On Windows, add support for Window::set_transparent
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3 changed files with 12 additions and 2 deletions
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@ -16,6 +16,7 @@ Unreleased` header.
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- On Wayland, ignore resize requests when the window is fully tiled.
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- On Wayland, use `configure_bounds` to constrain `with_inner_size` when compositor wants users to pick size.
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- On Windows, fix deadlock when accessing the state during `Cursor{Enter,Leave}`.
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- On Windows, add support for `Window::set_transparent`.
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- On macOS, fix deadlock when entering a nested event loop from an event handler.
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# 0.29.2
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@ -126,7 +126,16 @@ impl Window {
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}
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}
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pub fn set_transparent(&self, _transparent: bool) {}
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pub fn set_transparent(&self, transparent: bool) {
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let window = self.window.clone();
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let window_state = Arc::clone(&self.window_state);
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self.thread_executor.execute_in_thread(move || {
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let _ = &window;
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WindowState::set_window_flags(window_state.lock().unwrap(), window.0, |f| {
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f.set(WindowFlags::TRANSPARENT, transparent)
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});
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});
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}
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pub fn set_blur(&self, _blur: bool) {}
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@ -904,7 +904,7 @@ impl Window {
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///
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/// ## Platform-specific
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///
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/// - **Windows / Web / iOS / Android / Orbital:** Unsupported.
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/// - **Web / iOS / Android / Orbital:** Unsupported.
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/// - **X11:** Can only be set while building the window, with [`WindowBuilder::with_transparent`].
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#[inline]
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pub fn set_transparent(&self, transparent: bool) {
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