Bump version on master

This commit does not represent a release and only synchronizes CHANGELOG
from the latest release.
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Kirill Chibisov 2023-10-28 21:09:28 +04:00 committed by GitHub
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3 changed files with 6 additions and 4 deletions

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@ -11,6 +11,8 @@ Unreleased` header.
# Unreleased
# 0.29.3
- On Wayland, apply correct scale to `PhysicalSize` passed in `WindowBuilder::with_inner_size` when possible.
- On Wayland, fix `RedrawRequsted` being always sent without decorations and `sctk-adwaita` feature.
- On Wayland, ignore resize requests when the window is fully tiled.

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@ -1,6 +1,6 @@
[package]
name = "winit"
version = "0.29.2"
version = "0.29.3"
authors = ["The winit contributors", "Pierre Krieger <pierre.krieger1708@gmail.com>"]
description = "Cross-platform window creation library."
edition = "2021"

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@ -6,7 +6,7 @@
```toml
[dependencies]
winit = "0.29.2"
winit = "0.29.3"
```
## [Documentation](https://docs.rs/winit)
@ -116,7 +116,7 @@ clash.
| winit | ndk-glue |
| :---: | :--------------------------: |
| 0.29.2| `android-activity = "0.5"` |
| 0.29 | `android-activity = "0.5"` |
| 0.28 | `android-activity = "0.4"` |
| 0.27 | `ndk-glue = "0.7"` |
| 0.26 | `ndk-glue = "0.5"` |
@ -157,7 +157,7 @@ For more details, refer to these `android-activity` [example applications](https
If your application is currently based on `NativeActivity` via the `ndk-glue` crate and building with `cargo apk` then the minimal changes would be:
1. Remove `ndk-glue` from your `Cargo.toml`
2. Enable the `"android-native-activity"` feature for Winit: `winit = { version = "0.29.2", features = [ "android-native-activity" ] }`
2. Enable the `"android-native-activity"` feature for Winit: `winit = { version = "0.29.3", features = [ "android-native-activity" ] }`
3. Add an `android_main` entrypoint (as above), instead of using the '`[ndk_glue::main]` proc macro from `ndk-macros` (optionally add a dependency on `android_logger` and initialize logging as above).
4. Pass a clone of the `AndroidApp` that your application receives to Winit when building your event loop (as shown above).