.geometry(scale),
CosmicElement::MoveGrab(elem) => elem.geometry(scale),
#[cfg(feature = "debug")]
CosmicElement::Egui(elem) => elem.geometry(scale),
}
}
fn location(&self, scale: Scale<f64>) -> Point<i32, Physical> {
match self {
CosmicElement::Workspace(elem) => elem.location(scale),
CosmicElement::Cursor(elem) => elem.location(scale),
CosmicElement::MoveGrab(elem) => elem.location(scale),
#[cfg(feature = "debug")]
CosmicElement::Egui(elem) => elem.location(scale),
}
}
fn transform(&self) -> smithay::utils::Transform {
match self {
CosmicElement::Workspace(elem) => elem.transform(),
CosmicElement::Cursor(elem) => elem.transform(),
CosmicElement::MoveGrab(elem) => elem.transform(),
#[cfg(feature = "debug")]
CosmicElement::Egui(elem) => elem.transform(),
}
}
fn damage_since(
&self,
scale: Scale<f64>,
commit: Option<smithay::backend::renderer::utils::CommitCounter>,
) -> Vec<Rectangle<i32, Physical>> {
match self {
CosmicElement::Workspace(elem) => elem.damage_since(scale, commit),
CosmicElement::Cursor(elem) => elem.damage_since(scale, commit),
CosmicElement::MoveGrab(elem) => elem.damage_since(scale, commit),
#[cfg(feature = "debug")]
CosmicElement::Egui(elem) => elem.damage_since(scale, commit),
}
}
fn opaque_regions(&self, scale: Scale<f64>) -> Vec<Rectangle<i32, Physical>> {
match self {
CosmicElement::Workspace(elem) => elem.opaque_regions(scale),
CosmicElement::Cursor(elem) => elem.opaque_regions(scale),
CosmicElement::MoveGrab(elem) => elem.opaque_regions(scale),
#[cfg(feature = "debug")]
CosmicElement::Egui(elem) => elem.opaque_regions(scale),
}
}
}
impl RenderElement<GlowRenderer> for CosmicElement<GlowRenderer> {
fn draw(
&self,
renderer: &mut GlowRenderer,
frame: &mut <GlowRenderer as Renderer>::Frame,
location: Point<i32, Physical>,
scale: Scale<f64>,
damage: &[Rectangle<i32, Physical>],
log: &slog::Logger,
) -> Result<(), <GlowRenderer as Renderer>::Error> {
match self {
CosmicElement::Workspace(elem) => {
elem.draw(renderer, frame, location, scale, damage, log)
}
CosmicElement::Cursor(elem) => elem.draw(renderer, frame, location, scale, damage, log),
CosmicElement::MoveGrab(elem) => {
elem.draw(renderer, frame, location, scale, damage, log)
}
#[cfg(feature = "debug")]
CosmicElement::Egui(elem) => elem.draw(renderer, frame, location, scale, damage, log),
}
}
fn underlying_storage(
&self,
renderer: &GlowRenderer,
) -> Option<UnderlyingStorage<'_, GlowRenderer>> {
match self {
CosmicElement::Workspace(elem) => elem.underlying_storage(renderer),
CosmicElement::Cursor(elem) => elem.underlying_storage(renderer),
CosmicElement::MoveGrab(elem) => elem.underlying_storage(renderer),
#[cfg(feature = "debug")]
CosmicElement::Egui(elem) => elem.underlying_storage(renderer),
}
}
}
impl<'a> RenderElement<GlMultiRenderer<'a>> for CosmicElement<GlMultiRenderer<'a>> {
fn draw(
&self,
renderer: &mut GlMultiRenderer<'a>,
frame: &mut <GlMultiRenderer<'a> as Renderer>::Frame,
location: Point<i32, Physical>,
scale: Scale<f64>,
damage: &[Rectangle<i32, Physical>],
log: &slog::Logger,
) -> Result<(), <GlMultiRenderer<'_> as Renderer>::Error> {
match self {
CosmicElement::Workspace(elem) => {
elem.draw(renderer, frame, location, scale, damage, log)
}
CosmicElement::Cursor(elem) => elem.draw(renderer, frame, location, scale, damage, log),
CosmicElement::MoveGrab(elem) => {
elem.draw(renderer, frame, location, scale, damage, log)
}
#[cfg(feature = "debug")]
CosmicElement::Egui(elem) => {
let glow_renderer = renderer.glow_renderer_mut();
let gles2_frame = frame.gles2_frame_mut();
elem.draw(glow_renderer, gles2_frame, location, scale, damage, log)
.map_err(|err| MultiError::Render(err))
}
}
}
fn underlying_storage(
&self,
renderer: &GlMultiRenderer<'a>,
) -> Option<UnderlyingStorage<'_, GlMultiRenderer<'a>>> {
match self {
CosmicElement::Workspace(elem) => elem.underlying_storage(renderer),
CosmicElement::Cursor(elem) => elem.underlying_storage(renderer),
CosmicElement::MoveGrab(elem) => elem.underlying_storage(renderer),
#[cfg(feature = "debug")]
CosmicElement::Egui(elem) => {
let glow_renderer = renderer.glow_renderer();
match elem.underlying_storage(glow_renderer) {
Some(UnderlyingStorage::Wayland(buffer)) => {
Some(UnderlyingStorage::Wayland(buffer))
}
_ => None,
}
}
}
}
}
impl<R> From<WorkspaceRenderElement<R>> for CosmicElement<R>
where
R: Renderer + ImportAll + AsGlowRenderer,
<R as Renderer>::TextureId: 'static,
<R as Renderer>::Frame: AsGles2Frame,
{
fn from(elem: WorkspaceRenderElement<R>) -> Self {
Self::Workspace(elem)
}
}
impl<R> From<CursorRenderElement<R>> for CosmicElement<R>
where
R: Renderer + ImportAll + AsGlowRenderer,
<R as Renderer>::TextureId: 'static,
<R as Renderer>::Frame: AsGles2Frame,
{
fn from(elem: CursorRenderElement<R>) -> Self {
Self::Cursor(elem)
}
}
impl<R> From<CosmicMappedRenderElement<R>> for CosmicElement<R>
where
R: Renderer + ImportAll + AsGlowRenderer,
<R as Renderer>::TextureId: 'static,
<R as Renderer>::Frame: AsGles2Frame,
{
fn from(elem: CosmicMappedRenderElement<R>) -> Self {
Self::MoveGrab(elem)
}
}
impl<R> From<TextureRenderElement<Gles2Texture>> for CosmicElement<R>
where
R: Renderer + ImportAll + AsGlowRenderer,
<R as Renderer>::TextureId: 'static,
<R as Renderer>::Frame: AsGles2Frame,
{
fn from(elem: TextureRenderElement<Gles2Texture>) -> Self {
Self::Egui(elem)
}
}
pub trait AsGlowRenderer
where
Self: Renderer,
<Self as Renderer>::Frame: AsGles2Frame,
{
fn glow_renderer(&self) -> &GlowRenderer;
fn glow_renderer_mut(&mut self) -> &mut GlowRenderer;
}
impl AsGlowRenderer for GlowRenderer {
fn glow_renderer(&self) -> &GlowRenderer {
self
}
fn glow_renderer_mut(&mut self) -> &mut GlowRenderer {
self
}
}
impl<'a> AsGlowRenderer for GlMultiRenderer<'a> {
fn glow_renderer(&self) -> &GlowRenderer {
self.as_ref()
}
fn glow_renderer_mut(&mut self) -> &mut GlowRenderer {
self.as_mut()
}
}
pub trait AsGles2Frame
where
Self: Frame,
{
fn gles2_frame(&self) -> &Gles2Frame;
fn gles2_frame_mut(&mut self) -> &mut Gles2Frame;
}
impl AsGles2Frame for Gles2Frame {
fn gles2_frame(&self) -> &Gles2Frame {
self
}
fn gles2_frame_mut(&mut self) -> &mut Gles2Frame {
self
}
}
impl AsGles2Frame for GlMultiFrame {
fn gles2_frame(&self) -> &Gles2Frame {
self.as_ref()
}
fn gles2_frame_mut(&mut self) -> &mut Gles2Frame {
self.as_mut()
}
}

View file

@ -1,18 +1,12 @@
// SPDX-License-Identifier: GPL-3.0-only
#[cfg(feature = "debug")]
use crate::{debug::fps_ui, state::Fps, utils::prelude::*};
use crate::{
debug::{debug_ui, fps_ui, log_ui, EguiFrame},
state::Fps,
utils::prelude::*,
};
use crate::{
shell::{
layout::floating::SeatMoveGrabState, CosmicMappedRenderElement, WorkspaceRenderElement,
},
shell::{layout::floating::SeatMoveGrabState, CosmicMappedRenderElement},
state::Common,
wayland::{
handlers::{data_device::get_dnd_icon, screencopy::render_to_buffer},
handlers::{data_device::get_dnd_icon, screencopy::render_session},
protocols::{
screencopy::{
BufferParams, CursorMode as ScreencopyCursorMode, Session as ScreencopySession,
@ -28,42 +22,38 @@ use smithay::{
allocator::dmabuf::Dmabuf,
drm::DrmNode,
renderer::{
buffer_dimensions,
damage::{
DamageTrackedRenderer, DamageTrackedRendererError as RenderError, OutputNoMode,
},
element::RenderElementStates,
gles2::{Gles2Renderbuffer, Gles2Renderer},
element::{RenderElement, RenderElementStates},
gles2::{Gles2Error, Gles2Renderbuffer},
glow::GlowRenderer,
multigpu::{egl::EglGlesBackend, MultiFrame, MultiRenderer},
Bind, Blit, ExportMem, ImportAll, ImportMem, Offscreen, Renderer, TextureFilter,
},
},
output::Output,
utils::{Physical, Rectangle},
wayland::dmabuf::get_dmabuf,
};
pub mod cursor;
use self::cursor::CursorRenderElement;
pub mod element;
use self::element::{AsGles2Frame, AsGlowRenderer, CosmicElement};
pub type GlMultiRenderer<'a> = MultiRenderer<
'a,
'a,
EglGlesBackend<Gles2Renderer>,
EglGlesBackend<Gles2Renderer>,
EglGlesBackend<GlowRenderer>,
EglGlesBackend<GlowRenderer>,
Gles2Renderbuffer,
>;
pub type GlMultiFrame = MultiFrame<EglGlesBackend<Gles2Renderer>, EglGlesBackend<Gles2Renderer>>;
pub type GlMultiFrame = MultiFrame<EglGlesBackend<GlowRenderer>, EglGlesBackend<GlowRenderer>>;
pub static CLEAR_COLOR: [f32; 4] = [0.153, 0.161, 0.165, 1.0];
smithay::render_elements! {
pub CosmicElement<R> where R: ImportAll;
WorkspaceElement=WorkspaceRenderElement<R>,
CursorElement=CursorRenderElement<R>,
MoveGrabRenderElement=CosmicMappedRenderElement<R>,
//#[cfg(feature = "debug")]
//EguiFrame=EguiFrame,
}
#[derive(Debug, Clone, Copy, PartialEq, Eq)]
pub enum CursorMode {
None,
@ -79,6 +69,7 @@ pub fn cursor_elements<E, R>(
) -> Vec<E>
where
R: Renderer + ImportAll + ImportMem,
<R as Renderer>::Frame: AsGles2Frame,
<R as Renderer>::TextureId: Clone + 'static,
E: From<CursorRenderElement<R>> + From<CosmicMappedRenderElement<R>>,
{
@ -101,7 +92,7 @@ where
seat,
location,
scale.into(),
&state.start_time,
state.clock.now(),
mode != CursorMode::NotDefault,
)
.into_iter()
@ -132,16 +123,17 @@ where
elements
}
pub fn render_output<R, Target, Source>(
pub fn render_output<R, Target, OffTarget, Source>(
gpu: Option<&DrmNode>,
renderer: &mut R,
target: Target,
damage_tracker: &mut DamageTrackedRenderer,
age: usize,
state: &mut Common,
output: &Output,
cursor_mode: CursorMode,
screencopy: Option<(Source, &[(ScreencopySession, BufferParams)])>,
#[cfg(feature = "debug")] mut fps: Option<&mut Fps>,
#[cfg(feature = "debug")] fps: Option<&mut Fps>,
) -> Result<(Option<Vec<Rectangle<i32, Physical>>>, RenderElementStates), RenderError<R>>
where
R: Renderer
@ -149,16 +141,21 @@ where
+ ImportMem
+ ExportMem
+ Bind<Dmabuf>
+ Offscreen<Target>
+ Bind<Source>
+ Blit<Source>,
+ Bind<Target>
+ Offscreen<OffTarget>
+ Blit<Source>
+ AsGlowRenderer,
<R as Renderer>::Frame: AsGles2Frame,
<R as Renderer>::TextureId: Clone + 'static,
<R as Renderer>::Error: From<Gles2Error>,
CosmicElement<R>: RenderElement<R>,
Source: Clone,
{
let handle = state.shell.workspaces.active(output).handle;
render_workspace(
gpu,
renderer,
target,
damage_tracker,
age,
state,
@ -166,12 +163,15 @@ where
&handle,
cursor_mode,
screencopy,
#[cfg(feature = "debug")]
fps,
)
}
pub fn render_workspace<R, Target, Source>(
pub fn render_workspace<R, Target, OffTarget, Source>(
gpu: Option<&DrmNode>,
renderer: &mut R,
target: Target,
damage_tracker: &mut DamageTrackedRenderer,
age: usize,
state: &mut Common,
@ -187,11 +187,15 @@ where
+ ImportMem
+ ExportMem
+ Bind<Dmabuf>
+ Offscreen<Target>
+ Bind<Source>
+ Blit<Source>,
Source: Clone,
+ Bind<Target>
+ Offscreen<OffTarget>
+ Blit<Source>
+ AsGlowRenderer,
<R as Renderer>::Frame: AsGles2Frame,
<R as Renderer>::TextureId: Clone + 'static,
<R as Renderer>::Error: From<Gles2Error>,
CosmicElement<R>: RenderElement<R>,
Source: Clone,
{
#[cfg(feature = "debug")]
if let Some(ref mut fps) = fps {
@ -219,68 +223,67 @@ where
#[cfg(feature = "debug")]
{
// TODO add debug elements
let workspace = &state.shell.spaces[space_idx];
let output_geo = workspace
.space
.output_geometry(output)
.unwrap_or(Rectangle::from_loc_and_size((0, 0), (0, 0)));
let output_geo = output.geometry();
let scale = output.current_scale().fractional_scale();
if let Some(fps) = fps {
if let Some(fps) = fps.as_mut() {
let fps_overlay = fps_ui(
_gpu,
gpu,
state,
renderer.glow_renderer_mut(),
fps,
output_geo.to_f64().to_physical(scale),
Rectangle::from_loc_and_size(
(0, 0),
(output_geo.size.w.min(400), output_geo.size.h.min(800)),
),
scale,
);
custom_elements.push(fps_overlay.into());
}
let area = Rectangle::<f64, smithay::utils::Logical>::from_loc_and_size(
state
.shell
.space_relative_output_geometry((0.0f64, 0.0f64), output),
state.shell.global_space().to_f64().size,
)
.to_physical(scale);
if let Some(log_ui) = log_ui(state, area, scale, output_geo.size.w as f32 * 0.6) {
custom_elements.push(log_ui.into());
}
if let Some(debug_overlay) = debug_ui(state, area, scale) {
custom_elements.push(debug_overlay.into());
)
.map_err(<R as Renderer>::Error::from)
.map_err(RenderError::Rendering)?;
elements.push(fps_overlay.into());
}
}
elements.extend(
workspace
.render_output(output)
.render_output::<R>(output)
.map_err(|_| OutputNoMode)?
.into_iter()
.map(Into::into),
);
renderer.bind(target).map_err(RenderError::Rendering)?;
let res = damage_tracker.render_output(renderer, age, &elements, CLEAR_COLOR, None);
#[cfg(feature = "debug")]
if let Some(ref mut fps) = fps {
if let Some(fps) = fps.as_mut() {
fps.end();
}
if let Some((source, buffers)) = screencopy {
if res.is_ok() {
for (session, params) in buffers {
match render_to_buffer(
match render_session(
gpu.cloned(),
renderer,
&session,
params,
output.current_transform(),
|_node, renderer, dtr, age| {
|_node, buffer, renderer, dtr, age| {
let res = dtr.damage_output(age, &elements, slog_scope::logger())?;
if let (Some(ref damage), _) = &res {
if let Ok(dmabuf) = get_dmabuf(buffer) {
renderer.bind(dmabuf).map_err(RenderError::Rendering)?;
} else {
let size = buffer_dimensions(buffer).unwrap();
let render_buffer = renderer
.create_buffer(size)
.map_err(RenderError::Rendering)?;
renderer
.bind(render_buffer)
.map_err(RenderError::Rendering)?;
}
for rect in damage {
renderer
.blit_from(source.clone(), *rect, *rect, TextureFilter::Nearest)

