kms: Enable VT switching

This commit is contained in:
Victoria Brekenfeld 2022-04-25 12:35:55 +02:00
parent f1f51e1714
commit b5ef2272c0
4 changed files with 94 additions and 75 deletions

View file

@ -102,7 +102,7 @@ pub fn init_backend(event_loop: &mut EventLoop<State>, state: &mut State) -> Res
let libinput_event_source = event_loop
.handle()
.insert_source(libinput_backend, move |event, _, state| {
state.common.process_input_event(event);
state.process_input_event(event);
for output in state.common.shell.outputs() {
state.backend.kms().schedule_render(output);
}
@ -624,6 +624,13 @@ impl Surface {
}
impl KmsState {
pub fn switch_vt(
&mut self,
num: i32,
) -> Result<(), anyhow::Error> {
self.session.change_vt(num).map_err(Into::into)
}
pub fn apply_config_for_output(
&mut self,
output: &Output,

View file

@ -276,7 +276,7 @@ impl State {
render_ping.ping();
}
WinitEvent::Refresh => render_ping.ping(),
WinitEvent::Input(event) => self.common.process_input_event(event),
WinitEvent::Input(event) => self.process_input_event(event),
_ => {}
};
}

View file

@ -410,7 +410,7 @@ impl State {
_ => {}
};
self.common.process_input_event(event);
self.process_input_event(event);
// TODO actually figure out the output
for output in self.common.shell.outputs() {
self.backend.schedule_render(output);

View file

@ -1,6 +1,6 @@
// SPDX-License-Identifier: GPL-3.0-only
use crate::{config::Action, state::Common, shell::Workspace};
use crate::{config::Action, state::{Common, State}, shell::Workspace};
use smithay::{
backend::input::{Device, DeviceCapability, InputBackend, InputEvent, KeyState},
desktop::{layer_map_for_output, Kind, Space, WindowSurfaceType},
@ -9,11 +9,12 @@ use smithay::{
wayland::{
data_device::set_data_device_focus,
output::Output,
seat::{CursorImageStatus, FilterResult, KeysymHandle, Seat, XkbConfig},
seat::{CursorImageStatus, FilterResult, KeysymHandle, Seat, XkbConfig, keysyms},
shell::wlr_layer::Layer as WlrLayer,
SERIAL_COUNTER,
},
};
use xkbcommon::xkb::KEY_XF86Switch_VT_12;
use std::{cell::RefCell, collections::HashMap};
pub struct ActiveOutput(pub RefCell<Output>);
@ -114,13 +115,13 @@ pub fn set_active_output(seat: &Seat, output: &Output) {
}
}
impl Common {
impl State {
pub fn process_input_event<B: InputBackend>(&mut self, event: InputEvent<B>) {
use smithay::backend::input::Event;
match event {
InputEvent::DeviceAdded { device } => {
let seat = &mut self.last_active_seat;
let seat = &mut self.common.last_active_seat;
let userdata = seat.user_data();
let devices = userdata.get::<Devices>().unwrap();
for cap in devices.add_device(&device) {
@ -136,6 +137,7 @@ impl Common {
}
DeviceCapability::Pointer => {
let output = self
.common
.shell
.outputs()
.next()
@ -157,12 +159,12 @@ impl Common {
}
#[cfg(feature = "debug")]
{
self.egui.debug_state.handle_device_added(&device);
self.egui.log_state.handle_device_added(&device);
self.common.egui.debug_state.handle_device_added(&device);
self.common.egui.log_state.handle_device_added(&device);
}
}
InputEvent::DeviceRemoved { device } => {
for seat in &mut self.seats {
for seat in &mut self.common.seats {
let userdata = seat.user_data();
let devices = userdata.get::<Devices>().unwrap();
if devices.has_device(&device) {
@ -182,15 +184,15 @@ impl Common {
}
#[cfg(feature = "debug")]
{
self.egui.debug_state.handle_device_added(&device);
self.egui.log_state.handle_device_added(&device);
self.common.egui.debug_state.handle_device_added(&device);
self.common.egui.log_state.handle_device_added(&device);
}
}
InputEvent::Keyboard { event, .. } => {
use smithay::backend::input::KeyboardKeyEvent;
let device = event.device();
for seat in self.seats.clone().iter() {
for seat in self.common.seats.clone().iter() {
let userdata = seat.user_data();
let devices = userdata.get::<Devices>().unwrap();
if devices.has_device(&device) {
@ -212,11 +214,11 @@ impl Common {
#[cfg(feature = "debug")]
{
if self.seats.iter().position(|x| x == seat).unwrap() == 0
&& self.egui.active
if self.common.seats.iter().position(|x| x == seat).unwrap() == 0
&& self.common.egui.active
{
if self.egui.debug_state.wants_keyboard() {
self.egui.debug_state.handle_keyboard(
if self.common.egui.debug_state.wants_keyboard() {
self.common.egui.debug_state.handle_keyboard(
&handle,
state == KeyState::Pressed,
modifiers.clone(),
@ -224,8 +226,8 @@ impl Common {
userdata.get::<SupressedKeys>().unwrap().add(&handle);
return FilterResult::Intercept(None);
}
if self.egui.log_state.wants_keyboard() {
self.egui.log_state.handle_keyboard(
if self.common.egui.log_state.wants_keyboard() {
self.common.egui.log_state.handle_keyboard(
&handle,
state == KeyState::Pressed,
modifiers.clone(),
@ -236,8 +238,16 @@ impl Common {
}
}
if state == KeyState::Pressed && (keysyms::KEY_XF86Switch_VT_1..=KEY_XF86Switch_VT_12).contains(&handle.modified_sym()) {
if let Err(err) = self.backend.kms().switch_vt((handle.modified_sym() - keysyms::KEY_XF86Switch_VT_1 + 1) as i32) {
slog_scope::error!("Failed switching virtual terminal: {}", err);
}
userdata.get::<SupressedKeys>().unwrap().add(&handle);
return FilterResult::Intercept(None);
}
// here we can handle global shortcuts and the like
for (binding, action) in self.config.static_conf.key_bindings.iter()
for (binding, action) in self.common.config.static_conf.key_bindings.iter()
{
if state == KeyState::Pressed
&& binding.modifiers == *modifiers
@ -254,19 +264,19 @@ impl Common {
{
match action {
Action::Terminate => {
self.should_stop = true;
self.common.should_stop = true;
}
#[cfg(feature = "debug")]
Action::Debug => {
self.egui.active = !self.egui.active;
self.common.egui.active = !self.common.egui.active;
}
#[cfg(not(feature = "debug"))]
Action::Debug => {
slog_scope::info!("Debug overlay not included in this version")
}
Action::Close => {
let current_output = active_output(seat, &self);
let workspace = self.shell.active_space_mut(&current_output);
let current_output = active_output(seat, &self.common);
let workspace = self.common.shell.active_space_mut(&current_output);
if let Some(window) = workspace.focus_stack(seat).last() {
#[allow(irrefutable_let_patterns)]
if let Kind::Xdg(xdg) = &window.toplevel() {
@ -275,52 +285,52 @@ impl Common {
}
}
Action::Workspace(key_num) => {
let current_output = active_output(seat, &self);
let current_output = active_output(seat, &self.common);
let workspace = match key_num {
0 => 9,
x => x - 1,
};
self.shell
self.common.shell
.activate(seat, &current_output, workspace as usize);
}
Action::MoveToWorkspace(key_num) => {
let current_output = active_output(seat, &self);
let current_output = active_output(seat, &self.common);
let workspace = match key_num {
0 => 9,
x => x - 1,
};
self.shell.move_current_window(
self.common.shell.move_current_window(
seat,
&current_output,
workspace as usize,
);
}
Action::Focus(focus) => {
let current_output = active_output(seat, &self);
self.shell.move_focus(
let current_output = active_output(seat, &self.common);
self.common.shell.move_focus(
seat,
&current_output,
*focus,
self.seats.iter(),
self.common.seats.iter(),
);
}
Action::Fullscreen => {
let current_output = active_output(seat, &self);
let workspace = self.shell.active_space_mut(&current_output);
let current_output = active_output(seat, &self.common);
let workspace = self.common.shell.active_space_mut(&current_output);
let focused_window = workspace.focus_stack(seat).last();
if let Some(window) = focused_window {
workspace.fullscreen_toggle(&window, &current_output);
}
}
Action::Orientation(orientation) => {
let output = active_output(seat, &self);
self.shell.set_orientation(&seat, &output, *orientation);
let output = active_output(seat, &self.common);
self.common.shell.set_orientation(&seat, &output, *orientation);
}
Action::Spawn(command) => {
if let Err(err) = std::process::Command::new("/bin/sh")
.arg("-c")
.arg(command)
.env("WAYLAND_DISPLAY", &self.socket)
.env("WAYLAND_DISPLAY", &self.common.socket)
.spawn()
{
slog_scope::warn!("Failed to spawn: {}", err);
@ -336,20 +346,22 @@ impl Common {
use smithay::backend::input::PointerMotionEvent;
let device = event.device();
for seat in self.seats.clone().iter() {
for seat in self.common.seats.clone().iter() {
let userdata = seat.user_data();
let devices = userdata.get::<Devices>().unwrap();
if devices.has_device(&device) {
let current_output = active_output(seat, &self);
let current_output = active_output(seat, &self.common);
let mut position = seat.get_pointer().unwrap().current_location();
position += event.delta();
let output = self
.common
.shell
.outputs()
.find(|output| {
self.shell
self.common
.shell
.output_geometry(output)
.to_f64()
.contains(position)
@ -359,7 +371,7 @@ impl Common {
if output != current_output {
set_active_output(seat, &output);
}
let output_geometry = self.shell.output_geometry(&output);
let output_geometry = self.common.shell.output_geometry(&output);
position.x = 0.0f64
.max(position.x)
@ -370,9 +382,9 @@ impl Common {
let serial = SERIAL_COUNTER.next_serial();
let relative_pos =
self.shell.space_relative_output_geometry(position, &output);
let workspace = self.shell.active_space_mut(&output);
let under = Common::surface_under(
self.common.shell.space_relative_output_geometry(position, &output);
let workspace = self.common.shell.active_space_mut(&output);
let under = State::surface_under(
position,
relative_pos,
&output,
@ -388,11 +400,11 @@ impl Common {
.motion(position, under, serial, event.time());
#[cfg(feature = "debug")]
if self.seats.iter().position(|x| x == seat).unwrap() == 0 {
self.egui
if self.common.seats.iter().position(|x| x == seat).unwrap() == 0 {
self.common.egui
.debug_state
.handle_pointer_motion(position.to_i32_round());
self.egui
self.common.egui
.log_state
.handle_pointer_motion(position.to_i32_round());
}
@ -404,19 +416,19 @@ impl Common {
use smithay::backend::input::PointerMotionAbsoluteEvent;
let device = event.device();
for seat in self.seats.clone().iter() {
for seat in self.common.seats.clone().iter() {
let userdata = seat.user_data();
let devices = userdata.get::<Devices>().unwrap();
if devices.has_device(&device) {
let output = active_output(seat, &self);
let geometry = self.shell.output_geometry(&output);
let output = active_output(seat, &self.common);
let geometry = self.common.shell.output_geometry(&output);
let position =
geometry.loc.to_f64() + event.position_transformed(geometry.size);
let relative_pos =
self.shell.space_relative_output_geometry(position, &output);
let workspace = self.shell.active_space_mut(&output);
self.common.shell.space_relative_output_geometry(position, &output);
let workspace = self.common.shell.active_space_mut(&output);
let serial = SERIAL_COUNTER.next_serial();
let under = Common::surface_under(
let under = State::surface_under(
position,
relative_pos,
&output,
@ -432,11 +444,11 @@ impl Common {
.motion(position, under, serial, event.time());
#[cfg(feature = "debug")]
if self.seats.iter().position(|x| x == seat).unwrap() == 0 {
self.egui
if self.common.seats.iter().position(|x| x == seat).unwrap() == 0 {
self.common.egui
.debug_state
.handle_pointer_motion(position.to_i32_round());
self.egui
self.common.egui
.log_state
.handle_pointer_motion(position.to_i32_round());
}
@ -451,30 +463,30 @@ impl Common {
};
let device = event.device();
for seat in self.seats.clone().iter() {
for seat in self.common.seats.clone().iter() {
let userdata = seat.user_data();
let devices = userdata.get::<Devices>().unwrap();
if devices.has_device(&device) {
#[cfg(feature = "debug")]
if self.seats.iter().position(|x| x == seat).unwrap() == 0
&& self.egui.active
if self.common.seats.iter().position(|x| x == seat).unwrap() == 0
&& self.common.egui.active
{
if self.egui.debug_state.wants_pointer() {
if self.common.egui.debug_state.wants_pointer() {
if let Some(button) = event.button() {
self.egui.debug_state.handle_pointer_button(
self.common.egui.debug_state.handle_pointer_button(
button,
event.state() == ButtonState::Pressed,
self.egui.modifiers.clone(),
self.common.egui.modifiers.clone(),
);
}
break;
}
if self.egui.log_state.wants_pointer() {
if self.common.egui.log_state.wants_pointer() {
if let Some(button) = event.button() {
self.egui.log_state.handle_pointer_button(
self.common.egui.log_state.handle_pointer_button(
button,
event.state() == ButtonState::Pressed,
self.egui.modifiers.clone(),
self.common.egui.modifiers.clone(),
);
}
break;
@ -487,12 +499,12 @@ impl Common {
ButtonState::Pressed => {
// change the keyboard focus unless the pointer is grabbed
if !seat.get_pointer().unwrap().is_grabbed() {
let output = active_output(seat, &self);
let output = active_output(seat, &self.common);
let pos = seat.get_pointer().unwrap().current_location();
let output_geo = self.shell.output_geometry(&output);
let output_geo = self.common.shell.output_geometry(&output);
let relative_pos =
self.shell.space_relative_output_geometry(pos, &output);
let workspace = self.shell.active_space_mut(&output);
self.common.shell.space_relative_output_geometry(pos, &output);
let workspace = self.common.shell.active_space_mut(&output);
let layers = layer_map_for_output(&output);
let mut under = None;
@ -564,7 +576,7 @@ impl Common {
};
}
self.set_focus(under.as_ref(), seat, Some(serial));
self.common.set_focus(under.as_ref(), seat, Some(serial));
}
wl_pointer::ButtonState::Pressed
}
@ -585,11 +597,11 @@ impl Common {
};
let device = event.device();
for seat in self.seats.clone().iter() {
for seat in self.common.seats.clone().iter() {
#[cfg(feature = "debug")]
if self.seats.iter().position(|x| x == seat).unwrap() == 0 && self.egui.active {
if self.egui.debug_state.wants_pointer() {
self.egui.debug_state.handle_pointer_axis(
if self.common.seats.iter().position(|x| x == seat).unwrap() == 0 && self.common.egui.active {
if self.common.egui.debug_state.wants_pointer() {
self.common.egui.debug_state.handle_pointer_axis(
event
.amount_discrete(Axis::Horizontal)
.or_else(|| event.amount(Axis::Horizontal).map(|x| x * 3.0))
@ -601,8 +613,8 @@ impl Common {
);
break;
}
if self.egui.log_state.wants_pointer() {
self.egui.log_state.handle_pointer_axis(
if self.common.egui.log_state.wants_pointer() {
self.common.egui.log_state.handle_pointer_axis(
event
.amount_discrete(Axis::Horizontal)
.or_else(|| event.amount(Axis::Horizontal).map(|x| x * 3.0))