deps: Update smithay
- Use new GAT frame - Bugfixes - Finish window debug overlay
This commit is contained in:
parent
c585811cab
commit
7092c523f5
18 changed files with 445 additions and 279 deletions
61
Cargo.lock
generated
61
Cargo.lock
generated
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@ -327,6 +327,7 @@ dependencies = [
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"libsystemd",
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"png",
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"regex",
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"renderdoc",
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"ron",
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"sendfd",
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"serde",
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@ -666,12 +667,21 @@ dependencies = [
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[[package]]
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name = "flate2"
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version = "1.0.24"
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version = "1.0.25"
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source = "registry+https://github.com/rust-lang/crates.io-index"
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checksum = "f82b0f4c27ad9f8bfd1f3208d882da2b09c301bc1c828fd3a00d0216d2fbbff6"
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checksum = "a8a2db397cb1c8772f31494cb8917e48cd1e64f0fa7efac59fbd741a0a8ce841"
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dependencies = [
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"crc32fast",
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"miniz_oxide 0.5.4",
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"miniz_oxide 0.6.2",
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]
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[[package]]
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name = "float-cmp"
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version = "0.8.0"
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source = "registry+https://github.com/rust-lang/crates.io-index"
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checksum = "e1267f4ac4f343772758f7b1bdcbe767c218bbab93bb432acbf5162bbf85a6c4"
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dependencies = [
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"num-traits",
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]
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[[package]]
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@ -1535,6 +1545,27 @@ dependencies = [
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"winapi",
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]
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[[package]]
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name = "renderdoc"
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version = "0.10.1"
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source = "registry+https://github.com/rust-lang/crates.io-index"
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checksum = "b42e14087d51efd3b42eb341e37b6f320af2b0750519ea849cb68bb7289643ed"
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dependencies = [
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"bitflags",
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"float-cmp 0.8.0",
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"libloading",
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"once_cell",
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"renderdoc-sys",
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"winapi",
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"wio",
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]
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[[package]]
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name = "renderdoc-sys"
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version = "0.7.1"
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source = "registry+https://github.com/rust-lang/crates.io-index"
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checksum = "f1382d1f0a252c4bf97dc20d979a2fdd05b024acd7c2ed0f7595d7817666a157"
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[[package]]
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name = "resvg"
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version = "0.23.0"
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@ -1789,7 +1820,7 @@ checksum = "a507befe795404456341dfab10cef66ead4c041f62b8b11bbb92bffe5d0953e0"
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[[package]]
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name = "smithay"
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version = "0.3.0"
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source = "git+https://github.com/pop-os/smithay?rev=c8aaa059e8#c8aaa059e841886ed9e689e0cc0d0cb821b97b71"
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source = "git+https://github.com/pop-os/smithay?rev=8f6261bbf6#8f6261bbf6b2158e5cb451c6537378772eae7fe2"
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dependencies = [
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"appendlist",
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"bitflags",
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@ -1805,7 +1836,6 @@ dependencies = [
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"glow",
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"indexmap",
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"input",
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"io-lifetimes",
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"lazy_static",
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"libc",
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"libloading",
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@ -1854,7 +1884,7 @@ dependencies = [
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[[package]]
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name = "smithay-egui"
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version = "0.1.0"
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source = "git+https://github.com/Smithay/smithay-egui.git?rev=9fe1fa5e01#9fe1fa5e01dc39c145f036564e971a50f84864ff"
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source = "git+https://github.com/Smithay/smithay-egui.git?rev=13626ad3f4#13626ad3f41a6f877929802eb645a10e5bd1abae"
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dependencies = [
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"cgmath",
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"egui",
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@ -1890,7 +1920,7 @@ version = "0.4.0"
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source = "registry+https://github.com/rust-lang/crates.io-index"
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checksum = "639abcebc15fdc2df179f37d6f5463d660c1c79cd552c12343a4600827a04bce"
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dependencies = [
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"float-cmp",
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"float-cmp 0.9.0",
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"rgb",
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]
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@ -2126,7 +2156,7 @@ dependencies = [
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"base64",
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"data-url",
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"flate2",
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"float-cmp",
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"float-cmp 0.9.0",
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"fontdb",
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"kurbo",
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"log",
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@ -2581,10 +2611,19 @@ dependencies = [
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]
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[[package]]
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name = "x11-dl"
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version = "2.20.0"
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name = "wio"
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version = "0.2.2"
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source = "registry+https://github.com/rust-lang/crates.io-index"
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checksum = "0c83627bc137605acc00bb399c7b908ef460b621fc37c953db2b09f88c449ea6"
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checksum = "5d129932f4644ac2396cb456385cbf9e63b5b30c6e8dc4820bdca4eb082037a5"
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dependencies = [
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"winapi",
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]
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[[package]]
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name = "x11-dl"
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version = "2.20.1"
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source = "registry+https://github.com/rust-lang/crates.io-index"
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checksum = "b1536d6965a5d4e573c7ef73a2c15ebcd0b2de3347bdf526c34c297c00ac40f0"
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dependencies = [
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"lazy_static",
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"libc",
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@ -17,6 +17,7 @@ serde = { version = "1", features = ["derive"] }
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serde_json = "1"
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sendfd = "0.4.1"
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egui = { version = "0.19.0", optional = true }
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renderdoc = { version = "0.10.1", optional = true }
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edid-rs = { version = "0.1" }
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png = "0.17.5"
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lazy_static = "1.4.0"
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@ -36,19 +37,19 @@ cosmic-protocols = { git = "https://github.com/pop-os/cosmic-protocols", branch
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[dependencies.smithay]
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version = "0.3"
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git = "https://github.com/Smithay/smithay.git"
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rev = "b297c93edc"
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rev = "2de946cf9e"
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default-features = false
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features = ["backend_drm", "backend_gbm", "backend_egl", "backend_libinput", "backend_session_libseat", "backend_udev", "backend_winit", "backend_x11", "desktop", "use_system_lib", "renderer_glow", "renderer_multi", "wayland_frontend", "slog-stdlog"]
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[dependencies.smithay-egui]
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git = "https://github.com/Smithay/smithay-egui.git"
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rev = "9fe1fa5e01"
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rev = "13626ad3f4"
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features = ["svg"]
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optional = true
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[features]
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default = []
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debug = ["egui", "smithay-egui"]
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debug = ["egui", "smithay-egui", "renderdoc"]
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[profile.dev]
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lto = "thin"
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@ -61,4 +62,4 @@ debug = true
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lto = "fat"
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[patch."https://github.com/Smithay/smithay.git"]
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smithay = { git = "https://github.com/pop-os/smithay", rev = "c8aaa059e8" }
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smithay = { git = "https://github.com/pop-os/smithay", rev = "8f6261bbf6" }
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@ -129,15 +129,18 @@ fn load_icon(theme: &CursorTheme) -> Result<Vec<Image>, Error> {
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render_elements! {
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pub CursorRenderElement<R> where R: ImportAll;
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Static=TextureRenderElement<<R as Renderer>::TextureId>,
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Surface=WaylandSurfaceRenderElement,
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Surface=WaylandSurfaceRenderElement<R>,
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}
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pub fn draw_surface_cursor<R: Renderer + ImportAll>(
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pub fn draw_surface_cursor<R>(
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renderer: &mut R,
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surface: &wl_surface::WlSurface,
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location: impl Into<Point<i32, Logical>>,
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scale: impl Into<Scale<f64>>,
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) -> Vec<CursorRenderElement<R>>
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where
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R: Renderer + ImportAll,
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<R as Renderer>::TextureId: 'static,
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{
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let mut position = location.into();
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let scale = scale.into();
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@ -152,14 +155,25 @@ where
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});
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position -= h;
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render_elements_from_surface_tree(surface, position.to_physical_precise_round(scale), scale)
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render_elements_from_surface_tree(
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renderer,
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surface,
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position.to_physical_precise_round(scale),
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scale,
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slog_scope::logger(),
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)
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}
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pub fn draw_dnd_icon<R: Renderer + ImportAll>(
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pub fn draw_dnd_icon<R>(
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renderer: &mut R,
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surface: &wl_surface::WlSurface,
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location: impl Into<Point<i32, Logical>>,
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scale: impl Into<Scale<f64>>,
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) -> Vec<CursorRenderElement<R>> {
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) -> Vec<CursorRenderElement<R>>
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where
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R: Renderer + ImportAll,
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<R as Renderer>::TextureId: 'static,
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{
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if get_role(&surface) != Some("dnd_icon") {
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slog_scope::warn!(
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"Trying to display as a dnd icon a surface that does not have the DndIcon role."
