debug: Add basic debug interface
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928ce9c6f6
commit
bbeb51cbce
5 changed files with 134 additions and 9 deletions
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@ -36,6 +36,9 @@ use std::{
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sync::{Arc, Mutex},
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};
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#[cfg(feature = "debug")]
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use crate::{rendering::debug_ui, state::Fps};
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pub struct X11State {
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allocator: Arc<Mutex<GbmDevice<DrmNode>>>,
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_egl: EGLDisplay,
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@ -112,6 +115,8 @@ impl X11State {
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surface,
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output: output.clone(),
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render: ping.clone(),
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#[cfg(feature = "debug")]
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fps: Fps::default(),
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_global,
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});
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@ -126,6 +131,8 @@ pub struct Surface {
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surface: X11Surface,
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output: Output,
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render: ping::Ping,
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#[cfg(feature = "debug")]
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fps: Fps,
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_global: GlobalDrop<WlOutput>,
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}
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@ -145,14 +152,7 @@ impl Surface {
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let size = space.output_geometry(&self.output).unwrap();
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let scale = space.output_scale(&self.output).unwrap();
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let frame = state.egui.state.run(
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|ctx| {
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egui::SidePanel::left("my_left_panel").show(ctx, |ui| {
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ui.label(format!(
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"cosmic-comp version {}",
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std::env!("CARGO_PKG_VERSION")
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));
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});
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},
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|ctx| debug_ui(ctx, &self.fps, true),
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size,
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size.to_f64().to_physical(scale).to_i32_round().size,
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scale,
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@ -185,6 +185,10 @@ impl Surface {
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self.surface
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.submit()
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.with_context(|| "Failed to submit buffer for display")?;
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#[cfg(feature = "debug")]
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{
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self.fps.tick();
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}
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}
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Ok(None) => {
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let _ = renderer.unbind();
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@ -10,6 +10,7 @@ use slog::Drain;
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pub mod backend;
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pub mod input;
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pub mod rendering;
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pub mod shell;
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pub mod state;
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pub mod utils;
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@ -0,0 +1,66 @@
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// SPDX-License-Identifier: GPL-3.0-only
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use crate::state::{Common, Fps};
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use egui::CtxRef;
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pub fn debug_ui(ctx: &CtxRef, fps: &Fps, primary: bool) {
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egui::Area::new("main")
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.anchor(egui::Align2::LEFT_TOP, (10.0, 10.0))
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.show(ctx, |ui| {
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use egui::widgets::plot::{Bar, BarChart, HLine, Legend, Plot};
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// Basics
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let label_res = ui.label(format!(
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"cosmic-comp version {}",
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std::env!("CARGO_PKG_VERSION")
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));
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ui.set_max_width(label_res.rect.width());
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if let Some(hash) = std::option_env!("GIT_HASH").and_then(|x| x.get(0..8)) {
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ui.label(hash);
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}
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ui.separator();
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// FPS
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let (max, min, avg) = (
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fps.max().as_secs_f64(),
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fps.min().as_secs_f64(),
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fps.avg_fps(),
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);
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let fps_chart = BarChart::new(
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fps.frames
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.iter()
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.enumerate()
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.map(|(i, duration)| {
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let value = duration.as_secs_f64();
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let transformed = ((value - min) / (max - min) * 255.0).round() as u8;
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Bar::new(i as f64, value + 1.0).fill(egui::Color32::from_rgb(
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transformed,
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255 - transformed,
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0,
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))
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})
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.collect(),
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)
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.vertical();
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Plot::new("FPS")
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.legend(Legend::default())
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.view_aspect(33.0)
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.include_x(0.0)
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.include_x(100.0)
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.include_y(0.0)
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.include_y(max + 1.0)
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.show_x(false)
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.show(ui, |plot_ui| {
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plot_ui.bar_chart(fps_chart);
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plot_ui.hline(
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HLine::new(avg)
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.highlight()
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.name(format!("AVG {}", avg.round() as i32))
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.color(egui::Color32::DARK_BLUE),
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);
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});
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});
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}
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6
src/rendering/mod.rs
Normal file
6
src/rendering/mod.rs
Normal file
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@ -0,0 +1,6 @@
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// SPDX-License-Identifier: GPL-3.0-only
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#[cfg(feature = "debug")]
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mod debug;
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#[cfg(feature = "debug")]
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pub use debug::*;
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50
src/state.rs
50
src/state.rs
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@ -14,7 +14,10 @@ use smithay::{
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shm::init_shm_global,
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},
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};
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use std::{cell::RefCell, rc::Rc, time::Instant};
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#[cfg(feature = "debug")]
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use std::{collections::VecDeque, time::Duration};
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pub struct State {
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pub common: Common,
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@ -34,7 +37,6 @@ pub struct Common {
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pub start_time: Instant,
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pub should_stop: bool,
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#[cfg(feature = "debug")]
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pub egui: Egui,
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}
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@ -46,6 +48,21 @@ pub struct Egui {
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pub alpha: f32,
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}
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#[cfg(feature = "debug")]
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pub struct Fps {
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pub frames: VecDeque<Duration>,
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pub last: Instant,
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}
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impl Default for Fps {
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fn default() -> Fps {
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Fps {
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frames: VecDeque::with_capacity(101),
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last: Instant::now(),
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}
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}
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}
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pub enum BackendData {
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X11(X11State),
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// TODO
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@ -102,3 +119,34 @@ impl State {
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}
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}
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}
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#[cfg(feature = "debug")]
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impl Fps {
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pub fn tick(&mut self) {
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let next = Instant::now();
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let frame = next.duration_since(self.last);
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self.frames.push_back(frame);
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if self.frames.len() > 100 {
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self.frames.pop_front();
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}
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self.last = next;
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}
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pub fn max(&self) -> &Duration {
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self.frames.iter().max().unwrap_or(&Duration::ZERO)
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}
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pub fn min(&self) -> &Duration {
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self.frames.iter().min().unwrap_or(&Duration::ZERO)
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}
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pub fn avg(&self) -> Duration {
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self.frames.iter().cloned().sum::<Duration>() / (self.frames.len() as u32)
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}
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pub fn avg_fps(&self) -> f64 {
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let sum_secs = self.frames.iter().map(|d| d.as_secs_f64()).sum::<f64>();
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1.0 / (sum_secs / self.frames.len() as f64)
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}
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}
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