shell/floating: Add interactive move grab
This commit is contained in:
parent
3588978f68
commit
01b34aadd2
9 changed files with 314 additions and 402 deletions
|
|
@ -6,9 +6,12 @@ use crate::{
|
|||
state::Fps,
|
||||
utils::prelude::*,
|
||||
};
|
||||
//grabs::{MoveGrabRenderElement, SeatMoveGrabState},
|
||||
use crate::{
|
||||
shell::WorkspaceRenderElement, state::Common, wayland::handlers::data_device::get_dnd_icon,
|
||||
shell::{
|
||||
layout::floating::SeatMoveGrabState, CosmicMappedRenderElement, WorkspaceRenderElement,
|
||||
},
|
||||
state::Common,
|
||||
wayland::handlers::data_device::get_dnd_icon,
|
||||
};
|
||||
|
||||
use smithay::{
|
||||
|
|
@ -45,7 +48,7 @@ smithay::render_elements! {
|
|||
pub CosmicElement<R> where R: ImportAll;
|
||||
WorkspaceElement=WorkspaceRenderElement<R>,
|
||||
CursorElement=CursorRenderElement<R>,
|
||||
//MoveGrabRenderElement=MoveGrabRenderElement,
|
||||
MoveGrabRenderElement=CosmicMappedRenderElement<R>,
|
||||
//#[cfg(feature = "debug")]
|
||||
//EguiFrame=EguiFrame,
|
||||
}
|
||||
|
|
@ -59,7 +62,7 @@ pub fn cursor_elements<E, R>(
|
|||
where
|
||||
R: Renderer + ImportAll + ImportMem,
|
||||
<R as Renderer>::TextureId: Clone + 'static,
|
||||
E: From<CursorRenderElement<R>>,
|
||||
E: From<CursorRenderElement<R>> + From<CosmicMappedRenderElement<R>>,
|
||||
{
|
||||
let scale = output.current_scale().fractional_scale();
|
||||
let mut elements = Vec::new();
|
||||
|
|
@ -73,27 +76,6 @@ where
|
|||
.shell
|
||||
.map_global_to_space(pointer.current_location().to_i32_round(), output);
|
||||
|
||||
/*
|
||||
if let Some(grab) = seat
|
||||
.user_data()
|
||||
.get::<SeatMoveGrabState>()
|
||||
.unwrap()
|
||||
.borrow()
|
||||
.as_ref()
|
||||
.and_then(|state| state.render(seat, output))
|
||||
{
|
||||
custom_elements.push(grab);
|
||||
}
|
||||
*/
|
||||
|
||||
if let Some(wl_surface) = get_dnd_icon(seat) {
|
||||
elements.extend(
|
||||
cursor::draw_dnd_icon(&wl_surface, location.to_i32_round(), scale)
|
||||
.into_iter()
|
||||
.map(E::from),
|
||||
);
|
||||
}
|
||||
|
||||
elements.extend(
|
||||
cursor::draw_cursor(
|
||||
renderer,
|
||||
|
|
@ -106,6 +88,25 @@ where
|
|||
.into_iter()
|
||||
.map(E::from),
|
||||
);
|
||||
|
||||
if let Some(wl_surface) = get_dnd_icon(seat) {
|
||||
elements.extend(
|
||||
cursor::draw_dnd_icon(&wl_surface, location.to_i32_round(), scale)
|
||||
.into_iter()
|
||||
.map(E::from),
|
||||
);
|
||||
}
|
||||
|
||||
if let Some(grab_elements) = seat
|
||||
.user_data()
|
||||
.get::<SeatMoveGrabState>()
|
||||
.unwrap()
|
||||
.borrow()
|
||||
.as_ref()
|
||||
.map(|state| state.render::<E, R>(seat, output))
|
||||
{
|
||||
elements.extend(grab_elements);
|
||||
}
|
||||
}
|
||||
|
||||
elements
|
||||
|
|
|
|||
|
|
@ -2,7 +2,7 @@
|
|||
|
||||
use crate::{
|
||||
config::{Action, Config},
|
||||
shell::{focus::target::PointerFocusTarget, Workspace}, // shell::grabs::SeatMoveGrabState
|
||||
shell::{focus::target::PointerFocusTarget, layout::floating::SeatMoveGrabState, Workspace}, // shell::grabs::SeatMoveGrabState
|
||||
state::Common,
|
||||
utils::prelude::*,
|
||||
};
|
||||
|
|
@ -112,7 +112,7 @@ pub fn add_seat(
|
|||
userdata.insert_if_missing(SeatId::default);
|
||||
userdata.insert_if_missing(Devices::default);
|
||||
userdata.insert_if_missing(SupressedKeys::default);
|
||||
//userdata.insert_if_missing(SeatMoveGrabState::default);
|
||||
userdata.insert_if_missing(SeatMoveGrabState::default);
|
||||
userdata.insert_if_missing(|| ActiveOutput(RefCell::new(output.clone())));
|
||||
userdata.insert_if_missing(|| RefCell::new(CursorImageStatus::Default));
|
||||
|
||||
|
|
|
|||
|
|
@ -1,368 +0,0 @@
|
|||
// SPDX-License-Identifier: GPL-3.0-only
|
||||
|
||||
use super::Shell;
|
||||
use crate::utils::prelude::*;
|
||||
|
||||
use cosmic_protocols::workspace::v1::server::zcosmic_workspace_handle_v1::State as WState;
|
||||
use smithay::{
|
||||
backend::renderer::{ImportAll, Renderer},
|
||||
desktop::{
|
||||
draw_window,
|
||||
space::{RenderElement, SpaceOutputTuple},
|
||||
Kind, Window,
|
||||
},
|
||||
input::{
|
||||
pointer::{
|
||||
AxisFrame, ButtonEvent, Focus, GrabStartData as PointerGrabStartData, MotionEvent,
|
||||
PointerGrab, PointerInnerHandle,
|
||||
},
|
||||
Seat,
|
||||
},
|
||||
output::Output,
|
||||
reexports::{
|
||||
wayland_protocols::xdg::shell::server::xdg_toplevel::State as XdgState,
|
||||
wayland_server::protocol::wl_surface::WlSurface,
|
||||
},
|
||||
utils::{IsAlive, Logical, Physical, Point, Rectangle, Scale, Serial},
|
||||
};
|
||||
use std::cell::RefCell;
|
||||
|
||||
impl Shell {
|
||||
pub fn move_request(
|
||||
state: &mut State,
|
||||
window: &Window,
|
||||
seat: &Seat<State>,
|
||||
serial: Serial,
|
||||
start_data: PointerGrabStartData<State>,
|
||||
) {
|
||||
// TODO touch grab
|
||||
if let Some(pointer) = seat.get_pointer() {
|
||||
let workspace = state
|
||||
.common
|
||||
.shell
|
||||
.space_for_window_mut(window.toplevel().wl_surface())
|
||||
.unwrap();
|
||||
if workspace.fullscreen.values().any(|w| w == window) {
|
||||
return;
|
||||
}
|
||||
|
||||
let pos = pointer.current_location();
|
||||
let output = match workspace
|
||||
.space
|
||||
.outputs_for_window(&window)
|
||||
.into_iter()
|
||||
.find(|o| o.geometry().contains(pos.to_i32_round()))
|
||||
{
|
||||
Some(o) => o,
|
||||
None => return,
|
||||
};
|
||||
let mut initial_window_location = workspace.space.window_location(&window).unwrap();
|
||||
|
||||
match &window.toplevel() {
|
||||
Kind::Xdg(surface) => {
|
||||
// If surface is maximized then unmaximize it
|
||||
let current_state = surface.current_state();
|
||||
if current_state.states.contains(XdgState::Maximized) {
|
||||
workspace
|
||||
.floating_layer
|
||||
.unmaximize_request(&mut workspace.space, window);
|
||||
let new_size = surface.with_pending_state(|state| state.size);
|
||||
let ratio = pos.x / output.geometry().size.w as f64;
|
||||
|
||||
initial_window_location = new_size
|
||||
.map(|size| (pos.x - (size.w as f64 * ratio), pos.y).into())
|
||||
.unwrap_or_else(|| pos)
|
||||
.to_i32_round();
|
||||
}
|
||||
}
|
||||
};
|
||||
|
||||
let was_tiled = if workspace.tiling_layer.windows.contains(&window) {
|
||||
workspace
|
||||
.tiling_layer
|
||||
.unmap_window(&mut workspace.space, &window);
|
||||
true
|
||||
} else {
|
||||
workspace
|
||||
.floating_layer
|
||||
.unmap_window(&mut workspace.space, &window);
|
||||
false
|
||||
};
|
||||
|
||||
let workspace_handle = workspace.handle;
|
||||
let workspace_is_empty = workspace.space.windows().next().is_none();
|
||||
|
||||
if workspace_is_empty {
|
||||
state
|
||||
.common
|
||||
.shell
|
||||
.workspace_state
|
||||
.update()
|
||||
.add_workspace_state(&workspace_handle, WState::Hidden);
|
||||
}
|
||||
state
|
||||
.common
|
||||
.shell
|
||||
.toplevel_info_state
|
||||
.toplevel_leave_workspace(&window, &workspace_handle);
|
||||
state
|
||||
.common
|
||||
.shell
|
||||
.toplevel_info_state
|
||||
.toplevel_leave_output(&window, &output);
|
||||
|
||||
let grab_state = MoveGrabState {
|
||||
window: window.clone(),
|
||||
was_tiled,
|
||||
initial_cursor_location: pointer.current_location(),
|
||||
initial_window_location,
|
||||
initial_output_location: output.geometry().loc,
|
||||
};
|
||||
let grab = MoveSurfaceGrab::new(start_data, window.clone(), seat);
|
||||
|
||||
*seat
|
||||
.user_data()
|
||||
.get::<SeatMoveGrabState>()
|
||||
.unwrap()
|
||||
.borrow_mut() = Some(grab_state);
|
||||
pointer.set_grab(state, grab, serial, Focus::Clear);
|
||||
}
|
||||
}
|
||||
|
||||
fn drop_move(state: &mut State, seat: &Seat<State>, output: &Output) {
|
||||
if let Some(move_state) = seat
|
||||
.user_data()
|
||||
.get::<SeatMoveGrabState>()
|
||||
.unwrap()
|
||||
.borrow_mut()
|
||||
.take()
|
||||
{
|
||||
let pointer = seat.get_pointer().unwrap();
|
||||
let window = move_state.window;
|
||||
|
||||
if window.alive() {
|
||||
let delta = pointer.current_location() - move_state.initial_cursor_location;
|
||||
let window_location = (move_state.initial_window_location.to_f64()
|
||||
+ move_state.initial_output_location.to_f64()
|
||||
- output.geometry().loc.to_f64()
|
||||
+ delta)
|
||||
.to_i32_round();
|
||||
let surface = window.toplevel().wl_surface().clone();
|
||||
|
||||
let workspace_handle = state.common.shell.active_space(output).handle;
|
||||
state
|
||||
.common
|
||||
.shell
|
||||
.workspace_state
|
||||
.update()
|
||||
.remove_workspace_state(&workspace_handle, WState::Hidden);
|
||||
state
|
||||
.common
|
||||
.shell
|
||||
.toplevel_info_state
|
||||
.toplevel_enter_workspace(&window, &workspace_handle);
|
||||
state
|
||||
.common
|
||||
.shell
|
||||
.toplevel_info_state
|
||||
.toplevel_enter_output(&window, &output);
|
||||
|
||||
let workspace = state.common.shell.active_space_mut(output);
|
||||
if move_state.was_tiled {
|
||||
let focus_stack = workspace.focus_stack(&seat);
|
||||
workspace.tiling_layer.map_window(
|
||||
&mut workspace.space,
|
||||
window,
|
||||
&seat,
|
||||
focus_stack.iter(),
|
||||
);
|
||||
} else {
|
||||
workspace.floating_layer.map_window(
|
||||
&mut workspace.space,
|
||||
window,
|
||||
&seat,
|
||||
window_location,
|
||||
);
|
||||
}
|
||||
|
||||
Shell::set_focus(state, Some(&surface), &seat, None);
|
||||
|
||||
for window in state.common.shell.active_space(output).space.windows() {
|
||||
state.common.shell.update_reactive_popups(window);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
pub type SeatMoveGrabState = RefCell<Option<MoveGrabState>>;
|
||||
|
||||
pub struct MoveGrabState {
|
||||
window: Window,
|
||||
was_tiled: bool,
|
||||
initial_cursor_location: Point<f64, Logical>,
|
||||
initial_window_location: Point<i32, Logical>,
|
||||
initial_output_location: Point<i32, Logical>,
|
||||
}
|
||||
|
||||
pub struct MoveGrabRenderElement {
|
||||
seat_id: usize,
|
||||
window: Window,
|
||||
window_location: Point<f64, Logical>,
|
||||
}
|
||||
|
||||
impl<R> RenderElement<R> for MoveGrabRenderElement
|
||||
where
|
||||
R: Renderer + ImportAll,
|
||||
<R as Renderer>::TextureId: 'static,
|
||||
{
|
||||
fn id(&self) -> usize {
|
||||
self.seat_id
|
||||
}
|
||||
|
||||
fn location(&self, scale: impl Into<Scale<f64>>) -> Point<f64, Physical> {
|
||||
(self.window_location - self.window.geometry().loc.to_f64()).to_physical(scale)
|
||||
}
|
||||
|
||||
fn geometry(&self, scale: impl Into<Scale<f64>>) -> Rectangle<i32, Physical> {
|
||||
let scale = scale.into();
|
||||
self.window
|
||||
.physical_bbox_with_popups(RenderElement::<R>::location(self, scale), scale)
|
||||
}
|
||||
|
||||
fn accumulated_damage(
|
||||
&self,
|
||||
scale: impl Into<Scale<f64>>,
|
||||
for_values: Option<SpaceOutputTuple<'_, '_>>,
|
||||
) -> Vec<Rectangle<i32, Physical>> {
|
||||
let scale = scale.into();
|
||||
self.window.accumulated_damage(
|
||||
RenderElement::<R>::location(self, scale),
|
||||
scale,
|
||||
for_values.map(|t| (t.0, t.1)),
|
||||
)
|
||||
}
|
||||
|
||||
fn opaque_regions(
|
||||
&self,
|
||||
scale: impl Into<Scale<f64>>,
|
||||
) -> Option<Vec<Rectangle<i32, Physical>>> {
|
||||
let scale = scale.into();
|
||||
self.window
|
||||
.opaque_regions(RenderElement::<R>::location(self, scale), scale)
|
||||
}
|
||||
|
||||
fn draw(
|
||||
&self,
|
||||
renderer: &mut R,
|
||||
frame: &mut <R as Renderer>::Frame,
|
||||
scale: impl Into<Scale<f64>>,
|
||||
position: Point<f64, Physical>,
|
||||
damage: &[Rectangle<i32, Physical>],
|
||||
log: &slog::Logger,
|
||||
) -> Result<(), <R as Renderer>::Error> {
|
||||
draw_window(renderer, frame, &self.window, scale, position, damage, log)
|
||||
}
|
||||
}
|
||||
|
||||
impl MoveGrabState {
|
||||
pub fn render<I>(&self, seat: &Seat<State>, output: &Output) -> Option<I>
|
||||
where
|
||||
I: From<MoveGrabRenderElement>,
|
||||
{
|
||||
let cursor_at = seat.get_pointer().unwrap().current_location();
|
||||
let delta = cursor_at - self.initial_cursor_location;
|
||||
let location =
|
||||
self.initial_output_location.to_f64() + self.initial_window_location.to_f64() + delta;
|
||||
|
||||
let mut window_geo = self.window.bbox();
|
||||
window_geo.loc += location.to_i32_round();
|
||||
if !output.geometry().intersection(window_geo).is_some() {
|
||||
return None;
|
||||
}
|
||||
|
||||
Some(I::from(MoveGrabRenderElement {
|
||||
seat_id: seat.id(),
|
||||
window: self.window.clone(),
|
||||
window_location: location - output.geometry().loc.to_f64(),
|
||||
}))
|
||||
}
|
||||
}
|
||||
|
||||
pub struct MoveSurfaceGrab {
|
||||
window: Window,
|
||||
start_data: PointerGrabStartData<State>,
|
||||
seat: Seat<State>,
|
||||
}
|
||||
|
||||
impl PointerGrab<State> for MoveSurfaceGrab {
|
||||
fn motion(
|
||||
&mut self,
|
||||
state: &mut State,
|
||||
handle: &mut PointerInnerHandle<'_, State>,
|
||||
_focus: Option<(WlSurface, Point<i32, Logical>)>,
