backend: consolidate rendering code
This commit is contained in:
parent
78cc1713ad
commit
b0cf94047f
7 changed files with 236 additions and 171 deletions
|
|
@ -1,7 +1,9 @@
|
|||
// SPDX-License-Identifier: GPL-3.0-only
|
||||
|
||||
#[cfg(feature = "debug")]
|
||||
use crate::state::Fps;
|
||||
use crate::{
|
||||
backend::cursor,
|
||||
backend::render,
|
||||
state::{BackendData, Common, State},
|
||||
utils::GlobalDrop,
|
||||
};
|
||||
|
|
@ -77,6 +79,8 @@ pub struct Surface {
|
|||
pending: bool,
|
||||
render_timer: TimerHandle<(dev_t, crtc::Handle)>,
|
||||
render_timer_token: Option<RegistrationToken>,
|
||||
#[cfg(feature = "debug")]
|
||||
fps: Fps,
|
||||
}
|
||||
|
||||
#[derive(Debug, Hash, PartialEq, Eq, Clone, Copy)]
|
||||
|
|
@ -357,6 +361,8 @@ impl Device {
|
|||
pending: true,
|
||||
render_timer: timer_handle,
|
||||
render_timer_token: Some(timer_token),
|
||||
#[cfg(feature = "debug")]
|
||||
fps: Fps::default(),
|
||||
};
|
||||
self.surfaces.insert(crtc, data);
|
||||
|
||||
|
|
@ -370,54 +376,28 @@ impl Surface {
|
|||
renderer: &mut Gles2Renderer,
|
||||
state: &mut Common,
|
||||
) -> Result<()> {
|
||||
#[allow(unused_mut)]
|
||||
let mut custom_elements = Vec::new();
|
||||
|
||||
#[cfg(feature = "debug")]
|
||||
{
|
||||
let space = state.spaces.active_space(&self.output);
|
||||
let size = space.output_geometry(&self.output).unwrap();
|
||||
let scale = space.output_scale(&self.output).unwrap();
|
||||
let frame = debug_ui(state, &self.fps, size, scale, true);
|
||||
custom_elements.push(
|
||||
Box::new(frame) as smithay::desktop::space::DynamicRenderElements<Gles2Renderer>
|
||||
);
|
||||
}
|
||||
|
||||
for seat in &state.seats {
|
||||
if let Some(cursor) = cursor::draw_cursor(
|
||||
renderer,
|
||||
seat,
|
||||
&state.start_time,
|
||||
true,
|
||||
) {
|
||||
custom_elements.push(cursor)
|
||||
}
|
||||
}
|
||||
|
||||
let space = state.spaces.active_space_mut(&self.output);
|
||||
let (buffer, age) = self
|
||||
.surface
|
||||
.next_buffer()
|
||||
.with_context(|| "Failed to allocate buffer")?;
|
||||
|
||||
renderer
|
||||
.bind(buffer)
|
||||
.with_context(|| "Failed to bind buffer")?;
|
||||
match space.render_output(
|
||||
|
||||
match render::render_output(
|
||||
renderer,
|
||||
age,
|
||||
state,
|
||||
&self.output,
|
||||
age as usize,
|
||||
[0.153, 0.161, 0.165, 1.0],
|
||||
&*custom_elements,
|
||||
false,
|
||||
#[cfg(feature = "debug")]
|
||||
&mut self.fps
|
||||
) {
|
||||
Ok(_) => {
|
||||
self.surface
|
||||
.queue_buffer()
|
||||
.with_context(|| "Failed to submit buffer for display")?;
|
||||
#[cfg(feature = "debug")]
|
||||
{
|
||||
self.fps.tick();
|
||||
}
|
||||
}
|
||||
Err(err) => {
|
||||
self.surface.reset_buffers();
|
||||
|
|
|
|||
|
|
@ -4,7 +4,8 @@ use crate::state::State;
|
|||
use anyhow::Result;
|
||||
use smithay::reexports::calloop::EventLoop;
|
||||
|
||||
pub mod cursor;
|
||||
pub mod render;
|
||||
|
||||
pub mod kms;
|
||||
pub mod winit;
|
||||
pub mod x11;
|
||||
|
|
|
|||
|
|
@ -1,31 +1,26 @@
|