View file

@ -11,13 +11,17 @@ use crate::{
use anyhow::{anyhow, Context, Result};
use smithay::{
backend::{
renderer::{damage::DamageTrackedRenderer, gles2::Gles2Renderbuffer, ImportDma, ImportEgl},
renderer::{
damage::DamageTrackedRenderer, gles2::Gles2Renderbuffer, glow::GlowRenderer, ImportDma,
ImportEgl,
},
winit::{self, WinitEvent, WinitGraphicsBackend, WinitVirtualDevice},
},
desktop::layer_map_for_output,
output::{Mode, Output, PhysicalProperties, Scale, Subpixel},
reexports::{
calloop::{ping, EventLoop},
wayland_protocols::wp::presentation_time::server::wp_presentation_feedback,
wayland_server::DisplayHandle,
},
utils::Transform,
@ -31,7 +35,7 @@ use super::render::CursorMode;
pub struct WinitState {
// The winit backend currently has no notion of multiple windows
pub backend: WinitGraphicsBackend,
pub backend: WinitGraphicsBackend<GlowRenderer>,
output: Output,
damage_tracker: DamageTrackedRenderer,
screencopy: Vec<(ScreencopySession, BufferParams)>,
@ -47,9 +51,10 @@ impl WinitState {
let age = self.backend.buffer_age().unwrap_or(0);
let surface = self.backend.egl_surface();
match render::render_output::<_, Gles2Renderbuffer, _>(
match render::render_output::<_, _, Gles2Renderbuffer, _>(
None,
self.backend.renderer(),
surface.clone(),
&mut self.damage_tracker,
age,
state,
@ -69,6 +74,19 @@ impl WinitState {
.submit(damage.as_deref())
.with_context(|| "Failed to submit buffer for display")?;
state.send_frames(&self.output, &states);
if damage.is_some() {
let mut output_presentation_feedback =
state.take_presentation_feedback(&self.output, &states);
output_presentation_feedback.presented(
state.clock.now(),
self.output
.current_mode()
.map(|mode| mode.refresh as u32)
.unwrap_or_default(),
0,
wp_presentation_feedback::Kind::Vsync,
)
}
}
Err(err) => {
for (session, params) in self.screencopy.drain(..) {
@ -227,7 +245,7 @@ pub fn init_backend(
fn init_egl_client_side(
dh: &DisplayHandle,
state: &mut State,
renderer: &mut WinitGraphicsBackend,
renderer: &mut WinitGraphicsBackend<GlowRenderer>,
) -> Result<()> {
let bind_result = renderer.renderer().bind_wl_display(dh);
match bind_result {

View file

@ -15,9 +15,8 @@ use smithay::{
egl::{EGLContext, EGLDisplay},
input::{Event, InputEvent},
renderer::{
damage::DamageTrackedRenderer,
gles2::{Gles2Renderbuffer, Gles2Renderer},
Bind, ImportDma, ImportEgl,
damage::DamageTrackedRenderer, gles2::Gles2Renderbuffer, glow::GlowRenderer, Bind,
ImportDma, ImportEgl,
},
x11::{Window, WindowBuilder, X11Backend, X11Event, X11Handle, X11Input, X11Surface},
},
@ -26,6 +25,7 @@ use smithay::{
reexports::{
calloop::{ping, EventLoop, LoopHandle},
gbm::{Device as GbmDevice, FdWrapper},
wayland_protocols::wp::presentation_time::server::wp_presentation_feedback,
wayland_server::DisplayHandle,
},
utils::Transform,
@ -41,7 +41,7 @@ use crate::state::Fps;
pub struct X11State {
allocator: Arc<Mutex<GbmDevice<FdWrapper>>>,
_egl: EGLDisplay,
pub renderer: Gles2Renderer,
pub renderer: GlowRenderer,
surfaces: Vec<Surface>,
handle: X11Handle,
}
@ -194,22 +194,15 @@ pub struct Surface {
}
impl Surface {
pub fn render_output(
&mut self,
renderer: &mut Gles2Renderer,
state: &mut Common,
) -> Result<()> {
pub fn render_output(&mut self, renderer: &mut GlowRenderer, state: &mut Common) -> Result<()> {
let (buffer, age) = self
.surface
.buffer()
.with_context(|| "Failed to allocate buffer")?;
renderer
.bind(buffer.clone())
.with_context(|| "Failed to bind buffer")?;
match render::render_output::<_, Gles2Renderbuffer, _>(
match render::render_output::<_, _, Gles2Renderbuffer, _>(
None,
renderer,
buffer.clone(),
&mut self.damage_tracker,
age as usize,
state,
@ -223,12 +216,25 @@ impl Surface {
#[cfg(feature = "debug")]
Some(&mut self.fps),
) {
Ok((_damage, states)) => {
Ok((damage, states)) => {
self.screencopy.clear();
self.surface
.submit()
.with_context(|| "Failed to submit buffer for display")?;
state.send_frames(&self.output, &states);
if damage.is_some() {
let mut output_presentation_feedback =
state.take_presentation_feedback(&self.output, &states);
output_presentation_feedback.presented(
state.clock.now(),
self.output
.current_mode()
.map(|mode| mode.refresh as u32)
.unwrap_or_default(),
0,
wp_presentation_feedback::Kind::Vsync,
)
}
}
Err(err) => {
for (session, params) in self.screencopy.drain(..) {
@ -265,7 +271,7 @@ pub fn init_backend(
// Create the OpenGL context
let context = EGLContext::new(&egl, None).with_context(|| "Failed to create EGL context")?;
// Create a renderer
let mut renderer = unsafe { Gles2Renderer::new(context, None) }
let mut renderer = unsafe { GlowRenderer::new(context, None) }
.with_context(|| "Failed to initialize renderer")?;
init_egl_client_side(dh, state, &mut renderer)?;
@ -383,11 +389,10 @@ pub fn init_backend(
Ok(())
}
fn init_egl_client_side(
dh: &DisplayHandle,
state: &mut State,
renderer: &mut Gles2Renderer,
) -> Result<()> {
fn init_egl_client_side<R>(dh: &DisplayHandle, state: &mut State, renderer: &mut R) -> Result<()>
where
R: ImportEgl + ImportDma,
{
let bind_result = renderer.bind_wl_display(dh);
match bind_result {
Ok(_) => {