|
||||
event: &MotionEvent,
|
||||
) {
|
||||
// While the grab is active, no client has pointer focus
|
||||
handle.motion(state, None, event);
|
||||
if !self.window.alive() {
|
||||
self.ungrab(state, handle, event.serial, event.time);
|
||||
}
|
||||
}
|
||||
|
||||
fn button(
|
||||
&mut self,
|
||||
state: &mut State,
|
||||
handle: &mut PointerInnerHandle<'_, State>,
|
||||
event: &ButtonEvent,
|
||||
) {
|
||||
handle.button(state, event);
|
||||
if handle.current_pressed().is_empty() {
|
||||
self.ungrab(state, handle, event.serial, event.time);
|
||||
}
|
||||
}
|
||||
|
||||
fn axis(
|
||||
&mut self,
|
||||
state: &mut State,
|
||||
handle: &mut PointerInnerHandle<'_, State>,
|
||||
details: AxisFrame,
|
||||
) {
|
||||
handle.axis(state, details);
|
||||
}
|
||||
|
||||
fn start_data(&self) -> &PointerGrabStartData<State> {
|
||||
&self.start_data
|
||||
}
|
||||
}
|
||||
|
||||
impl MoveSurfaceGrab {
|
||||
pub fn new(
|
||||
start_data: PointerGrabStartData<State>,
|
||||
window: Window,
|
||||
seat: &Seat<State>,
|
||||
) -> MoveSurfaceGrab {
|
||||
MoveSurfaceGrab {
|
||||
window,
|
||||
start_data,
|
||||
seat: seat.clone(),
|
||||
}
|
||||
}
|
||||
|
||||
fn ungrab(
|
||||
&mut self,
|
||||
state: &mut State,
|
||||
handle: &mut PointerInnerHandle<'_, State>,
|
||||
serial: Serial,
|
||||
time: u32,
|
||||
) {
|
||||
// No more buttons are pressed, release the grab.
|
||||
let output = self.seat.active_output();
|
||||
let seat = self.seat.clone();
|
||||
|
||||
state.common.event_loop_handle.insert_idle(move |data| {
|
||||
Shell::drop_move(&mut data.state, &seat, &output);
|
||||
});
|
||||
handle.unset_grab(state, serial, time);
|
||||
}
|
||||
}
|
||||
5
src/shell/layout/floating/grabs/mod.rs
Normal file
5
src/shell/layout/floating/grabs/mod.rs
Normal file
|
|
@ -0,0 +1,5 @@
|
|||
mod moving;
|
||||
mod resize;
|
||||
|
||||
pub use self::moving::*;
|
||||
pub use self::resize::*;
|
||||
195
src/shell/layout/floating/grabs/moving.rs
Normal file
195
src/shell/layout/floating/grabs/moving.rs
Normal file
|
|
@ -0,0 +1,195 @@
|
|||
// SPDX-License-Identifier: GPL-3.0-only
|
||||
|
||||
use crate::{
|
||||
shell::{
|
||||
element::{CosmicMapped, CosmicMappedRenderElement},
|
||||
focus::target::{KeyboardFocusTarget, PointerFocusTarget},
|
||||
},
|
||||
utils::prelude::*,
|
||||
};
|
||||
|
||||
use smithay::{
|
||||
backend::renderer::{element::AsRenderElements, ImportAll, Renderer},
|
||||
desktop::space::SpaceElement,
|
||||
input::{
|
||||
pointer::{
|
||||
AxisFrame, ButtonEvent, Focus, GrabStartData as PointerGrabStartData, MotionEvent,
|
||||
PointerGrab, PointerInnerHandle,
|
||||
},
|
||||
Seat,
|
||||
},
|
||||
output::Output,
|
||||
utils::{IsAlive, Logical, Physical, Point, Rectangle, Scale, Serial},
|
||||
};
|
||||
use std::cell::RefCell;
|
||||
|
||||
pub type SeatMoveGrabState = RefCell<Option<MoveGrabState>>;
|
||||
|
||||
pub struct MoveGrabState {
|
||||
window: CosmicMapped,
|
||||
initial_cursor_location: Point<f64, Logical>,
|
||||
initial_window_location: Point<i32, Logical>,
|
||||
initial_output_location: Point<i32, Logical>,
|
||||
}
|
||||
|
||||
impl MoveGrabState {
|
||||
pub fn render<I, R>(&self, seat: &Seat<State>, output: &Output) -> Vec<I>
|
||||
where
|
||||
R: Renderer + ImportAll,
|
||||
<R as Renderer>::TextureId: 'static,
|
||||
I: From<CosmicMappedRenderElement<R>>,
|
||||
{
|
||||
let cursor_at = seat.get_pointer().unwrap().current_location();
|
||||
let delta = cursor_at - self.initial_cursor_location;
|
||||
let location =
|
||||
self.initial_output_location.to_f64() + self.initial_window_location.to_f64() + delta;
|
||||
|
||||
let mut window_geo = self.window.geometry();
|
||||
window_geo.loc += location.to_i32_round();
|
||||
if !output.geometry().intersection(window_geo).is_some() {
|
||||
return Vec::new();
|
||||
}
|
||||
|
||||
let scale = output.current_scale().fractional_scale().into();
|
||||
self.window.render_elements::<I>(
|
||||
(location.to_i32_round() - output.geometry().loc - self.window.geometry().loc)
|
||||
.to_physical_precise_round(scale),
|
||||
scale,
|
||||
)
|
||||
}
|
||||
}
|
||||
|
||||
pub struct MoveSurfaceGrab {
|
||||
window: CosmicMapped,
|
||||
start_data: PointerGrabStartData<State>,
|
||||
seat: Seat<State>,
|
||||
}
|
||||
|
||||
impl PointerGrab<State> for MoveSurfaceGrab {
|
||||
fn motion(
|
||||
&mut self,
|
||||
state: &mut State,
|
||||
handle: &mut PointerInnerHandle<'_, State>,
|
||||
_focus: Option<(PointerFocusTarget, Point<i32, Logical>)>,
|
||||
event: &MotionEvent,
|
||||
) {
|
||||
// While the grab is active, no client has pointer focus
|
||||
handle.motion(state, None, event);
|
||||
if !self.window.alive() {
|
||||
self.ungrab(state, handle, event.serial, event.time);
|
||||
}
|
||||
}
|
||||
|
||||
fn button(
|
||||
&mut self,
|
||||
state: &mut State,
|
||||
handle: &mut PointerInnerHandle<'_, State>,
|
||||
event: &ButtonEvent,
|
||||
) {
|
||||
handle.button(state, event);
|
||||
if handle.current_pressed().is_empty() {
|
||||
self.ungrab(state, handle, event.serial, event.time);
|
||||
}
|
||||
}
|
||||
|
||||
fn axis(
|
||||
&mut self,
|
||||
state: &mut State,
|
||||
handle: &mut PointerInnerHandle<'_, State>,
|
||||
details: AxisFrame,
|
||||
) {
|
||||
handle.axis(state, details);
|
||||
}
|
||||
|
||||
fn start_data(&self) -> &PointerGrabStartData<State> {
|
||||
&self.start_data
|
||||
}
|
||||
}
|
||||
|
||||
impl MoveSurfaceGrab {
|
||||
pub fn new(
|
||||
start_data: PointerGrabStartData<State>,
|
||||
window: CosmicMapped,
|
||||
seat: &Seat<State>,
|
||||
initial_cursor_location: Point<f64, Logical>,
|
||||
initial_window_location: Point<i32, Logical>,
|
||||
initial_output_location: Point<i32, Logical>,
|
||||
) -> MoveSurfaceGrab {
|
||||
let grab_state = MoveGrabState {
|
||||
window: window.clone(),
|
||||
initial_cursor_location,
|
||||
initial_window_location,
|
||||
initial_output_location,
|
||||
};
|
||||
|
||||
*seat
|
||||
.user_data()
|
||||
.get::<SeatMoveGrabState>()
|
||||
.unwrap()
|
||||
.borrow_mut() = Some(grab_state);
|
||||
|
||||
MoveSurfaceGrab {
|
||||
window,
|
||||
start_data,
|
||||
seat: seat.clone(),
|
||||
}
|
||||
}
|
||||
|
||||
fn ungrab(
|
||||
&mut self,
|
||||
state: &mut State,
|
||||
handle: &mut PointerInnerHandle<'_, State>,
|
||||
serial: Serial,
|
||||
time: u32,
|
||||
) {
|
||||
// No more buttons are pressed, release the grab.
|
||||
let output = self.seat.active_output();
|
||||
|
||||
if let Some(grab_state) = self
|
||||
.seat
|
||||
.user_data()
|
||||
.get::<SeatMoveGrabState>()
|
||||
.and_then(|s| s.borrow_mut().take())
|
||||
{
|
||||
if grab_state.window.alive() {
|
||||
let delta = handle.current_location() - grab_state.initial_cursor_location;
|
||||
let window_location = (grab_state.initial_window_location.to_f64()
|
||||
+ grab_state.initial_output_location.to_f64()
|
||||
- output.geometry().loc.to_f64()
|
||||
+ delta)
|
||||
.to_i32_round();
|
||||
|
||||
let workspace_handle = state.common.shell.active_space(&output).handle;
|
||||
for (window, _) in grab_state.window.windows() {
|
||||
state
|
||||
.common
|
||||
.shell
|
||||
.toplevel_info_state
|
||||
.toplevel_enter_workspace(&window, &workspace_handle);
|
||||
state
|
||||
.common
|
||||
.shell
|
||||
.toplevel_info_state
|
||||
.toplevel_enter_output(&window, &output);
|
||||
}
|
||||
|
||||
state
|
||||
.common
|
||||
.shell
|
||||
.active_space_mut(&output)
|
||||
.floating_layer
|
||||
.map_internal(grab_state.window, &output, Some(window_location));
|
||||
}
|
||||
}
|
||||
|
||||
handle.unset_grab(state, serial, time);
|
||||
if self.window.alive() {
|
||||
Common::set_focus(
|
||||
state,
|
||||
Some(&KeyboardFocusTarget::from(self.window.clone())),
|
||||
&self.seat,
|
||||
Some(serial),
|
||||
)
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
@ -1,5 +1,5 @@
|
|||
use serde::{Deserialize, Serialize};
|
||||
use std::{cell::Cell, collections::HashMap};
|
||||
use std::collections::HashMap;
|
||||
|
||||
use cosmic_protocols::workspace::v1::server::zcosmic_workspace_handle_v1::State as WState;
|
||||
use smithay::{
|
||||
|
|
@ -7,7 +7,7 @@ use smithay::{
|
|||
input::{pointer::MotionEvent, Seat},
|
||||
output::Output,
|
||||
reexports::wayland_server::{protocol::wl_surface::WlSurface, DisplayHandle},
|
||||
utils::{Logical, Point, Rectangle, SERIAL_COUNTER},
|
||||
utils::{Logical, Point, Rectangle},
|
||||
wayland::{
|
||||
compositor::with_states,
|
||||
shell::{
|
||||
|
|
@ -34,9 +34,9 @@ use crate::{
|
|||
|
||||
mod element;
|
||||
pub mod focus;
|
||||
//pub mod grabs;
|
||||
pub mod layout;
|
||||
mod workspace;
|
||||
pub use self::element::CosmicMappedRenderElement;
|
||||
pub use self::workspace::*;
|
||||
use self::{
|
||||
element::{CosmicMapped, CosmicWindow},
|
||||
|
|
|
|||
|
|
@ -1,7 +1,10 @@
|
|||
use crate::{
|
||||
shell::{
|
||||
element::CosmicWindow,
|
||||
layout::{floating::FloatingLayout, tiling::TilingLayout},
|
||||
layout::{
|
||||
floating::{FloatingLayout, MoveSurfaceGrab},
|
||||
tiling::TilingLayout,
|
||||
},
|
||||
},
|
||||
state::State,
|
||||
utils::prelude::*,
|
||||
|
|
@ -179,8 +182,8 @@ impl Workspace {
|
|||
}
|
||||
pub fn unmaximize_request(&mut self, window: &Window) {
|
||||
if self.fullscreen.values().any(|w| w == window) {
|
||||
self.unfullscreen_request(window);
|
||||
self.floating_layer.unmaximize_request(window);
|
||||
return self.unfullscreen_request(window);
|
||||
}
|
||||
}
|
||||
|
||||
|
|
@ -278,6 +281,55 @@ impl Workspace {
|
|||
}
|
||||
}
|
||||
|
||||
pub fn move_request(
|
||||
&mut self,
|
||||
window: &Window,
|
||||
seat: &Seat<State>,
|
||||
output: &Output,
|
||||
_serial: Serial,
|
||||
start_data: PointerGrabStartData<State>,
|
||||
) -> Option<MoveSurfaceGrab> {
|
||||
let pointer = seat.get_pointer().unwrap();
|
||||
let pos = pointer.current_location();
|
||||
|
||||
let mapped = self
|
||||
.element_for_surface(window.toplevel().wl_surface())?
|
||||
.clone();
|
||||
let mut initial_window_location = self.element_geometry(&mapped).unwrap().loc;
|
||||
|
||||
if mapped.is_fullscreen() || mapped.is_maximized() {
|
||||
// If surface is maximized then unmaximize it
|
||||
self.unmaximize_request(window);
|
||||
let new_size = match window.toplevel() {
|
||||
Kind::Xdg(toplevel) => toplevel.with_pending_state(|state| state.size),
|
||||
//_ => unreachable!(), // TODO x11
|
||||
};
|
||||
let ratio = pos.x / output.geometry().size.w as f64;
|
||||
|
||||
initial_window_location = new_size
|
||||
.map(|size| (pos.x - (size.w as f64 * ratio), pos.y).into())
|
||||
.unwrap_or_else(|| pos)
|
||||
.to_i32_round();
|
||||
}
|
||||
|
||||
let was_floating = self.floating_layer.unmap(&mapped);
|
||||
//let was_tiled = self.tiling_layer.unmap(&mapped);
|
||||
//assert!(was_floating != was_tiled);
|
||||
|
||||
if was_floating {
|
||||
Some(MoveSurfaceGrab::new(
|
||||
start_data,
|
||||
mapped,
|
||||
seat,
|
||||
pos,
|
||||
initial_window_location,
|
||||
output.geometry().loc,
|
||||
))
|
||||
} else {
|
||||
None // TODO
|
||||
}
|
||||
}
|
||||
|
||||
pub fn toggle_tiling(&mut self, seat: &Seat<State>) {
|
||||
if self.tiling_enabled {
|
||||
for window in self
|
||||
|
|
|
|||
|
|
@ -154,8 +154,35 @@ impl XdgShellHandler for State {
|
|||
fn move_request(&mut self, surface: ToplevelSurface, seat: WlSeat, serial: Serial) {
|
||||
let seat = Seat::from_resource(&seat).unwrap();
|
||||
if let Some(start_data) = check_grab_preconditions(&seat, surface.wl_surface(), serial) {
|
||||
if let Some(mapped) = self.common.shell.element_for_surface(surface.wl_surface()) {
|
||||
// Shell::move_request(self, &window, &seat, serial, start_data);
|
||||
if let Some(mapped) = self
|
||||
.common
|
||||
.shell
|
||||
.element_for_surface(surface.wl_surface())
|
||||
.cloned()
|
||||
{
|
||||
if let Some(workspace) = self.common.shell.space_for_mut(&mapped) {
|
||||
let output = seat.active_output();
|
||||
let (window, _) = mapped
|
||||
.windows()
|
||||
.find(|(w, _)| matches!(w.toplevel(), Kind::Xdg(s) if s == &surface))
|
||||
.unwrap();
|
||||
if let Some(grab) =
|
||||
workspace.move_request(&window, &seat, &output, serial, start_data)
|
||||
{
|
||||
let handle = workspace.handle;
|
||||
self.common
|
||||
.shell
|
||||
.toplevel_info_state
|
||||
.toplevel_leave_workspace(&window, &handle);
|
||||
self.common
|
||||
.shell
|
||||
.toplevel_info_state
|
||||
.toplevel_leave_output(&window, &output);
|
||||
seat.get_pointer()
|
||||
.unwrap()
|
||||
.set_grab(self, grab, serial, Focus::Clear);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue