cosmic-comp/src/debug.rs

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// SPDX-License-Identifier: GPL-3.0-only
use crate::state::{Common, Fps};
use smithay::{
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backend::{
drm::DrmNode,
renderer::{
element::texture::TextureRenderElement,
gles2::{Gles2Error, Gles2Texture},
glow::GlowRenderer,
},
},
desktop::layer_map_for_output,
reexports::wayland_server::Resource,
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utils::{IsAlive, Logical, Rectangle},
};
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pub fn fps_ui(
gpu: Option<&DrmNode>,
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state: &Common,
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renderer: &mut GlowRenderer,
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fps: &mut Fps,
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area: Rectangle<i32, Logical>,
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scale: f64,
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) -> Result<TextureRenderElement<Gles2Texture>, Gles2Error> {
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use egui::widgets::plot::{Bar, BarChart, HLine, Legend, Plot};
let (max, min, avg, avg_fps) = (
fps.max_frametime().as_secs_f64(),
fps.min_frametime().as_secs_f64(),
fps.avg_frametime().as_secs_f64(),
fps.avg_fps(),
);
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let amount = dbg!(avg_fps.round() as usize * 2);
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let bars = fps
.frames
.iter()
.rev()
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.take(amount)
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.rev()
.enumerate()
.map(|(i, (_, d))| {
let value = d.as_secs_f64();
let transformed = ((value - min) / (max - min) * 255.0).round() as u8;
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Bar::new(i as f64, transformed as f64).fill(egui::Color32::from_rgb(
transformed,
255 - transformed,
0,
))
})
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.collect::<Vec<_>>();
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fps.state.render(
|ctx| {
egui::Area::new("main")
.anchor(egui::Align2::LEFT_TOP, (10.0, 10.0))
.show(ctx, |ui| {
let label_res = ui.label(format!(
"cosmic-comp version {}",
std::env!("CARGO_PKG_VERSION")
));
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if let Some(hash) = std::option_env!("GIT_HASH").and_then(|x| x.get(0..10)) {
ui.label(hash);
}
if !state.egui.active {
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ui.label("Press Super+Escape for debug menu");
} else {
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ui.set_max_width(400.0);
ui.separator();
if let Some(gpu) = gpu {
ui.label(egui::RichText::new(format!("renderD{}", gpu.minor())).code());
}
ui.label(egui::RichText::new(format!("FPS: {:>7.3}", avg_fps)).heading());
ui.label("Frame Times:");
ui.label(egui::RichText::new(format!("avg: {:>7.6}", avg)).code());
ui.label(egui::RichText::new(format!("min: {:>7.6}", min)).code());
ui.label(egui::RichText::new(format!("max: {:>7.6}", max)).code());
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let fps_chart = BarChart::new(bars).vertical();
Plot::new("FPS")
.legend(Legend::default())
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.view_aspect(50.0)
.include_x(0.0)
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.include_x(amount as f64)
.include_y(0.0)
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.include_y(300)
.show_x(false)
.show(ui, |plot_ui| {
plot_ui.bar_chart(fps_chart);
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/*
plot_ui.hline(
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HLine::new(avg)
.highlight(true)
.color(egui::Color32::LIGHT_BLUE),
);
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*/
});
}
});
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},
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renderer,
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area,
scale,
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0.8,
state.clock.now().into(),
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)
}
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/*
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pub fn debug_ui(
state: &mut Common,
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area: Rectangle<f64, Physical>,
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scale: f64,
) -> Option<EguiFrame> {
if !state.egui.active {
return None;
}
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Some(state.egui.debug_state.run(
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|ctx| {
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use crate::utils::prelude::*;
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egui::Window::new("Workspaces")
.default_pos([0.0, 300.0])
.vscroll(true)
.collapsible(true)
.show(ctx, |ui| {
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use crate::{
config::WorkspaceMode as ConfigMode,
shell::{OutputBoundState, WorkspaceMode, MAX_WORKSPACES},
};
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ui.set_min_width(250.0);
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// Mode
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ui.label(egui::RichText::new("Mode").heading());
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let mut mode = match &state.shell.workspace_mode {
WorkspaceMode::Global { .. } => ConfigMode::Global,
WorkspaceMode::OutputBound => ConfigMode::OutputBound,
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};
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ui.radio_value(&mut mode, ConfigMode::OutputBound, "Output bound");
ui.radio_value(&mut mode, ConfigMode::Global, "Global");
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state.shell.set_mode(mode);
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let mode = match &state.shell.workspace_mode {
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WorkspaceMode::OutputBound => (ConfigMode::OutputBound, None),
WorkspaceMode::Global { ref active, .. } => {
(ConfigMode::Global, Some(*active))
}
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};
match mode {
(ConfigMode::OutputBound, _) => {
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ui.label("Workspaces:");
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for output in state.shell.outputs().cloned().collect::<Vec<_>>() {
ui.horizontal(|ui| {
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let active = output
.user_data()
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.get::<OutputBoundState>()
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.unwrap()
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.active
.get();
let mut active_val = active as f64;
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ui.label(output.name());
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ui.add(
egui::DragValue::new(&mut active_val)
.clamp_range(0..=(MAX_WORKSPACES - 1))
.speed(1.0),
);
if active != active_val as usize {
state.shell.activate(
&state.seats[0],
&output,
active_val as usize,
);
}
});
}
}
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(ConfigMode::Global, Some(active)) => {
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ui.horizontal(|ui| {
let mut active_val = active as f64;
ui.label("Workspace:");
ui.add(
egui::DragValue::new(&mut active_val)
.clamp_range(0..=(MAX_WORKSPACES - 1))
.speed(1.0),
);
if active != active_val as usize {
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let output = state.shell.outputs().next().cloned().unwrap();
state.shell.activate(
&state.seats[0],
&output,
active_val as usize,
);
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}
});
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}
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_ => unreachable!(),
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}
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// Spaces
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for (i, workspace) in state.shell.spaces.iter().enumerate() {
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ui.collapsing(format!("Space: {}", i), |ui| {
ui.collapsing(format!("Windows"), |ui| {
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for window in workspace.space.windows() {
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ui.collapsing(format!("{:?}", window.toplevel()), |ui| {
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ui.label(format!("Rect: {:?}", {
let mut geo = window.geometry();
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geo.loc += workspace
.space
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.window_location(window)
.unwrap_or((0, 0).into());
geo
}));
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ui.label(format!(
"Bounding box: {:?}",
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workspace.space.window_bbox(window)
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));
});
}
})
});
}
});
egui::Window::new("Outputs")
.collapsible(true)
.hscroll(true)
.default_pos([300.0, 300.0])
.show(ctx, |ui| {
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ui.label(format!("Global Space: {:?}", state.shell.global_space()));
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for output in state
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.shell
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.outputs()
.cloned()
.collect::<Vec<_>>()
.into_iter()
{
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ui.separator();
ui.collapsing(output.name(), |ui| {
ui.label(format!("Mode: {:#?}", output.current_mode()));
ui.label(format!("Scale: {:#?}", output.current_scale()));
ui.label(format!("Transform: {:#?}", output.current_transform()));
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ui.label(format!("Geometry: {:?}", output.geometry()));
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ui.label(format!(
"Local Geometry: {:?}",
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state
.shell
.active_space(&output)
.space
.output_geometry(&output)
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));
ui.label(format!(
"Relative Geometry: {:?}",
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state
.shell
.space_relative_output_geometry((0i32, 0i32), &output)
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));
ui.separator();
ui.collapsing("Layers:", |ui| {
let map = layer_map_for_output(&output);
for layer in map.layers() {
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ui.collapsing(
format!(
"{}/{:?}",
layer.wl_surface().id(),
layer.wl_surface().client_id()
),
|ui| {
ui.label(format!(
"Alive: {:?} {:?} {:?}",
layer.alive(),
layer.layer_surface().alive(),
layer.wl_surface().alive()
));
ui.label(format!("Layer: {:?}", layer.layer()));
ui.label(format!("Namespace: {:?}", layer.namespace()));
ui.label(format!("Geometry: {:?}", layer.bbox()));
ui.label(format!(
"Anchor: {:?}",
layer.cached_state().anchor
));
ui.label(format!(
"Margin: {:?}",
layer.cached_state().margin
));
ui.label(format!(
"Exclusive: {:?}",
layer.cached_state().exclusive_zone
));
},
);
}
ui.label(format!("{:?}", map));
});
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});
}
});
},
area,
scale,
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state.egui.alpha,
&state.start_time,
state.egui.modifiers.clone(),
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))
}
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*/