|||
// SPDX-License-Identifier: GPL-3.0-only
|
||||
|
||||
use std::{
|
||||
cell::RefCell,
|
||||
io::Read,
|
||||
rc::Rc,
|
||||
sync::Mutex,
|
||||
};
|
||||
use crate::state::get_dnd_icon;
|
||||
use smithay::{
|
||||
backend::{
|
||||
renderer::{Frame, ImportAll, Renderer, Texture, gles2},
|
||||
renderer::{gles2, Frame, ImportAll, Renderer, Texture},
|
||||
SwapBuffersError,
|
||||
},
|
||||
desktop::space::{RenderElement, SpaceOutputTuple, SurfaceTree, DynamicRenderElements},
|
||||
desktop::space::{DynamicRenderElements, RenderElement, SpaceOutputTuple, SurfaceTree},
|
||||
reexports::wayland_server::protocol::wl_surface,
|
||||
utils::{Logical, Buffer, Point, Rectangle, Size, Transform},
|
||||
utils::{Buffer, Logical, Point, Rectangle, Size, Transform},
|
||||
wayland::{
|
||||
compositor::{get_role, with_states},
|
||||
seat::{Seat, CursorImageAttributes, CursorImageStatus},
|
||||
seat::{CursorImageAttributes, CursorImageStatus, Seat},
|
||||
},
|
||||
};
|
||||
use std::{cell::RefCell, io::Read, rc::Rc, sync::Mutex};
|
||||
use xcursor::{
|
||||
parser::{parse_xcursor, Image},
|
||||
CursorTheme,
|
||||
};
|
||||
use crate::state::get_dnd_icon;
|
||||
|
||||
static FALLBACK_CURSOR_DATA: &[u8] = include_bytes!("../../resources/cursor.rgba");
|
||||
static FALLBACK_CURSOR_DATA: &[u8] = include_bytes!("../../../resources/cursor.rgba");
|
||||
|
||||
#[derive(Debug, Clone)]
|
||||
pub struct Cursor {
|
||||
|
|
@ -45,7 +40,9 @@ impl Cursor {
|
|||
|
||||
let theme = CursorTheme::load(&name);
|
||||
let icons = load_icon(&theme)
|
||||
.map_err(|err| slog_scope::warn!("Unable to load xcursor: {}, using fallback cursor", err))
|
||||
.map_err(|err| {
|
||||
slog_scope::warn!("Unable to load xcursor: {}, using fallback cursor", err)
|
||||
})
|
||||
.unwrap_or_else(|_| {
|
||||
vec![Image {
|
||||
size: 32,
|
||||
|
|
@ -69,7 +66,9 @@ impl Cursor {
|
|||
}
|
||||
|
||||
impl Default for Cursor {
|
||||
fn default() -> Cursor { Cursor::load() }
|
||||
fn default() -> Cursor {
|
||||
Cursor::load()
|
||||
}
|
||||
}
|
||||
|
||||
fn nearest_images(size: u32, images: &[Image]) -> impl Iterator<Item = &Image> {
|
||||
|
|
@ -79,9 +78,9 @@ fn nearest_images(size: u32, images: &[Image]) -> impl Iterator<Item = &Image> {
|
|||
.min_by_key(|image| (size as i32 - image.size as i32).abs())
|
||||
.unwrap();
|
||||
|
||||
images
|
||||
.iter()
|
||||
.filter(move |image| image.width == nearest_image.width && image.height == nearest_image.height)
|
||||
images.iter().filter(move |image| {
|
||||
image.width == nearest_image.width && image.height == nearest_image.height
|
||||
})
|
||||
}
|
||||
|
||||
fn frame(mut millis: u32, size: u32, images: &[Image]) -> Image {
|
||||
|
|
@ -142,7 +141,9 @@ where
|
|||
position -= match ret {
|
||||
Some(h) => h,
|
||||
None => {
|
||||
slog_scope::warn!("Trying to display as a cursor a surface that does not have the CursorImage role.");
|
||||
slog_scope::warn!(
|
||||
"Trying to display as a cursor a surface that does not have the CursorImage role."
|
||||
);
|
||||
(0, 0).into()
|
||||
}
|
||||
};
|
||||
|
|
@ -160,7 +161,9 @@ where
|
|||
T: Texture + 'static,
|
||||
{
|
||||
if get_role(&surface) != Some("dnd_icon") {
|
||||
slog_scope::warn!("Trying to display as a dnd icon a surface that does not have the DndIcon role.");
|
||||
slog_scope::warn!(
|
||||
"Trying to display as a dnd icon a surface that does not have the DndIcon role."
|
||||
);
|
||||
}
|
||||
SurfaceTree {
|
||||
surface,
|
||||
|
|
@ -176,7 +179,11 @@ pub struct PointerElement<T: Texture> {
|
|||
}
|
||||
|
||||
impl<T: Texture> PointerElement<T> {
|
||||
pub fn new(texture: T, relative_pointer_pos: Point<i32, Logical>, new_frame: bool) -> PointerElement<T> {
|
||||
pub fn new(
|
||||
texture: T,
|
||||
relative_pointer_pos: Point<i32, Logical>,
|
||||
new_frame: bool,
|
||||
) -> PointerElement<T> {
|
||||
let size = texture.size().to_logical(1, Transform::Normal);
|
||||
PointerElement {
|
||||
texture,
|
||||
|
|
@ -202,8 +209,15 @@ where
|
|||
Rectangle::from_loc_and_size(self.position, self.size)
|
||||
}
|
||||
|
||||
fn accumulated_damage(&self, _: Option<SpaceOutputTuple<'_, '_>>) -> Vec<Rectangle<i32, Logical>> {
|
||||
if self.new_frame { vec![Rectangle::from_loc_and_size((0, 0), self.size)] } else { vec![] }
|
||||
fn accumulated_damage(
|
||||
&self,
|
||||
_: Option<SpaceOutputTuple<'_, '_>>,
|
||||
) -> Vec<Rectangle<i32, Logical>> {
|
||||
if self.new_frame {
|
||||
vec![Rectangle::from_loc_and_size((0, 0), self.size)]
|
||||
} else {
|
||||
vec![]
|
||||
}
|
||||
}
|
||||
|
||||
fn draw(
|
||||
|
|
@ -242,24 +256,15 @@ pub type Textures = Vec<(Image, gles2::Gles2Texture)>;
|
|||
pub fn draw_cursor(
|
||||
renderer: &mut gles2::Gles2Renderer,
|
||||
seat: &Seat,
|
||||
location: Point<i32, Logical>,
|
||||
start_time: &std::time::Instant,
|
||||
draw_default: bool,
|
||||
) -> Option<DynamicRenderElements<gles2::Gles2Renderer>>
|
||||
{
|
||||
let pointer = match seat.get_pointer() {
|
||||
Some(ptr) => ptr,
|
||||
None => return None,
|
||||
};
|
||||
let location = pointer.current_location();
|
||||
|
||||
) -> Option<DynamicRenderElements<gles2::Gles2Renderer>> {
|
||||
// draw the dnd icon if applicable
|
||||
{
|
||||
if let Some(wl_surface) = get_dnd_icon(seat) {
|
||||
if wl_surface.as_ref().is_alive() {
|
||||
return Some(Box::new(draw_dnd_icon(
|
||||
wl_surface,
|
||||
location.to_i32_round(),
|
||||
)));
|
||||
return Some(Box::new(draw_dnd_icon(wl_surface, location)));
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
@ -284,13 +289,15 @@ pub fn draw_cursor(
|
|||
if let CursorImageStatus::Image(wl_surface) = cursor_status {
|
||||
Some(Box::new(draw_surface_cursor(
|
||||
wl_surface.clone(),
|
||||
location.to_i32_round(),
|
||||
location,
|
||||
)))
|
||||
} else if draw_default {
|
||||
let seat_userdata = seat.user_data();
|
||||
seat_userdata.insert_if_missing(CursorState::default);
|
||||
let state = seat_userdata.get::<CursorState>().unwrap();
|
||||
let frame = state.cursor.get_image(1, start_time.elapsed().as_millis() as u32);
|
||||
let frame = state
|
||||
.cursor
|
||||
.get_image(1, start_time.elapsed().as_millis() as u32);
|
||||
let new_frame = state.current_image.borrow().as_ref() != Some(&frame);
|
||||
|
||||
let egl_userdata = renderer.egl_context().user_data();
|
||||
|
|
@ -302,8 +309,13 @@ pub fn draw_cursor(
|
|||
.find_map(|(image, texture)| if image == &frame { Some(texture) } else { None })
|
||||
.cloned()
|
||||
.unwrap_or_else(|| {
|
||||
let texture = import_bitmap(renderer, &frame.pixels_rgba, gles2::ffi::RGBA, (frame.width as i32, frame.height as i32))
|
||||
.expect("Failed to import cursor bitmap");
|
||||
let texture = import_bitmap(
|
||||
renderer,
|
||||
&frame.pixels_rgba,
|
||||
gles2::ffi::RGBA,
|
||||
(frame.width as i32, frame.height as i32),
|
||||
)
|
||||
.expect("Failed to import cursor bitmap");
|
||||
pointer_images_ref.push((frame.clone(), texture.clone()));
|
||||
texture
|
||||
});
|
||||
|
|
@ -312,7 +324,7 @@ pub fn draw_cursor(
|
|||
|
||||
Some(Box::new(PointerElement::new(
|
||||
pointer_image.clone(),
|
||||
location.to_i32_round() - hotspot,
|
||||
location - hotspot,
|
||||
new_frame,
|
||||
)))
|
||||
} else {
|
||||
|
|
@ -334,8 +346,16 @@ pub fn import_bitmap(
|
|||
let mut tex = 0;
|
||||
gl.GenTextures(1, &mut tex);
|
||||
gl.BindTexture(ffi::TEXTURE_2D, tex);
|
||||
gl.TexParameteri(ffi::TEXTURE_2D, ffi::TEXTURE_WRAP_S, ffi::CLAMP_TO_EDGE as i32);
|
||||
gl.TexParameteri(ffi::TEXTURE_2D, ffi::TEXTURE_WRAP_T, ffi::CLAMP_TO_EDGE as i32);
|
||||
gl.TexParameteri(
|
||||
ffi::TEXTURE_2D,
|
||||
ffi::TEXTURE_WRAP_S,
|
||||
ffi::CLAMP_TO_EDGE as i32,
|
||||
);
|
||||
gl.TexParameteri(
|
||||
ffi::TEXTURE_2D,
|
||||
ffi::TEXTURE_WRAP_T,
|
||||
ffi::CLAMP_TO_EDGE as i32,
|
||||
);
|
||||
gl.TexImage2D(
|
||||
ffi::TEXTURE_2D,
|
||||
0,
|
||||
|
|
@ -349,10 +369,6 @@ pub fn import_bitmap(
|
|||
);
|
||||
gl.BindTexture(ffi::TEXTURE_2D, 0);
|
||||
|
||||
gles2::Gles2Texture::from_raw(
|
||||
renderer,
|
||||
tex,
|
||||
size,
|
||||
)
|
||||
gles2::Gles2Texture::from_raw(renderer, tex, size)
|
||||
})
|
||||
}
|
||||
}
|
||||
81
src/backend/render/mod.rs
Normal file
81
src/backend/render/mod.rs
Normal file
|
|
@ -0,0 +1,81 @@
|
|||
// SPDX-License-Identifier: GPL-3.0-only
|
||||
|
||||
use crate::state::Common;
|
||||
#[cfg(feature = "debug")]
|
||||
use crate::{
|
||||
debug::{debug_ui, fps_ui},
|
||||
state::Fps,
|
||||
};
|
||||
|
||||
use smithay::{
|
||||
backend::renderer::gles2::Gles2Renderer,
|
||||
desktop::space::{DynamicRenderElements, RenderError},
|
||||
utils::{Logical, Rectangle},
|
||||
wayland::output::Output,
|
||||
};
|
||||
|
||||
mod cursor;
|
||||
|
||||
pub fn render_output(
|
||||
renderer: &mut Gles2Renderer,
|
||||
age: u8,
|
||||
state: &mut Common,
|
||||
output: &Output,
|
||||
hardware_cursor: bool,
|
||||
#[cfg(feature = "debug")] fps: &mut Fps,
|
||||
) -> Result<Option<Vec<Rectangle<i32, Logical>>>, RenderError<Gles2Renderer>> {
|
||||
#[cfg(feature = "debug")]
|
||||
{
|
||||
fps.start();
|
||||
}
|
||||
|
||||
#[allow(unused_mut)]
|
||||
let mut custom_elements = Vec::<DynamicRenderElements<Gles2Renderer>>::new();
|
||||
|
||||
#[cfg(feature = "debug")]
|
||||
{
|
||||
let space = state.spaces.active_space(output);
|
||||
let output_geo = space.output_geometry(output)
|
||||
.unwrap_or(Rectangle::from_loc_and_size((0, 0), (0, 0)));
|
||||
let scale = space.output_scale(output).unwrap();
|
||||
|
||||
let fps_overlay = fps_ui(state, fps, output_geo, scale);
|
||||
custom_elements.push(Box::new(fps_overlay));
|
||||
|
||||
let mut area = state.spaces.global_space();
|
||||
area.loc = state.spaces.space_relative_output_geometry((0, 0), output);
|
||||
//let output_geo = state.spaces.output_geometry(output);
|
||||
if let Some(debug_overlay) = debug_ui(state, area, scale) {
|
||||
custom_elements.push(Box::new(debug_overlay));
|
||||
}
|
||||
}
|
||||
|
||||
for seat in &state.seats {
|
||||
let pointer = match seat.get_pointer() {
|
||||
Some(ptr) => ptr,
|
||||
None => continue,
|
||||
};
|
||||
let location = state.spaces.space_relative_output_geometry(pointer.current_location().to_i32_round(), output);
|
||||
|
||||
if let Some(cursor) =
|
||||
cursor::draw_cursor(renderer, seat, location, &state.start_time, !hardware_cursor)
|
||||
{
|
||||
custom_elements.push(cursor)
|
||||
}
|
||||
}
|
||||
|
||||
let res = state.spaces.active_space_mut(output).render_output(
|
||||
renderer,
|
||||
&output,
|
||||
age as usize,
|
||||
[0.153, 0.161, 0.165, 1.0],
|
||||
&*custom_elements,
|
||||
);
|
||||
|
||||
#[cfg(feature = "debug")]
|
||||
{
|
||||
fps.end();
|
||||
}
|
||||
|
||||
res
|
||||
}
|
||||
|
|
@ -1,9 +1,9 @@
|
|||
// SPDX-License-Identifier: GPL-3.0-only
|
||||
|
||||
use crate::{
|
||||
backend::cursor,
|
||||
backend::render,
|
||||
input::{set_active_output, Devices},
|
||||
state::{BackendData, State, Common},
|
||||
state::{BackendData, Common, State},
|
||||
};
|
||||
use anyhow::{Context, Result};
|
||||
use smithay::{
|
||||
|
|
@ -27,9 +27,7 @@ use smithay::{
|
|||
use std::{cell::RefCell, rc::Rc};
|
||||
|
||||
#[cfg(feature = "debug")]
|
||||
use crate::{debug::debug_ui, state::Fps};
|
||||
#[cfg(feature = "debug")]
|
||||
use smithay::backend::renderer::gles2::Gles2Renderer;
|
||||
use crate::state::Fps;
|
||||
|
||||
pub struct WinitState {
|
||||
// The winit backend currently has no notion of multiple windows
|
||||
|
|
@ -42,52 +40,27 @@ pub struct WinitState {
|
|||
|
||||
impl WinitState {
|
||||
pub fn render_output(&mut self, state: &mut Common) -> Result<()> {
|
||||
#[allow(unused_mut)]
|
||||
let mut custom_elements = Vec::new();
|
||||
|
||||
#[cfg(feature = "debug")]
|
||||
{
|
||||
let space = state.spaces.active_space(&self.output);
|
||||
let size = space.output_geometry(&self.output).unwrap();
|
||||
let scale = space.output_scale(&self.output).unwrap();
|
||||
let frame = debug_ui(state, &self.fps, size, scale, true);
|
||||
custom_elements.push(
|
||||
Box::new(frame) as smithay::desktop::space::DynamicRenderElements<Gles2Renderer>
|
||||
);
|
||||
}
|
||||
|
||||
let space = state.spaces.active_space_mut(&self.output);
|
||||
let mut backend = self.backend.borrow_mut();
|
||||
|
||||
for seat in &state.seats {
|
||||
if let Some(cursor) = cursor::draw_cursor(
|
||||
backend.renderer(),
|
||||
seat,
|
||||
&state.start_time,
|
||||
false,
|
||||
) {
|
||||
custom_elements.push(cursor)
|
||||
}
|
||||
}
|
||||
|
||||
let backend = &mut *self.backend.borrow_mut();
|
||||
backend.bind().with_context(|| "Failed to bind buffer")?;
|
||||
let age = backend.buffer_age().unwrap_or(0);
|
||||
match space.render_output(
|
||||
|
||||
match render::render_output(
|
||||
backend.renderer(),
|
||||
age as u8,
|
||||
state,
|
||||
&self.output,
|
||||
age as usize,
|
||||
[0.153, 0.161, 0.165, 1.0],
|
||||
&*custom_elements,
|
||||
true,
|
||||
#[cfg(feature = "debug")]
|
||||
&mut self.fps,
|
||||
) {
|
||||
Ok(damage) => {
|
||||
space.send_frames(false, state.start_time.elapsed().as_millis() as u32);
|
||||
state
|
||||
.spaces
|
||||
.active_space_mut(&self.output)
|
||||
.send_frames(true, state.start_time.elapsed().as_millis() as u32);
|
||||
backend
|
||||
.submit(damage.as_ref().map(|x| &**x), 1.0)
|
||||
.with_context(|| "Failed to submit buffer for display")?;
|
||||
#[cfg(feature = "debug")]
|
||||
{
|
||||
self.fps.tick();
|
||||
}
|
||||
}
|
||||
Err(err) => {
|
||||
anyhow::bail!("Rendering failed: {}", err);
|
||||
|
|
|
|||
|
|
@ -1,9 +1,9 @@
|
|||
// SPDX-License-Identifier: GPL-3.0-only
|
||||
|
||||
use crate::{
|
||||
backend::cursor,
|
||||
backend::render,
|
||||
input::{set_active_output, Devices},
|
||||
state::{BackendData, State, Common},
|
||||
state::{BackendData, Common, State},
|
||||
utils::GlobalDrop,
|
||||
};
|
||||
use anyhow::{Context, Result};
|
||||
|
|
@ -37,7 +37,7 @@ use std::{
|
|||
};
|
||||
|
||||
#[cfg(feature = "debug")]
|
||||
use crate::{debug::debug_ui, state::Fps};
|
||||
use crate::state::Fps;
|
||||
|
||||
pub struct X11State {
|
||||
allocator: Arc<Mutex<GbmDevice<DrmNode>>>,
|
||||
|
|
@ -104,7 +104,8 @@ impl X11State {
|
|||
{
|
||||
slog_scope::error!("Error rendering: {}", err);
|
||||
}
|
||||
surface.pending = false;
|
||||
surface.dirty = false;
|
||||
surface.pending = true;
|
||||
}
|
||||
})
|
||||
.with_context(|| "Failed to add output to event loop")?;
|
||||
|
|
@ -114,6 +115,7 @@ impl X11State {
|
|||
surface,
|
||||
output: output.clone(),
|
||||
render: ping.clone(),
|
||||
dirty: false,
|
||||
pending: true,
|
||||
#[cfg(feature = "debug")]
|
||||
fps: Fps::default(),
|
||||
|
|
@ -127,8 +129,8 @@ impl X11State {
|
|||
|
||||
pub fn schedule_render(&mut self, output: &Output) {
|
||||
if let Some(surface) = self.surfaces.iter_mut().find(|s| s.output == *output) {
|
||||
surface.dirty = true;
|
||||
if !surface.pending {
|
||||
surface.pending = true;
|
||||
surface.render.ping();
|
||||
}
|
||||
}
|
||||
|
|
@ -140,6 +142,7 @@ pub struct Surface {
|
|||
surface: X11Surface,
|
||||
output: Output,
|
||||
render: ping::Ping,
|
||||
dirty: bool,
|
||||
pending: bool,
|
||||
#[cfg(feature = "debug")]
|
||||
fps: Fps,
|
||||
|
|
@ -152,32 +155,6 @@ impl Surface {
|
|||
renderer: &mut Gles2Renderer,
|
||||
state: &mut Common,
|
||||
) -> Result<()> {
|
||||
#[allow(unused_mut)]
|
||||
let mut custom_elements = Vec::new();
|
||||
|
||||
#[cfg(feature = "debug")]
|
||||
{
|
||||
let space = state.spaces.active_space(&self.output);
|
||||
let size = space.output_geometry(&self.output).unwrap();
|
||||
let scale = space.output_scale(&self.output).unwrap();
|
||||
let frame = debug_ui(state, &self.fps, size, scale, true);
|
||||
custom_elements.push(
|
||||
Box::new(frame) as smithay::desktop::space::DynamicRenderElements<Gles2Renderer>
|
||||
);
|
||||
}
|
||||
|
||||
for seat in &state.seats {
|
||||
if let Some(cursor) = cursor::draw_cursor(
|
||||
renderer,
|
||||
seat,
|
||||
&state.start_time,
|
||||
false,
|
||||
) {
|
||||
custom_elements.push(cursor)
|
||||
}
|
||||
}
|
||||
|
||||
let space = state.spaces.active_space_mut(&self.output);
|
||||
let (buffer, age) = self
|
||||
.surface
|
||||
.buffer()
|
||||
|
|
@ -185,22 +162,24 @@ impl Surface {
|
|||
renderer
|
||||
.bind(buffer)
|
||||
.with_context(|| "Failed to bind buffer")?;
|
||||
match space.render_output(
|
||||
|
||||
match render::render_output(
|
||||
renderer,
|
||||
age as u8,
|
||||
state,
|
||||
&self.output,
|
||||
age as usize,
|
||||
[0.153, 0.161, 0.165, 1.0],
|
||||
&*custom_elements,
|
||||
true,
|
||||
#[cfg(feature = "debug")]
|
||||
&mut self.fps,
|
||||
) {
|
||||
Ok(_) => {
|
||||
space.send_frames(false, state.start_time.elapsed().as_millis() as u32);
|
||||
state
|
||||
.spaces
|
||||
.active_space_mut(&self.output)
|
||||
.send_frames(true, state.start_time.elapsed().as_millis() as u32);
|
||||
self.surface
|
||||
.submit()
|
||||
.with_context(|| "Failed to submit buffer for display")?;
|
||||
#[cfg(feature = "debug")]
|
||||
{
|
||||
self.fps.tick();
|
||||
}
|
||||
}
|
||||
Err(err) => {
|
||||
self.surface.reset_buffers();
|
||||
|
|
@ -287,18 +266,33 @@ pub fn init_backend(event_loop: &mut EventLoop<State>, state: &mut State) -> Res
|
|||
.iter_mut()
|
||||
.find(|s| s.window.id() == window_id)
|
||||
{
|
||||
surface.render.ping();
|
||||
|
||||
let output = &surface.output;
|
||||
output.delete_mode(output.current_mode().unwrap());
|
||||
output.change_current_state(Some(mode), None, None, None);
|
||||
output.set_preferred(mode);
|
||||
layer_map_for_output(output).arrange();
|
||||
surface.dirty = true;
|
||||
if !surface.pending {
|
||||
surface.render.ping();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
},
|
||||
X11Event::Refresh { window_id } | X11Event::PresentCompleted { window_id } => {
|
||||
if let Some(surface) = state
|
||||
.backend
|
||||
.x11()
|
||||
.surfaces
|
||||
.iter_mut()
|
||||
.find(|s| s.window.id() == window_id)
|
||||
{
|
||||
if surface.dirty {
|
||||
surface.render.ping();
|
||||
} else {
|
||||
surface.pending = false;
|
||||
}
|
||||
}
|
||||
},
|
||||
X11Event::Input(event) => state.process_x11_event(event),
|
||||
_ => {},
|
||||
})
|
||||
.map_err(|_| anyhow::anyhow!("Failed to insert X11 Backend into event loop"))?;
|
||||
|
||||
|
|
|
|||
|
|
@ -3,7 +3,7 @@
|
|||
pub use smithay::{
|
||||
desktop::Space,
|
||||
reexports::wayland_server::protocol::wl_surface::WlSurface,
|
||||
utils::{Logical, Rectangle, Size},
|
||||
utils::{Logical, Point, Rectangle, Size},
|
||||
wayland::output::Output,
|
||||
};
|
||||
use std::{cell::Cell, mem::MaybeUninit};
|
||||
|
|
@ -126,6 +126,26 @@ impl Workspaces {
|
|||
.size
|
||||
}
|
||||
|
||||
pub fn global_space(&self) -> Rectangle<i32, Logical> {
|
||||
let size = self.outputs.iter().fold((0, 0), |(w, h), output| {
|
||||
let size = self.output_size(output);
|
||||
(w + size.w, std::cmp::max(h, size.h))
|
||||
});
|
||||
|
||||
Rectangle::from_loc_and_size((0, 0), size)
|
||||
}
|
||||
|
||||
pub fn space_relative_output_geometry(
|
||||
&self,
|
||||
global_loc: impl Into<Point<i32, Logical>>,
|
||||
output: &Output,
|
||||
) -> Point<i32, Logical> {
|
||||
match self.mode {
|
||||
Mode::Global { .. } => global_loc.into(),
|
||||
Mode::OutputBound => global_loc.into() - self.output_geometry(output).loc,
|
||||
}
|
||||
}
|
||||
|
||||
pub fn output_geometry(&self, output: &Output) -> Rectangle<i32, Logical> {
|
||||
// due to our different modes, we cannot just ask the space for the global output coordinates,
|
||||
// because for `Mode::OutputBound` the origin will always be (0, 0)
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue