cosmic-comp/src/input/mod.rs

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// SPDX-License-Identifier: GPL-3.0-only
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use crate::{
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backend::render::cursor::CursorState,
config::{xkb_config_to_wl, Action, Config, KeyModifiers, KeyPattern},
input::gestures::{GestureState, SwipeAction},
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shell::{
focus::{target::PointerFocusTarget, FocusDirection},
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grabs::{ResizeEdge, SeatMenuGrabState, SeatMoveGrabState},
layout::{
floating::ResizeGrabMarker,
tiling::{SwapWindowGrab, TilingLayout},
},
Direction, FocusResult, InvalidWorkspaceIndex, MoveResult, OverviewMode, ResizeDirection,
ResizeMode, Trigger, WorkspaceDelta,
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},
state::Common,
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utils::prelude::*,
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wayland::{
handlers::{screencopy::ScreencopySessions, xdg_activation::ActivationContext},
protocols::screencopy::Session,
},
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};
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use calloop::{timer::Timer, RegistrationToken};
use cosmic_comp_config::{workspace::WorkspaceLayout, TileBehavior};
use cosmic_config::ConfigSet;
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use cosmic_protocols::screencopy::v1::server::zcosmic_screencopy_session_v1::InputType;
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use smithay::{
backend::input::{
AbsolutePositionEvent, Axis, AxisSource, Device, DeviceCapability, GestureBeginEvent,
GestureEndEvent, GesturePinchUpdateEvent as _, GestureSwipeUpdateEvent as _, InputBackend,
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InputEvent, KeyState, PointerAxisEvent, ProximityState, TabletToolButtonEvent,
TabletToolEvent, TabletToolProximityEvent, TabletToolTipEvent, TabletToolTipState,
TouchEvent,
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},
desktop::{layer_map_for_output, space::SpaceElement, WindowSurfaceType},
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input::{
keyboard::{FilterResult, KeysymHandle, LedState, XkbConfig},
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pointer::{
AxisFrame, ButtonEvent, CursorImageStatus, GestureHoldBeginEvent, GestureHoldEndEvent,
GesturePinchBeginEvent, GesturePinchEndEvent, GesturePinchUpdateEvent,
GestureSwipeBeginEvent, GestureSwipeEndEvent, GestureSwipeUpdateEvent, MotionEvent,
RelativeMotionEvent,
},
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Seat, SeatState,
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},
output::Output,
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reexports::{input::Device as InputDevice, wayland_server::DisplayHandle},
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utils::{Point, Serial, SERIAL_COUNTER},
wayland::{
keyboard_shortcuts_inhibit::KeyboardShortcutsInhibitorSeat,
pointer_constraints::{with_pointer_constraint, PointerConstraint},
seat::WaylandFocus,
shell::wlr_layer::Layer as WlrLayer,
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tablet_manager::{TabletDescriptor, TabletSeatTrait},
},
xwayland::X11Surface,
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};
#[cfg(not(feature = "debug"))]
use tracing::info;
use tracing::{error, trace, warn};
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use xkbcommon::xkb::{Keycode, Keysym};
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use std::{
any::Any,
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cell::RefCell,
collections::HashMap,
thread,
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time::{Duration, Instant},
};
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crate::utils::id_gen!(next_seat_id, SEAT_ID, SEAT_IDS);
pub mod gestures;
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#[repr(transparent)]
pub struct SeatId(pub usize);
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pub struct ActiveOutput(pub RefCell<Output>);
#[derive(Default)]
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pub struct SupressedKeys(RefCell<Vec<(Keycode, Option<RegistrationToken>)>>);
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#[derive(Default, Debug)]
pub struct ModifiersShortcutQueue(RefCell<Option<KeyPattern>>);
#[derive(Default)]
pub struct Devices {
capabilities: RefCell<HashMap<String, Vec<DeviceCapability>>>,
// Used for updating keyboard leds on kms backend
keyboards: RefCell<Vec<InputDevice>>,
}
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impl Default for SeatId {
fn default() -> SeatId {
SeatId(next_seat_id())
}
}
impl Drop for SeatId {
fn drop(&mut self) {
SEAT_IDS.lock().unwrap().remove(&self.0);
}
}
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impl SupressedKeys {
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fn add(&self, keysym: &KeysymHandle, token: impl Into<Option<RegistrationToken>>) {
self.0.borrow_mut().push((keysym.raw_code(), token.into()));
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}
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fn filter(&self, keysym: &KeysymHandle) -> Option<Vec<RegistrationToken>> {
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let mut keys = self.0.borrow_mut();
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let (removed, remaining) = keys
.drain(..)
.partition(|(key, _)| *key == keysym.raw_code());
*keys = remaining;
let removed = removed
.into_iter()
.map(|(_, token)| token)
.flatten()
.collect::<Vec<_>>();
if removed.is_empty() {
None
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} else {
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Some(removed)
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}
}
}
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impl ModifiersShortcutQueue {
pub fn set(&self, binding: KeyPattern) {
let mut set = self.0.borrow_mut();
*set = Some(binding);
}
pub fn take(&self, binding: &KeyPattern) -> bool {
let mut set = self.0.borrow_mut();
if set.is_some() && set.as_ref().unwrap() == binding {
*set = None;
true
} else {
false
}
}
pub fn clear(&self) {
let mut set = self.0.borrow_mut();
*set = None;
}
}
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impl Devices {
fn add_device<D: Device + 'static>(&self, device: &D) -> Vec<DeviceCapability> {
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let id = device.id();
let mut map = self.capabilities.borrow_mut();
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let caps = [
DeviceCapability::Keyboard,
DeviceCapability::Pointer,
DeviceCapability::TabletTool,
]
.iter()
.cloned()
.filter(|c| device.has_capability(*c))
.collect::<Vec<_>>();
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let new_caps = caps
.iter()
.cloned()
.filter(|c| map.values().flatten().all(|has| *c != *has))
.collect::<Vec<_>>();
map.insert(id, caps);
if device.has_capability(DeviceCapability::Keyboard) {
if let Some(device) = <dyn Any>::downcast_ref::<InputDevice>(device) {
self.keyboards.borrow_mut().push(device.clone());
}
}
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new_caps
}
pub fn has_device<D: Device>(&self, device: &D) -> bool {
self.capabilities.borrow().contains_key(&device.id())
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}
fn remove_device<D: Device>(&self, device: &D) -> Vec<DeviceCapability> {
let id = device.id();
let mut keyboards = self.keyboards.borrow_mut();
if let Some(idx) = keyboards.iter().position(|x| x.id() == id) {
keyboards.remove(idx);
}
let mut map = self.capabilities.borrow_mut();
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map.remove(&id)
.unwrap_or(Vec::new())
.into_iter()
.filter(|c| map.values().flatten().all(|has| *c != *has))
.collect()
}
pub fn update_led_state(&self, led_state: LedState) {
for keyboard in self.keyboards.borrow_mut().iter_mut() {
keyboard.led_update(led_state.into());
}
}
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}
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pub fn add_seat(
dh: &DisplayHandle,
seat_state: &mut SeatState<State>,
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output: &Output,
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config: &Config,
name: String,
) -> Seat<State> {
let mut seat = seat_state.new_wl_seat(dh, name);
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let userdata = seat.user_data();
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userdata.insert_if_missing(SeatId::default);
userdata.insert_if_missing(Devices::default);
userdata.insert_if_missing(SupressedKeys::default);
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userdata.insert_if_missing(ModifiersShortcutQueue::default);
userdata.insert_if_missing(SeatMoveGrabState::default);
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userdata.insert_if_missing(SeatMenuGrabState::default);
userdata.insert_if_missing(CursorState::default);
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userdata.insert_if_missing(|| ActiveOutput(RefCell::new(output.clone())));
userdata.insert_if_missing(|| RefCell::new(CursorImageStatus::default_named()));
// A lot of clients bind keyboard and pointer unconditionally once on launch..
// Initial clients might race the compositor on adding periheral and
// end up in a state, where they are not able to receive input.
// Additionally a lot of clients don't handle keyboards/pointer objects being
// removed very well either and we don't want to crash applications, because the
// user is replugging their keyboard or mouse.
//
// So instead of doing the right thing (and initialize these capabilities as matching
// devices appear), we have to surrender to reality and just always expose a keyboard and pointer.
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let conf = config.xkb_config();
if let Err(err) = seat.add_keyboard(xkb_config_to_wl(&conf), 600, 25) {
warn!(
?err,
"Failed to load provided xkb config. Trying default...",
);
seat.add_keyboard(XkbConfig::default(), 600, 25)
.expect("Failed to load xkb configuration files");
}
seat.add_pointer();
seat.add_touch();
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seat
}
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impl State {
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pub fn process_input_event<B: InputBackend>(
&mut self,
event: InputEvent<B>,
needs_key_repetition: bool,
) where
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<B as InputBackend>::Device: 'static,
{
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use smithay::backend::input::Event;
match event {
InputEvent::DeviceAdded { device } => {
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let seat = &mut self.common.last_active_seat();
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let userdata = seat.user_data();
let devices = userdata.get::<Devices>().unwrap();
for cap in devices.add_device(&device) {
match cap {
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DeviceCapability::TabletTool => {
seat.tablet_seat().add_tablet::<Self>(
&self.common.display_handle,
&TabletDescriptor::from(&device),
);
}
// TODO: Handle touch
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_ => {}
}
}
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#[cfg(feature = "debug")]
{
self.common.egui.state.handle_device_added(&device);
}
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}
InputEvent::DeviceRemoved { device } => {
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for seat in &mut self.common.seats() {
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let userdata = seat.user_data();
let devices = userdata.get::<Devices>().unwrap();
if devices.has_device(&device) {
for cap in devices.remove_device(&device) {
match cap {
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DeviceCapability::TabletTool => {
seat.tablet_seat()
.remove_tablet(&TabletDescriptor::from(&device));
}
// TODO: Handle touch
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_ => {}
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}
}
break;
}
}
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#[cfg(feature = "debug")]
{
self.common.egui.state.handle_device_removed(&device);
}
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}
InputEvent::Keyboard { event, .. } => {
use smithay::backend::input::KeyboardKeyEvent;
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let loop_handle = self.common.event_loop_handle.clone();
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if let Some(seat) = self.common.seat_with_device(&event.device()).cloned() {
let userdata = seat.user_data();
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let current_output = seat.active_output();
let workspace = self.common.shell.active_space_mut(&current_output);
let shortcuts_inhibited = workspace
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.focus_stack
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.get(&seat)
.last()
.and_then(|window| {
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window.wl_surface().and_then(|surface| {
seat.keyboard_shortcuts_inhibitor_for_surface(&surface)
})
})
.map(|inhibitor| inhibitor.is_active())
.unwrap_or(false);
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let keycode = event.key_code();
let state = event.state();
trace!(?keycode, ?state, "key");
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let serial = SERIAL_COUNTER.next_serial();
let time = Event::time_msec(&event);
let keyboard = seat.get_keyboard().unwrap();
let pointer = seat.get_pointer().unwrap();
let is_grabbed = keyboard.is_grabbed() || pointer.is_grabbed();
let current_focus = keyboard.current_focus();
if let Some((action, pattern)) = keyboard
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.input(
self,
keycode,
state,
serial,
time,
|data, modifiers, handle| {
// Leave move overview mode, if any modifier was released
if let OverviewMode::Started(Trigger::KeyboardMove(action_modifiers), _) =
data.common.shell.overview_mode().0
{
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if (action_modifiers.ctrl && !modifiers.ctrl)
|| (action_modifiers.alt && !modifiers.alt)
|| (action_modifiers.logo && !modifiers.logo)
|| (action_modifiers.shift && !modifiers.shift)
{
data.common.shell.set_overview_mode(None, data.common.event_loop_handle.clone());
}
}
// Leave swap overview mode, if any key was released
if let OverviewMode::Started(Trigger::KeyboardSwap(action_pattern, old_descriptor), _) =
data.common.shell.overview_mode().0
{
if (action_pattern.modifiers.ctrl && !modifiers.ctrl)
|| (action_pattern.modifiers.alt && !modifiers.alt)
|| (action_pattern.modifiers.logo && !modifiers.logo)
|| (action_pattern.modifiers.shift && !modifiers.shift)
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|| (action_pattern.key.is_some() && handle.raw_syms().contains(&action_pattern.key.unwrap()) && state == KeyState::Released)
{
data.common.shell.set_overview_mode(None, data.common.event_loop_handle.clone());
if let Some(focus) = current_focus {
if let Some(new_descriptor) = data.common.shell.workspaces.active(&current_output).1.node_desc(focus) {
let mut spaces = data.common.shell.workspaces.spaces_mut();
if old_descriptor.handle != new_descriptor.handle {
let (mut old_w, mut other_w) = spaces.partition::<Vec<_>, _>(|w| w.handle == old_descriptor.handle);
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if let Some(old_workspace) = old_w.get_mut(0) {
if let Some(new_workspace) = other_w.iter_mut().find(|w| w.handle == new_descriptor.handle) {
if let Some(focus) = TilingLayout::swap_trees(&mut old_workspace.tiling_layer, Some(&mut new_workspace.tiling_layer), &old_descriptor, &new_descriptor, &mut data.common.shell.toplevel_info_state) {
let seat = seat.clone();
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data.common.event_loop_handle.insert_idle(move |state| {
Common::set_focus(state, Some(&focus), &seat, None);
});
}
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old_workspace.refresh_focus_stack();
new_workspace.refresh_focus_stack();
}
}
} else {
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if let Some(workspace) = spaces.find(|w| w.handle == new_descriptor.handle) {
if let Some(focus) = TilingLayout::swap_trees(&mut workspace.tiling_layer, None, &old_descriptor, &new_descriptor, &mut data.common.shell.toplevel_info_state) {
std::mem::drop(spaces);
let seat = seat.clone();
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data.common.event_loop_handle.insert_idle(move |state| {
Common::set_focus(state, Some(&focus), &seat, None);
});
}
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workspace.refresh_focus_stack();
}
}
}
} else {
let new_workspace = data.common.shell.workspaces.active(&current_output).1.handle;
if new_workspace != old_descriptor.handle {
let spaces = data.common.shell.workspaces.spaces_mut();
let (mut old_w, mut other_w) = spaces.partition::<Vec<_>, _>(|w| w.handle == old_descriptor.handle);
if let Some(old_workspace) = old_w.get_mut(0) {
if let Some(new_workspace) = other_w.iter_mut().find(|w| w.handle == new_workspace) {
if new_workspace.tiling_layer.windows().next().is_none() {
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if let Some(focus) = TilingLayout::move_tree(&mut old_workspace.tiling_layer, &mut new_workspace.tiling_layer, &new_workspace.handle, &seat, new_workspace.focus_stack.get(&seat).iter(), old_descriptor, &mut data.common.shell.toplevel_info_state) {
let seat = seat.clone();
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data.common.event_loop_handle.insert_idle(move |state| {
Common::set_focus(state, Some(&focus), &seat, None);
});
}
old_workspace.refresh_focus_stack();
}
}
}
}
}
}
}
// Leave or update resize mode, if modifiers changed or initial key was released
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if let (ResizeMode::Started(action_pattern, _, _), _) =
data.common.shell.resize_mode()
{
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if action_pattern.key.is_some() && state == KeyState::Released
&& handle.raw_syms().contains(&action_pattern.key.unwrap())
{
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data.common.shell.set_resize_mode(None, &data.common.config, data.common.event_loop_handle.clone());
} else if action_pattern.modifiers != *modifiers {
let mut new_pattern = action_pattern.clone();
new_pattern.modifiers = modifiers.clone().into();
let enabled = data
.common
.config
.static_conf
.key_bindings
.iter()
.find_map(move |(binding, action)| {
if binding == &new_pattern
&& matches!(action, Action::Resizing(_))
{
let Action::Resizing(direction) = action else { unreachable!() };
Some((new_pattern.clone(), *direction))
} else {
None
}
});
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data.common.shell.set_resize_mode(enabled, &data.common.config, data.common.event_loop_handle.clone());
}
}
// Special case resizing with regards to arrow keys
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if let (ResizeMode::Started(_, _, direction), _) =
data.common.shell.resize_mode()
{
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let resize_edge = match handle.modified_sym() {
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Keysym::Left | Keysym::h | Keysym::H => Some(ResizeEdge::LEFT),
Keysym::Down | Keysym::j | Keysym::J => Some(ResizeEdge::BOTTOM),
Keysym::Up | Keysym::k | Keysym::K => Some(ResizeEdge::TOP),
Keysym::Right | Keysym::l | Keysym::L => Some(ResizeEdge::RIGHT),
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_ => None,
};
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if let Some(mut edge) = resize_edge {
if direction == ResizeDirection::Inwards {
edge.flip_direction();
}
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let action = Action::_ResizingInternal(direction, edge, state);
let key_pattern = KeyPattern {
modifiers: modifiers.clone().into(),
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key: Some(Keysym::new(handle.raw_code().raw())),
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};
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if state == KeyState::Released {
if let Some(tokens) = userdata.get::<SupressedKeys>().unwrap().filter(&handle) {
for token in tokens {
loop_handle.remove(token);
}
}
} else {
let token = if needs_key_repetition {
let seat_clone = seat.clone();
let action_clone = action.clone();
let key_pattern_clone = key_pattern.clone();
let start = Instant::now();
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loop_handle.insert_source(Timer::from_duration(Duration::from_millis(200)), move |current, _, state| {
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let duration = current.duration_since(start).as_millis();
state.handle_action(action_clone.clone(), &seat_clone, serial, time.overflowing_add(duration as u32).0, key_pattern_clone.clone(), None, true);
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calloop::timer::TimeoutAction::ToDuration(Duration::from_millis(25))
}).ok()
} else { None };
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userdata
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.get::<SupressedKeys>()
.unwrap()
.add(&handle, token);
}
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return FilterResult::Intercept(Some((
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action,
key_pattern
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)));
}
}
// cancel grabs
if is_grabbed
&& handle.modified_sym() == Keysym::Escape
&& state == KeyState::Pressed
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&& !modifiers.alt
&& !modifiers.ctrl
&& !modifiers.logo
&& !modifiers.shift
{
userdata
.get::<SupressedKeys>()
.unwrap()
.add(&handle, None);
return FilterResult::Intercept(Some((
Action::Escape,
KeyPattern {
modifiers: KeyModifiers::default(),
key: Some(Keysym::Escape),
}
)));
}
// Skip released events for initially surpressed keys
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if state == KeyState::Released {
if let Some(tokens) = userdata.get::<SupressedKeys>().unwrap().filter(&handle) {
for token in tokens {
loop_handle.remove(token);
}
return FilterResult::Intercept(None);
}