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@ -167,9 +181,11 @@ pub fn draw_dnd_icon<R: Renderer + ImportAll>(
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}
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let scale = scale.into();
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render_elements_from_surface_tree(
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renderer,
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surface,
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location.into().to_physical_precise_round(scale),
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scale,
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slog_scope::logger(),
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)
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}
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@ -218,7 +234,7 @@ where
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.unwrap_or(CursorImageStatus::Default);
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if let CursorImageStatus::Surface(ref wl_surface) = cursor_status {
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return draw_surface_cursor(wl_surface, location.to_i32_round(), scale);
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return draw_surface_cursor(renderer, wl_surface, location.to_i32_round(), scale);
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} else if draw_default && CursorImageStatus::Default == cursor_status {
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let integer_scale = scale.x.max(scale.y).ceil() as u32;
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@ -2,22 +2,24 @@ use crate::shell::{CosmicMappedRenderElement, WorkspaceRenderElement};
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use smithay::{
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backend::renderer::{
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element::{texture::TextureRenderElement, Element, RenderElement, UnderlyingStorage},
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gles2::{Gles2Frame, Gles2Texture},
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glow::GlowRenderer,
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multigpu::Error as MultiError,
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element::{Element, RenderElement, UnderlyingStorage},
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glow::{GlowFrame, GlowRenderer},
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Frame, ImportAll, Renderer,
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},
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utils::{Physical, Point, Rectangle, Scale},
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};
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#[cfg(feature = "debug")]
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use smithay::backend::renderer::{
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element::texture::TextureRenderElement, gles2::Gles2Texture, multigpu::Error as MultiError,
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};
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use super::{cursor::CursorRenderElement, GlMultiFrame, GlMultiRenderer};
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pub enum CosmicElement<R>
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where
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R: AsGlowRenderer + Renderer + ImportAll,
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<R as Renderer>::TextureId: 'static,
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<R as Renderer>::Frame: AsGles2Frame,
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CosmicMappedRenderElement<R>: RenderElement<R>,
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{
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Workspace(WorkspaceRenderElement<R>),
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@ -31,7 +33,6 @@ impl<R> Element for CosmicElement<R>
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where
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R: AsGlowRenderer + Renderer + ImportAll,
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<R as Renderer>::TextureId: 'static,
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<R as Renderer>::Frame: AsGles2Frame,
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CosmicMappedRenderElement<R>: RenderElement<R>,
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{
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fn id(&self) -> &smithay::backend::renderer::element::Id {
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@ -120,25 +121,22 @@ where
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}
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impl RenderElement<GlowRenderer> for CosmicElement<GlowRenderer> {
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fn draw(
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fn draw<'frame>(
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&self,
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renderer: &mut GlowRenderer,
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frame: &mut <GlowRenderer as Renderer>::Frame,
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frame: &mut <GlowRenderer as Renderer>::Frame<'frame>,
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location: Point<i32, Physical>,
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scale: Scale<f64>,
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damage: &[Rectangle<i32, Physical>],
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log: &slog::Logger,
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) -> Result<(), <GlowRenderer as Renderer>::Error> {
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match self {
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CosmicElement::Workspace(elem) => {
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elem.draw(renderer, frame, location, scale, damage, log)
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}
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CosmicElement::Cursor(elem) => elem.draw(renderer, frame, location, scale, damage, log),
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CosmicElement::MoveGrab(elem) => {
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elem.draw(renderer, frame, location, scale, damage, log)
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}
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CosmicElement::Workspace(elem) => elem.draw(frame, location, scale, damage, log),
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CosmicElement::Cursor(elem) => elem.draw(frame, location, scale, damage, log),
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CosmicElement::MoveGrab(elem) => elem.draw(frame, location, scale, damage, log),
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#[cfg(feature = "debug")]
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CosmicElement::Egui(elem) => elem.draw(renderer, frame, location, scale, damage, log),
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CosmicElement::Egui(elem) => {
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RenderElement::<GlowRenderer>::draw(elem, frame, location, scale, damage, log)
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}
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}
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}
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@ -157,29 +155,28 @@ impl RenderElement<GlowRenderer> for CosmicElement<GlowRenderer> {
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}
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impl<'a> RenderElement<GlMultiRenderer<'a>> for CosmicElement<GlMultiRenderer<'a>> {
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fn draw(
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fn draw<'frame>(
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&self,
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renderer: &mut GlMultiRenderer<'a>,
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frame: &mut <GlMultiRenderer<'a> as Renderer>::Frame,
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frame: &mut GlMultiFrame<'a, 'frame>,
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location: Point<i32, Physical>,
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scale: Scale<f64>,
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damage: &[Rectangle<i32, Physical>],
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log: &slog::Logger,
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) -> Result<(), <GlMultiRenderer<'_> as Renderer>::Error> {
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match self {
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CosmicElement::Workspace(elem) => {
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elem.draw(renderer, frame, location, scale, damage, log)
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}
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CosmicElement::Cursor(elem) => elem.draw(renderer, frame, location, scale, damage, log),
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CosmicElement::MoveGrab(elem) => {
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elem.draw(renderer, frame, location, scale, damage, log)
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}
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CosmicElement::Workspace(elem) => elem.draw(frame, location, scale, damage, log),
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CosmicElement::Cursor(elem) => elem.draw(frame, location, scale, damage, log),
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CosmicElement::MoveGrab(elem) => elem.draw(frame, location, scale, damage, log),
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#[cfg(feature = "debug")]
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CosmicElement::Egui(elem) => {
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let glow_renderer = renderer.glow_renderer_mut();
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let gles2_frame = frame.gles2_frame_mut();
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elem.draw(glow_renderer, gles2_frame, location, scale, damage, log)
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let elem = {
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let glow_frame = frame.glow_frame_mut();
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RenderElement::<GlowRenderer>::draw(
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elem, glow_frame, location, scale, damage, log,
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)
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.map_err(|err| MultiError::Render(err))
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};
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elem
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}
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}
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}
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@ -210,7 +207,6 @@ impl<R> From<WorkspaceRenderElement<R>> for CosmicElement<R>
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where
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R: Renderer + ImportAll + AsGlowRenderer,
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<R as Renderer>::TextureId: 'static,
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<R as Renderer>::Frame: AsGles2Frame,
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CosmicMappedRenderElement<R>: RenderElement<R>,
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{
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fn from(elem: WorkspaceRenderElement<R>) -> Self {
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|
