refactor(corner-radius): corner_radius method for CosmicSurface
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4e30513673
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4 changed files with 33 additions and 113 deletions
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@ -1,3 +1,5 @@
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use crate::wayland::protocols::corner_radius::CornerRadiusData;
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use smithay::reexports::wayland_server::Resource;
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use std::{
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borrow::Cow,
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sync::{
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@ -7,6 +9,7 @@ use std::{
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time::Duration,
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};
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use cosmic_protocols::corner_radius::v1::server::cosmic_corner_radius_toplevel_v1::CosmicCornerRadiusToplevelV1;
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use smithay::{
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backend::renderer::{
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element::{
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@ -34,7 +37,7 @@ use smithay::{
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},
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},
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wayland_protocols_misc::server_decoration::server::org_kde_kwin_server_decoration::Mode as KdeMode,
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wayland_server::protocol::wl_surface::WlSurface,
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wayland_server::{protocol::wl_surface::WlSurface, Weak},
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},
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utils::{
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user_data::UserDataMap, IsAlive, Logical, Physical, Point, Rectangle, Scale, Serial, Size,
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@ -124,6 +127,30 @@ impl CosmicSurface {
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}
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}
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pub fn corner_radius(&self) -> Option<[u8; 4]> {
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self.wl_surface().and_then(|surface| {
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with_states(&surface, |s| {
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let d = s
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.data_map
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.get::<Mutex<Weak<CosmicCornerRadiusToplevelV1>>>()?;
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let guard = d.lock().unwrap();
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let weak_data = guard.upgrade().ok()?;
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let corners = weak_data.data::<CornerRadiusData>()?;
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let guard = corners.lock().unwrap();
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Some([
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guard.top_right,
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guard.bottom_right,
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guard.top_left,
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guard.bottom_left,
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])
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})
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})
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}
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pub fn app_id(&self) -> String {
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match self.0.underlying_surface() {
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WindowSurface::Wayland(toplevel) => with_states(toplevel.wl_surface(), |states| {
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@ -119,28 +119,7 @@ impl MoveGrabState {
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let active_window_hint = crate::theme::active_window_hint(theme);
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let radius = self
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.window()
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.wl_surface()
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.and_then(|surface| {
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with_states(&surface, |s| {
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let d = s
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.data_map
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.get::<Mutex<Weak<CosmicCornerRadiusToplevelV1>>>()?;
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let guard = d.lock().unwrap();
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let weak_data = guard.upgrade().ok()?;
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let corners = weak_data.data::<CornerRadiusData>()?;
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let guard = corners.lock().unwrap();
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Some([
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guard.top_right,
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guard.bottom_right,
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guard.top_left,
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guard.bottom_left,
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])
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})
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})
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.corner_radius()
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.unwrap_or([self.indicator_thickness; 4]);
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let focus_element = if self.indicator_thickness > 0 {
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@ -1600,28 +1600,7 @@ impl FloatingLayout {
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let active_window_hint = crate::theme::active_window_hint(theme);
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let radius = elem
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.active_window()
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.wl_surface()
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.and_then(|surface| {
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with_states(&surface, |s| {
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let d = s
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.data_map
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.get::<Mutex<Weak<CosmicCornerRadiusToplevelV1>>>()?;
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let guard = d.lock().unwrap();
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let weak_data = guard.upgrade().ok()?;
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let corners = weak_data.data::<CornerRadiusData>()?;
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let guard = corners.lock().unwrap();
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Some([
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guard.top_right,
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guard.bottom_right,
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guard.top_left,
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guard.bottom_left,
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])
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})
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})
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.corner_radius()
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.unwrap_or([indicator_thickness; 4]);
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if indicator_thickness > 0 {
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let element = IndicatorShader::focus_element(
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@ -5020,28 +5020,7 @@ where
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}));
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let radius = mapped
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.active_window()
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.wl_surface()
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.and_then(|surface| {
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with_states(&surface, |s| {
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let d = s
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.data_map
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.get::<Mutex<WsWeak<CosmicCornerRadiusToplevelV1>>>()?;
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let guard = d.lock().unwrap();
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let weak_data = guard.upgrade().ok()?;
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let corners = weak_data.data::<CornerRadiusData>()?;
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let guard = corners.lock().unwrap();
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Some([
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guard.top_right,
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guard.bottom_right,
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guard.top_left,
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guard.bottom_left,
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])
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})
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})
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.corner_radius()
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.unwrap_or([indicator_thickness; 4]);
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if is_minimizing && indicator_thickness > 0 {
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elements.push(CosmicMappedRenderElement::FocusIndicator(
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@ -5312,30 +5291,7 @@ where
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)
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.unwrap();
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let radius = window
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.wl_surface()
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.and_then(|surface| {
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with_states(&surface, |s| {
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let d = s
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.data_map
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.get::<Mutex<WsWeak<CosmicCornerRadiusToplevelV1>>>()?;
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let guard = d.lock().unwrap();
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let weak_data = guard.upgrade().ok()?;
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let corners = weak_data.data::<CornerRadiusData>()?;
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let guard = corners.lock().unwrap();
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Some([
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guard.top_right,
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guard.bottom_right,
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guard.top_left,
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guard.bottom_left,
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])
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})
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})
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.unwrap_or([indicator_thickness; 4]);
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let radius = window.corner_radius().unwrap_or([indicator_thickness; 4]);
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swap_elements.push(CosmicMappedRenderElement::FocusIndicator(
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IndicatorShader::focus_element(
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renderer,
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@ -5416,28 +5372,7 @@ where
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let radius = match data {
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Data::Mapped { mapped, .. } => mapped
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.active_window()
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.wl_surface()
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.and_then(|surface| {
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with_states(&surface, |s| {
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let d = s
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.data_map
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.get::<Mutex<WsWeak<CosmicCornerRadiusToplevelV1>>>()?;
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let guard = d.lock().unwrap();
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let weak_data = guard.upgrade().ok()?;
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let corners = weak_data.data::<CornerRadiusData>()?;
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let guard = corners.lock().unwrap();
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Some([
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guard.top_right,
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guard.bottom_right,
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guard.top_left,
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guard.bottom_left,
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])
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})
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})
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.corner_radius()
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.unwrap_or([indicator_thickness; 4]),
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_ => [1; 4],
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};
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