View file

@ -2,20 +2,27 @@
use crate::state::{Common, Fps};
use smithay::{
backend::drm::DrmNode,
backend::{
drm::DrmNode,
renderer::{
element::texture::TextureRenderElement,
gles2::{Gles2Error, Gles2Texture},
glow::GlowRenderer,
},
},
desktop::layer_map_for_output,
reexports::wayland_server::Resource,
utils::{IsAlive, Physical, Rectangle},
utils::{IsAlive, Logical, Rectangle},
};
pub use smithay_egui::EguiFrame;
pub fn fps_ui(
gpu: Option<&DrmNode>,
state: &Common,
renderer: &mut GlowRenderer,
fps: &mut Fps,
area: Rectangle<f64, Physical>,
area: Rectangle<i32, Logical>,
scale: f64,
) -> EguiFrame {
) -> Result<TextureRenderElement<Gles2Texture>, Gles2Error> {
use egui::widgets::plot::{Bar, BarChart, HLine, Legend, Plot};
let (max, min, avg, avg_fps) = (
@ -24,25 +31,27 @@ pub fn fps_ui(
fps.avg_frametime().as_secs_f64(),
fps.avg_fps(),
);
let amount = dbg!(avg_fps.round() as usize * 2);
let bars = fps
.frames
.iter()
.rev()
.take(30)
.take(amount)
.rev()
.enumerate()
.map(|(i, (_, d))| {
let value = d.as_secs_f64();
let transformed = ((value - min) / (max - min) * 255.0).round() as u8;
Bar::new(i as f64, transformed as f64).fill(egui::Color32::from_rgb(
transformed,
255 - transformed,
0,
))
})
.collect();
.collect::<Vec<_>>();
fps.state.run(
fps.state.render(
|ctx| {
egui::Area::new("main")
.anchor(egui::Align2::LEFT_TOP, (10.0, 10.0))
@ -51,14 +60,14 @@ pub fn fps_ui(
"cosmic-comp version {}",
std::env!("CARGO_PKG_VERSION")
));
if let Some(hash) = std::option_env!("GIT_HASH").and_then(|x| x.get(0..8)) {
if let Some(hash) = std::option_env!("GIT_HASH").and_then(|x| x.get(0..10)) {
ui.label(hash);
}
if !state.egui.active {
ui.label("Press Mod+Escape for debug menu");
ui.label("Press Super+Escape for debug menu");
} else {
ui.set_max_width(label_res.rect.min.x + label_res.rect.width());
ui.set_max_width(400.0);
ui.separator();
if let Some(gpu) = gpu {
@ -73,31 +82,34 @@ pub fn fps_ui(
Plot::new("FPS")
.legend(Legend::default())
.view_aspect(33.0)
.view_aspect(50.0)
.include_x(0.0)
.include_x(30.0)
.include_x(amount as f64)
.include_y(0.0)
.include_y(300.0)
.include_y(300)
.show_x(false)
.show(ui, |plot_ui| {
plot_ui.bar_chart(fps_chart);
/*
plot_ui.hline(
HLine::new(avg)
.highlight(true)
.color(egui::Color32::LIGHT_BLUE),
);
*/
});
}
});
},
renderer,
area,
scale,
1.0,
&state.start_time,
fps.modifiers.clone(),
0.8,
state.clock.now().into(),
)
}
/*
pub fn debug_ui(
state: &mut Common,
area: Rectangle<f64, Physical>,
@ -296,132 +308,4 @@ pub fn debug_ui(
state.egui.modifiers.clone(),
))
}
pub fn log_ui(
state: &mut Common,
area: Rectangle<f64, Physical>,
scale: f64,
default_width: f32,
) -> Option<EguiFrame> {
if !state.egui.active {
return None;
}
Some(state.egui.log_state.run(
|ctx| {
egui::SidePanel::right("Log")
.frame(egui::Frame {
inner_margin: egui::Vec2::new(10.0, 10.0).into(),
outer_margin: egui::Vec2::new(0.0, 0.0).into(),
rounding: 5.0.into(),
shadow: egui::epaint::Shadow {
extrusion: 0.0,
color: egui::Color32::TRANSPARENT,
},
fill: egui::Color32::from_black_alpha(100),
stroke: egui::Stroke::none(),
})
.default_width(default_width)
.show(ctx, |ui| {
egui::ScrollArea::vertical()
.always_show_scroll(true)
.stick_to_bottom()
.show(ui, |ui| {
for (_i, record) in state
.log
.debug_buffer
.lock()
.unwrap()
.iter()
.rev()
.enumerate()
{
let mut message = egui::text::LayoutJob::single_section(
record.level.as_short_str().to_string(),
egui::TextFormat::simple(
egui::FontId::monospace(16.0),
match record.level {
slog::Level::Critical => egui::Color32::RED,
slog::Level::Error => egui::Color32::LIGHT_RED,
slog::Level::Warning => egui::Color32::LIGHT_YELLOW,
slog::Level::Info => egui::Color32::LIGHT_BLUE,
slog::Level::Debug => egui::Color32::LIGHT_GREEN,
slog::Level::Trace => egui::Color32::GRAY,
},
),
);
message.append(
&record.message,
6.0,
egui::TextFormat::simple(
egui::FontId::default(),
egui::Color32::WHITE,
),
);
ui.vertical(|ui| {
ui.add(egui::Label::new(message));
ui.add_space(4.0);
for (k, v) in &record.kv {
ui.horizontal(|ui| {
ui.add(
egui::Label::new(egui::RichText::new(k).code())
.sense(egui::Sense::click()),
)
.on_hover_cursor(egui::CursorIcon::PointingHand);
render_value(ui, v);
});
}
});
}
})
});
},
area,
scale,
state.egui.alpha,
&state.start_time,
state.egui.modifiers.clone(),
))
}
fn render_value(ui: &mut egui::Ui, value: &serde_json::Value) {
use serde_json::Value::*;
match value {
Null => {
ui.label(egui::RichText::new("null").code());
}
Bool(val) => {
ui.label(egui::RichText::new(format!("{}", val)).code());
}
Number(val) => {
ui.label(egui::RichText::new(format!("{}", val)).code());
}
String(val) => {
ui.label(val);
}
Array(list) => {
ui.vertical(|ui| {
ui.label("[");
for val in list {
ui.horizontal(|ui| {
ui.add_space(4.0);
render_value(ui, val);
});
}
ui.label("]");
});
}
Object(map) => {
ui.vertical(|ui| {
for (k, val) in map {
ui.horizontal(|ui| {
ui.add_space(4.0);
ui.add(egui::Label::new(egui::RichText::new(k).code()));
render_value(ui, val);
});
}
});
}
};
}
*/

