cosmic-comp/src/debug.rs

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// SPDX-License-Identifier: GPL-3.0-only
use std::collections::HashMap;
use crate::state::{Common, Fps};
use egui::{Color32, Vec2};
use smithay::{
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backend::{
drm::DrmNode,
renderer::{
element::texture::TextureRenderElement,
gles2::{Gles2Error, Gles2Texture},
glow::GlowRenderer,
},
},
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utils::{Logical, Rectangle},
};
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pub const ELEMENTS_COLOR: Color32 = Color32::from_rgb(70, 198, 115);
pub const RENDER_COLOR: Color32 = Color32::from_rgb(29, 114, 58);
pub const SCREENCOPY_COLOR: Color32 = Color32::from_rgb(253, 178, 39);
pub const DISPLAY_COLOR: Color32 = Color32::from_rgb(41, 184, 209);
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pub fn fps_ui(
gpu: Option<&DrmNode>,
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state: &Common,
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renderer: &mut GlowRenderer,
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fps: &mut Fps,
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area: Rectangle<i32, Logical>,
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scale: f64,
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) -> Result<TextureRenderElement<Gles2Texture>, Gles2Error> {
use egui::widgets::plot::{Bar, BarChart, Legend, Plot};
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let (max, min, avg, avg_fps) = (
fps.max_frametime().as_secs_f64(),
fps.min_frametime().as_secs_f64(),
fps.avg_frametime().as_secs_f64(),
fps.avg_fps(),
);
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let (max_disp, min_disp) = (
fps.max_time_to_display().as_secs_f64(),
fps.min_time_to_display().as_secs_f64(),
);
let amount = avg_fps.round() as usize * 2;
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let ((bars_elements, bars_render), (bars_screencopy, bars_displayed)): (
(Vec<Bar>, Vec<Bar>),
(Vec<Bar>, Vec<Bar>),
) = fps
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.frames
.iter()
.rev()
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.take(amount)
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.rev()
.enumerate()
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.map(|(i, frame)| {
let elements_val = frame.duration_elements.as_secs_f64();
let render_val = frame.duration_render.as_secs_f64();
let screencopy_val = frame
.duration_screencopy
.as_ref()
.map(|val| val.as_secs_f64())
.unwrap_or(0.0);
let displayed_val = frame.duration_displayed.as_secs_f64();
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let transformed_elements =
((elements_val - min_disp) / (max_disp - min_disp) * 255.0).round() as u8;
let transformed_render =
((render_val - min_disp) / (max_disp - min_disp) * 255.0).round() as u8;
let transformed_screencopy =
((screencopy_val - min_disp) / (max_disp - min_disp) * 255.0).round() as u8;
let transformed_displayed =
((displayed_val - min_disp) / (max_disp - min_disp) * 255.0).round() as u8;
(
(
Bar::new(i as f64, transformed_elements as f64).fill(ELEMENTS_COLOR),
Bar::new(i as f64, transformed_render as f64).fill(RENDER_COLOR),
),
(
Bar::new(i as f64, transformed_screencopy as f64).fill(SCREENCOPY_COLOR),
Bar::new(i as f64, transformed_displayed as f64).fill(DISPLAY_COLOR),
),
)
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})
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.unzip();
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let vendors = HashMap::from([
(
"0x10de",
fps.state
.with_image(renderer, "nvidia", |image, ctx| {
(image.texture_id(ctx), image.size_vec2())
})
.expect("Logo images not loaded?"),
),
(
"0x1002",
fps.state
.with_image(renderer, "amd", |image, ctx| {
(image.texture_id(ctx), image.size_vec2())
})
.expect("Logo images not loaded?"),
),
(
"0x8086",
fps.state
.with_image(renderer, "intel", |image, ctx| {
(image.texture_id(ctx), image.size_vec2())
})
.expect("Logo images not loaded?"),
),
]);
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fps.state.render(
|ctx| {
egui::Area::new("main")
.anchor(egui::Align2::LEFT_TOP, (10.0, 10.0))
.show(ctx, |ui| {
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ui.label(format!(
"cosmic-comp version {}",
std::env!("CARGO_PKG_VERSION")
));
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if let Some(hash) = std::option_env!("GIT_HASH").and_then(|x| x.get(0..10)) {
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ui.label(format!(": {hash}"));
}
if !state.egui.active {
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ui.label("Press Super+Escape for debug overlay");
} else {
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ui.set_max_width(300.0);
ui.separator();
if let Some(gpu) = gpu {
ui.horizontal(|ui| {
let resp = ui.label(
egui::RichText::new(format!("renderD{}", gpu.minor())).code(),
);
if let Ok(vendor) = std::fs::read_to_string(format!(
"/sys/class/drm/renderD{}/device/vendor",
gpu.minor()
)) {
if let Some((texture_id, mut size)) = vendors.get(vendor.trim())
{
let factor = resp.rect.height() / size.y;
size = Vec2::from([size.x * factor, resp.rect.height()]);
ui.image(*texture_id, size);
}
}
});
}
ui.label(egui::RichText::new(format!("FPS: {:>7.3}", avg_fps)).heading());
ui.label("Frame Times:");
ui.label(egui::RichText::new(format!("avg: {:>7.6}", avg)).code());
ui.label(egui::RichText::new(format!("min: {:>7.6}", min)).code());
ui.label(egui::RichText::new(format!("max: {:>7.6}", max)).code());
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let elements_chart = BarChart::new(bars_elements).vertical();
let render_chart = BarChart::new(bars_render)
.stack_on(&[&elements_chart])
.vertical();
let screencopy_chart = BarChart::new(bars_screencopy)
.stack_on(&[&elements_chart, &render_chart])
.vertical();
let display_chart = BarChart::new(bars_displayed)
.stack_on(&[&elements_chart, &render_chart, &screencopy_chart])
.vertical();
Plot::new("FPS")
.legend(Legend::default())
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.view_aspect(50.0)
.include_x(0.0)
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.include_x(amount as f64)
.include_y(0.0)
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.include_y(300)
.show_x(false)
.show(ui, |plot_ui| {
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plot_ui.bar_chart(elements_chart);
plot_ui.bar_chart(render_chart);
plot_ui.bar_chart(screencopy_chart);
plot_ui.bar_chart(display_chart);
});
}
});
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},
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renderer,
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area,
scale,
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0.8,
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)
}