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}
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// Pass keys to debug interface, if it has focus
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#[cfg(feature = "debug")]
{
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if data.common.seats().position(|x| x == &seat).unwrap() == 0
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&& data.common.egui.active
{
if data.common.egui.state.wants_keyboard() {
data.common.egui.state.handle_keyboard(
&handle,
state == KeyState::Pressed,
modifiers.clone(),
);
userdata
.get::<SupressedKeys>()
.unwrap()
.add(&handle, None);
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return FilterResult::Intercept(None);
}
}
}
// Handle VT switches
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if state == KeyState::Pressed
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&& (Keysym::XF86_Switch_VT_1.raw() ..= Keysym::XF86_Switch_VT_12.raw())
.contains(&handle.modified_sym().raw())
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{
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if let Err(err) = data.backend.kms().switch_vt(
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(handle.modified_sym().raw() - Keysym::XF86_Switch_VT_1.raw()
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+ 1)
as i32,
) {
error!(?err, "Failed switching virtual terminal.");
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}
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userdata.get::<SupressedKeys>().unwrap().add(&handle, None);
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return FilterResult::Intercept(None);
}
// handle the rest of the global shortcuts
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let mut can_clear_modifiers_shortcut = true;
if !shortcuts_inhibited {
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let modifiers_queue = userdata.get::<ModifiersShortcutQueue>().unwrap();
for (binding, action) in
data.common.config.static_conf.key_bindings.iter()
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{
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let modifiers_bypass = binding.key.is_none()
&& state == KeyState::Released
&& binding.modifiers != *modifiers
&& modifiers_queue.take(binding);
if !modifiers_bypass && binding.key.is_none() && state == KeyState::Pressed && binding.modifiers == *modifiers {
modifiers_queue.set(binding.clone());
can_clear_modifiers_shortcut = false;
}
if (
binding.key.is_some()
&& state == KeyState::Pressed
&& handle.raw_syms().contains(&binding.key.unwrap())
&& binding.modifiers == *modifiers
) || modifiers_bypass
{
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modifiers_queue.clear();
userdata
.get::<SupressedKeys>()
.unwrap()
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.add(&handle, None);
return FilterResult::Intercept(Some((
action.clone(),
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binding.clone(),
)));
}
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}
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}
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if can_clear_modifiers_shortcut {
userdata.get::<ModifiersShortcutQueue>().unwrap().clear();
}
// keys are passed through to apps
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FilterResult::Forward
},
)
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.flatten()
{
self.handle_action(action, &seat, serial, time, pattern, None, true)
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}
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}
}
InputEvent::PointerMotion { event, .. } => {
use smithay::backend::input::PointerMotionEvent;
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if let Some(seat) = self.common.seat_with_device(&event.device()).cloned() {
let current_output = seat.active_output();
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let mut position = seat.get_pointer().unwrap().current_location().as_global();
let under =
State::surface_under(position, &current_output, &mut self.common.shell)
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.map(|(target, pos)| (target, pos.as_logical()));
let ptr = seat.get_pointer().unwrap();
let mut pointer_locked = false;
let mut pointer_confined = false;
let mut confine_region = None;
if let Some((surface, surface_loc)) = under
.as_ref()
.and_then(|(target, l)| Some((target.wl_surface()?, l)))
{
with_pointer_constraint(&surface, &ptr, |constraint| match constraint {
Some(constraint) if constraint.is_active() => {
// Constraint does not apply if not within region
if !constraint.region().map_or(true, |x| {
x.contains(ptr.current_location().to_i32_round() - *surface_loc)
}) {
return;
}
match &*constraint {
PointerConstraint::Locked(_locked) => {
pointer_locked = true;
}
PointerConstraint::Confined(confine) => {
pointer_confined = true;
confine_region = confine.region().cloned();
}
}
}
_ => {}
});
}
ptr.relative_motion(
self,
under.clone(),
&RelativeMotionEvent {
delta: event.delta(),
delta_unaccel: event.delta_unaccel(),
utime: event.time(),
},
);
if pointer_locked {
ptr.frame(self);
return;
}
position += event.delta().as_global();
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let output = self
.common
.shell
.outputs()
.find(|output| output.geometry().to_f64().contains(position))
.cloned()
.unwrap_or(current_output.clone());
if ptr.is_grabbed()
&& seat
.user_data()
.get::<ResizeGrabMarker>()
.map(|marker| marker.get())
.unwrap_or(false)
{
if output != current_output {
ptr.frame(self);
return;
}
}
let output_geometry = output.geometry();
let new_under = State::surface_under(position, &output, &mut self.common.shell)
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.map(|(target, pos)| (target, pos.as_logical()));
position.x = position.x.clamp(
output_geometry.loc.x as f64,
((output_geometry.loc.x + output_geometry.size.w) as f64).next_lower(), // FIXME: Replace with f64::next_down when stable
);
position.y = position.y.clamp(
output_geometry.loc.y as f64,
((output_geometry.loc.y + output_geometry.size.h) as f64).next_lower(), // FIXME: Replace with f64::next_down when stable
);
// If confined, don't move pointer if it would go outside surface or region
if pointer_confined {
if let Some((surface, surface_loc)) = &under {
if new_under.as_ref().and_then(|(under, _)| under.wl_surface())
!= surface.wl_surface()
{
ptr.frame(self);
return;
}
if let PointerFocusTarget::Element(element) = surface {
//if !element.is_in_input_region(&(position.to_i32_round() - *surface_loc).to_f64()) {
if !element.is_in_input_region(
&(position.as_logical() - surface_loc.to_f64()),
) {
ptr.frame(self);
return;
}
}
if let Some(region) = confine_region {
if !region
.contains(position.as_logical().to_i32_round() - *surface_loc)
{
ptr.frame(self);
return;
}
}
}
}
let serial = SERIAL_COUNTER.next_serial();
ptr.motion(
self,
under,
&MotionEvent {
location: position.as_logical(),
serial,
time: event.time_msec(),
},
);
ptr.frame(self);
// If pointer is now in a constraint region, activate it
if let Some((under, surface_location)) =
new_under.and_then(|(target, loc)| Some((target.wl_surface()?, loc)))
{
with_pointer_constraint(&under, &ptr, |constraint| match constraint {
Some(constraint) if !constraint.is_active() => {
let region = match &*constraint {
PointerConstraint::Locked(locked) => locked.region(),
PointerConstraint::Confined(confined) => confined.region(),
};
let point =
ptr.current_location().to_i32_round() - surface_location;
if region.map_or(true, |region| region.contains(point)) {
constraint.activate();
}
}
_ => {}
});
}
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if output != current_output {
for session in sessions_for_output(&self.common, &current_output) {
session.cursor_leave(&seat, InputType::Pointer);
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}
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for session in sessions_for_output(&self.common, &output) {
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session.cursor_enter(&seat, InputType::Pointer);
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}
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seat.set_active_output(&output);
}
for session in sessions_for_output(&self.common, &output) {
if let Some((geometry, offset)) = seat.cursor_geometry(
position.as_logical().to_buffer(
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output.current_scale().fractional_scale(),
output.current_transform(),
&output_geometry.size.to_f64().as_logical(),
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),
self.common.clock.now(),
) {
session.cursor_info(&seat, InputType::Pointer, geometry, offset);
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}
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}
#[cfg(feature = "debug")]
if self.common.seats().position(|x| x == &seat).unwrap() == 0 {
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if let Some(output) = self.common.shell.outputs().next() {
let location = position.to_local(&output).to_i32_round().as_logical();
self.common.egui.state.handle_pointer_motion(location);
}
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}
}
}
InputEvent::PointerMotionAbsolute { event, .. } => {
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if let Some(seat) = self.common.seat_with_device(&event.device()).cloned() {
let output = seat.active_output();
let geometry = output.geometry();
let position = geometry.loc.to_f64()
+ smithay::backend::input::AbsolutePositionEvent::position_transformed(
&event,
geometry.size.as_logical(),
)
.as_global();
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let serial = SERIAL_COUNTER.next_serial();
let under = State::surface_under(position, &output, &mut self.common.shell)
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.map(|(target, pos)| (target, pos.as_logical()));
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for session in sessions_for_output(&self.common, &output) {
if let Some((geometry, offset)) = seat.cursor_geometry(
position.as_logical().to_buffer(
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output.current_scale().fractional_scale(),
output.current_transform(),
&geometry.size.to_f64().as_logical(),
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),
self.common.clock.now(),
) {
session.cursor_info(&seat, InputType::Pointer, geometry, offset);
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}
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}
let ptr = seat.get_pointer().unwrap();
ptr.motion(
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self,
under,
&MotionEvent {
location: position.as_logical(),
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serial,
time: event.time_msec(),
},
);
ptr.frame(self);
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#[cfg(feature = "debug")]
if self.common.seats().position(|x| x == &seat).unwrap() == 0 {
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if let Some(output) = self.common.shell.outputs().next() {
let location = position.to_local(&output).to_i32_round().as_logical();
self.common.egui.state.handle_pointer_motion(location);
}
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}
}
}
InputEvent::PointerButton { event, .. } => {
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use smithay::backend::input::{ButtonState, PointerButtonEvent};
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if let Some(seat) = self.common.seat_with_device(&event.device()).cloned() {
#[cfg(feature = "debug")]
if self.common.seats().position(|x| x == &seat).unwrap() == 0
&& self.common.egui.active
{
if self.common.egui.state.wants_pointer() {
if let Some(button) = event.button() {
self.common.egui.state.handle_pointer_button(
button,
event.state() == ButtonState::Pressed,
);
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}
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return;
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}
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}
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let serial = SERIAL_COUNTER.next_serial();
let button = event.button_code();
if event.state() == ButtonState::Pressed {
// change the keyboard focus unless the pointer is grabbed
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// We test for any matching surface type here but always use the root
// (in case of a window the toplevel) surface for the focus.
// see: https://gitlab.freedesktop.org/wayland/wayland/-/issues/294
if !seat.get_pointer().unwrap().is_grabbed() {
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let output = seat.active_output();
let pos = seat.get_pointer().unwrap().current_location().as_global();
let relative_pos = pos.to_local(&output);
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let mut under = None;
if let Some(session_lock) = self.common.shell.session_lock.as_ref() {
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under = session_lock
.surfaces
.get(&output)
.map(|lock| lock.clone().into());
} else if let Some(window) =
self.common.shell.active_space(&output).get_fullscreen()
{
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let layers = layer_map_for_output(&output);
if let Some(layer) =
layers.layer_under(WlrLayer::Overlay, relative_pos.as_logical())
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{
let layer_loc = layers.layer_geometry(layer).unwrap().loc;
if layer.can_receive_keyboard_focus()
&& layer
.surface_under(
relative_pos.as_logical() - layer_loc.to_f64(),
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WindowSurfaceType::ALL,
)
.is_some()
{
under = Some(layer.clone().into());
}
} else {
under = Some(window.clone().into());
}
} else {
let done = {
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let layers = layer_map_for_output(&output);
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if let Some(layer) = layers
.layer_under(WlrLayer::Overlay, relative_pos.as_logical())
.or_else(|| {
layers.layer_under(
WlrLayer::Top,
relative_pos.as_logical(),
)
})
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{
let layer_loc = layers.layer_geometry(layer).unwrap().loc;
if layer.can_receive_keyboard_focus()
&& layer
.surface_under(
relative_pos.as_logical() - layer_loc.to_f64(),
WindowSurfaceType::ALL,
)
.is_some()
{
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under = Some(layer.clone().into());
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true
} else {
false
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}
} else {
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false
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}
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};
if !done {
// Don't check override redirect windows, because we don't set keyboard focus to them explicitly.
// These cases are handled by the XwaylandKeyboardGrab.
if let Some((target, _)) =
self.common.shell.element_under(pos, &output)
{
under = Some(target);
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} else {
let layers = layer_map_for_output(&output);
if let Some(layer) = layers
.layer_under(
WlrLayer::Bottom,
relative_pos.as_logical(),
)
.or_else(|| {
layers.layer_under(
WlrLayer::Background,
relative_pos.as_logical(),
)
})
{
let layer_loc =
layers.layer_geometry(layer).unwrap().loc;
if layer.can_receive_keyboard_focus()
&& layer
.surface_under(
relative_pos.as_logical()
- layer_loc.to_f64(),
WindowSurfaceType::ALL,
)
.is_some()
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{
under = Some(layer.clone().into());
}
};
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}
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}
}
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Common::set_focus(
self,
under.and_then(|target| target.try_into().ok()).as_ref(),
&seat,
Some(serial),
);
}
} else {
if let OverviewMode::Started(Trigger::Pointer(action_button), _) =
self.common.shell.overview_mode().0
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{
if action_button == button {
self.common
.shell
.set_overview_mode(None, self.common.event_loop_handle.clone());
}
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}
};
let ptr = seat.get_pointer().unwrap();
ptr.button(
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self,
&ButtonEvent {
button,
state: event.state(),
serial,
time: event.time_msec(),
},
);
ptr.frame(self);
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}
}
InputEvent::PointerAxis { event, .. } => {
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let scroll_factor =
if let Some(device) = <dyn Any>::downcast_ref::<InputDevice>(&event.device()) {
self.common.config.scroll_factor(device)
} else {
1.0
};
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if let Some(seat) = self.common.seat_with_device(&event.device()) {
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#[cfg(feature = "debug")]
if self.common.seats().position(|x| x == seat).unwrap() == 0
&& self.common.egui.active
{
if self.common.egui.state.wants_pointer() {
self.common.egui.state.handle_pointer_axis(
event
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.amount_v120(Axis::Horizontal)
.or_else(|| {
event.amount(Axis::Horizontal).map(|x| x * 3.0 * 120.0)
})
.unwrap_or(0.0)
/ 120.0,
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event
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.amount_v120(Axis::Vertical)
.or_else(|| {
event.amount(Axis::Vertical).map(|x| x * 3.0 * 120.0)
})
.unwrap_or(0.0)
/ 120.0,
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);
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return;
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}
}
let mut frame = AxisFrame::new(event.time_msec()).source(event.source());
if let Some(horizontal_amount) = event.amount(Axis::Horizontal) {
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if horizontal_amount != 0.0 {
frame =
frame.value(Axis::Horizontal, scroll_factor * horizontal_amount);
if let Some(discrete) = event.amount_v120(Axis::Horizontal) {
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frame = frame.v120(Axis::Horizontal, discrete as i32);
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}
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} else if event.source() == AxisSource::Finger {
frame = frame.stop(Axis::Horizontal);
}
}
if let Some(vertical_amount) = event.amount(Axis::Vertical) {
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if vertical_amount != 0.0 {
frame = frame.value(Axis::Vertical, scroll_factor * vertical_amount);
if let Some(discrete) = event.amount_v120(Axis::Vertical) {
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frame = frame.v120(Axis::Vertical, discrete as i32);
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}
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} else if event.source() == AxisSource::Finger {
frame = frame.stop(Axis::Vertical);
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}
}
let ptr = seat.get_pointer().unwrap();
ptr.axis(self, frame);
ptr.frame(self);
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}
}
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InputEvent::GestureSwipeBegin { event, .. } => {
if let Some(seat) = self.common.seat_with_device(&event.device()) {
if event.fingers() >= 3 {
self.common.gesture_state = Some(GestureState::new(event.fingers()));
} else {
let serial = SERIAL_COUNTER.next_serial();
let pointer = seat.get_pointer().unwrap();
pointer.gesture_swipe_begin(
self,
&GestureSwipeBeginEvent {
serial,
time: event.time_msec(),
fingers: event.fingers(),
},
);
}
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}
}
InputEvent::GestureSwipeUpdate { event, .. } => {
if let Some(seat) = self.common.seat_with_device(&event.device()).cloned() {
let mut activate_action: Option<SwipeAction> = None;
if let Some(ref mut gesture_state) = self.common.gesture_state {
let first_update = gesture_state.update(
event.delta(),
Duration::from_millis(event.time_msec() as u64),
);
// Decide on action if first update
if first_update {
activate_action = match gesture_state.fingers {
3 => None, // TODO: 3 finger gestures
4 => {
if self.common.config.cosmic_conf.workspaces.workspace_layout
== WorkspaceLayout::Horizontal
{
match gesture_state.direction {
Some(Direction::Left) => {
Some(SwipeAction::NextWorkspace)
}
Some(Direction::Right) => {
Some(SwipeAction::PrevWorkspace)
}
_ => None, // TODO: Other actions
}
} else {
match gesture_state.direction {
Some(Direction::Up) => Some(SwipeAction::NextWorkspace),
Some(Direction::Down) => {
Some(SwipeAction::PrevWorkspace)
}
_ => None, // TODO: Other actions
}
}
}
_ => None,
};
gesture_state.action = activate_action;
}
match gesture_state.action {
Some(SwipeAction::NextWorkspace) | Some(SwipeAction::PrevWorkspace) => {
self.common.shell.update_workspace_delta(
&seat.active_output(),
gesture_state.delta,
)
}
_ => {}
}
} else {
let pointer = seat.get_pointer().unwrap();
pointer.gesture_swipe_update(
self,
&GestureSwipeUpdateEvent {
time: event.time_msec(),
delta: event.delta(),
},
);
}
match activate_action {
Some(SwipeAction::NextWorkspace) => {
let _ = self.to_next_workspace(&seat, true);
}
Some(SwipeAction::PrevWorkspace) => {
let _ = self.to_previous_workspace(&seat, true);
}
_ => {}
}
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}
}
InputEvent::GestureSwipeEnd { event, .. } => {
