Closes#3245
notgull forgot to properly interpret float data from the X server,
making him tonight's biggest loser.
Signed-off-by: John Nunley <dev@notgull.net>
The surface was automatically dropped due to new RAII type in SCTK
when dropping the Window, which was not the case at some point with
SCTK.
Thus destroying objects associated with it where causing issues
with some window managers.
Links: https://github.com/neovide/neovide/issues/2109
We decided to add `rwh_06` to the `default` list of features in the
`ndk` to [nudge users to upgrade], but this forces `winit` to always
(transitively) include `raw-window-handle 0.6` even if the user has
set a different `rwh_xx` feature on the `winit` crate. `winit` already
forwards the respective `rwh_xx` feaure to the `ndk` crate anyway, so
this default should just be turned off.
At the time of writing this is the only `default` feature of the `ndk`.
Links: https://github.com/rust-mobile/ndk/pull/434#issuecomment-1752089087
Keep the user provided size in the original values and convert only
when we're getting a `configure` event. On some compositors will
have a scale available, so it'll work, however with some we'll
still have old 'pick 1` as default.
Also configure_bounds when compositor tells the user to pick the size,
that will ensure that initial `with_inner_size` won't grow beyond the
working area.
Fixes#3187.
The cursor hittest was not reloaded on window size changes, only
when `Window::request_inner_size` was called leading to regions
of the window being not clickable.
Also, don't try to apply hittest logic when user never requested a
hittest.
Links: https://github.com/alacritty/alacritty/pull/7220
While working with device events, I noticed that there was an inconsistency in the mouse button device events between Windows/X11 and for example web, because web uses the same ids/order as the MouseButton enum, and Windows/X11 are using the X11 ids, and hwheel device event was ignored on Windows.
Mouse button device events are now using the same order as the MouseButton enum, and I also added hwheel device events for Windows.
When calling `Window::request_redraw` from the `RedrawRequested`
handler the `RedrawWindow` won't result in `WM_PAINT` being delivered
due since user callback is run before `DefWindowProcW` is called.
Track whether the user called `Window::request_redraw` and ask for
`RedrawWindow` after running the said function during `WM_PAINT`
handling.
Fixes#3150.
Split `Key` into clear categories, like `Named`, `Dead`, Character`, `Unidentified`
removing the `#[non_exhaustive]` from the `Key` itself.
Similar action was done for the `KeyCode`.
Fixes: #2995
Co-authored-by: Kirill Chibisov <contact@kchibisov.com>
Sometimes FlagsChanged events don't carry any KeyCode information, thus
we can't create a synthetic presses events for them.
However in such cases, modifiers information is still accurate, thus
propagate it.
Fixes#2872.