cosmic-comp/src/backend/render/cursor.rs

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// SPDX-License-Identifier: GPL-3.0-only
use crate::{
backend::render::{
element::AsGlowRenderer,
wayland::{SurfaceRenderElement, push_render_elements_from_surface_tree},
},
utils::prelude::*,
wayland::handlers::compositor::FRAME_TIME_FILTER,
};
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use smithay::{
backend::{
allocator::Fourcc,
renderer::{
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ImportAll, ImportMem, Renderer,
element::{
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Kind,
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memory::{MemoryRenderBuffer, MemoryRenderBufferRenderElement},
},
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},
},
desktop::utils::bbox_from_surface_tree,
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input::{
Seat,
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pointer::{CursorIcon, CursorImageAttributes, CursorImageStatus},
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},
reexports::{
calloop::{
RegistrationToken,
timer::{TimeoutAction, Timer},
},
wayland_server::protocol::wl_surface,
},
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render_elements,
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utils::{
Buffer as BufferCoords, Logical, Monotonic, Physical, Point, Scale, Size, Time, Transform,
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},
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wayland::compositor::{get_role, with_states},
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};
use std::{
collections::HashMap,
io::Read,
sync::Mutex,
time::{Duration, Instant},
};
use tracing::warn;
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use xcursor::{
CursorTheme,
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parser::{Image, parse_xcursor},
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};
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static FALLBACK_CURSOR_DATA: &[u8] = include_bytes!("../../../resources/cursor.rgba");
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#[derive(Debug, Clone)]
pub struct Cursor {
icons: Vec<Image>,
size: u32,
}
impl Cursor {
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pub fn load(theme: &CursorTheme, shape: CursorIcon, size: u32) -> Cursor {
let icons = load_icon(theme, shape)
.map_err(|err| warn!(?err, "Unable to load xcursor, using fallback cursor"))
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.or_else(|_| load_icon(theme, CursorIcon::Default))
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.unwrap_or_else(|_| {
vec![Image {
size: 32,
width: 64,
height: 64,
xhot: 1,
yhot: 1,
delay: 1,
pixels_rgba: Vec::from(FALLBACK_CURSOR_DATA),
pixels_argb: vec![], //unused
}]
});
Cursor { icons, size }
}
pub fn get_image(&self, scale: u32, millis: u32) -> Image {
let size = self.size * scale;
frame(millis, size, &self.icons)
}
}
fn nearest_images(size: u32, images: &[Image]) -> impl Iterator<Item = &Image> {
// Follow the nominal size of the cursor to choose the nearest
let nearest_image = images
.iter()
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.min_by_key(|image| u32::abs_diff(size, image.size))
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.unwrap();
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images.iter().filter(move |image| {
image.width == nearest_image.width && image.height == nearest_image.height
})
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}
fn frame(mut millis: u32, size: u32, images: &[Image]) -> Image {
let total = nearest_images(size, images).fold(0, |acc, image| acc + image.delay);
if total == 0 {
millis = 0;
} else {
millis %= total;
}
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for img in nearest_images(size, images) {
if millis <= img.delay {
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return img.clone();
}
millis -= img.delay;
}
unreachable!()
}
#[derive(thiserror::Error, Debug)]
enum Error {
#[error("Theme has no default cursor")]
NoDefaultCursor,
#[error("Error opening xcursor file: {0}")]
File(#[from] std::io::Error),
}
fn cursor_aliases(name: &str) -> &[&str] {
match name {
"default" => &["default", "left_ptr", "arrow"],
"pointer" => &["pointer", "hand2", "hand"],
"text" => &["text", "xterm"],
"wait" => &["wait", "watch"],
"progress" => &["progress", "left_ptr_watch"],
"ew-resize" => &["ew-resize", "h_double_arrow", "sb_h_double_arrow"],
"ns-resize" => &["ns-resize", "v_double_arrow", "sb_v_double_arrow"],
"nw-resize" => &["nw-resize", "top_left_corner"],
"ne-resize" => &["ne-resize", "top_right_corner"],
"sw-resize" => &["sw-resize", "bottom_left_corner"],
"se-resize" => &["se-resize", "bottom_right_corner"],
"w-resize" => &["w-resize", "left_side"],
"e-resize" => &["e-resize", "right_side"],
"n-resize" => &["n-resize", "top_side"],
"s-resize" => &["s-resize", "bottom_side"],
"move" => &["move", "fleur"],
"not-allowed" => &["not-allowed", "crossed_circle"],
"crosshair" => &["crosshair", "cross"],
"help" => &["help", "question_arrow", "left_ptr_help"],
_ => &[],
}
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}
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fn load_icon(theme: &CursorTheme, shape: CursorIcon) -> Result<Vec<Image>, Error> {
let shape_name = shape.to_string();
for name in cursor_aliases(&shape_name)
.iter()
.copied()
.chain(std::iter::once(shape_name.as_str()))
{
if let Some(icon_path) = theme.load_icon(name) {
let mut cursor_file = std::fs::File::open(&icon_path)?;
let mut cursor_data = Vec::new();
cursor_file.read_to_end(&mut cursor_data)?;
if let Some(images) = parse_xcursor(&cursor_data) {
return Ok(images);
}
}
}
Err(Error::NoDefaultCursor)
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}
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render_elements! {
pub CursorRenderElement<R> where R: ImportAll + ImportMem + AsGlowRenderer;
Static=MemoryRenderBufferRenderElement<R>,
Surface=SurfaceRenderElement<R>,
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}
pub fn draw_surface_cursor<R>(
renderer: &mut R,
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surface: &wl_surface::WlSurface,
location: Point<f64, Logical>,
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scale: impl Into<Scale<f64>>,
push: &mut dyn FnMut(CursorRenderElement<R>, Point<i32, Physical>),
) where
R: Renderer + ImportAll + AsGlowRenderer,
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R::TextureId: Clone + 'static,
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{
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let scale = scale.into();
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let h = with_states(surface, |states| {
states
.data_map
.get::<Mutex<CursorImageAttributes>>()
.unwrap()
.lock()
.unwrap()
.hotspot
.to_physical_precise_round(scale)
});
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push_render_elements_from_surface_tree(
renderer,
surface,
location.to_physical(scale).to_i32_round(),
bbox_from_surface_tree(surface, location.to_i32_round()).to_f64(),
scale,
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1.0,
false,
[0; 4],
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Kind::Cursor,
&mut |elem| push(elem.into(), h),
None,
);
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}
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#[profiling::function]
pub fn draw_dnd_icon<R>(
renderer: &mut R,
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surface: &wl_surface::WlSurface,
location: Point<f64, Logical>,
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scale: impl Into<Scale<f64>>,
push: &mut dyn FnMut(SurfaceRenderElement<R>),
) where
R: Renderer + ImportAll + AsGlowRenderer,
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R::TextureId: Clone + 'static,
{
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if get_role(surface) != Some("dnd_icon") {
warn!(
?surface,
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"Trying to display as a dnd icon a surface that does not have the DndIcon role."
);
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}
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let scale = scale.into();
push_render_elements_from_surface_tree(
renderer,
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surface,
location.to_physical(scale).to_i32_round(),
bbox_from_surface_tree(surface, location.to_i32_round()).to_f64(),
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scale,
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1.0,
false,
[0; 4],
FRAME_TIME_FILTER,
push,
None,
);
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}
pub type CursorState = Mutex<CursorStateInner>;
pub struct CursorStateInner {
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current_cursor: Option<CursorIcon>,
cursor_theme: CursorTheme,
cursor_size: u32,
cursors: HashMap<CursorIcon, Cursor>,
current_image: Option<Image>,
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image_cache: Vec<(Image, MemoryRenderBuffer)>,
hidden: bool,
idle_timer: Option<RegistrationToken>,
last_armed: Option<Instant>,
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}
impl CursorStateInner {
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pub fn set_shape(&mut self, shape: CursorIcon) {
self.current_cursor = Some(shape);
}
pub fn unset_shape(&mut self) {
self.current_cursor = None;
}
pub fn get_named_cursor(&mut self, shape: CursorIcon) -> &Cursor {
self.cursors
.entry(shape)
.or_insert_with(|| Cursor::load(&self.cursor_theme, shape, self.cursor_size))
}
pub fn size(&self) -> u32 {
self.cursor_size
}
}
pub fn load_cursor_env() -> (String, u32) {
let name = std::env::var("XCURSOR_THEME")
.ok()
.unwrap_or_else(|| "default".into());
let size = std::env::var("XCURSOR_SIZE")
.ok()
.and_then(|s| s.parse().ok())
.unwrap_or(24);
(name, size)
}
pub fn load_cursor_theme() -> (CursorTheme, u32) {
let (name, size) = load_cursor_env();
(CursorTheme::load(&name), size)
}
impl Default for CursorStateInner {
fn default() -> CursorStateInner {
let (theme, size) = load_cursor_theme();
CursorStateInner {
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current_cursor: None,
cursor_size: size,
cursor_theme: theme,
cursors: HashMap::new(),
current_image: None,
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image_cache: Vec::new(),
hidden: false,
idle_timer: None,
last_armed: None,
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}
}
}
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#[profiling::function]
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pub fn draw_cursor<R>(
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renderer: &mut R,
seat: &Seat<State>,
location: Point<f64, Logical>,