if let Some(seat) = self.common.seat_with_device(&event.device()).cloned() {
if let Some(ref gesture_state) = self.common.gesture_state {
match gesture_state.action {
Some(SwipeAction::NextWorkspace) | Some(SwipeAction::PrevWorkspace) => {
let velocity = gesture_state.velocity();
let norm_velocity =
if self.common.config.cosmic_conf.workspaces.workspace_layout
== WorkspaceLayout::Horizontal
{
velocity / seat.active_output().geometry().size.w as f64
} else {
velocity / seat.active_output().geometry().size.h as f64
};
let _ = self
.common
.shell
.end_workspace_swipe(&seat.active_output(), norm_velocity);
}
_ => {}
}
self.common.gesture_state = None;
} else {
let serial = SERIAL_COUNTER.next_serial();
let pointer = seat.get_pointer().unwrap();
pointer.gesture_swipe_end(
self,
&GestureSwipeEndEvent {
serial,
time: event.time_msec(),
cancelled: event.cancelled(),
},
);
}
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}
}
InputEvent::GesturePinchBegin { event, .. } => {
if let Some(seat) = self.common.seat_with_device(&event.device()) {
let serial = SERIAL_COUNTER.next_serial();
let pointer = seat.get_pointer().unwrap();
pointer.gesture_pinch_begin(
self,
&GesturePinchBeginEvent {
serial,
time: event.time_msec(),
fingers: event.fingers(),
},
);
}
}
InputEvent::GesturePinchUpdate { event, .. } => {
if let Some(seat) = self.common.seat_with_device(&event.device()) {
let pointer = seat.get_pointer().unwrap();
pointer.gesture_pinch_update(
self,
&GesturePinchUpdateEvent {
time: event.time_msec(),
delta: event.delta(),
scale: event.scale(),
rotation: event.rotation(),
},
);
}
}
InputEvent::GesturePinchEnd { event, .. } => {
if let Some(seat) = self.common.seat_with_device(&event.device()) {
let serial = SERIAL_COUNTER.next_serial();
let pointer = seat.get_pointer().unwrap();
pointer.gesture_pinch_end(
self,
&GesturePinchEndEvent {
serial,
time: event.time_msec(),
cancelled: event.cancelled(),
},
);
}
}
InputEvent::GestureHoldBegin { event, .. } => {
if let Some(seat) = self.common.seat_with_device(&event.device()) {
let serial = SERIAL_COUNTER.next_serial();
let pointer = seat.get_pointer().unwrap();
pointer.gesture_hold_begin(
self,
&GestureHoldBeginEvent {
serial,
time: event.time_msec(),
fingers: event.fingers(),
},
);
}
}
InputEvent::GestureHoldEnd { event, .. } => {
if let Some(seat) = self.common.seat_with_device(&event.device()) {
let serial = SERIAL_COUNTER.next_serial();
let pointer = seat.get_pointer().unwrap();
pointer.gesture_hold_end(
self,
&GestureHoldEndEvent {
serial,
time: event.time_msec(),
cancelled: event.cancelled(),
},
);
}
}
InputEvent::TouchDown { event, .. } => {
if let Some(seat) = self.common.seat_with_device(&event.device()).cloned() {
let Some(output) =
mapped_output_for_device(&self.common, &event.device()).cloned()
else {
return;
};
let geometry = output.geometry();
let position = geometry.loc.to_f64()
+ event
.position_transformed(geometry.size.as_logical())
.as_global();
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let under = State::surface_under(position, &output, &mut self.common.shell)
.map(|(target, pos)| (target, pos.as_logical()));
if let Some((target, pos)) = under {
if let Some(wl_surface) = target.wl_surface() {
let serial = SERIAL_COUNTER.next_serial();
let touch = seat.get_touch().unwrap();
touch.down(
serial,
event.time_msec(),
&wl_surface,
position.as_logical() - pos.to_f64(),
event.slot(),
);
}
}
}
}
InputEvent::TouchMotion { event, .. } => {
if let Some(seat) = self.common.seat_with_device(&event.device()).cloned() {
let Some(output) =
mapped_output_for_device(&self.common, &event.device()).cloned()
else {
return;
};
let geometry = output.geometry();
let position = geometry.loc.to_f64()
+ event
.position_transformed(geometry.size.as_logical())
.as_global();
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let under = State::surface_under(position, &output, &mut self.common.shell)
.map(|(target, pos)| (target, pos.as_logical()));
if let Some((_target, pos)) = under {
let touch = seat.get_touch().unwrap();
touch.motion(
event.time_msec(),
event.slot(),
position.as_logical() - pos.to_f64(),
);
}
}
}
InputEvent::TouchUp { event, .. } => {
if let Some(seat) = self.common.seat_with_device(&event.device()) {
let serial = SERIAL_COUNTER.next_serial();
let touch = seat.get_touch().unwrap();
touch.up(serial, event.time_msec(), event.slot());
}
}
InputEvent::TouchCancel { event, .. } => {
if let Some(seat) = self.common.seat_with_device(&event.device()) {
let touch = seat.get_touch().unwrap();
touch.cancel();
}
}
InputEvent::TouchFrame { event: _, .. } => {}
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InputEvent::TabletToolAxis { event, .. } => {
if let Some(seat) = self.common.seat_with_device(&event.device()).cloned() {
let Some(output) =
mapped_output_for_device(&self.common, &event.device()).cloned()
else {
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return;
};
let geometry = output.geometry();
let position = event
.position_transformed(geometry.size.as_logical())
.as_global()
+ geometry.loc.to_f64();
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let under = State::surface_under(position, &output, &mut self.common.shell)
.map(|(target, pos)| (target, pos.as_logical()));
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let pointer = seat.get_pointer().unwrap();
pointer.motion(
self,
under.clone(),
&MotionEvent {
location: position.as_logical(),
serial: SERIAL_COUNTER.next_serial(),
time: 0,
},
);
let tablet_seat = seat.tablet_seat();
let tablet = tablet_seat.get_tablet(&TabletDescriptor::from(&event.device()));
let tool = tablet_seat.get_tool(&event.tool());
if let (Some(tablet), Some(tool)) = (tablet, tool) {
if event.pressure_has_changed() {
tool.pressure(event.pressure());
}
if event.distance_has_changed() {
tool.distance(event.distance());
}
if event.tilt_has_changed() {
tool.tilt(event.tilt());
}
if event.slider_has_changed() {
tool.slider_position(event.slider_position());
}
if event.rotation_has_changed() {
tool.rotation(event.rotation());
}
if event.wheel_has_changed() {
tool.wheel(event.wheel_delta(), event.wheel_delta_discrete());
}
tool.motion(
position.as_logical(),
under.and_then(|(f, loc)| f.wl_surface().map(|s| (s, loc))),
&tablet,
SERIAL_COUNTER.next_serial(),
event.time_msec(),
);
}
}
}
InputEvent::TabletToolProximity { event, .. } => {
if let Some(seat) = self.common.seat_with_device(&event.device()).cloned() {
let Some(output) =
mapped_output_for_device(&self.common, &event.device()).cloned()
else {
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return;
};
let geometry = output.geometry();
let position = event
.position_transformed(geometry.size.as_logical())
.as_global()
+ geometry.loc.to_f64();
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let under = State::surface_under(position, &output, &mut self.common.shell)
.map(|(target, pos)| (target, pos.as_logical()));
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let pointer = seat.get_pointer().unwrap();
pointer.motion(
self,
under.clone(),
&MotionEvent {
location: position.as_logical(),
serial: SERIAL_COUNTER.next_serial(),
time: 0,
},
);
let tablet_seat = seat.tablet_seat();
let tablet = tablet_seat.get_tablet(&TabletDescriptor::from(&event.device()));
let tool = tablet_seat.get_tool(&event.tool());
if let (Some(tablet), Some(tool)) = (tablet, tool) {
match event.state() {
ProximityState::In => {
if let Some(under) =
under.and_then(|(f, loc)| f.wl_surface().map(|s| (s, loc)))
{
tool.proximity_in(
position.as_logical(),
under,
&tablet,
SERIAL_COUNTER.next_serial(),
event.time_msec(),
)
}
}
ProximityState::Out => tool.proximity_out(event.time_msec()),
}
}
}
}
InputEvent::TabletToolTip { event, .. } => {
if let Some(seat) = self.common.seat_with_device(&event.device()) {
if let Some(tool) = seat.tablet_seat().get_tool(&event.tool()) {
match event.tip_state() {
TabletToolTipState::Down => {
tool.tip_down(SERIAL_COUNTER.next_serial(), event.time_msec());
}
TabletToolTipState::Up => {
tool.tip_up(event.time_msec());
}
}
}
}
}
InputEvent::TabletToolButton { event, .. } => {
if let Some(seat) = self.common.seat_with_device(&event.device()) {
if let Some(tool) = seat.tablet_seat().get_tool(&event.tool()) {
tool.button(
event.button(),
event.button_state(),
SERIAL_COUNTER.next_serial(),
event.time_msec(),
);
}
}
}
InputEvent::Special(_) => {}
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InputEvent::SwitchToggle { event: _ } => {}
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}
}
pub fn handle_action(
&mut self,
action: Action,
seat: &Seat<State>,
serial: Serial,
time: u32,
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pattern: KeyPattern,
direction: Option<Direction>,
propagate: bool,
) {
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// TODO: Detect if started from login manager or tty, and only allow
// `Terminate` if it will return to login manager.
