xwm: Simplify override-redirect handling

This commit is contained in:
Victoria Brekenfeld 2023-01-27 19:51:23 +01:00
parent 4ed3aceefc
commit 5d4afa5641
5 changed files with 55 additions and 210 deletions

View file

@ -8,7 +8,7 @@ use crate::{
floating::SeatMoveGrabState,
tiling::{Direction, FocusResult},
},
Ordering, OverrideRedirectWindow, Workspace,
Workspace,
}, // shell::grabs::SeatMoveGrabState
state::Common,
utils::prelude::*,
@ -16,12 +16,9 @@ use crate::{
};
use cosmic_protocols::screencopy::v1::server::zcosmic_screencopy_session_v1::InputType;
use smithay::{
backend::{
input::{
Axis, AxisSource, Device, DeviceCapability, InputBackend, InputEvent, KeyState,
PointerAxisEvent,
},
renderer::element::Id,
backend::input::{
Axis, AxisSource, Device, DeviceCapability, InputBackend, InputEvent, KeyState,
PointerAxisEvent,
},
desktop::{layer_map_for_output, space::SpaceElement, WindowSurfaceType},
input::{
@ -36,6 +33,7 @@ use smithay::{
keyboard_shortcuts_inhibit::KeyboardShortcutsInhibitorSeat, seat::WaylandFocus,
shell::wlr_layer::Layer as WlrLayer,
},
xwayland::X11Surface,
};
use std::{cell::RefCell, collections::HashMap};
@ -932,7 +930,7 @@ impl State {
relative_pos: Point<f64, Logical>,
output: &Output,
output_geo: Rectangle<i32, Logical>,
override_redirect_windows: &[OverrideRedirectWindow],
override_redirect_windows: &[X11Surface],
workspace: &Workspace,
) -> Option<(PointerFocusTarget, Point<i32, Logical>)> {
let layers = layer_map_for_output(output);
@ -946,6 +944,12 @@ impl State {
return Some((layer.clone().into(), output_geo.loc + layer_loc));
}
}
if let Some(or) = override_redirect_windows
.iter()
.find(|or| or.is_in_input_region(&(global_pos - or.geometry().loc.to_f64())))
{
return Some((or.clone().into(), or.geometry().loc));
}
Some((window.clone().into(), output_geo.loc))
} else {
if let Some(layer) = layers
@ -960,54 +964,18 @@ impl State {
return Some((layer.clone().into(), output_geo.loc + layer_loc));
}
}
if let Some(or) = override_redirect_windows.iter().find(|or| {
or.above == Ordering::Above
&& or
.surface
.is_in_input_region(&(global_pos - or.surface.geometry().loc.to_f64()))
}) {
return Some((or.surface.clone().into(), or.surface.geometry().loc));
if let Some(or) = override_redirect_windows
.iter()
.find(|or| or.is_in_input_region(&(global_pos - or.geometry().loc.to_f64())))
{
return Some((or.clone().into(), or.geometry().loc));
}
if let Some((mapped, loc)) = workspace.element_under(relative_pos) {
let filter = workspace
.mapped()
.skip_while(|m| *m != mapped)
.collect::<Vec<_>>();
if let Some(or) = override_redirect_windows
.iter()
.filter(|or| {
if let Ordering::AboveWindow(w) = &or.above {
!filter.iter().any(|f| {
f.wl_surface()
.map(|s| Id::from_wayland_resource(&s))
.as_ref()
== Some(&w)
})
} else {
false
}
})
.find(|or| {
or.surface
.is_in_input_region(&(global_pos - or.surface.geometry().loc.to_f64()))
})
{
return Some((or.surface.clone().into(), or.surface.geometry().loc));
}
return Some((
mapped.clone().into(),
loc + (global_pos - relative_pos).to_i32_round(),
));
}
if let Some(or) = override_redirect_windows.iter().find(|or| {
or.above == Ordering::Below
&& or
.surface
.is_in_input_region(&(global_pos - or.surface.geometry().loc.to_f64()))
}) {
return Some((or.surface.clone().into(), or.surface.geometry().loc));
}
if let Some(layer) = layers
.layer_under(WlrLayer::Bottom, relative_pos)
.or_else(|| layers.layer_under(WlrLayer::Background, relative_pos))

View file

@ -3,7 +3,6 @@ use std::{cell::RefCell, collections::HashMap};
use cosmic_protocols::workspace::v1::server::zcosmic_workspace_handle_v1::State as WState;
use smithay::{
backend::renderer::element::Id,
desktop::{
layer_map_for_output, space::SpaceElement, LayerSurface, PopupManager, WindowSurfaceType,
},
@ -61,7 +60,7 @@ pub struct Shell {
pub tiling_enabled: bool,
pub pending_windows: Vec<(CosmicSurface, Seat<State>)>,
pub pending_layers: Vec<(LayerSurface, Output, Seat<State>)>,
pub override_redirect_windows: Vec<OverrideRedirectWindow>,
pub override_redirect_windows: Vec<X11Surface>,
// wayland_state
pub layer_shell_state: WlrLayerShellState,
@ -71,19 +70,6 @@ pub struct Shell {
pub workspace_state: WorkspaceState<State>,
}
#[derive(Debug)]
pub struct OverrideRedirectWindow {
pub surface: X11Surface,
pub above: Ordering,
}
#[derive(Debug, Clone, PartialEq, Eq)]
pub enum Ordering {
Above,
AboveWindow(Id),
Below,
}
#[derive(Debug)]
pub struct WorkspaceSet {
active: usize,
@ -891,8 +877,8 @@ impl Shell {
self.outputs()
.filter(|o| {
self.override_redirect_windows.iter().any(|or| {
if or.surface.wl_surface().as_ref() == Some(surface) {
or.surface.geometry().intersection(o.geometry()).is_some()
if or.wl_surface().as_ref() == Some(surface) {
or.geometry().intersection(o.geometry()).is_some()
} else {
false
}
@ -1038,11 +1024,10 @@ impl Shell {
map.cleanup();
}
self.override_redirect_windows
.retain(|or| or.surface.alive());
self.override_redirect_windows.retain(|or| or.alive());
self.override_redirect_windows
.iter()
.for_each(|or| or.surface.refresh());
.for_each(|or| or.refresh());
self.toplevel_info_state
.refresh(Some(&self.workspace_state));
@ -1122,14 +1107,7 @@ impl Shell {
window.output_enter(&output, overlap);
}
state
.common
.shell
.override_redirect_windows
.push(OverrideRedirectWindow {
surface: window,
above: Ordering::Above,
});
state.common.shell.override_redirect_windows.push(window);
}
pub fn map_layer(state: &mut State, layer_surface: &LayerSurface) {

View file

@ -29,6 +29,7 @@ use smithay::{
reexports::wayland_server::protocol::wl_surface::WlSurface,
utils::{Buffer as BufferCoords, IsAlive, Logical, Physical, Point, Rectangle, Scale, Size},
wayland::{seat::WaylandFocus, shell::wlr_layer::Layer},
xwayland::X11Surface,
};
use std::collections::HashMap;
@ -36,7 +37,7 @@ use super::{
element::CosmicMapped,
focus::{FocusStack, FocusStackMut},
grabs::{ResizeEdge, ResizeGrab},
CosmicMappedRenderElement, CosmicSurface, Ordering,
CosmicMappedRenderElement, CosmicSurface,
};
#[derive(Debug)]
@ -395,7 +396,7 @@ impl Workspace {
&self,
renderer: &mut R,
output: &Output,
override_redirect_windows: &[super::OverrideRedirectWindow],
override_redirect_windows: &[X11Surface],
xwm_state: impl Iterator<Item = &'a mut XWaylandState>,
) -> Result<Vec<WorkspaceRenderElement<R>>, OutputNotMapped>
where
@ -433,19 +434,12 @@ impl Workspace {
render_elements.extend(
override_redirect_windows
.iter()
.filter(|or| {
or.above != Ordering::Below
&& or
.surface
.geometry()
.intersection(output.geometry())
.is_some()
})
.filter(|or| or.geometry().intersection(output.geometry()).is_some())
.flat_map(|or| {
AsRenderElements::<R>::render_elements::<WorkspaceRenderElement<R>>(
&or.surface,
or,
renderer,
(or.surface.geometry().loc - output.geometry().loc)
(or.geometry().loc - output.geometry().loc)
.to_physical_precise_round(output_scale),
Scale::from(output_scale),
)
@ -503,25 +497,16 @@ impl Workspace {
lower
};
let mut window_elements = Vec::new();
// OR windows above all
window_elements.extend(
render_elements.extend(
override_redirect_windows
.iter()
.filter(|or| {
or.above == Ordering::Above
&& or
.surface
.geometry()
.intersection(output.geometry())
.is_some()
})
.filter(|or| or.geometry().intersection(output.geometry()).is_some())
.flat_map(|or| {
AsRenderElements::<R>::render_elements::<WorkspaceRenderElement<R>>(
&or.surface,
or,
renderer,
(or.surface.geometry().loc - output.geometry().loc)
(or.geometry().loc - output.geometry().loc)
.to_physical_precise_round(output_scale),
Scale::from(output_scale),
)
@ -529,7 +514,7 @@ impl Workspace {
);
// floating surfaces
window_elements.extend(
render_elements.extend(
self.floating_layer
.render_output::<R>(renderer, output)?
.into_iter()
@ -537,66 +522,16 @@ impl Workspace {
);
//tiling surfaces
window_elements.extend(
render_elements.extend(
self.tiling_layer
.render_output::<R>(renderer, output)?
.into_iter()
.map(WorkspaceRenderElement::from),
);
// Sort other OR windows in between
for or in override_redirect_windows.iter().filter(|or| {
matches!(or.above, Ordering::AboveWindow(_))
&& or
.surface
.geometry()
.intersection(output.geometry())
.is_some()
}) {
let pos = window_elements
.iter()
.position(|w| Ordering::AboveWindow(w.id().clone()) == or.above)
.unwrap_or(0);
for element in AsRenderElements::<R>::render_elements::<WorkspaceRenderElement<R>>(
&or.surface,
renderer,
(or.surface.geometry().loc - output.geometry().loc)
.to_physical_precise_round(output_scale),
Scale::from(output_scale),
)
.into_iter()
.rev()
{
window_elements.insert(pos, element);
}
}
// OR windows below all
window_elements.extend(
override_redirect_windows
.iter()
.filter(|or| {
or.above == Ordering::Below
&& or
.surface
.geometry()
.intersection(output.geometry())
.is_some()
})
.flat_map(|or| {
AsRenderElements::<R>::render_elements::<WorkspaceRenderElement<R>>(
&or.surface,
renderer,
(or.surface.geometry().loc - output.geometry().loc)
.to_physical_precise_round(output_scale),
Scale::from(output_scale),
)
}),
);
for xwm in xwm_state.flat_map(|state| state.xwm.as_mut()) {
if let Err(err) =
xwm.update_stacking_order_upwards(window_elements.iter().rev().map(|e| e.id()))
xwm.update_stacking_order_upwards(render_elements.iter().rev().map(|e| e.id()))
{
slog_scope::warn!(
"Failed to update Xwm ({:?}) stacking order: {}",
@ -606,8 +541,6 @@ impl Workspace {
}
}
render_elements.extend(window_elements.into_iter());
// bottom and background layer surfaces
{
render_elements.extend(

View file

@ -421,7 +421,7 @@ impl Common {
}
self.shell.override_redirect_windows.iter().for_each(|or| {
if let Some(wl_surface) = or.surface.wl_surface() {
if let Some(wl_surface) = or.wl_surface() {
with_surfaces_surface_tree(&wl_surface, |surface, states| {
update_surface_primary_scanout_output(
surface,
@ -475,7 +475,7 @@ impl Common {
});
self.shell.override_redirect_windows.iter().for_each(|or| {
if let Some(wl_surface) = or.surface.wl_surface() {
if let Some(wl_surface) = or.wl_surface() {
take_presentation_feedback_surface_tree(
&wl_surface,
&mut output_presentation_feedback,

View file

@ -2,13 +2,13 @@ use std::ffi::OsString;
use crate::{
backend::render::cursor::Cursor,
shell::{CosmicSurface, Ordering, Shell},
shell::{CosmicSurface, Shell},
state::{Data, State},
utils::prelude::*,
wayland::{handlers::screencopy::PendingScreencopyBuffers, protocols::screencopy::SessionType},
};
use smithay::{
backend::{drm::DrmNode, renderer::element::Id},
backend::drm::DrmNode,
desktop::space::SpaceElement,
reexports::x11rb::protocol::xproto::Window as X11Window,
utils::{Logical, Point, Rectangle, Size},
@ -190,7 +190,7 @@ impl XwmHandler for Data {
.shell
.override_redirect_windows
.iter()
.any(|or| or.surface == window)
.any(|or| or == &window)
{
return;
}
@ -203,7 +203,7 @@ impl XwmHandler for Data {
.common
.shell
.override_redirect_windows
.retain(|or| or.surface != window);
.retain(|or| or != &window);
} else if let Some((element, space)) = self
.state
.common
@ -326,54 +326,20 @@ impl XwmHandler for Data {
above: Option<X11Window>,
) {
if window.is_override_redirect() {
let ordering = match above {
None => Ordering::Below,
Some(id) => self
.state
.common
.shell
.override_redirect_windows
.iter()
.find_map(|or| {
if or.surface.window_id() == id {
or.surface
.wl_surface()
.map(|s| Id::from_wayland_resource(&s))
} else {
None
}
})
.or_else(|| {
self.state
.common
.shell
.workspaces
.spaces()
.flat_map(|s| s.windows())
.find_map(|w| {
if let CosmicSurface::X11(w) = w {
if w.window_id() == id || w.mapped_window_id() == Some(id) {
return w
.wl_surface()
.map(|s| Id::from_wayland_resource(&s));
}
}
None
})
})
.map(Ordering::AboveWindow)
.unwrap_or(Ordering::Above),
};
if let Some(or) = self
.state
.common
.shell
.override_redirect_windows
.iter_mut()
.find(|or| or.surface == window)
{
or.above = ordering;
if let Some(id) = above {
let or_windows = &mut self.state.common.shell.override_redirect_windows;
if let Some(own_pos) = or_windows.iter().position(|or| or == &window) {
let compare_pos = or_windows
.iter()
.position(|or| or.window_id() == id)
.unwrap_or(0);
if compare_pos > own_pos {
let this = or_windows.remove(own_pos);
or_windows.insert(compare_pos, this);
}
}
}
let geo = window.geometry();
for (output, overlap) in self.state.common.shell.outputs().cloned().map(|o| {
let intersection = o.geometry().intersection(geo);