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scale: Scale<f64>,
buffer_scale: f64,
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time: Time<Monotonic>,
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draw_default: bool,
push: &mut dyn FnMut(CursorRenderElement<R>, Point<i32, Physical>),
) where
R: Renderer + ImportMem + ImportAll + AsGlowRenderer,
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R::TextureId: Send + Clone + 'static,
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{
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// draw the cursor as relevant
let cursor_status = seat.cursor_image_status();
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let seat_userdata = seat.user_data();
let mut state_ref = seat_userdata.get::<CursorState>().unwrap().lock().unwrap();
let state = &mut *state_ref;
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if state.hidden {
return;
}
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let named_cursor = state.current_cursor.or(match cursor_status {
CursorImageStatus::Named(named_cursor) => Some(named_cursor),
_ => None,
});
if let Some(current_cursor) = named_cursor {
if !draw_default && current_cursor == CursorIcon::Default {
return;
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}
let integer_scale = (scale.x.max(scale.y) * buffer_scale).ceil() as u32;
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let frame = state
.get_named_cursor(current_cursor)
.get_image(integer_scale, time.as_millis());
let actual_scale = (frame.size / state.size()).max(1);
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let pointer_images = &mut state.image_cache;
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let maybe_image = pointer_images
.iter()
.find_map(|(image, texture)| if image == &frame { Some(texture) } else { None });
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let pointer_image = match maybe_image {
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Some(image) => image,
None => {
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let buffer = MemoryRenderBuffer::from_slice(
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&frame.pixels_rgba,
Fourcc::Argb8888,
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(frame.width as i32, frame.height as i32),
actual_scale as i32,
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Transform::Normal,
None,
);
pointer_images.push((frame.clone(), buffer));
pointer_images.last().map(|(_, i)| i).unwrap()
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}
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};
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let hotspot = Point::<i32, BufferCoords>::from((frame.xhot as i32, frame.yhot as i32))
.to_logical(
actual_scale as i32,
Transform::Normal,
&Size::from((frame.width as i32, frame.height as i32)),
);
state.current_image = Some(frame);
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push(
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CursorRenderElement::Static(
MemoryRenderBufferRenderElement::from_buffer(
renderer,
location.to_physical(scale),
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pointer_image,
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None,
None,
None,
Kind::Cursor,
)
.expect("Failed to import cursor bitmap"),
),
hotspot.to_physical_precise_round(scale),
);
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} else if let CursorImageStatus::Surface(ref wl_surface) = cursor_status {
draw_surface_cursor(renderer, wl_surface, location, scale, push);
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}
}
const ACTIVITY_THROTTLE: Duration = Duration::from_millis(100);
/// Reveal the cursor and (re)arm the idle-hide timer; returns true if it was previously hidden
pub fn notify_cursor_activity(state: &State, seat: &Seat<State>) -> bool {
let timeout = state.common.config.cosmic_conf.cursor_hide_timeout;
let loop_handle = &state.common.event_loop_handle;
let cursor_state = seat.user_data().get::<CursorState>().unwrap();
let now = Instant::now();
let (was_hidden, old_token) = {
let mut inner = cursor_state.lock().unwrap();
let was_hidden = inner.hidden;
inner.hidden = false;
let throttled = timeout.is_some()
&& !was_hidden
&& inner.idle_timer.is_some()
&& inner
.last_armed
.is_some_and(|t| now.duration_since(t) < ACTIVITY_THROTTLE);
if throttled {
return was_hidden;
}
let old_token = inner.idle_timer.take();
inner.last_armed = None;
(was_hidden, old_token)
};
if let Some(token) = old_token {
loop_handle.remove(token);
}
if let Some(secs) = timeout {
let timer = Timer::from_duration(Duration::from_secs(secs as u64));
let seat = seat.clone();
if let Ok(token) = loop_handle.insert_source(timer, move |_, _, state| {
hide_cursor(state, &seat);
TimeoutAction::Drop
}) {
let mut inner = cursor_state.lock().unwrap();
inner.idle_timer = Some(token);
inner.last_armed = Some(now);
}
}
was_hidden
}
fn hide_cursor(state: &mut State, seat: &Seat<State>) {
if let Some(ptr) = seat.get_pointer()
&& ptr.is_grabbed()
{
return;
}
let cursor_state = seat.user_data().get::<CursorState>().unwrap();
{
let mut inner = cursor_state.lock().unwrap();
inner.hidden = true;
inner.idle_timer = None;
inner.last_armed = None;
}
let outputs: Vec<_> = state.common.shell.read().outputs().cloned().collect();
for output in outputs {
state.backend.schedule_render(&output);
}
}