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@ -222,7 +218,6 @@ impl<R> From<CursorRenderElement<R>> for CosmicElement<R>
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where
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R: Renderer + ImportAll + AsGlowRenderer,
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<R as Renderer>::TextureId: 'static,
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<R as Renderer>::Frame: AsGles2Frame,
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CosmicMappedRenderElement<R>: RenderElement<R>,
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{
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fn from(elem: CursorRenderElement<R>) -> Self {
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@ -234,7 +229,6 @@ impl<R> From<CosmicMappedRenderElement<R>> for CosmicElement<R>
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where
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R: Renderer + ImportAll + AsGlowRenderer,
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<R as Renderer>::TextureId: 'static,
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<R as Renderer>::Frame: AsGles2Frame,
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CosmicMappedRenderElement<R>: RenderElement<R>,
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{
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fn from(elem: CosmicMappedRenderElement<R>) -> Self {
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@ -247,7 +241,6 @@ impl<R> From<TextureRenderElement<Gles2Texture>> for CosmicElement<R>
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where
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R: Renderer + ImportAll + AsGlowRenderer,
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<R as Renderer>::TextureId: 'static,
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<R as Renderer>::Frame: AsGles2Frame,
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CosmicMappedRenderElement<R>: RenderElement<R>,
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{
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fn from(elem: TextureRenderElement<Gles2Texture>) -> Self {
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@ -258,7 +251,6 @@ where
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pub trait AsGlowRenderer
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where
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Self: Renderer,
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<Self as Renderer>::Frame: AsGles2Frame,
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{
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fn glow_renderer(&self) -> &GlowRenderer;
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fn glow_renderer_mut(&mut self) -> &mut GlowRenderer;
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|
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@ -282,28 +274,28 @@ impl<'a> AsGlowRenderer for GlMultiRenderer<'a> {
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}
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}
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pub trait AsGles2Frame
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pub trait AsGlowFrame<'a>
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where
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Self: Frame,
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{
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fn gles2_frame(&self) -> &Gles2Frame;
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fn gles2_frame_mut(&mut self) -> &mut Gles2Frame;
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fn glow_frame(&self) -> &GlowFrame<'a>;
|
||||
fn glow_frame_mut(&mut self) -> &mut GlowFrame<'a>;
|
||||
}
|
||||
|
||||
impl AsGles2Frame for Gles2Frame {
|
||||
fn gles2_frame(&self) -> &Gles2Frame {
|
||||
impl<'frame> AsGlowFrame<'frame> for GlowFrame<'frame> {
|
||||
fn glow_frame(&self) -> &GlowFrame<'frame> {
|
||||
self
|
||||
}
|
||||
fn gles2_frame_mut(&mut self) -> &mut Gles2Frame {
|
||||
fn glow_frame_mut(&mut self) -> &mut GlowFrame<'frame> {
|
||||
self
|
||||
}
|
||||
}
|
||||
|
||||
impl AsGles2Frame for GlMultiFrame {
|
||||
fn gles2_frame(&self) -> &Gles2Frame {
|
||||
impl<'renderer, 'frame> AsGlowFrame<'frame> for GlMultiFrame<'renderer, 'frame> {
|
||||
fn glow_frame(&self) -> &GlowFrame<'frame> {
|
||||
self.as_ref()
|
||||
}
|
||||
fn gles2_frame_mut(&mut self) -> &mut Gles2Frame {
|
||||
fn glow_frame_mut(&mut self) -> &mut GlowFrame<'frame> {
|
||||
self.as_mut()
|
||||
}
|
||||
}
|
||||
|
|
|
|||
|
|
@ -41,7 +41,7 @@ use smithay::{
|
|||
pub mod cursor;
|
||||
use self::cursor::CursorRenderElement;
|
||||
pub mod element;
|
||||
use self::element::{AsGles2Frame, AsGlowRenderer, CosmicElement};
|
||||
use self::element::{AsGlowRenderer, CosmicElement};
|
||||
|
||||
pub type GlMultiRenderer<'a> = MultiRenderer<
|
||||
'a,
|
||||
|
|
@ -50,7 +50,14 @@ pub type GlMultiRenderer<'a> = MultiRenderer<
|
|||
EglGlesBackend<GlowRenderer>,
|
||||
Gles2Renderbuffer,
|
||||
>;
|
||||
pub type GlMultiFrame = MultiFrame<EglGlesBackend<GlowRenderer>, EglGlesBackend<GlowRenderer>>;
|
||||
pub type GlMultiFrame<'a, 'frame> = MultiFrame<
|
||||
'a,
|
||||
'a,
|
||||
'frame,
|
||||
EglGlesBackend<GlowRenderer>,
|
||||
EglGlesBackend<GlowRenderer>,
|
||||
Gles2Renderbuffer,
|
||||
>;
|
||||
|
||||
pub static CLEAR_COLOR: [f32; 4] = [0.153, 0.161, 0.165, 1.0];
|
||||
|
||||
|
|
@ -61,7 +68,7 @@ pub enum CursorMode {
|
|||
All,
|
||||
}
|
||||
|
||||
pub fn cursor_elements<E, R>(
|
||||
pub fn cursor_elements<'frame, E, R>(
|
||||
renderer: &mut R,
|
||||
state: &Common,
|
||||
output: &Output,
|
||||
|
|
@ -69,7 +76,6 @@ pub fn cursor_elements<E, R>(
|
|||
) -> Vec<E>
|
||||
where
|
||||
R: Renderer + ImportAll + ImportMem + AsGlowRenderer,
|
||||
<R as Renderer>::Frame: AsGles2Frame,
|
||||
<R as Renderer>::TextureId: Clone + 'static,
|
||||
CosmicMappedRenderElement<R>: RenderElement<R>,
|
||||
E: From<CursorRenderElement<R>> + From<CosmicMappedRenderElement<R>>,
|
||||
|
|
@ -101,7 +107,7 @@ where
|
|||
|
||||
if let Some(wl_surface) = get_dnd_icon(seat) {
|
||||
elements.extend(
|
||||
cursor::draw_dnd_icon(&wl_surface, location.to_i32_round(), scale)
|
||||
cursor::draw_dnd_icon(renderer, &wl_surface, location.to_i32_round(), scale)
|
||||
.into_iter()
|
||||
.map(E::from),
|
||||
);
|
||||
|
|
@ -113,7 +119,7 @@ where
|
|||
.unwrap()
|
||||
.borrow()
|
||||
.as_ref()
|
||||
.map(|state| state.render::<E, R>(seat, output))
|
||||
.map(|state| state.render::<E, R>(renderer, seat, output))
|
||||
{
|
||||
elements.extend(grab_elements);
|
||||
}
|
||||
|
|
@ -122,7 +128,7 @@ where
|
|||
elements
|
||||
}
|
||||
|
||||
pub fn render_output<R, Target, OffTarget, Source>(
|
||||
pub fn render_output<'frame, R, Target, OffTarget, Source>(
|
||||
gpu: Option<&DrmNode>,
|
||||
renderer: &mut R,
|
||||
target: Target,
|
||||
|
|
@ -144,7 +150,6 @@ where
|
|||
+ Offscreen<OffTarget>
|
||||
+ Blit<Source>
|
||||
+ AsGlowRenderer,
|
||||
<R as Renderer>::Frame: AsGles2Frame,
|
||||
<R as Renderer>::TextureId: Clone + 'static,
|
||||
<R as Renderer>::Error: From<Gles2Error>,
|
||||
CosmicElement<R>: RenderElement<R>,
|
||||
|
|
@ -167,7 +172,7 @@ where
|
|||
)
|
||||
}
|
||||
|
||||
pub fn render_workspace<R, Target, OffTarget, Source>(
|
||||
pub fn render_workspace<'frame, R, Target, OffTarget, Source>(
|
||||
gpu: Option<&DrmNode>,
|
||||
renderer: &mut R,
|
||||
target: Target,
|
||||
|
|
@ -190,7 +195,6 @@ where
|
|||
+ Offscreen<OffTarget>
|
||||
+ Blit<Source>
|
||||
+ AsGlowRenderer,
|
||||
<R as Renderer>::Frame: AsGles2Frame,
|
||||
<R as Renderer>::TextureId: Clone + 'static,
|
||||
<R as Renderer>::Error: From<Gles2Error>,
|
||||
CosmicElement<R>: RenderElement<R>,
|
||||
|
|
@ -199,6 +203,15 @@ where
|
|||
{
|
||||
if let Some(ref mut fps) = fps {
|
||||
fps.start();
|
||||
#[cfg(feature = "debug")]
|
||||
if screencopy.is_some() {
|
||||
if let Some(rd) = fps.rd.as_mut() {
|
||||
rd.start_frame_capture(
|
||||
renderer.glow_renderer().egl_context().get_context_handle(),
|
||||
std::ptr::null(),
|
||||
);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
let workspace = state.shell.space_for_handle(&handle).ok_or(OutputNoMode)?;
|
||||
|
|
@ -245,7 +258,7 @@ where
|
|||
|
||||
elements.extend(
|
||||
workspace
|
||||
.render_output::<R>(output)
|
||||
.render_output::<R>(renderer, output)
|
||||
.map_err(|_| OutputNoMode)?
|
||||
.into_iter()
|
||||
.map(Into::into),
|
||||
|
|
@ -307,6 +320,13 @@ where
|
|||
}
|
||||
if let Some(fps) = fps.as_mut() {
|
||||
fps.screencopy();
|
||||
#[cfg(feature = "debug")]
|
||||
if let Some(rd) = fps.rd.as_mut() {
|
||||
rd.end_frame_capture(
|
||||
renderer.glow_renderer().egl_context().get_context_handle(),
|
||||
std::ptr::null(),
|
||||
);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
|
|
|
|||
|
|
@ -71,10 +71,13 @@ impl WinitState {
|
|||
Some(&mut self.fps),
|
||||
) {
|
||||
Ok((damage, states)) => {
|
||||
self.screencopy.clear();
|
||||
self.backend
|
||||
.bind()
|
||||
.with_context(|| "Failed to bind display")?;
|
||||
self.backend
|
||||
.submit(damage.as_deref())
|
||||
.with_context(|| "Failed to submit buffer for display")?;
|
||||
self.screencopy.clear();
|
||||
#[cfg(feature = "debug")]
|
||||
self.fps.displayed();
|
||||
state.send_frames(&self.output, &states);
|
||||
|
|
|
|||
|
|
@ -185,6 +185,5 @@ pub fn fps_ui(
|
|||
area,
|
||||
scale,
|
||||
0.8,
|
||||
state.clock.now().into(),
|
||||
)
|
||||
}
|
||||
|
|
|
|||
|
|
@ -535,6 +535,15 @@ impl State {
|
|||
#[cfg(feature = "debug")]
|
||||
Action::Debug => {
|
||||
self.common.egui.active = !self.common.egui.active;
|
||||
for mapped in self
|
||||
.common
|
||||
.shell
|
||||
.workspaces
|
||||
.spaces()
|
||||
.flat_map(|w| w.mapped())
|
||||
{
|
||||
mapped.set_debug(self.common.egui.active);
|
||||
}
|
||||
}
|
||||
#[cfg(not(feature = "debug"))]
|
||||
Action::Debug => {
|
||||
|
|
|
|||
|
|
@ -1,8 +1,5 @@
|
|||
use crate::{
|
||||
backend::render::{
|
||||
element::{AsGles2Frame, AsGlowRenderer, CosmicElement},
|
||||
GlMultiRenderer,
|
||||
},
|
||||
backend::render::{element::AsGlowRenderer, GlMultiFrame, GlMultiRenderer},
|
||||
state::State,
|
||||
utils::prelude::SeatExt,
|
||||
};
|
||||
|
|
@ -11,13 +8,8 @@ use smithay::{
|
|||
backend::{
|
||||
input::KeyState,
|
||||
renderer::{
|
||||
element::{
|
||||
texture::TextureRenderElement, AsRenderElements, Element, RenderElement,
|
||||
UnderlyingStorage,
|
||||
},
|
||||
gles2::Gles2Texture,
|
||||
element::{AsRenderElements, Element, RenderElement, UnderlyingStorage},
|
||||
glow::GlowRenderer,
|
||||
multigpu::Error as MultiError,
|
||||
ImportAll, Renderer,
|
||||
},
|
||||
},
|
||||
|
|
@ -53,9 +45,16 @@ pub mod window;
|
|||
pub use self::window::CosmicWindow;
|
||||
|
||||
#[cfg(feature = "debug")]
|
||||
use smithay::wayland::shell::xdg::XdgToplevelSurfaceData;
|
||||
use crate::backend::render::element::AsGlowFrame;
|
||||
#[cfg(feature = "debug")]
|
||||
use smithay_egui::EguiState;
|
||||
use egui::plot::{Corner, Legend, Plot, PlotPoints, Polygon};
|
||||
#[cfg(feature = "debug")]
|
||||
use smithay::{
|
||||
backend::renderer::{
|
||||
element::texture::TextureRenderElement, gles2::Gles2Texture, multigpu::Error as MultiError,
|
||||
},
|
||||
wayland::shell::xdg::XdgToplevelSurfaceData,
|
||||
};
|
||||
|
||||
use super::{focus::FocusDirection, layout::floating::ResizeState};
|
||||
|
||||
|
|
@ -80,7 +79,7 @@ pub struct CosmicMapped {
|
|||
pub(super) resize_state: Arc<Mutex<Option<ResizeState>>>,
|
||||
|
||||
#[cfg(feature = "debug")]
|
||||
debug: Arc<Mutex<smithay_egui::EguiState>>,
|
||||
debug: Arc<Mutex<Option<smithay_egui::EguiState>>>,
|
||||
}
|
||||
|
||||
impl fmt::Debug for CosmicMapped {
|
||||
|
|
@ -554,6 +553,19 @@ impl CosmicMapped {
|
|||
// Kind::X11?
|
||||
};
|
||||
}
|
||||
|
||||
#[cfg(feature = "debug")]
|
||||
pub fn set_debug(&self, flag: bool) {
|
||||
let mut debug = self.debug.lock().unwrap();
|
||||
if flag {
|
||||
*debug = Some(smithay_egui::EguiState::new(Rectangle::from_loc_and_size(
|
||||
(10, 10),
|
||||
(100, 100),
|
||||
)));
|
||||
} else {
|
||||
debug.take();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
impl IsAlive for CosmicMapped {
|
||||
|
|
@ -722,9 +734,7 @@ impl From<CosmicWindow> for CosmicMapped {
|
|||
last_geometry: Arc::new(Mutex::new(None)),
|
||||
resize_state: Arc::new(Mutex::new(None)),
|
||||
#[cfg(feature = "debug")]
|
||||
debug: Arc::new(Mutex::new(smithay_egui::EguiState::new(
|
||||
Rectangle::from_loc_and_size((10, 10), (100, 100)),
|
||||
))),
|
||||
debug: Arc::new(Mutex::new(None)),
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
@ -738,9 +748,7 @@ impl From<CosmicStack> for CosmicMapped {
|
|||
last_geometry: Arc::new(Mutex::new(None)),
|
||||
resize_state: Arc::new(Mutex::new(None)),
|
||||
#[cfg(feature = "debug")]
|
||||
debug: Arc::new(Mutex::new(smithay_egui::EguiState::new(
|
||||
Rectangle::from_loc_and_size((10, 10), (100, 100)),
|
||||
))),
|
||||
debug: Arc::new(Mutex::new(None)),
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
@ -749,7 +757,6 @@ pub enum CosmicMappedRenderElement<R>
|
|||
where
|
||||
R: AsGlowRenderer + Renderer + ImportAll,
|
||||
<R as Renderer>::TextureId: 'static,
|
||||
<R as Renderer>::Frame: AsGles2Frame,
|
||||
{
|
||||
Stack(self::stack::CosmicStackRenderElement<R>),
|
||||
Window(self::window::CosmicWindowRenderElement<R>),
|
||||
|
|
@ -761,7 +768,6 @@ impl<R> Element for CosmicMappedRenderElement<R>
|
|||
where
|
||||
R: AsGlowRenderer + Renderer + ImportAll,
|
||||
<R as Renderer>::TextureId: 'static,
|
||||
<R as Renderer>::Frame: AsGles2Frame,
|
||||
{
|
||||
fn id(&self) -> &smithay::backend::renderer::element::Id {
|
||||
match self {
|
||||
|
|
@ -841,10 +847,9 @@ where
|
|||
}
|
||||
|
||||
impl RenderElement<GlowRenderer> for CosmicMappedRenderElement<GlowRenderer> {
|
||||
fn draw(
|
||||
fn draw<'frame>(
|
||||
&self,
|
||||
renderer: &mut GlowRenderer,
|
||||
frame: &mut <GlowRenderer as Renderer>::Frame,
|
||||
frame: &mut <GlowRenderer as Renderer>::Frame<'frame>,
|
||||
location: Point<i32, Physical>,
|
||||
scale: Scale<f64>,
|
||||
damage: &[Rectangle<i32, Physical>],
|
||||
|
|
@ -852,14 +857,14 @@ impl RenderElement<GlowRenderer> for CosmicMappedRenderElement<GlowRenderer> {
|
|||
) -> Result<(), <GlowRenderer as Renderer>::Error> {
|
||||
match self {
|
||||
CosmicMappedRenderElement::Stack(elem) => {
|
||||
elem.draw(renderer, frame, location, scale, damage, log)
|
||||
elem.draw(frame, location, scale, damage, log)
|
||||
}
|
||||
CosmicMappedRenderElement::Window(elem) => {
|
||||
elem.draw(renderer, frame, location, scale, damage, log)
|
||||
elem.draw(frame, location, scale, damage, log)
|
||||
}
|
||||
#[cfg(feature = "debug")]
|
||||
CosmicMappedRenderElement::Egui(elem) => {
|
||||
elem.draw(renderer, frame, location, scale, damage, log)
|
||||
RenderElement::<GlowRenderer>::draw(elem, frame, location, scale, damage, log)
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
@ -878,10 +883,9 @@ impl RenderElement<GlowRenderer> for CosmicMappedRenderElement<GlowRenderer> {
|
|||
}
|
||||
|
||||
impl<'a> RenderElement<GlMultiRenderer<'a>> for CosmicMappedRenderElement<GlMultiRenderer<'a>> {
|
||||
fn draw(
|
||||
fn draw<'frame>(
|
||||
&self,
|
||||
renderer: &mut GlMultiRenderer<'a>,
|
||||
frame: &mut <GlMultiRenderer<'a> as Renderer>::Frame,
|
||||
frame: &mut GlMultiFrame<'a, 'frame>,
|
||||
location: Point<i32, Physical>,
|
||||
scale: Scale<f64>,
|
||||
damage: &[Rectangle<i32, Physical>],
|
||||
|
|
@ -889,16 +893,15 @@ impl<'a> RenderElement<GlMultiRenderer<'a>> for CosmicMappedRenderElement<GlMult
|
|||
) -> Result<(), <GlMultiRenderer<'_> as Renderer>::Error> {
|
||||
match self {
|
||||
CosmicMappedRenderElement::Stack(elem) => {
|
||||
elem.draw(renderer, frame, location, scale, damage, log)
|
||||
elem.draw(frame, location, scale, damage, log)
|
||||
}
|
||||
CosmicMappedRenderElement::Window(elem) => {
|
||||
elem.draw(renderer, frame, location, scale, damage, log)
|
||||
elem.draw(frame, location, scale, damage, log)
|
||||
}
|
||||
#[cfg(feature = "debug")]
|
||||
CosmicMappedRenderElement::Egui(elem) => {
|
||||
let glow_renderer = renderer.glow_renderer_mut();
|
||||
let gles2_frame = frame.gles2_frame_mut();
|
||||
elem.draw(glow_renderer, gles2_frame, location, scale, damage, log)
|
||||
let glow_frame = frame.glow_frame_mut();
|
||||
RenderElement::<GlowRenderer>::draw(elem, glow_frame, location, scale, damage, log)
|
||||
.map_err(|err| MultiError::Render(err))
|
||||
}
|
||||
}
|
||||
|
|
@ -929,7 +932,6 @@ impl<R> From<stack::CosmicStackRenderElement<R>> for CosmicMappedRenderElement<R
|
|||
where
|
||||
R: Renderer + ImportAll + AsGlowRenderer,
|
||||
<R as Renderer>::TextureId: 'static,
|
||||
<R as Renderer>::Frame: AsGles2Frame,
|
||||
CosmicMappedRenderElement<R>: RenderElement<R>,
|
||||
{
|
||||
fn from(elem: stack::CosmicStackRenderElement<R>) -> Self {
|
||||
|
|
@ -940,7 +942,6 @@ impl<R> From<window::CosmicWindowRenderElement<R>> for CosmicMappedRenderElement
|
|||
where
|
||||
R: Renderer + ImportAll + AsGlowRenderer,
|
||||
<R as Renderer>::TextureId: 'static,
|
||||
<R as Renderer>::Frame: AsGles2Frame,
|
||||
CosmicMappedRenderElement<R>: RenderElement<R>,
|
||||
{
|
||||
fn from(elem: window::CosmicWindowRenderElement<R>) -> Self {
|
||||
|
|
@ -952,7 +953,6 @@ impl<R> From<TextureRenderElement<Gles2Texture>> for CosmicMappedRenderElement<R
|
|||
where
|
||||
R: Renderer + ImportAll + AsGlowRenderer,
|
||||
<R as Renderer>::TextureId: 'static,
|
||||
<R as Renderer>::Frame: AsGles2Frame,
|
||||
CosmicMappedRenderElement<R>: RenderElement<R>,
|
||||
{
|
||||
fn from(elem: TextureRenderElement<Gles2Texture>) -> Self {
|
||||
|
|
@ -964,137 +964,203 @@ impl<R> AsRenderElements<R> for CosmicMapped
|
|||
where
|
||||
R: Renderer + ImportAll + AsGlowRenderer,
|
||||
<R as Renderer>::TextureId: 'static,
|
||||
<R as Renderer>::Frame: AsGles2Frame,
|
||||
CosmicMappedRenderElement<R>: RenderElement<R>,
|
||||
{
|
||||
type RenderElement = CosmicMappedRenderElement<R>;
|
||||
fn render_elements<C: From<Self::RenderElement>>(
|
||||
&self,
|
||||
renderer: &mut R,
|
||||
location: Point<i32, Physical>,
|
||||
scale: Scale<f64>,
|
||||
) -> Vec<C> {
|
||||
let mut elements = match &self.element {
|
||||
CosmicMappedInternal::Stack(s) => AsRenderElements::<R>::render_elements::<
|
||||
CosmicMappedRenderElement<R>,
|
||||
>(s, location, scale),
|
||||
CosmicMappedInternal::Window(w) => AsRenderElements::<R>::render_elements::<
|
||||
CosmicMappedRenderElement<R>,
|
||||
>(w, location, scale),
|
||||
_ => Vec::new(),
|
||||
};
|
||||
|
||||
/*
|
||||
#[cfg(feature = "debug")]
|
||||
if !elements.is_empty() {
|
||||
let mut elements = if let Some(debug) = self.debug.lock().unwrap().as_mut() {
|
||||
let window = self.active_window();
|
||||
let (app_id, title, min_size, max_size, size, states) = with_states(&window.kind().wl_surface(), |states| {
|
||||
let attributes = states
|
||||
.data_map
|
||||
.get::<XdgToplevelSurfaceData>()
|
||||
.unwrap()
|
||||
.lock()
|
||||
.unwrap();
|
||||
(attributes.app_id.clone(), attributes.title.clone(), attributes.min_size.clone(), attributes.max_size.clone(), attributes.current.size.clone(), attributes.current.states.clone())
|
||||
});
|
||||
let window_geo = window.geometry();
|
||||
let (app_id, title, min_size, max_size, size, states) =
|
||||
with_states(&window.toplevel().wl_surface(), |states| {
|
||||
let attributes = states
|
||||
.data_map
|
||||
.get::<XdgToplevelSurfaceData>()
|
||||
.unwrap()
|
||||
.lock()
|
||||
.unwrap();
|
||||
(
|
||||
attributes.app_id.clone(),
|
||||
attributes.title.clone(),
|
||||
attributes.min_size.clone(),
|
||||
attributes.max_size.clone(),
|
||||
attributes.current.size.clone(),
|
||||
attributes.current.states.clone(),
|
||||
)
|
||||
});
|
||||
|
||||
let win_geo = self.geometry().size;
|
||||
let area = {
|
||||
let size = win_size.clamp((10, 10), (100, 100))};
|
||||
let offset = (win_size - (100, 100).into())
|
||||
.to_point()
|
||||
.constain(Rectangle::from_loc_and_size((0, 0), (10, 10)));
|
||||
Rectangle::from_loc_and_size(offset, size)
|
||||
};
|
||||
let area = Rectangle::<i32, Logical>::from_loc_and_size(
|
||||
location.to_f64().to_logical(scale).to_i32_round(),
|
||||
self.bbox().size,
|
||||
);
|
||||
|
||||
match self.debug.lock().unwrap().render(
|
||||
|ui| {
|
||||
egui::Frame::none()
|
||||
.fill(Color32::DARK_GRAY)
|
||||
.rounding(0.25)
|
||||
.show(ui, |ui| {
|
||||
ui.heading(title.as_deref().unwrap_or("<None>"));
|
||||
ui.label(app_id.as_deref().unwrap_or("<None>"));
|
||||
ui.horizontal(|ui| {
|
||||
ui.label("States: ");
|
||||
if states.contains(XdgState::Maximized) {
|
||||
ui.label("🗖");
|
||||
}
|
||||
if states.contains(XdgState::Fullscreen) {
|
||||
ui.label("⬜")
|
||||
}
|
||||
if states.contains(XdgState::Activated) {
|
||||
ui.label("🖱")
|
||||
}
|
||||
if states.contains(XdgState::Resizing) {
|
||||
ui.label("↔")
|
||||
}
|
||||
if states.contains(XdgState::TiledLeft) {
|
||||
ui.label("⏴")
|
||||
}
|
||||
if states.contains(XdgState::TiledRight) {
|
||||
ui.label("⏵")
|
||||
}
|
||||
if states.contains(XdgState::TiledTop) {
|
||||
ui.label("⏶")
|
||||
}
|
||||
if states.contains(XdgState::TiledBottom) {
|
||||
ui.label("⏷")
|
||||
}
|
||||
});
|
||||
let glow_renderer = renderer.glow_renderer_mut();
|
||||
match debug.render(
|
||||
|ctx| {
|
||||
egui::Area::new("window")
|
||||
.anchor(
|
||||
egui::Align2::RIGHT_TOP,
|
||||
[
|
||||
-window_geo.loc.x as f32 - 10.0,
|
||||
window_geo.loc.y as f32 - 10.0,
|
||||
],
|
||||
)
|
||||
.show(ctx, |ui| {
|
||||
egui::Frame::none()
|
||||
.fill(egui::Color32::BLACK)
|
||||
.rounding(5.0)
|
||||
.inner_margin(10.0)
|
||||
.show(ui, |ui| {
|
||||
ui.heading(title.as_deref().unwrap_or("<None>"));
|
||||
ui.horizontal(|ui| {
|
||||
ui.label("App ID: ");
|
||||
ui.label(app_id.as_deref().unwrap_or("<None>"));
|
||||
});
|
||||
ui.horizontal(|ui| {
|
||||
ui.label("States: ");
|
||||
if states.contains(XdgState::Maximized) {
|
||||
ui.label("🗖");
|
||||
}
|
||||
if states.contains(XdgState::Fullscreen) {
|
||||
ui.label("⬜");
|
||||
}
|
||||
if states.contains(XdgState::Activated) {
|
||||
ui.label("🖱");
|
||||
}
|
||||
if states.contains(XdgState::Resizing) {
|
||||
ui.label("↔");
|
||||
}
|
||||
if states.contains(XdgState::TiledLeft) {
|
||||
ui.label("⏴");
|
||||
}
|
||||
if states.contains(XdgState::TiledRight) {
|
||||
ui.label("⏵");
|
||||
}
|
||||
if states.contains(XdgState::TiledTop) {
|
||||
ui.label("⏶");
|
||||
}
|
||||
if states.contains(XdgState::TiledBottom) {
|
||||
ui.label("⏷");
|
||||
}
|
||||
});
|
||||
|
||||
let plot = Plot::new("Sizes")
|
||||
.legend(Legend::default().position(Corner::RightBottom))
|
||||
.show_x(false)
|
||||
.show_y(false)
|
||||
.data_aspect(0.1);
|
||||
plot.show(ui, |plot_ui| {
|
||||
let center = ((max_size.w + 20) / 2, (max_size.h + 20) / 2);
|
||||
let max_size_rect = Polygon::new(PlotPoints::new(vec![
|
||||
(10, 10),
|
||||
(max_size.w + 10, 10),
|
||||
(max_size.w + 10, max_size.h + 10),
|
||||
(10, max_size.h + 10),
|
||||
(10, 10),
|
||||
]));
|
||||
plot_ui.polygon(max_size_rect.name(format!("{}", max_size)));
|
||||
let plot = Plot::new("Sizes")
|
||||
.legend(Legend::default().position(Corner::RightBottom))
|
||||
.data_aspect(1.0)
|
||||
.view_aspect(1.0)
|
||||
.show_x(false)
|
||||
.show_y(false)
|
||||
.width(200.0)
|
||||
.height(200.0);
|
||||
plot.show(ui, |plot_ui| {
|
||||
let center = ((max_size.w + 20) / 2, (max_size.h + 20) / 2);
|
||||
let max_size_rect = Polygon::new(PlotPoints::new(vec![
|
||||
[10.0, 10.0],
|
||||
[max_size.w as f64 + 10.0, 10.0],
|
||||
[max_size.w as f64 + 10.0, max_size.h as f64 + 10.0],
|
||||
[10.0, max_size.h as f64 + 10.0],
|
||||
[10.0, 10.0],
|
||||
]));
|
||||
plot_ui.polygon(
|
||||
max_size_rect
|
||||
.name(format!("{}x{}", max_size.w, max_size.h)),
|
||||
);
|
||||
|
||||
if let Some(size) = size {
|
||||
let size_rect = Polygon::new(PlotPoints::new(vec![
|
||||
(center.0 - size.w / 2, center.1 - size.h / 2),
|
||||
(center.0 + size.w / 2, center.1 - size.w / 2),
|
||||
(center.0 + size.w / 2, center.1 + size.w / 2),
|
||||
(center.0 - size.w / 2, center.1 + size.w / 2),
|
||||
(center.0 - size.w / 2, center.1 - size.w / 2),
|
||||
]));
|
||||
plot_ui.polygon(size_rect.name(format!("{}", size)));
|
||||
}
|
||||
if let Some(size) = size {
|
||||
let size_rect = Polygon::new(PlotPoints::new(vec![
|
||||
[
|
||||
(center.0 - size.w / 2) as f64,
|
||||
(center.1 - size.h / 2) as f64,
|
||||
],
|
||||
[
|
||||
(center.0 + size.w / 2) as f64,
|
||||
(center.1 - size.h / 2) as f64,
|
||||
],
|
||||
[
|
||||
(center.0 + size.w / 2) as f64,
|
||||
(center.1 + size.h / 2) as f64,
|
||||
],
|
||||
[
|
||||
(center.0 - size.w / 2) as f64,
|
||||
(center.1 + size.h / 2) as f64,
|
||||
],
|
||||
[
|
||||
(center.0 - size.w / 2) as f64,
|
||||
(center.1 - size.h / 2) as f64,
|
||||
],
|
||||
]));
|
||||
plot_ui.polygon(
|
||||
size_rect.name(format!("{}x{}", size.w, size.h)),
|
||||
);
|
||||
}
|
||||
|
||||
let min_size_rect = Polygon::new(PlotPoints::new(vec![
|
||||
(center.0 - min_size.w / 2, center.1 - min_size.h / 2),
|
||||
(center.0 + min_size.w / 2, center.1 - min_size.w / 2),
|
||||
(center.0 + min_size.w / 2, center.1 + min_size.w / 2),
|
||||
(center.0 - min_size.w / 2, center.1 + min_size.w / 2),
|
||||
(center.0 - min_size.w / 2, center.1 - min_size.w / 2),
|
||||
]));
|
||||
plot_ui.polygon(min_size_rect.name(format!("{}", min_size)));
|
||||
})
|
||||
let min_size_rect = Polygon::new(PlotPoints::new(vec![
|
||||
[
|
||||
(center.0 - min_size.w / 2) as f64,
|
||||
(center.1 - min_size.h / 2) as f64,
|
||||
],
|
||||
[
|
||||
(center.0 + min_size.w / 2) as f64,
|
||||
(center.1 - min_size.h / 2) as f64,
|
||||
],
|
||||
[
|
||||
(center.0 + min_size.w / 2) as f64,
|
||||
(center.1 + min_size.h / 2) as f64,
|
||||
],
|
||||
[
|
||||
(center.0 - min_size.w / 2) as f64,
|
||||
(center.1 + min_size.h / 2) as f64,
|
||||
],
|
||||
[
|
||||
(center.0 - min_size.w / 2) as f64,
|
||||
(center.1 - min_size.h / 2) as f64,
|
||||
],
|
||||
]));
|
||||
plot_ui.polygon(
|
||||
min_size_rect
|
||||
.name(format!("{}x{}", min_size.w, min_size.h)),
|
||||
);
|
||||
})
|
||||
})
|
||||
});
|
||||
},
|
||||
renderer,
|
||||
glow_renderer,
|
||||
area,
|
||||
scale,
|
||||
if self.last_cursor_position.lock().unwrap().values().any(|p| area.contains(p.to_i32_round())) {
|
||||
0.4
|
||||
} else {
|
||||
1.0
|
||||
},
|
||||
start_time,
|
||||
scale.x,
|
||||
0.8,
|
||||
) {
|
||||
Ok(element) => elements.push(element),
|
||||
Err(err) => slog_scope::debug!("Error rendering debug overlay: {}", err),
|
||||
};
|
||||
}
|
||||
*/
|
||||
Ok(element) => vec![element.into()],
|
||||
Err(err) => {
|
||||
slog_scope::debug!("Error rendering debug overlay: {}", err);
|
||||
Vec::new()
|
||||
}
|
||||
}
|
||||
} else {
|
||||
Vec::new()
|
||||
};
|
||||
#[cfg(not(feature = "debug"))]
|
||||
let mut elements = Vec::new();
|
||||
|
||||
#[cfg_attr(not(feature = "debug"), allow(unused_mut))]
|
||||
match &self.element {
|
||||
CosmicMappedInternal::Stack(s) => {
|
||||
elements.extend(AsRenderElements::<R>::render_elements::<
|
||||
CosmicMappedRenderElement<R>,
|
||||
>(s, renderer, location, scale))
|
||||
}
|
||||
CosmicMappedInternal::Window(w) => {
|
||||
elements.extend(AsRenderElements::<R>::render_elements::<
|
||||
CosmicMappedRenderElement<R>,
|
||||
>(w, renderer, location, scale))
|
||||
}
|
||||
_ => {}
|
||||
};
|
||||
|
||||
elements.into_iter().map(C::from).collect()
|
||||
}
|
||||
|
|
|
|||
|
|
@ -363,7 +363,7 @@ impl PointerTarget<State> for CosmicStack {
|
|||
|
||||
render_elements! {
|
||||
pub CosmicStackRenderElement<R> where R: ImportAll;
|
||||
Window=WaylandSurfaceRenderElement,
|
||||
Window=WaylandSurfaceRenderElement<R>,
|
||||
}
|
||||
|
||||
impl<R> AsRenderElements<R> for CosmicStack
|
||||
|
|
@ -374,11 +374,13 @@ where
|
|||
type RenderElement = CosmicStackRenderElement<R>;
|
||||
fn render_elements<C: From<Self::RenderElement>>(
|
||||
&self,
|
||||
renderer: &mut R,
|
||||
location: Point<i32, Physical>,
|
||||
scale: Scale<f64>,
|
||||
) -> Vec<C> {
|
||||
AsRenderElements::<R>::render_elements::<CosmicStackRenderElement<R>>(
|
||||
&self.windows.lock().unwrap()[self.active.load(Ordering::SeqCst)],
|
||||
renderer,
|
||||
location,
|
||||
scale,
|
||||
)
|
||||
|
|
|
|||
|
|
@ -236,7 +236,7 @@ impl PointerTarget<State> for CosmicWindow {
|
|||
|
||||
render_elements! {
|
||||
pub CosmicWindowRenderElement<R> where R: ImportAll;
|
||||
Window=WaylandSurfaceRenderElement,
|
||||
Window=WaylandSurfaceRenderElement<R>,
|
||||
}
|
||||
|
||||
impl<R> AsRenderElements<R> for CosmicWindow
|
||||
|
|
@ -247,11 +247,13 @@ where
|
|||
type RenderElement = CosmicWindowRenderElement<R>;
|
||||
fn render_elements<C: From<Self::RenderElement>>(
|
||||
&self,
|
||||
renderer: &mut R,
|
||||
location: Point<i32, Physical>,
|
||||
scale: Scale<f64>,
|
||||
) -> Vec<C> {
|
||||
AsRenderElements::<R>::render_elements::<CosmicWindowRenderElement<R>>(
|
||||
&self.window,
|
||||
renderer,
|
||||
location,
|
||||
scale,
|
||||
)
|
||||
|
|
|
|||
|
|
@ -1,7 +1,7 @@
|
|||
// SPDX-License-Identifier: GPL-3.0-only
|
||||
|
||||
use crate::{
|
||||
backend::render::element::{AsGles2Frame, AsGlowRenderer},
|
||||
backend::render::element::AsGlowRenderer,
|
||||
shell::{
|
||||
element::{CosmicMapped, CosmicMappedRenderElement},
|
||||
focus::target::{KeyboardFocusTarget, PointerFocusTarget},
|
||||
|
|
@ -36,11 +36,10 @@ pub struct MoveGrabState {
|
|||
}
|
||||
|
||||
impl MoveGrabState {
|
||||
pub fn render<I, R>(&self, seat: &Seat<State>, output: &Output) -> Vec<I>
|
||||
pub fn render<I, R>(&self, renderer: &mut R, seat: &Seat<State>, output: &Output) -> Vec<I>
|
||||
where
|
||||
R: Renderer + ImportAll + AsGlowRenderer,
|
||||
<R as Renderer>::TextureId: 'static,
|
||||
<R as Renderer>::Frame: AsGles2Frame,
|
||||
CosmicMappedRenderElement<R>: RenderElement<R>,
|
||||
I: From<CosmicMappedRenderElement<R>>,
|
||||
{
|
||||
|
|
@ -57,6 +56,7 @@ impl MoveGrabState {
|
|||
let scale = output.current_scale().fractional_scale().into();
|
||||
AsRenderElements::<R>::render_elements::<I>(
|
||||
&self.window,
|
||||
renderer,
|
||||
(location.to_i32_round() - output.geometry().loc - self.window.geometry().loc)
|
||||
.to_physical_precise_round(scale),
|
||||
scale,
|
||||
|
|
|
|||
|
|
@ -10,7 +10,7 @@ use smithay::{
|
|||
use std::collections::HashMap;
|
||||
|
||||
use crate::{
|
||||
backend::render::element::{AsGles2Frame, AsGlowRenderer},
|
||||
backend::render::element::AsGlowRenderer,
|
||||
shell::{
|
||||
element::{CosmicMapped, CosmicMappedRenderElement},
|
||||
grabs::ResizeEdge,
|
||||
|
|
@ -294,18 +294,18 @@ impl FloatingLayout {
|
|||
|
||||
pub fn render_output<R>(
|
||||
&self,
|
||||
renderer: &mut R,
|
||||
output: &Output,
|
||||
) -> Result<Vec<CosmicMappedRenderElement<R>>, OutputNotMapped>
|
||||
where
|
||||
R: Renderer + ImportAll + AsGlowRenderer,
|
||||
<R as Renderer>::TextureId: 'static,
|
||||
<R as Renderer>::Frame: AsGles2Frame,
|
||||
CosmicMappedRenderElement<R>: RenderElement<R>,
|
||||
{
|
||||
let output_scale = output.current_scale().fractional_scale();
|
||||
let output_geo = self.space.output_geometry(output).ok_or(OutputNotMapped)?;
|
||||
Ok(self
|
||||
.space
|
||||
.render_elements_for_region::<R, _>(&output_geo, output_scale))
|
||||
.render_elements_for_region(renderer, &output_geo, output_scale))
|
||||
}
|
||||
}
|
||||
|
|
|
|||
|
|
@ -1,7 +1,7 @@
|
|||
// SPDX-License-Identifier: GPL-3.0-only
|
||||
|
||||
use crate::{
|
||||
backend::render::element::{AsGles2Frame, AsGlowRenderer},
|
||||
backend::render::element::AsGlowRenderer,
|
||||
shell::{
|
||||
element::{CosmicMapped, CosmicMappedRenderElement},
|
||||
focus::{
|
||||
|
|
@ -1236,12 +1236,12 @@ impl TilingLayout {
|
|||
|
||||
pub fn render_output<R>(
|
||||
&self,
|
||||
renderer: &mut R,
|
||||
output: &Output,
|
||||
) -> Result<Vec<CosmicMappedRenderElement<R>>, OutputNotMapped>
|
||||
where
|
||||
R: Renderer + ImportAll + AsGlowRenderer,
|
||||
<R as Renderer>::TextureId: 'static,
|
||||
<R as Renderer>::Frame: AsGles2Frame,
|
||||
CosmicMappedRenderElement<R>: RenderElement<R>,
|
||||
{
|
||||
let output_scale = output.current_scale().fractional_scale();
|
||||
|
|
@ -1276,6 +1276,7 @@ impl TilingLayout {
|
|||
.flat_map(|(mapped, loc)| {
|
||||
AsRenderElements::<R>::render_elements::<CosmicMappedRenderElement<R>>(
|
||||
mapped,
|
||||
renderer,
|
||||
loc.to_physical_precise_round(output_scale)
|
||||
- mapped
|
||||
.geometry()
|
||||
|
|
|
|||
|
|
@ -1,5 +1,5 @@
|
|||
use serde::{Deserialize, Serialize};
|
||||
use std::{collections::HashMap, cell::RefCell};
|
||||
use std::{cell::RefCell, collections::HashMap};
|
||||
|
||||
use cosmic_protocols::workspace::v1::server::zcosmic_workspace_handle_v1::State as WState;
|
||||
use smithay::{
|
||||
|
|
@ -20,7 +20,7 @@ use smithay::{
|
|||
};
|
||||
|
||||
use crate::{
|
||||
config::{Config, WorkspaceMode as ConfigMode, OutputConfig},
|
||||
config::{Config, OutputConfig, WorkspaceMode as ConfigMode},
|
||||
utils::prelude::*,
|
||||
wayland::protocols::{
|
||||
toplevel_info::ToplevelInfoState,
|
||||
|
|
@ -459,13 +459,16 @@ impl Shell {
|
|||
// TODO: Restore any window positions from previous outputs ???
|
||||
state.add_group_output(&set.group, output);
|
||||
for workspace in &mut set.workspaces {
|
||||
workspace.map_output(output, output.user_data()
|
||||
.get::<RefCell<OutputConfig>>()
|
||||
.unwrap()
|
||||
.borrow()
|
||||
.position
|
||||
.into()
|
||||
);
|
||||
workspace.map_output(
|
||||
output,
|
||||
output
|
||||
.user_data()
|
||||
.get::<RefCell<OutputConfig>>()
|
||||
.unwrap()
|
||||
.borrow()
|
||||
.position
|
||||
.into(),
|
||||
);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
@ -538,12 +541,16 @@ impl Shell {
|
|||
if let WorkspaceMode::Global(set) = &mut self.workspaces {
|
||||
for workspace in &mut set.workspaces {
|
||||
for output in self.outputs.iter() {
|
||||
workspace.map_output(output, output.user_data()
|
||||
.get::<RefCell<OutputConfig>>()
|
||||
.unwrap()
|
||||
.borrow()
|
||||
.position
|
||||
.into());
|
||||
workspace.map_output(
|
||||
output,
|
||||
output
|
||||
.user_data()
|
||||
.get::<RefCell<OutputConfig>>()
|
||||
.unwrap()
|
||||
.borrow()
|
||||
.position
|
||||
.into(),
|
||||
);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
@ -966,6 +973,10 @@ impl Shell {
|
|||
.toplevel_enter_workspace(&window, &workspace.handle);
|
||||
|
||||
let mapped = CosmicMapped::from(CosmicWindow::from(window.clone()));
|
||||
#[cfg(feature = "debug")]
|
||||
{
|
||||
mapped.set_debug(state.common.egui.active);
|
||||
}
|
||||
if layout::should_be_floating(&window) || state.common.shell.floating_default {
|
||||
workspace.floating_layer.map(mapped.clone(), &seat, None);
|
||||
} else {
|
||||
|
|
|
|||
|
|
@ -1,5 +1,5 @@
|
|||
use crate::{
|
||||
backend::render::element::{AsGles2Frame, AsGlowRenderer},
|
||||
backend::render::element::AsGlowRenderer,
|
||||
shell::layout::{
|
||||
floating::{FloatingLayout, MoveSurfaceGrab},
|
||||
tiling::TilingLayout,
|
||||
|
|
@ -418,12 +418,12 @@ impl Workspace {
|
|||
|
||||
pub fn render_output<R>(
|
||||
&self,
|
||||
renderer: &mut R,
|
||||
output: &Output,
|
||||
) -> Result<Vec<WorkspaceRenderElement<R>>, OutputNotMapped>
|
||||
where
|
||||
R: Renderer + ImportAll + AsGlowRenderer,
|
||||
<R as Renderer>::TextureId: 'static,
|
||||
<R as Renderer>::Frame: AsGles2Frame,
|
||||
CosmicMappedRenderElement<R>: RenderElement<R>,
|
||||
{
|
||||
let mut render_elements = Vec::new();
|
||||
|
|
@ -446,6 +446,7 @@ impl Workspace {
|
|||
.flat_map(|(loc, surface)| {
|
||||
AsRenderElements::<R>::render_elements::<WorkspaceRenderElement<R>>(
|
||||
surface,
|
||||
renderer,
|
||||
loc.to_physical_precise_round(output_scale),
|
||||
Scale::from(output_scale),
|
||||
)
|
||||
|
|
@ -455,7 +456,9 @@ impl Workspace {
|
|||
// fullscreen window
|
||||
render_elements.extend(AsRenderElements::<R>::render_elements::<
|
||||
WorkspaceRenderElement<R>,
|
||||
>(fullscreen, (0, 0).into(), output_scale.into()));
|
||||
>(
|
||||
fullscreen, renderer, (0, 0).into(), output_scale.into()
|
||||
));
|
||||
} else {
|
||||
// TODO: Handle modes like
|
||||
// - keyboard window swapping
|
||||
|
|
@ -479,6 +482,7 @@ impl Workspace {
|
|||
.flat_map(|(loc, surface)| {
|
||||
AsRenderElements::<R>::render_elements::<WorkspaceRenderElement<R>>(
|
||||
surface,
|
||||
renderer,
|
||||
loc.to_physical_precise_round(output_scale),
|
||||
Scale::from(output_scale),
|
||||
)
|
||||
|
|
@ -491,7 +495,7 @@ impl Workspace {
|
|||
// floating surfaces
|
||||
render_elements.extend(
|
||||
self.floating_layer
|
||||
.render_output::<R>(output)?
|
||||
.render_output::<R>(renderer, output)?
|
||||
.into_iter()
|
||||
.map(WorkspaceRenderElement::from),
|
||||
);
|
||||
|
|
@ -499,7 +503,7 @@ impl Workspace {
|
|||
//tiling surfaces
|
||||
render_elements.extend(
|
||||
self.tiling_layer
|
||||
.render_output::<R>(output)?
|
||||
.render_output::<R>(renderer, output)?
|
||||
.into_iter()
|
||||
.map(WorkspaceRenderElement::from),
|
||||
);
|
||||
|
|
@ -517,6 +521,7 @@ impl Workspace {
|
|||
.flat_map(|(loc, surface)| {
|
||||
AsRenderElements::<R>::render_elements::<WorkspaceRenderElement<R>>(
|
||||
surface,
|
||||
renderer,
|
||||
loc.to_physical_precise_round(output_scale),
|
||||
Scale::from(output_scale),
|
||||
)
|
||||
|
|
@ -545,9 +550,8 @@ pub enum WorkspaceRenderElement<R>
|
|||
where
|
||||
R: Renderer + ImportAll + AsGlowRenderer,
|
||||
<R as Renderer>::TextureId: 'static,
|
||||
<R as Renderer>::Frame: AsGles2Frame,
|
||||
{
|
||||
Wayland(WaylandSurfaceRenderElement),
|
||||
Wayland(WaylandSurfaceRenderElement<R>),
|
||||
Window(CosmicMappedRenderElement<R>),
|
||||
}
|
||||
|
||||
|
|
@ -555,7 +559,6 @@ impl<R> Element for WorkspaceRenderElement<R>
|
|||
where
|
||||
R: Renderer + ImportAll + AsGlowRenderer,
|
||||
<R as Renderer>::TextureId: 'static,
|
||||
<R as Renderer>::Frame: AsGles2Frame,
|
||||
{
|
||||
fn id(&self) -> &smithay::backend::renderer::element::Id {
|
||||
match self {
|
||||
|
|
@ -622,25 +625,19 @@ impl<R> RenderElement<R> for WorkspaceRenderElement<R>
|
|||
where
|
||||
R: Renderer + ImportAll + AsGlowRenderer,
|
||||
<R as Renderer>::TextureId: 'static,
|
||||
<R as Renderer>::Frame: AsGles2Frame,
|
||||
CosmicMappedRenderElement<R>: RenderElement<R>,
|
||||
{
|
||||
fn draw(
|
||||
fn draw<'frame>(
|
||||
&self,
|
||||
renderer: &mut R,
|
||||
frame: &mut <R as Renderer>::Frame,
|
||||
frame: &mut <R as Renderer>::Frame<'frame>,
|
||||
location: Point<i32, smithay::utils::Physical>,
|
||||
scale: Scale<f64>,
|
||||
damage: &[Rectangle<i32, smithay::utils::Physical>],
|
||||
log: &slog::Logger,
|
||||
) -> Result<(), <R as Renderer>::Error> {
|
||||
match self {
|
||||
WorkspaceRenderElement::Wayland(elem) => {
|
||||
elem.draw(renderer, frame, location, scale, damage, log)
|
||||
}
|
||||
WorkspaceRenderElement::Window(elem) => {
|
||||
elem.draw(renderer, frame, location, scale, damage, log)
|
||||
}
|
||||
WorkspaceRenderElement::Wayland(elem) => elem.draw(frame, location, scale, damage, log),
|
||||
WorkspaceRenderElement::Window(elem) => elem.draw(frame, location, scale, damage, log),
|
||||
}
|
||||
}
|
||||
|
||||
|
|
@ -655,14 +652,13 @@ where
|
|||
}
|
||||
}
|
||||
|
||||
impl<R> From<WaylandSurfaceRenderElement> for WorkspaceRenderElement<R>
|
||||
impl<R> From<WaylandSurfaceRenderElement<R>> for WorkspaceRenderElement<R>
|
||||
where
|
||||
R: Renderer + ImportAll + AsGlowRenderer,
|
||||
<R as Renderer>::TextureId: 'static,
|
||||
<R as Renderer>::Frame: AsGles2Frame,
|
||||
CosmicMappedRenderElement<R>: RenderElement<R>,
|
||||
{
|
||||
fn from(elem: WaylandSurfaceRenderElement) -> Self {
|
||||
fn from(elem: WaylandSurfaceRenderElement<R>) -> Self {
|
||||
WorkspaceRenderElement::Wayland(elem)
|
||||
}
|
||||
}
|
||||
|
|
@ -671,7 +667,6 @@ impl<R> From<CosmicMappedRenderElement<R>> for WorkspaceRenderElement<R>
|
|||
where
|
||||
R: Renderer + ImportAll + AsGlowRenderer,
|
||||
<R as Renderer>::TextureId: 'static,
|
||||
<R as Renderer>::Frame: AsGles2Frame,
|
||||
CosmicMappedRenderElement<R>: RenderElement<R>,
|
||||
{
|
||||
fn from(elem: CosmicMappedRenderElement<R>) -> Self {
|
||||
|
|
|
|||
|
|
@ -433,6 +433,8 @@ pub struct Egui {
|
|||
}
|
||||
|
||||
pub struct Fps {
|
||||
#[cfg(feature = "debug")]
|
||||
pub rd: Option<renderdoc::RenderDoc<renderdoc::V110>>,
|
||||
#[cfg(feature = "debug")]
|
||||
pub state: smithay_egui::EguiState,
|
||||
pending_frame: Option<PendingFrame>,
|
||||
|
|
@ -638,6 +640,8 @@ impl Fps {
|
|||
Fps {
|
||||
#[cfg(feature = "debug")]
|
||||
state,
|
||||
#[cfg(feature = "debug")]
|
||||
rd: renderdoc::RenderDoc::new().ok(),
|
||||
pending_frame: None,
|
||||
frames: VecDeque::with_capacity(Fps::WINDOW_SIZE + 1),
|
||||
}
|
||||
|
|
|
|||
|
|
@ -725,7 +725,7 @@ pub fn render_workspace_to_buffer(
|
|||
|
||||
smithay::render_elements! {
|
||||
pub WindowCaptureElement<R> where R: ImportAll;
|
||||
WaylandElement=WaylandSurfaceRenderElement,
|
||||
WaylandElement=WaylandSurfaceRenderElement<R>,
|
||||
CursorElement=cursor::CursorRenderElement<R>,
|
||||
}
|
||||
|
||||
|
|
@ -769,6 +769,7 @@ pub fn render_window_to_buffer(
|
|||
WindowCaptureElement<GlowRenderer>,
|
||||
>(
|
||||
window,
|
||||
renderer,
|
||||
(-geometry.loc.x, -geometry.loc.y).into(),
|
||||
Scale::from(1.0),
|
||||
);
|
||||
|
|
@ -810,9 +811,14 @@ pub fn render_window_to_buffer(
|
|||
|
||||
if let Some(wl_surface) = get_dnd_icon(seat) {
|
||||
elements.extend(
|
||||
cursor::draw_dnd_icon(&wl_surface, location.to_i32_round(), 1.0)
|
||||
.into_iter()
|
||||
.map(WindowCaptureElement::from),
|
||||
cursor::draw_dnd_icon(
|
||||
renderer,
|
||||
&wl_surface,
|
||||
location.to_i32_round(),
|
||||
1.0,
|
||||
)
|
||||
.into_iter()
|
||||
.map(WindowCaptureElement::from),
|
||||
);
|
||||
}
|
||||
}
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue