Commit graph

356 commits

Author SHA1 Message Date
SAY-5
69bb35e336 floating: don't panic if window disappears mid-unminimize
Signed-off-by: SAY-5 <say.apm35@gmail.com>
2026-06-16 14:39:53 -06:00
Ilia Malanin
31f317d16b fix: skip dead windows in floating set_output 2026-06-12 13:08:14 +02:00
Hojjat
51dd3bc66f fix: pass the full window size to xwayland 2026-06-09 10:42:22 -07:00
Skygrango
203cad8cbd shell: disable WindowUI detection if constraint is active 2026-06-01 07:52:42 -07:00
Hojjat
b5186ef21a fix: restore snapped windows as snapped after maximize/minimize 2026-05-13 12:43:02 +02:00
KENZ
977d4c2dca refactor: make get_popup_toplevel() PopupKind agnostic
- for preparation to make unconstrain_popup() PopupKind agnostic.
2026-05-07 15:00:24 -06:00
Hojjat
fdf015cbcf fix: consider SSD/tab height when calculating last server size 2026-04-20 12:08:47 -06:00
Salvatore Gabriele La Greca
9ad5c916f3
layout/floating: allow size altering if window was maximized (#2038) 2026-03-27 11:56:34 +01:00
Victoria Brekenfeld
5216eb50ba chore: Fix remaining clippy lints 2026-03-24 16:23:43 +01:00
Vukašin Vojinović
2ca99c670a chore: clippy 2026-03-18 18:19:03 +01:00
Ian Douglas Scott
c0c7a26178 Move some trait bounds to definition of AsGlowRenderer
Everything implementing `AsGlowRenderer` implements `Renderer` and various
other traits, and by making `AsGlowRenderer` depend on these trait,
things requiring `AsGlowRenderer` can avoid listing those traits as
well.

Looks like implied trait bounds still won't work for the
`Self::TexutureId` and `Self::Error` requirements? So those are not
included here.
2026-03-18 01:34:33 +01:00
Ian Douglas Scott
0d6c83db31 Revert "Move some trait bounds to definition of AsGlowRenderer"
This reverts commit c860fcddad.

Accidentally pushed to wrong branch.

If only branch protection has a way to prompt for overriding rule on
push...
2026-03-11 20:08:33 -07:00
Ian Douglas Scott
c860fcddad Move some trait bounds to definition of AsGlowRenderer
Everything implementing `AsGlowRenderer` implements `Renderer` and various
other traits, and by making `AsGlowRenderer` depend on these trait,
things requiring `AsGlowRenderer` can avoid listing those traits as
well.

Looks like implied trait bounds still won't work for the
`Self::TexutureId` and `Self::Error` requirements? So those are not
included here.
2026-03-11 10:14:40 -07:00
Ilia Malanin
3f68eee846 shell: Extract FloatingLayout::snap_to_corner to deduplicate snap restore logic 2026-02-24 00:55:49 +01:00
Ilia Malanin
4565514e76 shell: Preserve snapped state through fullscreen/minimize round-trips 2026-02-24 00:55:49 +01:00
Ian Douglas Scott
de7c78accd layout/tiling: Make cleanup_drag push tree only if something changes
Since `copy_clone()` preserved IDs, `traverse_pre_order_ids()` can be
called on the old tree, without collecting into a `Vec`.

Then we can also `copy_clone()` only if there's actually a change, and
also only call `push_tree()` in that case.

(Once the `LazyCell::get()` stabilization is released, we could use
that here, but `Option::get_or_insert_with()` may be more readable
anyway.)

With this, `cleanup_drag()` should be pretty low-cost, so we shouldn't
have to worry about whether or not it's redundant.
2026-02-09 17:07:03 -08:00
Hojjat
1dfc948f1e fix: only move the grabbed window if a new zone is chosen
This should fix super+click on a tiled window poping it out of the tree
and tiling it to the right half of the screen (default drop window
behavior).
2026-01-26 12:08:58 +01:00
Hojjat
a623f18c25 fix: windows are clipped in overview mode causing visual artifact 2026-01-15 17:27:28 -07:00
Victoria Brekenfeld
e4e7567174 element: Clip to tile size if available instead of element geometry 2026-01-13 19:12:22 +01:00
Victoria Brekenfeld
8f7dc7f00c render/outline: Handler inner/outer radius properly and ceil thickness 2026-01-13 19:12:22 +01:00
Victoria Brekenfeld
1e0c4f9b05 layout/tiling: Fix render order of group backdrop when swapping 2026-01-13 19:12:22 +01:00
Victoria Brekenfeld
f0b384e240 layout/tiling: Adjust corner radius by scale 2026-01-13 19:12:22 +01:00
Victoria Brekenfeld
6d0f1b273f layout/tiling: Resize shadows to fit scaled windows 2026-01-13 19:12:22 +01:00
Victoria Brekenfeld
23e1bae96e layout/tiling: Skip unnecessary stack window swap 2026-01-13 19:12:22 +01:00
Victoria Brekenfeld
a28b11cd5b floating: Animate shadow position with the window 2026-01-13 19:12:22 +01:00
Victoria Brekenfeld
59fd732982 shell/elements: Handle clipping and shadows 2026-01-13 19:12:22 +01:00
Victoria Brekenfeld
2adebb5fe1 config: Add and propagate appearance_config 2026-01-13 19:12:22 +01:00
Ian Douglas Scott
612ff2f523 layout/floating: In unmap, don't alter size if no pending changes
If the intent here was that the `if let` would only handle the case
where there are pending changes, then something like this should be
right.

Seems to fix behavior in
https://github.com/pop-os/cosmic-comp/issues/1819.
https://github.com/pop-os/cosmic-comp/issues/1645 may be the same issue.
2026-01-08 16:51:59 -07:00
Ian Douglas Scott
fa88002ba4 tiling: Add placeholder when tree is empty 2025-12-09 16:58:59 -07:00
Victoria Brekenfeld
813dd0ce1c layout/tiling: Always send output_enter after swap 2025-12-09 16:58:44 -07:00
Victoria Brekenfeld
41d0cd8d2b layout/tiling: Fix crash swapping across workspaces 2025-11-11 20:20:04 -07:00
Vukašin Vojinović
1f7f0c70b7 chore: format for Rust 2024 2025-10-22 23:55:11 +02:00
Vukašin Vojinović
b6c5d00bec cargo fmt 2025-10-22 23:55:11 +02:00
Vukašin Vojinović
5e9ea93819 chore: manual clippy 2025-10-22 23:55:11 +02:00
Vukašin Vojinović
0847247c33 chore: clippy 2025-10-22 23:55:11 +02:00
Ashley Wulber
3465ce7602 feat: corner radius for CosmicMapped 2025-10-03 20:11:16 +02:00
Ashley Wulber
2873d6b27e fix(corner-radius): properly handle no value, and use geometry 2025-10-03 20:11:16 +02:00
Ashley Wulber
6f93b8774d cleanup use statements 2025-10-03 20:11:16 +02:00
Ashley Wulber
f01ebf2f6f refactor(corner-radius): corner_radius method for CosmicSurface 2025-10-03 20:11:16 +02:00
Ashley Wulber
8ddd14a54f cleanup: remove TODOs 2025-10-03 20:11:16 +02:00
Ashley Wulber
c6320eec0c fix: support per-corner radius
also adjusts the radius by half of the outline thickness. I believe this is the radius at the center of the outline.
2025-10-03 20:11:16 +02:00
Ashley Wulber
b3aa10436a feat: corner-radius protocol support 2025-10-03 20:11:16 +02:00
Victoria Brekenfeld
f339e21479 floating: Keep elements positioned relatively on recalculate 2025-09-22 18:07:10 +02:00
Ashley Wulber
b19f66702f
shortcuts: touchpad toggle keybind 2025-09-19 15:33:10 +02:00
Victoria Brekenfeld
7684cd1b2c render: Fix shader obj leak 2025-09-08 14:47:06 +02:00
Vukašin Vojinović
7f7ab8bcbe chore: Rust 2024 edition
Set the formatting style to 2021 edition to avoid disrupting existing work.
Remove when possible.
2025-08-21 13:10:11 +02:00
Victoria Brekenfeld
73ff0e2c1c floating/resize: Don't panic if something else cancelled the resize 2025-08-15 16:25:44 +02:00
Victoria Brekenfeld
c3d2b5f0b7 element: Allow overriding default scanout behaviour 2025-08-07 19:40:23 +02:00
Victoria Brekenfeld
9f4db0b28b floating: Properly scale positions on migration (fixes #1167) 2025-08-04 17:11:46 +02:00
Victoria Brekenfeld
505d9c4039 tiling: fix missing output_enter/set_bounds on remap 2025-07-14 17:38:35 +02:00