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This commit is contained in:
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c46f327384
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d78a06123f
6 changed files with 131 additions and 97 deletions
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@ -4,8 +4,8 @@ use crate::state::State;
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use anyhow::Result;
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use smithay::reexports::calloop::EventLoop;
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pub mod x11;
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pub mod winit;
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pub mod x11;
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// TODO
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// pub mod wayland; // tbd in smithay
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// pub mod udev;
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@ -15,17 +15,21 @@ pub fn init_backend_auto(event_loop: &mut EventLoop<State>, state: &mut State) -
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Ok(x) if x == "x11" => x11::init_backend(event_loop, state),
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Ok(x) if x == "winit" => winit::init_backend(event_loop, state),
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Ok(_) => unimplemented!("There is no backend with this identifier"),
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Err(_) => if std::env::var_os("DISPLAY").is_some() || std::env::var_os("WAYLAND_DISPLAY").is_some() {
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match x11::init_backend(event_loop, state) {
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Ok(_) => Ok(()),
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Err(err) => {
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slog_scope::warn!("X11 Backend failed with error: {}", err);
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slog_scope::info!("Falling back to winit backend.");
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winit::init_backend(event_loop, state)
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Err(_) => {
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if std::env::var_os("DISPLAY").is_some()
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|| std::env::var_os("WAYLAND_DISPLAY").is_some()
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{
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match x11::init_backend(event_loop, state) {
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Ok(_) => Ok(()),
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Err(err) => {
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slog_scope::warn!("X11 Backend failed with error: {}", err);
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slog_scope::info!("Falling back to winit backend.");
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winit::init_backend(event_loop, state)
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}
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}
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} else {
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unimplemented!("Currently this runs only nested")
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}
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} else {
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unimplemented!("Currently this runs only nested")
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}
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}
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}
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@ -9,7 +9,7 @@ use anyhow::{Context, Result};
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use smithay::{
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backend::{
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renderer::{ImportDma, ImportEgl},
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winit::{self, WinitGraphicsBackend, WinitEvent, WinitVirtualDevice},
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winit::{self, WinitEvent, WinitGraphicsBackend, WinitVirtualDevice},
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},
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desktop::layer_map_for_output,
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reexports::{
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@ -24,15 +24,12 @@ use smithay::{
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output::{Mode, Output, PhysicalProperties},
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},
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};
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use std::{
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cell::RefCell,
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rc::Rc,
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};
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use std::{cell::RefCell, rc::Rc};
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#[cfg(feature = "debug")]
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use smithay::backend::renderer::gles2::Gles2Renderer;
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#[cfg(feature = "debug")]
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use crate::{debug::debug_ui, state::Fps};
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#[cfg(feature = "debug")]
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use smithay::backend::renderer::gles2::Gles2Renderer;
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pub struct WinitState {
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// The winit backend currently has no notion of multiple windows
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@ -44,10 +41,7 @@ pub struct WinitState {
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}
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impl WinitState {
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pub fn render_output(
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&mut self,
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state: &mut Common,
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) -> Result<()> {
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pub fn render_output(&mut self, state: &mut Common) -> Result<()> {
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#[allow(unused_mut)]
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let mut custom_elements = Vec::new();
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@ -94,11 +88,12 @@ impl WinitState {
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}
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pub fn init_backend(event_loop: &mut EventLoop<State>, state: &mut State) -> Result<()> {
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let (backend, mut input) = winit::init(None).with_context(|| "Failed to initilize winit backend")?;
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let (backend, mut input) =
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winit::init(None).with_context(|| "Failed to initilize winit backend")?;
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let backend = Rc::new(RefCell::new(backend));
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init_egl_client_side(&mut *state.common.display.borrow_mut(), backend.clone())?;
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let name = format!("WINIT-0");
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let size = backend.borrow().window_size();
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let props = PhysicalProperties {
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@ -113,47 +108,54 @@ pub fn init_backend(event_loop: &mut EventLoop<State>, state: &mut State) -> Res
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};
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let (output, _global) = Output::new(&mut *state.common.display.borrow_mut(), name, props, None);
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//let _global = global.into();
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output.change_current_state(Some(mode), Some(Transform::Flipped180), None, Some((0, 0).into()));
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output.change_current_state(
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Some(mode),
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Some(Transform::Flipped180),
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None,
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Some((0, 0).into()),
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);
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output.set_preferred(mode);
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state.common.spaces.map_output(&output);
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let (event_ping, event_source) = ping::make_ping().with_context(|| "Failed to init eventloop timer for winit")?;
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let (render_ping, render_source) = ping::make_ping().with_context(|| "Failed to init eventloop timer for winit")?;
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let (event_ping, event_source) =
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ping::make_ping().with_context(|| "Failed to init eventloop timer for winit")?;
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let (render_ping, render_source) =
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ping::make_ping().with_context(|| "Failed to init eventloop timer for winit")?;
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let event_ping_handle = event_ping.clone();
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let render_ping_handle = render_ping.clone();
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let mut token = Some(event_loop
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.handle()
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.insert_source(
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render_source,
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move |_, _, state| {
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let mut token = Some(
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event_loop
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.handle()
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.insert_source(render_source, move |_, _, state| {
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if let Err(err) = state.backend.winit().render_output(&mut state.common) {
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slog_scope::error!("Failed to render frame: {}", err);
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render_ping.ping();
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}
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}
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).map_err(|_| anyhow::anyhow!("Failed to init eventloop timer for winit"))?);
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})
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.map_err(|_| anyhow::anyhow!("Failed to init eventloop timer for winit"))?,
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);
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let event_loop_handle = event_loop.handle();
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event_loop
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.handle()
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.insert_source(
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event_source,
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move |_, _, state| {
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match input.dispatch_new_events(|event| state.process_winit_event(event, &render_ping_handle)) {
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Ok(_) => {
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event_ping_handle.ping();
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render_ping_handle.ping();
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},
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Err(winit::WinitError::WindowClosed) => {
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let winit_state = state.backend.winit();
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state.common.spaces.unmap_output(&winit_state.output);
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if let Some(token) = token.take() {
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event_loop_handle.remove(token);
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}
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.insert_source(event_source, move |_, _, state| {
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match input
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.dispatch_new_events(|event| state.process_winit_event(event, &render_ping_handle))
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{
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Ok(_) => {
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event_ping_handle.ping();
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render_ping_handle.ping();
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}
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Err(winit::WinitError::WindowClosed) => {
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let winit_state = state.backend.winit();
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state.common.spaces.unmap_output(&winit_state.output);
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if let Some(token) = token.take() {
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event_loop_handle.remove(token);
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}
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};
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}
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).map_err(|_| anyhow::anyhow!("Failed to init eventloop timer for winit"))?;
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}
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};
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})
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.map_err(|_| anyhow::anyhow!("Failed to init eventloop timer for winit"))?;
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event_ping.ping();
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state.backend = BackendData::Winit(WinitState {
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@ -162,11 +164,14 @@ pub fn init_backend(event_loop: &mut EventLoop<State>, state: &mut State) -> Res
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#[cfg(feature = "debug")]
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fps: Fps::default(),
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});
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Ok(())
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}
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fn init_egl_client_side(display: &mut Display, renderer: Rc<RefCell<WinitGraphicsBackend>>) -> Result<()> {
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fn init_egl_client_side(
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display: &mut Display,
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renderer: Rc<RefCell<WinitGraphicsBackend>>,
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) -> Result<()> {
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let bind_result = renderer.borrow_mut().renderer().bind_wl_display(display);
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match bind_result {
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Ok(_) => {
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@ -180,7 +185,13 @@ fn init_egl_client_side(display: &mut Display, renderer: Rc<RefCell<WinitGraphic
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init_dmabuf_global(
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display,
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dmabuf_formats,
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move |buffer, _| renderer.borrow_mut().renderer().import_dmabuf(buffer).is_ok(),
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move |buffer, _| {
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renderer
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.borrow_mut()
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.renderer()
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.import_dmabuf(buffer)
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.is_ok()
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},
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None,
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);
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}
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@ -215,10 +226,10 @@ impl State {
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output.set_preferred(mode);
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layer_map_for_output(output).arrange();
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render_ping.ping();
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},
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}
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WinitEvent::Refresh => render_ping.ping(),
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WinitEvent::Input(event) => self.common.process_input_event(event),
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_ => {},
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_ => {}
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};
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}
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}
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@ -99,10 +99,9 @@ impl X11State {
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.iter_mut()
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.find(|s| s.output == output_ref)
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{
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if let Err(err) = surface.render_output(
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&mut *x11_state.renderer.borrow_mut(),
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&mut state.common,
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) {
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if let Err(err) = surface
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.render_output(&mut *x11_state.renderer.borrow_mut(), &mut state.common)
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{
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slog_scope::error!("Error rendering: {}", err);
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}
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}
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74
src/debug.rs
74
src/debug.rs
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@ -1,10 +1,16 @@
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// SPDX-License-Identifier: GPL-3.0-only
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use crate::state::{Common, Fps};
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use smithay::utils::{Logical, Rectangle};
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use smithay_egui::EguiFrame;
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use smithay::utils::{Rectangle, Logical};
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pub fn debug_ui(state: &mut Common, fps: &Fps, area: Rectangle<i32, Logical>, scale: f64, primary: bool) -> EguiFrame {
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pub fn debug_ui(
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state: &mut Common,
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fps: &Fps,
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area: Rectangle<i32, Logical>,
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scale: f64,
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primary: bool,
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) -> EguiFrame {
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let size = area.size;
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let alpha = state.egui.alpha;
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@ -32,7 +38,7 @@ pub fn debug_ui(state: &mut Common, fps: &Fps, area: Rectangle<i32, Logical>, sc
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ui.separator();
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// FPS
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let (max, min, avg, avg_fps) = (
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fps.max_frametime().as_secs_f64(),
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fps.min_frametime().as_secs_f64(),
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@ -48,11 +54,14 @@ pub fn debug_ui(state: &mut Common, fps: &Fps, area: Rectangle<i32, Logical>, sc
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let fps_chart = BarChart::new(
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fps.frames
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.iter()
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.rev().take(30).rev()
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.rev()
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.take(30)
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.rev()
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.enumerate()
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.map(|(i, d)| {
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let value = d.as_secs_f64();
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let transformed = ((value - min) / (max - min) * 255.0).round() as u8;
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let transformed =
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((value - min) / (max - min) * 255.0).round() as u8;
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Bar::new(i as f64, value).fill(egui::Color32::from_rgb(
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transformed,
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255 - transformed,
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@ -74,21 +83,23 @@ pub fn debug_ui(state: &mut Common, fps: &Fps, area: Rectangle<i32, Logical>, sc
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.show(ui, |plot_ui| {
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plot_ui.bar_chart(fps_chart);
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plot_ui.hline(
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HLine::new(avg)
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.highlight()
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.color(egui::Color32::LIGHT_BLUE),
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HLine::new(avg).highlight().color(egui::Color32::LIGHT_BLUE),
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);
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});
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ui.separator();
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// Toggles and stuff
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ui.add(egui::Slider::new(&mut state.egui.alpha, 0.1..=1.0).clamp_to_range(true).text("Opacity"));
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ui.add(
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egui::Slider::new(&mut state.egui.alpha, 0.1..=1.0)
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.clamp_to_range(true)
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.text("Opacity"),
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);
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ui.checkbox(&mut state.egui.spaces, "Workspace UI");
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//TODO: ui.checkbox(&mut state.egui.outputs, "Outputs UI");
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}
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});
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// don't show these one others then the primary monitor
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if primary {
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egui::Window::new("Workspaces")
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@ -99,11 +110,15 @@ pub fn debug_ui(state: &mut Common, fps: &Fps, area: Rectangle<i32, Logical>, sc
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ui.set_min_width(250.0);
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// Mode
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// Mode
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ui.label(egui::RichText::new("Mode").heading());
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let mut mode = *state.spaces.mode();
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let active = if let Mode::Global { active } = mode { active } else { 0 };
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let active = if let Mode::Global { active } = mode {
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active
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} else {
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0
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};
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ui.radio_value(&mut mode, Mode::OutputBound, "Output bound");
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ui.radio_value(&mut mode, Mode::Global { active }, "Global");
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state.spaces.set_mode(mode);
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@ -121,20 +136,29 @@ pub fn debug_ui(state: &mut Common, fps: &Fps, area: Rectangle<i32, Logical>, sc
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.unwrap();
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let mut active_val = active as f64;
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ui.label(output.name());
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ui.add(egui::DragValue::new(&mut active_val).clamp_range(0..=(MAX_WORKSPACES-1)).speed(1.0));
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ui.add(
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egui::DragValue::new(&mut active_val)
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.clamp_range(0..=(MAX_WORKSPACES - 1))
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.speed(1.0),
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);
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if active != active_val as usize {
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state.spaces.activate(&output, active_val as usize);
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}
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});
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}
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},
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}
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Mode::Global { active } => {
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ui.horizontal(|ui| {
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let mut active_val = active as f64;
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ui.label("Workspace:");
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ui.add(egui::DragValue::new(&mut active_val).clamp_range(0..=(MAX_WORKSPACES-1)).speed(1.0));
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ui.add(
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egui::DragValue::new(&mut active_val)
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.clamp_range(0..=(MAX_WORKSPACES - 1))
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.speed(1.0),
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);
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if active != active_val as usize {
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let output = state.spaces.outputs().next().cloned().unwrap();
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let output =
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state.spaces.outputs().next().cloned().unwrap();
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state.spaces.activate(&output, active_val as usize);
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}
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});
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@ -147,21 +171,25 @@ pub fn debug_ui(state: &mut Common, fps: &Fps, area: Rectangle<i32, Logical>, sc
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ui.collapsing(format!("Windows"), |ui| {
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for window in space.windows() {
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ui.collapsing(format!("{:?}", window.toplevel()), |ui| {
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ui.label(format!("Rect: {:?}", space.window_geometry(window)));
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ui.label(format!("Bounding box: {:?}", space.window_bbox(window)));
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ui.label(format!(
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"Rect: {:?}",
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space.window_geometry(window)
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));
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ui.label(format!(
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"Bounding box: {:?}",
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space.window_bbox(window)
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));
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});
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}
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})
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});
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}
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});
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egui::Window::new("Outputs")
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.open(&mut state.egui.outputs)
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.hscroll(true)
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.show(ctx, |ui| {
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});
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.show(ctx, |ui| {});
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}
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},
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area,
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|
|
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|
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@ -1,6 +1,8 @@
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// SPDX-License-Identifier: GPL-3.0-only
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|
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use crate::state::Common;
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#[cfg(feature = "debug")]
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use smithay::{backend::input::KeyState, wayland::seat::keysyms};
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use smithay::{
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backend::input::{Device, DeviceCapability, InputBackend, InputEvent},
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desktop::{layer_map_for_output, Space},
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|
|
@ -14,11 +16,6 @@ use smithay::{
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SERIAL_COUNTER,
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},
|
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};
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#[cfg(feature = "debug")]
|
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use smithay::{
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backend::input::KeyState,
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wayland::seat::keysyms,
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};
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use std::{cell::RefCell, collections::HashMap};
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pub struct ActiveOutput(pub RefCell<Output>);
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|
|
@ -217,8 +214,7 @@ impl Common {
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#[cfg(feature = "debug")]
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{
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self.egui.modifiers = modifiers.clone();
|
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if self.seats.iter().position(|x| x == seat).unwrap()
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== 0
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if self.seats.iter().position(|x| x == seat).unwrap() == 0
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&& modifiers.logo
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&& handle.raw_syms().contains(&keysyms::KEY_Escape)
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&& state == KeyState::Pressed
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|
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@ -227,8 +223,7 @@ impl Common {
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userdata.get::<SupressedKeys>().unwrap().add(&handle);
|
||||
return FilterResult::Intercept(());
|
||||
}
|
||||
if self.seats.iter().position(|x| x == seat).unwrap()
|
||||
== 0
|
||||
if self.seats.iter().position(|x| x == seat).unwrap() == 0
|
||||
&& self.egui.active
|
||||
&& self.egui.state.wants_keyboard()
|
||||
{
|
||||
|
|
|
|||
|
|
@ -1,10 +1,7 @@
|
|||
// SPDX-License-Identifier: GPL-3.0-only
|
||||
|
||||
use crate::{
|
||||
backend::{
|
||||
x11::X11State,
|
||||
winit::WinitState,
|
||||
},
|
||||
backend::{winit::WinitState, x11::X11State},
|
||||
shell::{init_shell, workspaces::Workspaces, ShellStates},
|
||||
};
|
||||
use smithay::{
|
||||
|
|
@ -177,7 +174,7 @@ impl Default for Fps {
|
|||
}
|
||||
|
||||
#[cfg(feature = "debug")]
|
||||
pub fn avg_fps<'a>(iter: impl Iterator<Item=&'a Duration>) -> f64 {
|
||||
pub fn avg_fps<'a>(iter: impl Iterator<Item = &'a Duration>) -> f64 {
|
||||
let sum_secs = iter.map(|d| d.as_secs_f64()).sum::<f64>();
|
||||
1.0 / (sum_secs / Fps::WINDOW_SIZE as f64)
|
||||
}
|
||||
}
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue