Implement pointer constraints; update to send frame manually
This commit is contained in:
parent
0b057f153e
commit
373af07319
16 changed files with 272 additions and 49 deletions
2
Cargo.lock
generated
2
Cargo.lock
generated
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@ -3761,7 +3761,7 @@ checksum = "62bb4feee49fdd9f707ef802e22365a35de4b7b299de4763d44bfea899442ff9"
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[[package]]
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name = "smithay"
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version = "0.3.0"
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source = "git+https://github.com/smithay//smithay?rev=58d5bdc#58d5bdca0d65b5f45408201770da0ce86b1fa057"
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source = "git+https://github.com/smithay//smithay?rev=d3e1ef9#d3e1ef9584cb3eadec80e8961552447cb919d6aa"
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dependencies = [
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"appendlist",
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"ash",
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@ -87,4 +87,4 @@ debug = true
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lto = "fat"
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[patch."https://github.com/Smithay/smithay.git"]
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smithay = { git = "https://github.com/smithay//smithay", rev = "58d5bdc" }
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smithay = { git = "https://github.com/smithay//smithay", rev = "d3e1ef9" }
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207
src/input/mod.rs
207
src/input/mod.rs
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@ -41,7 +41,9 @@ use smithay::{
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},
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utils::{Logical, Point, Rectangle, Serial, SERIAL_COUNTER},
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wayland::{
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keyboard_shortcuts_inhibit::KeyboardShortcutsInhibitorSeat, seat::WaylandFocus,
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keyboard_shortcuts_inhibit::KeyboardShortcutsInhibitorSeat,
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pointer_constraints::{with_pointer_constraint, PointerConstraint},
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seat::WaylandFocus,
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shell::wlr_layer::Layer as WlrLayer,
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},
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xwayland::X11Surface,
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@ -507,6 +509,70 @@ impl State {
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let current_output = seat.active_output();
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let mut position = seat.get_pointer().unwrap().current_location();
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let relative_pos = self
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.common
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.shell
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.map_global_to_space(position, ¤t_output);
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let overview = self.common.shell.overview_mode();
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let output_geometry = current_output.geometry();
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let workspace = self.common.shell.workspaces.active_mut(¤t_output);
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let under = State::surface_under(
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position,
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relative_pos,
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¤t_output,
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output_geometry,
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&self.common.shell.override_redirect_windows,
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overview.0.clone(),
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workspace,
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);
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let ptr = seat.get_pointer().unwrap();
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let mut pointer_locked = false;
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let mut pointer_confined = false;
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let mut confine_region = None;
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if let Some((surface, surface_loc)) = under
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.as_ref()
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.and_then(|(target, l)| Some((target.wl_surface()?, l)))
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{
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with_pointer_constraint(&surface, &ptr, |constraint| match constraint {
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Some(constraint) if constraint.is_active() => {
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// Constraint does not apply if not within region
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if !constraint.region().map_or(true, |x| {
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x.contains(ptr.current_location().to_i32_round() - *surface_loc)
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}) {
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return;
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}
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match &*constraint {
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PointerConstraint::Locked(_locked) => {
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pointer_locked = true;
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}
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PointerConstraint::Confined(confine) => {
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pointer_confined = true;
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confine_region = confine.region().cloned();
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}
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}
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}
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_ => {}
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});
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}
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ptr.relative_motion(
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self,
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under.clone(),
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&RelativeMotionEvent {
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delta: event.delta(),
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delta_unaccel: event.delta_unaccel(),
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utime: event.time(),
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},
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);
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if pointer_locked {
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ptr.frame(self);
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return;
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}
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position += event.delta();
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let output = self
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@ -516,6 +582,85 @@ impl State {
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.find(|output| output.geometry().to_f64().contains(position))
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.cloned()
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.unwrap_or(current_output.clone());
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let workspace = self.common.shell.workspaces.active_mut(&output);
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let output_geometry = output.geometry();
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let new_under = State::surface_under(
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position,
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relative_pos,
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&output,
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output_geometry,
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&self.common.shell.override_redirect_windows,
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overview.0,
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workspace,
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);
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position.x = position.x.clamp(
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output_geometry.loc.x as f64,
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(output_geometry.loc.x + output_geometry.size.w) as f64,
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);
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position.y = position.y.clamp(
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output_geometry.loc.y as f64,
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(output_geometry.loc.y + output_geometry.size.h) as f64,
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);
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// If confined, don't move pointer if it would go outside surface or region
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if pointer_confined {
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if let Some((surface, surface_loc)) = &under {
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if new_under.as_ref().and_then(|(under, _)| under.wl_surface())
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!= surface.wl_surface()
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{
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ptr.frame(self);
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return;
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}
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if let PointerFocusTarget::Element(element) = surface {
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//if !element.is_in_input_region(&(position.to_i32_round() - *surface_loc).to_f64()) {
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if !element.is_in_input_region(&(position - surface_loc.to_f64())) {
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ptr.frame(self);
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return;
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}
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}
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if let Some(region) = confine_region {
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if !region.contains(position.to_i32_round() - *surface_loc) {
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ptr.frame(self);
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return;
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}
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}
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}
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}
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let serial = SERIAL_COUNTER.next_serial();
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ptr.motion(
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self,
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under,
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&MotionEvent {
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location: position,
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serial,
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time: event.time_msec(),
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},
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);
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ptr.frame(self);
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// If pointer is now in a constraint region, activate it
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if let Some((under, surface_location)) =
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new_under.and_then(|(target, loc)| Some((target.wl_surface()?, loc)))
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{
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with_pointer_constraint(&under, &ptr, |constraint| match constraint {
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Some(constraint) if !constraint.is_active() => {
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let region = match &*constraint {
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PointerConstraint::Locked(locked) => locked.region(),
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PointerConstraint::Confined(confined) => confined.region(),
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};
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let point =
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ptr.current_location().to_i32_round() - surface_location;
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if region.map_or(true, |region| region.contains(point)) {
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constraint.activate();
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}
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}
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_ => {}
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});
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}
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if output != current_output {
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for session in sessions_for_output(&self.common, ¤t_output) {
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session.cursor_leave(&seat, InputType::Pointer);
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@ -527,28 +672,6 @@ impl State {
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seat.set_active_output(&output);
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}
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let output_geometry = output.geometry();
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position.x = (output_geometry.loc.x as f64)
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.max(position.x)
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.min((output_geometry.loc.x + output_geometry.size.w) as f64);
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position.y = (output_geometry.loc.y as f64)
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.max(position.y)
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.min((output_geometry.loc.y + output_geometry.size.h) as f64);
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let serial = SERIAL_COUNTER.next_serial();
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let relative_pos = self.common.shell.map_global_to_space(position, &output);
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let overview = self.common.shell.overview_mode();
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let workspace = self.common.shell.workspaces.active_mut(&output);
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let under = State::surface_under(
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position,
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relative_pos,
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&output,
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output_geometry,
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&self.common.shell.override_redirect_windows,
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overview.0,
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workspace,
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);
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for session in sessions_for_output(&self.common, &output) {
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if let Some((geometry, offset)) = seat.cursor_geometry(
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@ -562,27 +685,7 @@ impl State {
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session.cursor_info(&seat, InputType::Pointer, geometry, offset);
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}
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}
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let ptr = seat.get_pointer().unwrap();
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// Relative motion is sent first to ensure they're part of a `frame`
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// TODO: Find more correct solution
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ptr.relative_motion(
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self,
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under.clone(),
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&RelativeMotionEvent {
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delta: event.delta(),
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delta_unaccel: event.delta_unaccel(),
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utime: event.time(),
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},
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);
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ptr.motion(
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self,
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under,
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&MotionEvent {
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location: position,
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serial,
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time: event.time_msec(),
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},
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);
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#[cfg(feature = "debug")]
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if self.common.seats().position(|x| x == &seat).unwrap() == 0 {
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let location = if let Some(output) = self.common.shell.outputs.first() {
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@ -632,7 +735,8 @@ impl State {
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session.cursor_info(&seat, InputType::Pointer, geometry, offset);
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}
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}
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seat.get_pointer().unwrap().motion(
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let ptr = seat.get_pointer().unwrap();
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ptr.motion(
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self,
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under,
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&MotionEvent {
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@ -641,6 +745,7 @@ impl State {
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time: event.time_msec(),
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},
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);
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ptr.frame(self);
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#[cfg(feature = "debug")]
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if self.common.seats().position(|x| x == &seat).unwrap() == 0 {
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let location = if let Some(output) = self.common.shell.outputs.first() {
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@ -784,7 +889,8 @@ impl State {
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}
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}
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};
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seat.get_pointer().unwrap().button(
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let ptr = seat.get_pointer().unwrap();
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ptr.button(
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self,
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&ButtonEvent {
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button,
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@ -793,6 +899,7 @@ impl State {
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time: event.time_msec(),
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},
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);
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ptr.frame(self);
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}
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}
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InputEvent::PointerAxis { event, .. } => {
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@ -853,7 +960,9 @@ impl State {
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} else if event.source() == AxisSource::Finger {
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frame = frame.stop(Axis::Vertical);
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}
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seat.get_pointer().unwrap().axis(self, frame);
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let ptr = seat.get_pointer().unwrap();
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ptr.axis(self, frame);
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ptr.frame(self);
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}
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}
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}
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@ -1200,6 +1309,7 @@ impl State {
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time,
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},
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);
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ptr.frame(self);
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}
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}
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Ok(None) => {
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@ -1236,6 +1346,7 @@ impl State {
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time,
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},
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);
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ptr.frame(self);
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}
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}
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Ok(None) => {
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@ -1275,6 +1386,7 @@ impl State {
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time,
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},
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);
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ptr.frame(self);
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}
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}
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}
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@ -1310,6 +1422,7 @@ impl State {
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time,
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},
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);
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ptr.frame(self);
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}
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}
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}
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@ -906,6 +906,13 @@ impl PointerTarget<State> for CosmicMapped {
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_ => {}
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}
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}
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fn frame(&self, seat: &Seat<State>, data: &mut State) {
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match &self.element {
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CosmicMappedInternal::Stack(s) => PointerTarget::frame(s, seat, data),
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CosmicMappedInternal::Window(w) => PointerTarget::frame(w, seat, data),
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_ => {}
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}
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}
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fn leave(&self, seat: &Seat<State>, data: &mut State, serial: Serial, time: u32) {
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self.last_cursor_position.lock().unwrap().remove(&seat.id());
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match &self.element {
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@ -1169,6 +1169,27 @@ impl PointerTarget<State> for CosmicStack {
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}
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}
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fn frame(&self, seat: &Seat<State>, data: &mut State) {
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if let Some((location, serial, time)) = self
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.0
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.with_program(|p| p.last_location.lock().unwrap().clone())
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{
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self.pointer_leave_if_previous(seat, data, serial, time, location);
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}
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match self.0.with_program(|p| p.current_focus()) {
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Focus::Header => PointerTarget::frame(&self.0, seat, data),
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Focus::Window => self.0.with_program(|p| {
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PointerTarget::frame(
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&p.windows.lock().unwrap()[p.active.load(Ordering::SeqCst)],
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seat,
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data,
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)
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}),
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_ => {}
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}
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}
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fn leave(&self, seat: &Seat<State>, data: &mut State, serial: Serial, time: u32) {
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if let Some((location, serial, time)) = self
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.0
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@ -757,6 +757,14 @@ impl PointerTarget<State> for CosmicSurface {
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}
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}
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fn frame(&self, seat: &Seat<State>, data: &mut State) {
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match self {
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CosmicSurface::Wayland(window) => PointerTarget::frame(window, seat, data),
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CosmicSurface::X11(surface) => PointerTarget::frame(surface, seat, data),
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_ => unreachable!(),
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}
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}
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fn leave(
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&self,
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seat: &Seat<State>,
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@ -585,6 +585,16 @@ impl PointerTarget<State> for CosmicWindow {
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}
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}
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fn frame(&self, seat: &Seat<State>, data: &mut State) {
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match self.0.with_program(|p| p.current_focus()) {
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Focus::Header => PointerTarget::frame(&self.0, seat, data),
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Focus::Window => self
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.0
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.with_program(|p| PointerTarget::frame(&p.window, seat, data)),
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_ => {}
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}
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}
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fn leave(&self, seat: &Seat<State>, data: &mut State, serial: Serial, time: u32) {
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let previous = self.0.with_program(|p| {
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if let Some(sessions) = p.window.user_data().get::<ScreencopySessions>() {
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|
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@ -190,6 +190,16 @@ impl PointerTarget<State> for PointerFocusTarget {
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PointerFocusTarget::ResizeFork(f) => PointerTarget::axis(f, seat, data, frame),
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}
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}
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fn frame(&self, seat: &Seat<State>, data: &mut State) {
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match self {
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PointerFocusTarget::Element(w) => PointerTarget::frame(w, seat, data),
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PointerFocusTarget::Fullscreen(w) => PointerTarget::frame(w, seat, data),
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PointerFocusTarget::LayerSurface(l) => PointerTarget::frame(l, seat, data),
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PointerFocusTarget::Popup(p) => PointerTarget::frame(p.wl_surface(), seat, data),
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PointerFocusTarget::OverrideRedirect(s) => PointerTarget::frame(s, seat, data),
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PointerFocusTarget::ResizeFork(f) => PointerTarget::frame(f, seat, data),
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}
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}
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fn leave(&self, seat: &Seat<State>, data: &mut State, serial: Serial, time: u32) {
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match self {
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PointerFocusTarget::Element(w) => PointerTarget::leave(w, seat, data, serial, time),
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|
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@ -152,6 +152,13 @@ impl PointerGrab<State> for ResizeGrab {
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}
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}
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fn frame(&mut self, data: &mut State, handle: &mut PointerInnerHandle<'_, State>) {
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match self {
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ResizeGrab::Floating(grab) => grab.frame(data, handle),
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ResizeGrab::Tiling(grab) => grab.frame(data, handle),
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}
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}
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fn gesture_swipe_begin(
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&mut self,
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data: &mut State,
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|
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@ -311,6 +311,10 @@ impl PointerGrab<State> for MoveGrab {
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handle.axis(state, details);
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}
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fn frame(&mut self, data: &mut State, handle: &mut PointerInnerHandle<'_, State>) {
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handle.frame(data)
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}
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fn gesture_swipe_begin(
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&mut self,
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data: &mut State,
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|
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@ -164,6 +164,10 @@ impl PointerGrab<State> for ResizeSurfaceGrab {
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handle.axis(data, details)
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}
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fn frame(&mut self, data: &mut State, handle: &mut PointerInnerHandle<'_, State>) {
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handle.frame(data)
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}
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fn gesture_swipe_begin(
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&mut self,
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data: &mut State,
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|
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@ -102,6 +102,7 @@ impl PointerTarget<State> for ResizeForkTarget {
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) {
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}
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fn axis(&self, _seat: &Seat<State>, _data: &mut State, _frame: AxisFrame) {}
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fn frame(&self, _seat: &Seat<State>, _data: &mut State) {}
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fn gesture_swipe_begin(&self, _: &Seat<State>, _: &mut State, _: &GestureSwipeBeginEvent) {}
|
||||
fn gesture_swipe_update(&self, _: &Seat<State>, _: &mut State, _: &GestureSwipeUpdateEvent) {}
|
||||
fn gesture_swipe_end(&self, _: &Seat<State>, _: &mut State, _: &GestureSwipeEndEvent) {}
|
||||
|
|
@ -234,6 +235,10 @@ impl PointerGrab<State> for ResizeForkGrab {
|
|||
handle.axis(data, details)
|
||||
}
|
||||
|
||||
fn frame(&mut self, data: &mut State, handle: &mut PointerInnerHandle<'_, State>) {
|
||||
handle.frame(data)
|
||||
}
|
||||
|
||||
fn gesture_swipe_begin(
|
||||
&mut self,
|
||||
data: &mut State,
|
||||
|
|
|
|||
|
|
@ -65,6 +65,7 @@ use smithay::{
|
|||
fractional_scale::{with_fractional_scale, FractionalScaleManagerState},
|
||||
keyboard_shortcuts_inhibit::KeyboardShortcutsInhibitState,
|
||||
output::OutputManagerState,
|
||||
pointer_constraints::PointerConstraintsState,
|
||||
pointer_gestures::PointerGesturesState,
|
||||
presentation::PresentationState,
|
||||
primary_selection::PrimarySelectionState,
|
||||
|
|
@ -313,6 +314,7 @@ impl State {
|
|||
let kde_decoration_state = KdeDecorationState::new::<Self>(&dh, Mode::Client);
|
||||
let xdg_decoration_state = XdgDecorationState::new::<Self>(&dh);
|
||||
XWaylandKeyboardGrabState::new::<Self>(&dh);
|
||||
PointerConstraintsState::new::<Self>(&dh);
|
||||
PointerGesturesState::new::<Self>(&dh);
|
||||
SecurityContextState::new::<Self, _>(&dh, client_has_security_context);
|
||||
|
||||
|
|
|
|||
|
|
@ -461,6 +461,8 @@ impl<P: Program + Send + 'static> PointerTarget<crate::state::State> for IcedEle
|
|||
let _ = internal.update(true);
|
||||
}
|
||||
|
||||
fn frame(&self, _seat: &Seat<crate::state::State>, _data: &mut crate::state::State) {}
|
||||
|
||||
fn leave(
|
||||
&self,
|
||||
_seat: &Seat<crate::state::State>,
|
||||
|
|
|
|||
|
|
@ -10,6 +10,7 @@ pub mod keyboard_shortcuts_inhibit;
|
|||
pub mod layer_shell;
|
||||
pub mod output;
|
||||
pub mod output_configuration;
|
||||
pub mod pointer_constraints;
|
||||
pub mod pointer_gestures;
|
||||
pub mod presentation;
|
||||
pub mod primary_selection;
|
||||
|
|
|
|||
29
src/wayland/handlers/pointer_constraints.rs
Normal file
29
src/wayland/handlers/pointer_constraints.rs
Normal file
|
|
@ -0,0 +1,29 @@
|
|||
// SPDX-License-Identifier: GPL-3.0-only
|
||||
|
||||
use crate::state::State;
|
||||
use smithay::{
|
||||
delegate_pointer_constraints,
|
||||
input::pointer::PointerHandle,
|
||||
reexports::wayland_server::protocol::wl_surface::WlSurface,
|
||||
wayland::{
|
||||
pointer_constraints::{with_pointer_constraint, PointerConstraintsHandler},
|
||||
seat::WaylandFocus,
|
||||
},
|
||||
};
|
||||
|
||||
impl PointerConstraintsHandler for State {
|
||||
fn new_constraint(&mut self, surface: &WlSurface, pointer: &PointerHandle<Self>) {
|
||||
// XXX region
|
||||
if pointer
|
||||
.current_focus()
|
||||
.and_then(|x| x.wl_surface())
|
||||
.as_ref()
|
||||
== Some(surface)
|
||||
{
|
||||
with_pointer_constraint(surface, pointer, |constraint| {
|
||||
constraint.unwrap().activate();
|
||||
});
|
||||
}
|
||||
}
|
||||
}
|
||||
delegate_pointer_constraints!(State);
|
||||
Loading…
Add table
Add a link
Reference in a new issue