View file

@ -17,8 +17,8 @@ use crate::{
use cosmic_protocols::screencopy::v1::server::zcosmic_screencopy_session_v1::InputType;
use smithay::{
backend::input::{
AbsolutePositionEvent, Axis, AxisSource, Device, DeviceCapability, InputBackend,
InputEvent, KeyState, PointerAxisEvent,
Axis, AxisSource, Device, DeviceCapability, InputBackend, InputEvent, KeyState,
PointerAxisEvent,
},
desktop::{layer_map_for_output, WindowSurfaceType},
input::{
@ -166,7 +166,6 @@ impl State {
#[cfg(feature = "debug")]
{
self.common.egui.debug_state.handle_device_added(&device);
self.common.egui.log_state.handle_device_added(&device);
}
}
InputEvent::DeviceRemoved { device } => {
@ -185,8 +184,7 @@ impl State {
}
#[cfg(feature = "debug")]
{
self.common.egui.debug_state.handle_device_added(&device);
self.common.egui.log_state.handle_device_added(&device);
self.common.egui.debug_state.handle_device_removed(&device);
}
}
InputEvent::Keyboard { event, .. } => {
@ -234,8 +232,7 @@ impl State {
}
#[cfg(feature = "debug")]
{
if data.common.seats.iter().position(|x| x == seat).unwrap()
== 0
if data.common.seats().position(|x| x == seat).unwrap() == 0
&& data.common.egui.active
{
if data.common.egui.debug_state.wants_keyboard() {
@ -250,18 +247,6 @@ impl State {
.add(&handle);
return FilterResult::Intercept(None);
}
if data.common.egui.log_state.wants_keyboard() {
data.common.egui.log_state.handle_keyboard(
&handle,
state == KeyState::Pressed,
modifiers.clone(),
);
userdata
.get::<SupressedKeys>()
.unwrap()
.add(&handle);
return FilterResult::Intercept(None);
}
}
}
@ -372,7 +357,7 @@ impl State {
output.current_transform(),
&output.geometry().size.to_f64(),
),
&self.common.start_time,
self.common.clock.now(),
) {
session.cursor_info(seat, InputType::Pointer, geometry, offset);
}
@ -388,15 +373,11 @@ impl State {
);
#[cfg(feature = "debug")]
if self.common.seats.iter().position(|x| x == seat).unwrap() == 0 {
if self.common.seats().position(|x| x == seat).unwrap() == 0 {
self.common
.egui
.debug_state
.handle_pointer_motion(position.to_i32_round());
self.common
.egui
.log_state
.handle_pointer_motion(position.to_i32_round());
}
break;
}
@ -410,8 +391,11 @@ impl State {
if devices.has_device(&device) {
let output = seat.active_output();
let geometry = output.geometry();
let position =
geometry.loc.to_f64() + event.position_transformed(geometry.size);
let position = geometry.loc.to_f64()
+ smithay::backend::input::AbsolutePositionEvent::position_transformed(
&event,
geometry.size,
);
let relative_pos = self.common.shell.map_global_to_space(position, &output);
let workspace = self.common.shell.active_space_mut(&output);
let serial = SERIAL_COUNTER.next_serial();
@ -433,15 +417,11 @@ impl State {
);
#[cfg(feature = "debug")]
if self.common.seats.iter().position(|x| x == seat).unwrap() == 0 {
if self.common.seats().position(|x| x == seat).unwrap() == 0 {
self.common
.egui
.debug_state
.handle_pointer_motion(position.to_i32_round());
self.common
.egui
.log_state
.handle_pointer_motion(position.to_i32_round());
}
break;
}
@ -456,7 +436,7 @@ impl State {
let devices = userdata.get::<Devices>().unwrap();
if devices.has_device(&device) {
#[cfg(feature = "debug")]
if self.common.seats.iter().position(|x| x == seat).unwrap() == 0
if self.common.seats().position(|x| x == seat).unwrap() == 0
&& self.common.egui.active
{
if self.common.egui.debug_state.wants_pointer() {
@ -464,17 +444,6 @@ impl State {
self.common.egui.debug_state.handle_pointer_button(
button,
event.state() == ButtonState::Pressed,
self.common.egui.modifiers.clone(),
);
}
break;
}
if self.common.egui.log_state.wants_pointer() {
if let Some(button) = event.button() {
self.common.egui.log_state.handle_pointer_button(
button,
event.state() == ButtonState::Pressed,
self.common.egui.modifiers.clone(),
);
}
break;
@ -575,7 +544,7 @@ impl State {
let device = event.device();
for seat in self.common.seats().cloned().collect::<Vec<_>>().iter() {
#[cfg(feature = "debug")]
if self.common.seats.iter().position(|x| x == seat).unwrap() == 0
if self.common.seats().position(|x| x == seat).unwrap() == 0
&& self.common.egui.active
{
if self.common.egui.debug_state.wants_pointer() {
@ -591,19 +560,6 @@ impl State {
);
break;
}
if self.common.egui.log_state.wants_pointer() {
self.common.egui.log_state.handle_pointer_axis(
event
.amount_discrete(Axis::Horizontal)
.or_else(|| event.amount(Axis::Horizontal).map(|x| x * 3.0))
.unwrap_or(0.0),
event
.amount_discrete(Axis::Vertical)
.or_else(|| event.amount(Axis::Vertical).map(|x| x * 3.0))
.unwrap_or(0.0),
);
break;
}
}
let userdata = seat.user_data();

View file

@ -1,104 +1,16 @@
// SPDX-License-Identifier: GPL-3.0-only
#[cfg(feature = "debug")]
use std::{
collections::VecDeque,
sync::{
atomic::{AtomicBool, Ordering},
Arc, Mutex,
},
};
use anyhow::Result;
use slog::Drain;
#[cfg(feature = "debug")]
mod serializer;
#[cfg(feature = "debug")]
const MAX_RECORDS: usize = 1000;
#[cfg(feature = "debug")]
pub type LogBuffer = Arc<Mutex<VecDeque<OwnedRecord>>>;
#[cfg(feature = "debug")]
#[derive(Clone)]
struct DebugDrain {
buffer: LogBuffer,
dirty_flag: Arc<AtomicBool>,
}
pub struct LogState {
_guard: slog_scope::GlobalLoggerGuard,
#[cfg(feature = "debug")]
pub dirty_flag: Arc<AtomicBool>,
#[cfg(feature = "debug")]
pub debug_buffer: LogBuffer,
}
#[cfg(feature = "debug")]
pub struct OwnedRecord {
pub message: String,
pub level: slog::Level,
pub kv: serde_json::map::Map<String, serde_json::Value>,
}
#[cfg(feature = "debug")]
impl DebugDrain {
fn new() -> (DebugDrain, LogBuffer, Arc<AtomicBool>) {
let dirty_flag = Arc::new(AtomicBool::new(false));
let buffer = Arc::new(Mutex::new(VecDeque::new()));
(
DebugDrain {
buffer: buffer.clone(),
dirty_flag: dirty_flag.clone(),
},
buffer,
dirty_flag,
)
}
}
#[cfg(feature = "debug")]
impl Drain for DebugDrain {
type Ok = ();
type Err = slog::Error;
fn log(
&self,
record: &slog::Record<'_>,
values: &slog::OwnedKVList,
) -> Result<Self::Ok, Self::Err> {
use serde_json::value::{Serializer as ValueSerializer, Value};
use serializer::SerdeSerializer;
use slog::KV;
let mut serializer = SerdeSerializer::start(ValueSerializer, None)?;
values.serialize(record, &mut serializer)?;
record.kv().serialize(record, &mut serializer)?;
let value = match serializer.end().map_err(|_| slog::Error::Other)? {
Value::Object(map) => map,
_ => unreachable!(),
};
let mut buffer = self.buffer.lock().unwrap();
buffer.push_front(OwnedRecord {
message: format!("{}", record.msg()),
level: record.level(),
kv: value,
});
buffer.truncate(MAX_RECORDS);
self.dirty_flag.store(true, Ordering::SeqCst);
Ok(())
}
}
pub fn init_logger() -> Result<LogState> {
let decorator = slog_term::TermDecorator::new().stderr().build();
// usually we would not want to use a Mutex here, but this is usefull for a prototype,
// to make sure we do not miss any in-flight messages, when we crash.
#[cfg(not(feature = "debug"))]
let logger = slog::Logger::root(
std::sync::Mutex::new(
slog_term::CompactFormat::new(decorator)
@ -108,21 +20,6 @@ pub fn init_logger() -> Result<LogState> {
.fuse(),
slog::o!(),
);
#[cfg(feature = "debug")]
let (debug_drain, debug_buffer, dirty_flag) = DebugDrain::new();
#[cfg(feature = "debug")]
let logger = slog::Logger::root(
slog::Duplicate::new(
std::sync::Mutex::new(
slog_term::CompactFormat::new(decorator)
.build()
.ignore_res(),
),
debug_drain,
)
.fuse(),
slog::o!(),
);
let _guard = slog_scope::set_global_logger(logger);
slog_stdlog::init().unwrap();
@ -135,11 +32,5 @@ pub fn init_logger() -> Result<LogState> {
);
}
Ok(LogState {
_guard,
#[cfg(feature = "debug")]
debug_buffer,
#[cfg(feature = "debug")]
dirty_flag,
})
Ok(LogState { _guard })
}

View file

@ -308,7 +308,7 @@ impl PointerTarget<State> for CosmicStack {
for session in &*sessions.0.borrow() {
let buffer_loc = (event.location.x, event.location.y); // we always screencast windows at 1x1 scale
if let Some((geo, hotspot)) =
seat.cursor_geometry(buffer_loc, &data.common.start_time)
seat.cursor_geometry(buffer_loc, data.common.clock.now())
{
session.cursor_info(seat, InputType::Pointer, geo, hotspot);
}

View file

@ -206,7 +206,7 @@ impl PointerTarget<State> for CosmicWindow {
for session in &*sessions.0.borrow() {
let buffer_loc = (event.location.x, event.location.y); // we always screencast windows at 1x1 scale
if let Some((geo, hotspot)) =
seat.cursor_geometry(buffer_loc, &data.common.start_time)
seat.cursor_geometry(buffer_loc, data.common.clock.now())
{
session.cursor_info(seat, InputType::Pointer, geo, hotspot);
}

View file

@ -51,7 +51,8 @@ impl MoveGrabState {
}
let scale = output.current_scale().fractional_scale().into();
self.window.render_elements::<I>(
AsRenderElements::<R>::render_elements::<I>(
&self.window,
(location.to_i32_round() - output.geometry().loc - self.window.geometry().loc)
.to_physical_precise_round(scale),
scale,

View file

@ -1243,7 +1243,8 @@ impl TilingLayout {
}
})
.flat_map(|(mapped, loc)| {
mapped.render_elements::<TilingRenderElement<R>>(
AsRenderElements::<R>::render_elements::<TilingRenderElement<R>>(
mapped,
loc.to_physical_precise_round(output_scale)
- mapped
.geometry()

View file

@ -19,7 +19,10 @@ use smithay::{
drm::DrmNode,
renderer::element::{default_primary_scanout_output_compare, RenderElementStates},
},
desktop::utils::{surface_primary_scanout_output, update_surface_primary_scanout_output},
desktop::utils::{
surface_presentation_feedback_flags_from_states, surface_primary_scanout_output,
update_surface_primary_scanout_output, OutputPresentationFeedback,
},
input::{Seat, SeatState},
output::{Mode as OutputMode, Output, Scale},
reexports::{
@ -30,20 +33,18 @@ use smithay::{
Display, DisplayHandle,
},
},
utils::{Clock, Monotonic, Rectangle},
wayland::{
compositor::CompositorState, data_device::DataDeviceState, dmabuf::DmabufState,
keyboard_shortcuts_inhibit::KeyboardShortcutsInhibitState, output::OutputManagerState,
primary_selection::PrimarySelectionState, shm::ShmState, viewporter::ViewporterState,
presentation::PresentationState, primary_selection::PrimarySelectionState, shm::ShmState,
viewporter::ViewporterState,
},
};
use std::{
cell::RefCell,
ffi::OsString,
time::{Duration, Instant},
};
use std::{cell::RefCell, ffi::OsString, time::Duration};
#[cfg(feature = "debug")]
use std::{collections::VecDeque, time::Duration};
use std::{collections::VecDeque, time::Instant};
pub struct ClientState {
pub workspace_client_state: WorkspaceClientState,
@ -79,7 +80,7 @@ pub struct Common {
seats: Vec<Seat<State>>,
last_active_seat: Option<Seat<State>>,
pub start_time: Instant,
pub clock: Clock<Monotonic>,
pub should_stop: bool,
pub log: LogState,
@ -93,6 +94,7 @@ pub struct Common {
pub keyboard_shortcuts_inhibit_state: KeyboardShortcutsInhibitState,
pub output_state: OutputManagerState,
pub output_configuration_state: OutputConfigurationState<State>,
pub presentation_state: PresentationState,
pub primary_selection_state: PrimarySelectionState,
pub screencopy_state: ScreencopyState,
pub seat_state: SeatState<State>,
@ -104,8 +106,6 @@ pub struct Common {
#[cfg(feature = "debug")]
pub struct Egui {
pub debug_state: smithay_egui::EguiState,
pub log_state: smithay_egui::EguiState,
pub modifiers: smithay::wayland::seat::ModifiersState,
pub active: bool,
pub alpha: f32,
}
@ -113,11 +113,19 @@ pub struct Egui {
#[cfg(feature = "debug")]
pub struct Fps {
pub state: smithay_egui::EguiState,
pub modifiers: smithay::wayland::seat::ModifiersState,
pub frames: VecDeque<(Instant, Duration)>,
pub start: Instant,
}
#[cfg(feature = "debug")]
pub struct Frame {
start: Instant,
duration_elements: Duration,
duration_render: Duration,
duration_screencopy: Duration,
duration_displayed: Duration,
}
pub enum BackendData {
X11(X11State),
Winit(WinitState),
@ -204,7 +212,7 @@ impl BackendData {
// Swapping with damage (which should be empty on these frames) is likely good enough anyway.
BackendData::X11(ref mut state) => state.schedule_render(output, screencopy),
BackendData::Kms(ref mut state) => {
if let Err(err) = state.schedule_render(loop_handle, output, screencopy) {
if let Err(err) = state.schedule_render(loop_handle, output, None, screencopy) {
slog_scope::crit!("Failed to schedule event, are we shutting down? {:?}", err);
}
}
@ -221,6 +229,7 @@ impl State {
signal: LoopSignal,
log: LogState,
) -> State {
let clock = Clock::new().expect("Failed to initialize clock");
let config = Config::load();
let compositor_state = CompositorState::new::<Self, _>(dh, None);
let data_device_state = DataDeviceState::new::<Self, _>(dh, None);
@ -228,6 +237,7 @@ impl State {
let keyboard_shortcuts_inhibit_state = KeyboardShortcutsInhibitState::new::<Self>(dh);
let output_state = OutputManagerState::new_with_xdg_output::<Self>(dh);
let output_configuration_state = OutputConfigurationState::new(dh, |_| true);
let presentation_state = PresentationState::new::<Self>(dh, clock.id() as u32);
let primary_selection_state = PrimarySelectionState::new::<Self, _>(dh, None);
let screencopy_state = ScreencopyState::new::<Self, _, _>(
dh,
@ -258,20 +268,16 @@ impl State {
seats: Vec::new(),
last_active_seat: None,
start_time: Instant::now(),
clock,
should_stop: false,
log,
#[cfg(feature = "debug")]
egui: Egui {
debug_state: smithay_egui::EguiState::new(smithay_egui::EguiMode::Continuous),
log_state: {
let mut state =
smithay_egui::EguiState::new(smithay_egui::EguiMode::Continuous);
state.set_zindex(0);
state
},
modifiers: Default::default(),
debug_state: smithay_egui::EguiState::new(Rectangle::from_loc_and_size(
(0, 0),
(400, 800),
)),
active: false,
alpha: 1.0,
},
@ -285,6 +291,7 @@ impl State {
keyboard_shortcuts_inhibit_state,
output_state,
output_configuration_state,
presentation_state,
primary_selection_state,
viewporter_state,
wl_drm_state,
@ -365,7 +372,7 @@ impl Common {
}
pub fn send_frames(&self, output: &Output, render_element_states: &RenderElementStates) {
let time = self.start_time.elapsed();
let time = self.clock.now();
let throttle = Some(Duration::from_secs(1));
let active = self.shell.active_space(output);
@ -413,11 +420,43 @@ impl Common {
layer_surface.send_frame(output, time, throttle, surface_primary_scanout_output);
}
}
pub fn take_presentation_feedback(
&self,
output: &Output,
render_element_states: &RenderElementStates,
) -> OutputPresentationFeedback {
let mut output_presentation_feedback = OutputPresentationFeedback::new(output);
let active = self.shell.active_space(output);
active.mapped().for_each(|mapped| {
mapped.active_window().take_presentation_feedback(
&mut output_presentation_feedback,
surface_primary_scanout_output,
|surface, _| {
surface_presentation_feedback_flags_from_states(surface, render_element_states)
},
);
});
let map = smithay::desktop::layer_map_for_output(output);
for layer_surface in map.layers() {
layer_surface.take_presentation_feedback(
&mut output_presentation_feedback,
surface_primary_scanout_output,
|surface, _| {
surface_presentation_feedback_flags_from_states(surface, render_element_states)
},
);
}
output_presentation_feedback
}
}
#[cfg(feature = "debug")]
impl Fps {
const WINDOW_SIZE: usize = 100;
const WINDOW_SIZE: usize = 1000;
pub fn start(&mut self) {
self.start = Instant::now();
@ -478,14 +517,13 @@ impl Default for Fps {
fn default() -> Fps {
Fps {
state: {
let mut state = smithay_egui::EguiState::new(smithay_egui::EguiMode::Continuous);
let state =
smithay_egui::EguiState::new(Rectangle::from_loc_and_size((0, 0), (400, 800)));
let mut visuals: egui::style::Visuals = Default::default();
visuals.window_shadow.extrusion = 0.0;
state.context().set_visuals(visuals);
state.set_zindex(110); // always render on top
state
},
modifiers: Default::default(),
frames: VecDeque::with_capacity(Fps::WINDOW_SIZE + 1),
start: Instant::now(),
}

View file

@ -1,4 +1,4 @@
use std::{cell::RefCell, sync::Mutex};
use std::{cell::RefCell, sync::Mutex, time::Duration};
use crate::{
backend::render::cursor::CursorState,
@ -11,7 +11,7 @@ use smithay::{
Seat,
},
output::Output,
utils::{Buffer, IsAlive, Logical, Point, Rectangle, Transform},
utils::{Buffer, IsAlive, Logical, Monotonic, Point, Rectangle, Time, Transform},
wayland::compositor::with_states,
};
@ -47,7 +47,7 @@ pub trait SeatExt {
fn cursor_geometry(
&self,
loc: impl Into<Point<f64, Buffer>>,
start_time: &std::time::Instant,
time: Time<Monotonic>,
) -> Option<(Rectangle<i32, Buffer>, Point<i32, Buffer>)>;
}
@ -75,7 +75,7 @@ impl SeatExt for Seat<State> {
fn cursor_geometry(
&self,
loc: impl Into<Point<f64, Buffer>>,
start_time: &std::time::Instant,
time: Time<Monotonic>,
) -> Option<(Rectangle<i32, Buffer>, Point<i32, Buffer>)> {
let location = loc.into().to_i32_round();
@ -117,7 +117,7 @@ impl SeatExt for Seat<State> {
let state = seat_userdata.get::<CursorState>().unwrap();
let frame = state
.cursor
.get_image(1, start_time.elapsed().as_millis() as u32);
.get_image(1, Into::<Duration>::into(time).as_millis() as u32);
Some((
Rectangle::from_loc_and_size(

View file

@ -4,11 +4,11 @@ pub mod buffer;
pub mod compositor;
pub mod data_device;
pub mod dmabuf;
//pub mod export_dmabuf;
pub mod keyboard_shortcuts_inhibit;
pub mod layer_shell;
pub mod output;
pub mod output_configuration;
pub mod presentation;
pub mod primary_selection;
pub mod screencopy;
pub mod seat;

View file

@ -0,0 +1,6 @@
// SPDX-License-Identifier: GPL-3.0-only
use crate::state::State;
use smithay::delegate_presentation;
delegate_presentation!(State);

View file

@ -19,7 +19,8 @@ use smithay::{
element::{
surface::WaylandSurfaceRenderElement, AsRenderElements, RenderElementStates,
},
gles2::{Gles2Renderbuffer, Gles2Renderer},
gles2::Gles2Renderbuffer,
glow::GlowRenderer,
Bind, BufferType, ExportMem, ImportAll, Offscreen, Renderer,
},
},
@ -471,23 +472,6 @@ fn node_from_params(
}
}
fn prepare_renderer<R, Target>(
renderer: &mut R,
buffer: &WlBuffer,
) -> Result<(), <R as Renderer>::Error>
where
R: Bind<Dmabuf> + Offscreen<Target>,
{
if let Ok(dmabuf) = get_dmabuf(buffer) {
renderer.bind(dmabuf)?;
} else {
let size = buffer_dimensions(buffer).unwrap();
let render_buffer = renderer.create_buffer(size)?;
renderer.bind(render_buffer)?;
};
Ok(())
}
fn submit_buffer<R>(
session: &Session,
buffer: &WlBuffer,
@ -537,7 +521,7 @@ where
Ok(())
}
pub fn render_to_buffer<F, R, Target>(
pub fn render_session<F, R>(
node: Option<DrmNode>,
renderer: &mut R,
session: &Session,
@ -546,9 +530,10 @@ pub fn render_to_buffer<F, R, Target>(
render_fn: F,
) -> Result<bool, DamageTrackedRendererError<R>>
where
R: Bind<Dmabuf> + Offscreen<Target> + ExportMem,
R: ExportMem,
F: FnOnce(
Option<&DrmNode>,
&WlBuffer,
&mut R,
&mut DamageTrackedRenderer,
usize,
@ -557,15 +542,19 @@ where
DamageTrackedRendererError<R>,
>,
{
prepare_renderer(renderer, &params.buffer).map_err(DamageTrackedRendererError::Rendering)?;
let mut dtr = session
.user_data()
.get::<SessionDTR>()
.unwrap()
.borrow_mut();
let res = render_fn(node.as_ref(), renderer, &mut *dtr, params.age as usize)?;
let res = render_fn(
node.as_ref(),
&params.buffer,
renderer,
&mut *dtr,
params.age as usize,
)?;
if let (Some(damage), _) = res {
submit_buffer(session, &params.buffer, renderer, transform, damage)
@ -607,28 +596,50 @@ pub fn render_output_to_buffer(
};
let common = &mut state.common;
render_to_buffer::<_, _, Gles2Renderbuffer>(
render_session::<_, _>(
node,
renderer,
session,
&params,
output.current_transform(),
|node, renderer, dtr, age| {
render_output::<_, Gles2Renderbuffer, Dmabuf>(
node,
renderer,
dtr,
age,
common,
&output,
match session.cursor_mode() {
ScreencopyCursorMode::Embedded => CursorMode::All,
ScreencopyCursorMode::Captured(_) | ScreencopyCursorMode::None => {
CursorMode::None
}
},
None,
)
|node, buffer, renderer, dtr, age| {
let cursor_mode = match session.cursor_mode() {
ScreencopyCursorMode::Embedded => CursorMode::All,
ScreencopyCursorMode::Captured(_) | ScreencopyCursorMode::None => CursorMode::None,
};
if let Ok(dmabuf) = get_dmabuf(buffer) {
render_output::<_, _, Gles2Renderbuffer, Dmabuf>(
node,
renderer,
dmabuf,
dtr,
age,
common,
&output,
cursor_mode,
None,
#[cfg(feature = "debug")]
None,
)
} else {
let size = buffer_dimensions(buffer).unwrap();
let render_buffer = Offscreen::<Gles2Renderbuffer>::create_buffer(renderer, size)
.map_err(DamageTrackedRendererError::Rendering)?;
render_output::<_, _, Gles2Renderbuffer, Dmabuf>(
node,
renderer,
render_buffer,
dtr,
age,
common,
&output,
cursor_mode,
None,
#[cfg(feature = "debug")]
None,
)
}
},
)
.map_err(|err| (FailureReason::Unspec, err.into()))
@ -666,29 +677,51 @@ pub fn render_workspace_to_buffer(
};
let common = &mut state.common;
render_to_buffer::<_, _, Gles2Renderbuffer>(
render_session::<_, _>(
node,
renderer,
session,
&params,
output.current_transform(),
|node, renderer, dtr, age| {
render_workspace::<_, Gles2Renderbuffer, Dmabuf>(
node,
renderer,
dtr,
age,
common,
&output,
handle,
match session.cursor_mode() {
ScreencopyCursorMode::Embedded => CursorMode::All,
ScreencopyCursorMode::Captured(_) | ScreencopyCursorMode::None => {
CursorMode::None
}
},
None,
)
|node, buffer, renderer, dtr, age| {
let cursor_mode = match session.cursor_mode() {
ScreencopyCursorMode::Embedded => CursorMode::All,
ScreencopyCursorMode::Captured(_) | ScreencopyCursorMode::None => CursorMode::None,
};
if let Ok(dmabuf) = get_dmabuf(buffer) {
render_workspace::<_, _, Gles2Renderbuffer, Dmabuf>(
node,
renderer,
dmabuf,
dtr,
age,
common,
&output,
handle,
cursor_mode,
None,
#[cfg(feature = "debug")]
None,
)
} else {
let size = buffer_dimensions(buffer).unwrap();
let render_buffer = Offscreen::<Gles2Renderbuffer>::create_buffer(renderer, size)
.map_err(DamageTrackedRendererError::Rendering)?;
render_workspace::<_, _, Gles2Renderbuffer, Dmabuf>(
node,
renderer,
render_buffer,
dtr,
age,
common,
&output,
handle,
cursor_mode,
None,
#[cfg(feature = "debug")]
None,
)
}
},
)
.map_err(|err| (FailureReason::Unspec, err.into()))
@ -728,16 +761,16 @@ pub fn render_window_to_buffer(
_ => unreachable!(),
};
render_to_buffer::<_, _, Gles2Renderbuffer>(
render_session::<_, _>(
node,
renderer,
session,
&params,
Transform::Normal,
|_node, renderer, dtr, age| {
|_node, buffer, renderer, dtr, age| {
// TODO cursor elements!
let mut elements = AsRenderElements::<Gles2Renderer>::render_elements::<
WindowCaptureElement<Gles2Renderer>,
let mut elements = AsRenderElements::<GlowRenderer>::render_elements::<
WindowCaptureElement<GlowRenderer>,
>(
window,
(-geometry.loc.x, -geometry.loc.y).into(),
@ -771,7 +804,7 @@ pub fn render_window_to_buffer(
seat,
location,
1.0.into(),
&state.common.start_time,
state.common.clock.now(),
true,
)
.into_iter()
@ -789,6 +822,19 @@ pub fn render_window_to_buffer(
}
}
if let Ok(dmabuf) = get_dmabuf(buffer) {
renderer
.bind(dmabuf)
.map_err(DamageTrackedRendererError::Rendering)?;
} else {
let size = buffer_dimensions(buffer).unwrap();
let render_buffer = Offscreen::<Gles2Renderbuffer>::create_buffer(renderer, size)
.map_err(DamageTrackedRendererError::Rendering)?;
renderer
.bind(render_buffer)
.map_err(DamageTrackedRendererError::Rendering)?;
}
dtr.render_output(renderer, age, &elements, CLEAR_COLOR, None)
},
)