if self.common.shell.session_lock.is_some()
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&& !matches!(action, Action::Terminate | Action::Debug)
{
return;
}
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match action {
Action::Terminate => {
self.common.should_stop = true;
}
#[cfg(feature = "debug")]
Action::Debug => {
self.common.egui.active = !self.common.egui.active;
for mapped in self
.common
.shell
.workspaces
.spaces()
.flat_map(|w| w.mapped())
{
mapped.set_debug(self.common.egui.active);
}
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}
#[cfg(not(feature = "debug"))]
Action::Debug => {
info!("Debug overlay not included in this build.")
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}
Action::Close => {
let current_output = seat.active_output();
let workspace = self.common.shell.active_space_mut(&current_output);
if let Some(window) = workspace.focus_stack.get(seat).last() {
window.send_close();
}
}
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Action::Escape => {
self.common
.shell
.set_overview_mode(None, self.common.event_loop_handle.clone());
self.common.shell.set_resize_mode(
None,
&self.common.config,
self.common.event_loop_handle.clone(),
);
let pointer = seat.get_pointer().unwrap();
let keyboard = seat.get_keyboard().unwrap();
if pointer.is_grabbed() {
pointer.unset_grab(self, serial, time);
}
if keyboard.is_grabbed() {
keyboard.unset_grab();
}
}
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Action::Workspace(key_num) => {
let current_output = seat.active_output();
let workspace = match key_num {
0 => 9,
x => x - 1,
};
let _ = self.common.shell.activate(
&current_output,
workspace as usize,
WorkspaceDelta::new_shortcut(),
);
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}
Action::LastWorkspace => {
let current_output = seat.active_output();
let workspace = self
.common
.shell
.workspaces
.len(&current_output)
.saturating_sub(1);
let _ = self.common.shell.activate(
&current_output,
workspace,
WorkspaceDelta::new_shortcut(),
);
}
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Action::NextWorkspace => {
if self.to_next_workspace(seat, false).is_err() && propagate {
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if let Some(inferred) = pattern.inferred_direction() {
self.handle_action(
Action::SwitchOutput(inferred),
seat,
serial,
time,
pattern,
direction,
false,
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)
};
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}
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}
Action::PreviousWorkspace => {
if self.to_previous_workspace(seat, false).is_err() && propagate {
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if let Some(inferred) = pattern.inferred_direction() {
self.handle_action(
Action::SwitchOutput(inferred),
seat,
serial,
time,
pattern,
direction,
false,
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)
};
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}
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}
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x @ Action::MoveToWorkspace(_) | x @ Action::SendToWorkspace(_) => {
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let current_output = seat.active_output();
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let follow = matches!(x, Action::MoveToWorkspace(_));
let workspace = match x {
Action::MoveToWorkspace(0) | Action::SendToWorkspace(0) => 9,
Action::MoveToWorkspace(x) | Action::SendToWorkspace(x) => x - 1,
_ => unreachable!(),
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};
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let _ = Shell::move_current_window(
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self,
seat,
&current_output,
(&current_output, Some(workspace as usize)),
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follow,
None,
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);
}
x @ Action::MoveToLastWorkspace | x @ Action::SendToLastWorkspace => {
let current_output = seat.active_output();
let workspace = self
.common
.shell
.workspaces
.len(&current_output)
.saturating_sub(1);
let _ = Shell::move_current_window(
self,
seat,
&current_output,
(&current_output, Some(workspace as usize)),
matches!(x, Action::MoveToLastWorkspace),
None,
);
}
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x @ Action::MoveToNextWorkspace | x @ Action::SendToNextWorkspace => {
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let current_output = seat.active_output();
let workspace = self
.common
.shell
.workspaces
.active_num(&current_output)
.1
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.saturating_add(1);
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if Shell::move_current_window(
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self,
seat,
&current_output,
(&current_output, Some(workspace as usize)),
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matches!(x, Action::MoveToNextWorkspace),
direction,
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)
.is_err()
&& propagate
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{
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if let Some(inferred) = pattern.inferred_direction() {
self.handle_action(
if matches!(x, Action::MoveToNextWorkspace) {
Action::MoveToOutput(inferred)
} else {
Action::SendToOutput(inferred)
},
seat,
serial,
time,
pattern,
direction,
false,
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)
}
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}
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}
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x @ Action::MoveToPreviousWorkspace | x @ Action::SendToPreviousWorkspace => {
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let current_output = seat.active_output();
let workspace = self
.common
.shell
.workspaces
.active_num(&current_output)
.1
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.saturating_sub(1);
// TODO: Possibly move to prev output, if idx < 0
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if Shell::move_current_window(
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self,
seat,
&current_output,
(&current_output, Some(workspace as usize)),
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matches!(x, Action::MoveToPreviousWorkspace),
direction,
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)
.is_err()
&& propagate
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{
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if let Some(inferred) = pattern.inferred_direction() {
self.handle_action(
if matches!(x, Action::MoveToPreviousWorkspace) {
Action::MoveToOutput(inferred)
} else {
Action::SendToOutput(inferred)
},
seat,
serial,
time,
pattern,
direction,
false,
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)
}
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}
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}
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Action::SwitchOutput(direction) => {
let current_output = seat.active_output();
let next_output = self
.common
.shell
.next_output(&current_output, direction)
.cloned();
if let Some(next_output) = next_output {
let idx = self.common.shell.workspaces.active_num(&next_output).1;
match self.common.shell.activate(
&next_output,
idx,
WorkspaceDelta::new_shortcut(),
) {
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Ok(Some(new_pos)) => {
seat.set_active_output(&next_output);
if let Some(ptr) = seat.get_pointer() {
ptr.motion(
self,
None,
&MotionEvent {
location: new_pos.to_f64().as_logical(),
serial,
time,
},
);
ptr.frame(self);
}
}
Ok(None) => {
seat.set_active_output(&next_output);
}
_ => {}
}
} else if propagate {
match (
direction,
self.common.config.cosmic_conf.workspaces.workspace_layout,
) {
(Direction::Left, WorkspaceLayout::Horizontal)
| (Direction::Up, WorkspaceLayout::Vertical) => self.handle_action(
Action::PreviousWorkspace,
seat,
serial,
time,
pattern,
Some(direction),
false,
),
(Direction::Right, WorkspaceLayout::Horizontal)
| (Direction::Down, WorkspaceLayout::Vertical) => self.handle_action(
Action::NextWorkspace,
seat,
serial,
time,
pattern,
Some(direction),
false,
),
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_ => {}
}
}
}
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Action::NextOutput => {
let current_output = seat.active_output();
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let next_output = self
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.common
.shell
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.outputs()
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.skip_while(|o| *o != &current_output)
.skip(1)
.next()
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.cloned();
if let Some(next_output) = next_output {
let idx = self.common.shell.workspaces.active_num(&next_output).1;
match self.common.shell.activate(
&next_output,
idx,
WorkspaceDelta::new_shortcut(),
) {
Ok(Some(new_pos)) => {
seat.set_active_output(&next_output);
if let Some(ptr) = seat.get_pointer() {
ptr.motion(
self,
None,
&MotionEvent {
location: new_pos.to_f64().as_logical(),
serial,
time,
},
);
ptr.frame(self);
}
}
Ok(None) => {
seat.set_active_output(&next_output);
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}
_ => {}
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}
}
}
Action::PreviousOutput => {
let current_output = seat.active_output();
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let prev_output = self
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.common
.shell
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.outputs()
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.rev()
.skip_while(|o| *o != &current_output)
.skip(1)
.next()
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.cloned();
if let Some(prev_output) = prev_output {
let idx = self.common.shell.workspaces.active_num(&prev_output).1;
match self.common.shell.activate(
&prev_output,
idx,
WorkspaceDelta::new_shortcut(),
) {
Ok(Some(new_pos)) => {
seat.set_active_output(&prev_output);
if let Some(ptr) = seat.get_pointer() {
ptr.motion(
self,
None,
&MotionEvent {
location: new_pos.to_f64().as_logical(),
serial,
time,
},
);
ptr.frame(self);
}
}
Ok(None) => {
seat.set_active_output(&prev_output);
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}
_ => {}
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}
}
}
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action @ Action::MoveToOutput(_) | action @ Action::SendToOutput(_) => {
let is_move_action = matches!(action, Action::MoveToOutput(_));
let direction = match action {
Action::MoveToOutput(dir) => dir,
Action::SendToOutput(dir) => dir,
_ => unreachable!(),
};
let current_output = seat.active_output();
let next_output = self
.common
.shell
.next_output(&current_output, direction)
.cloned();
if let Some(next_output) = next_output {
if let Ok(Some(new_pos)) = Shell::move_current_window(
self,
seat,
&current_output,
(&next_output, None),
is_move_action,
Some(direction),
) {
if let Some(ptr) = seat.get_pointer() {
ptr.motion(
self,
None,
&MotionEvent {
location: new_pos.to_f64().as_logical(),
serial,
time,
},
);
ptr.frame(self);
}
}
} else if propagate {
match (
direction,
self.common.config.cosmic_conf.workspaces.workspace_layout,
) {
(Direction::Left, WorkspaceLayout::Horizontal)
| (Direction::Up, WorkspaceLayout::Vertical) => self.handle_action(
Action::MoveToPreviousWorkspace,
seat,
serial,
time,
pattern,
Some(direction),
false,
),
(Direction::Right, WorkspaceLayout::Horizontal)
| (Direction::Down, WorkspaceLayout::Vertical) => self.handle_action(
Action::MoveToNextWorkspace,
seat,
serial,
time,
pattern,
Some(direction),
false,
),
_ => {}
}
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}
}
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x @ Action::MoveToNextOutput | x @ Action::SendToNextOutput => {
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let current_output = seat.active_output();
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let next_output = self
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.common
.shell
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.outputs()
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.skip_while(|o| *o != &current_output)
.skip(1)
.next()
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.cloned();
if let Some(next_output) = next_output {
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if let Ok(Some(new_pos)) = Shell::move_current_window(
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self,
seat,
&current_output,
(&next_output, None),
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matches!(x, Action::MoveToNextOutput),
direction,
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) {
if let Some(ptr) = seat.get_pointer() {
ptr.motion(
self,
None,
&MotionEvent {
location: new_pos.to_f64().as_logical(),
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serial,
time,
},
);
ptr.frame(self);
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}
}
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}
}
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x @ Action::MoveToPreviousOutput | x @ Action::SendToPreviousOutput => {
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let current_output = seat.active_output();
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let prev_output = self
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.common
.shell
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.outputs()
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.rev()
.skip_while(|o| *o != &current_output)
.skip(1)
.next()
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.cloned();
if let Some(prev_output) = prev_output {
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if let Ok(Some(new_pos)) = Shell::move_current_window(
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self,
seat,
&current_output,
(&prev_output, None),
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matches!(x, Action::MoveToPreviousOutput),
direction,
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) {
if let Some(ptr) = seat.get_pointer() {
ptr.motion(
self,
None,
&MotionEvent {
location: new_pos.to_f64().as_logical(),
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serial,
time,
},
);
ptr.frame(self);
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}
}
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}
}
Action::MigrateWorkspaceToNextOutput => {
let current_output = seat.active_output();
let active = self.common.shell.active_space(&current_output).handle;
let next_output = self
.common
.shell
.outputs()
.skip_while(|o| *o != &current_output)
.skip(1)
.next()
.cloned();
if let Some(next_output) = next_output {
self.common
.shell
.migrate_workspace(&current_output, &next_output, &active);
}
}
Action::MigrateWorkspaceToPreviousOutput => {
let current_output = seat.active_output();
let active = self.common.shell.active_space(&current_output).handle;
let prev_output = self
.common
.shell
.outputs()
.rev()
.skip_while(|o| *o != &current_output)
.skip(1)
.next()
.cloned();
if let Some(prev_output) = prev_output {
self.common
.shell
.migrate_workspace(&current_output, &prev_output, &active);
}
}
Action::MigrateWorkspaceToOutput(direction) => {
let current_output = seat.active_output();
let active = self.common.shell.active_space(&current_output).handle;
let next_output = self
.common
.shell
.next_output(&current_output, direction)
.cloned();
if let Some(next_output) = next_output {
self.common
.shell
.migrate_workspace(&current_output, &next_output, &active);
}
}
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Action::Focus(focus) => {
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let result = self.common.shell.next_focus(focus, seat);
match result {
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FocusResult::None => {
let dir = match focus {
FocusDirection::Down => Some(Direction::Down),
FocusDirection::Up => Some(Direction::Up),
FocusDirection::Left => Some(Direction::Left),
FocusDirection::Right => Some(Direction::Right),
_ => None,
};
if let Some(direction) = dir {
self.handle_action(
Action::SwitchOutput(direction),
seat,
serial,
time,
pattern,
Some(direction),
true,
)
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}
}
FocusResult::Handled => {}
FocusResult::Some(target) => {
Common::set_focus(self, Some(&target), seat, None);
}
}
}
Action::Move(direction) => {
match self.common.shell.move_current_element(direction, seat) {
MoveResult::MoveFurther(_move_further) => self.handle_action(
Action::MoveToOutput(direction),
seat,
serial,
time,
pattern,
Some(direction),
true,
),
MoveResult::ShiftFocus(shift) => {
Common::set_focus(self, Some(&shift), seat, None);
}
_ => {
let current_output = seat.active_output();
let workspace = self.common.shell.active_space(&current_output);
if let Some(focused_window) = workspace.focus_stack.get(seat).last() {
if workspace.is_tiled(focused_window) {
self.common.shell.set_overview_mode(
Some(Trigger::KeyboardMove(pattern.modifiers)),
self.common.event_loop_handle.clone(),
);
}
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}
}
}
}
Action::SwapWindow => {
let current_output = seat.active_output();
let workspace = self.common.shell.active_space_mut(&current_output);
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if workspace.get_fullscreen().is_some() {
return; // TODO, is this what we want? Maybe disengage fullscreen instead?
}
let keyboard_handle = seat.get_keyboard().unwrap();
if let Some(focus) = keyboard_handle.current_focus() {
if let Some(descriptor) = workspace.node_desc(focus) {
let grab = SwapWindowGrab::new(seat.clone(), descriptor.clone());
keyboard_handle.set_grab(grab, serial);
self.common.shell.set_overview_mode(
Some(Trigger::KeyboardSwap(pattern, descriptor)),
self.common.event_loop_handle.clone(),
);
}
}
}
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Action::Minimize => {
let current_output = seat.active_output();
let workspace = self.common.shell.active_space_mut(&current_output);
let focus_stack = workspace.focus_stack.get(seat);
let focused_window = focus_stack.last().cloned();
if let Some(window) = focused_window {
self.common.shell.minimize_request(&window);
}
}
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Action::Maximize => {
let current_output = seat.active_output();
let workspace = self.common.shell.active_space_mut(&current_output);
let focus_stack = workspace.focus_stack.get(seat);
let focused_window = focus_stack.last().cloned();
if let Some(window) = focused_window {
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self.common.shell.maximize_toggle(&window, seat);
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}
}
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Action::Resizing(direction) => self.common.shell.set_resize_mode(
Some((pattern, direction)),
&self.common.config,
self.common.event_loop_handle.clone(),
),
Action::_ResizingInternal(direction, edge, state) => {
if state == KeyState::Pressed {
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self.common.shell.resize(seat, direction, edge);
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} else {
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self.common.shell.finish_resize(direction, edge);
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}
}
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Action::ToggleOrientation => {
let output = seat.active_output();
let workspace = self.common.shell.active_space_mut(&output);
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workspace.tiling_layer.update_orientation(None, &seat);
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}
Action::Orientation(orientation) => {
let output = seat.active_output();
let workspace = self.common.shell.active_space_mut(&output);
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workspace
.tiling_layer
.update_orientation(Some(orientation), &seat);
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}
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Action::ToggleStacking => {
if let Some(new_focus) = self.common.shell.toggle_stacking_focused(seat) {
Common::set_focus(self, Some(&new_focus), seat, Some(serial));
}
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}
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Action::ToggleTiling => {
if matches!(
self.common.config.cosmic_conf.autotile_behavior,
TileBehavior::Global
) {
let autotile = !self.common.config.cosmic_conf.autotile;
self.common.config.cosmic_conf.autotile = autotile;
let seats: Vec<_> = self.common.seats().cloned().collect();
let mut guard = self.common.shell.workspace_state.update();
self.common.shell.workspaces.update_autotile(
self.common.config.cosmic_conf.autotile,
&mut guard,
seats,
);
let config = self.common.config.cosmic_helper.clone();
thread::spawn(move || {
if let Err(err) = config.set("autotile", autotile) {
error!(?err, "Failed to update autotile key");
}
});
} else {
let output = seat.active_output();
let workspace = self.common.shell.workspaces.active_mut(&output);
let mut guard = self.common.shell.workspace_state.update();
workspace.toggle_tiling(seat, &mut guard);
}
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}
Action::ToggleWindowFloating => {
let output = seat.active_output();
let workspace = self.common.shell.active_space_mut(&output);
workspace.toggle_floating_window_focused(seat);
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}
Action::ToggleSticky => {
let seats = self.common.seats().cloned().collect::<Vec<_>>();
self.common.shell.toggle_sticky_current(seats.iter(), seat);
}
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Action::Spawn(command) => {
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let (token, data) = self
.common
.shell
.xdg_activation_state
.create_external_token(None);
let (token, data) = (token.clone(), data.clone());
let seat = self.common.last_active_seat();
let output = seat.active_output();
let workspace = self.common.shell.active_space_mut(&output);
workspace.pending_tokens.insert(token.clone());
let handle = workspace.handle;
data.user_data
.insert_if_missing(move || ActivationContext::Workspace(handle));
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let wayland_display = self.common.socket.clone();
let display = self
.common
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.shell
.xwayland_state
.as_ref()
.map(|s| format!(":{}", s.display))
.unwrap_or_default();
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let mut cmd = std::process::Command::new("/bin/sh");
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cmd.arg("-c")
.arg(command.clone())
.env("WAYLAND_DISPLAY", &wayland_display)
.env("DISPLAY", &display)
.env("XDG_ACTIVATION_TOKEN", &*token)
.env("DESKTOP_STARTUP_ID", &*token)
.env_remove("COSMIC_SESSION_SOCK");
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std::thread::spawn(move || match cmd.spawn() {
Ok(mut child) => {
let _res = child.wait();
}
Err(err) => {
tracing::warn!(?err, "Failed to spawn \"{}\"", command);
}
});
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}
}
}
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pub fn surface_under(
global_pos: Point<f64, Global>,
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output: &Output,
shell: &mut Shell,
) -> Option<(PointerFocusTarget, Point<i32, Global>)> {
let session_lock = shell.session_lock.as_ref();
let relative_pos = global_pos.to_local(output);
let output_geo = output.geometry();
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if let Some(session_lock) = session_lock {
return session_lock.surfaces.get(output).map(|surface| {
(
PointerFocusTarget::LockSurface(surface.clone()),
output_geo.loc,
)
});
}
if let Some(window) = shell.workspaces.active_mut(output).get_fullscreen() {
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let layers = layer_map_for_output(output);
if let Some(layer) = layers.layer_under(WlrLayer::Overlay, relative_pos.as_logical()) {
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let layer_loc = layers.layer_geometry(layer).unwrap().loc;
if layer
.surface_under(
relative_pos.as_logical() - layer_loc.to_f64(),
WindowSurfaceType::ALL,
)
.is_some()
{
return Some((layer.clone().into(), output_geo.loc + layer_loc.as_global()));
}
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}
if let Some(or) = shell.override_redirect_windows.iter().find(|or| {
or.is_in_input_region(
&(global_pos.as_logical() - X11Surface::geometry(*or).loc.to_f64()),
)
}) {
return Some((or.clone().into(), X11Surface::geometry(or).loc.as_global()));
}
Some((window.clone().into(), output_geo.loc))
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} else {
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{
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let layers = layer_map_for_output(output);
if let Some(layer) = layers
.layer_under(WlrLayer::Overlay, relative_pos.as_logical())
.or_else(|| layers.layer_under(WlrLayer::Top, relative_pos.as_logical()))
{
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let layer_loc = layers.layer_geometry(layer).unwrap().loc;
if layer
.surface_under(
relative_pos.as_logical() - layer_loc.to_f64(),
WindowSurfaceType::ALL,
)
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.is_some()
{
return Some((
layer.clone().into(),
output_geo.loc + layer_loc.as_global(),
));
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}
}
}
if let Some(or) = shell.override_redirect_windows.iter().find(|or| {
or.is_in_input_region(
&(global_pos.as_logical() - X11Surface::geometry(*or).loc.to_f64()),
)
}) {
return Some((or.clone().into(), X11Surface::geometry(or).loc.as_global()));
}
if let Some((target, loc)) = shell.element_under(global_pos, output) {
return Some((target, loc));
}
{
let layers = layer_map_for_output(output);
if let Some(layer) = layers
.layer_under(WlrLayer::Bottom, relative_pos.as_logical())
.or_else(|| layers.layer_under(WlrLayer::Background, relative_pos.as_logical()))
{
let layer_loc = layers.layer_geometry(layer).unwrap().loc;
if layer
.surface_under(
relative_pos.as_logical() - layer_loc.to_f64(),
WindowSurfaceType::ALL,
)
.is_some()
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{
return Some((
layer.clone().into(),
output_geo.loc + layer_loc.as_global(),
));
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}
}
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}
None
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}
}
pub fn to_next_workspace(
&mut self,
seat: &Seat<State>,
gesture: bool,
) -> Result<Option<Point<i32, Global>>, InvalidWorkspaceIndex> {
let current_output = seat.active_output();
let workspace = self
.common
.shell
.workspaces
.active_num(&current_output)
.1
.saturating_add(1);
self.common.shell.activate(
&current_output,
workspace,
if gesture {
WorkspaceDelta::new_gesture()
} else {
WorkspaceDelta::new_shortcut()
},
)
}
pub fn to_previous_workspace(
&mut self,
seat: &Seat<State>,
gesture: bool,
) -> Result<Option<Point<i32, Global>>, InvalidWorkspaceIndex> {
let current_output = seat.active_output();
let workspace = self
.common
.shell
.workspaces
.active_num(&current_output)
.1
.saturating_sub(1);
self.common.shell.activate(
&current_output,
workspace,
if gesture {
WorkspaceDelta::new_gesture()
} else {
WorkspaceDelta::new_shortcut()
},
)
}
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}
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fn sessions_for_output(state: &Common, output: &Output) -> impl Iterator<Item = Session> {
let workspace = state.shell.active_space(&output);
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let maybe_fullscreen = workspace.get_fullscreen();
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workspace
.screencopy_sessions
.iter()
.map(|s| (&**s).clone())
.chain(
maybe_fullscreen
.as_ref()
.and_then(|w| {
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if let Some(sessions) = w.user_data().get::<ScreencopySessions>() {
Some(
sessions
.0
.borrow()
.iter()
.map(|s| (&**s).clone())
.collect::<Vec<_>>(),
)
} else {
None
}
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})
.into_iter()
.flatten(),
)
.chain(
output
.user_data()
.get::<ScreencopySessions>()
.map(|sessions| {
sessions
.0
.borrow()
.iter()
.map(|s| (&**s).clone())
.collect::<Vec<_>>()
})
.into_iter()
.into_iter()
.flatten(),
)
.collect::<Vec<_>>()
.into_iter()
}
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// TODO Is it possible to determine mapping for external touchscreen?
// Support map_to_region like sway?
fn mapped_output_for_device<'a, D: Device + 'static>(
state: &'a Common,
device: &D,
) -> Option<&'a Output> {
let map_to_output = if let Some(device) = <dyn Any>::downcast_ref::<InputDevice>(device) {
state
.config
.map_to_output(device)
.and_then(|name| state.shell.outputs().find(|output| output.name() == name))
} else {
None
};
map_to_output.or_else(|| state.shell.builtin_output())
}
// FIXME: When f64::next_down reaches stable rust, use that instead
trait NextDown {
fn next_lower(self) -> Self;
}
impl NextDown for f64 {
fn next_lower(self) -> Self {
// We must use strictly integer arithmetic to prevent denormals from
// flushing to zero after an arithmetic operation on some platforms.
const NEG_TINY_BITS: u64 = 0x8000_0000_0000_0001; // Smallest (in magnitude) negative f64.
const CLEAR_SIGN_MASK: u64 = 0x7fff_ffff_ffff_ffff;
let bits = self.to_bits();
if self.is_nan() || bits == Self::NEG_INFINITY.to_bits() {
return self;
}
let abs = bits & CLEAR_SIGN_MASK;
let next_bits = if abs == 0 {
NEG_TINY_BITS
} else if bits == abs {
bits - 1
} else {
bits + 1
};
Self::from_bits(next_bits)
}
}