Commit graph

116 commits

Author SHA1 Message Date
Marijn Suijten
7d77ccfad3
android: Forward suspended() and resumed() events and patch up platform-specific documentation (#3786)
Key them off of `onStop()` and `onStart()` which seems to match the
other backends most closely.  These [Android Activity lifecycle] events
denote when the application is visible on-screen, and recommend that any
heavy lifting for startup and shutdown happens here, as the application
may be demoted to the background and later shut down entirely unless the
user navigates back to it.

[Android Activity lifecycle]: https://developer.android.com/guide/components/activities/activity-lifecycle
2024-10-16 12:17:59 +02:00
Kirill Chibisov
4e3165f3d8
chore: remove platform DeviceId
The same as for `WindowId`.
2024-10-11 11:15:54 +03:00
daxpedda
eccd9e415d
api: overhaul pointer API
- Rename `CursorMoved` to `PointerMoved`.
- Rename `CursorEntered` to `PointerEntered`.
- Rename `CursorLeft` to `PointerLeft`.
- Rename `MouseInput` to `PointerButton`.
- Add `position` to every `PointerEvent`.
- Remove `Touch`, which is folded into the `Pointer*` events.
- New `PointerType` added to `PointerEntered` and `PointerLeft`,
  signifying which pointer type is the source of this event.
- New `PointerSource` added to `PointerMoved`, similar to `PointerType`
  but holding additional data.
- New `ButtonSource` added to `PointerButton`, similar to `PointerType`
  but holding pointer type specific buttons. Use
  `ButtonSource::mouse_button()` to easily normalize any pointer button
  type to a generic mouse button.
- In the same spirit rename `DeviceEvent::MouseMotion` to `PointerMotion`.
- Remove `Force::Calibrated::altitude_angle`.

Fixes #3833.
Fixes #883.
Fixes #336.

Co-authored-by: Kirill Chibisov <contact@kchibisov.com>
2024-10-08 15:19:00 +03:00
daxpedda
32cd1ad9a7
api: remove ::dummy from Id types
`::dummy` was used for testing purposes and became redundant after
adding e.g. `from_raw` and `into_raw` methods on `Id` types.
2024-09-29 16:49:45 +03:00
Philpax
8ddd10a7f9
doc: link DeviceEvent::MouseMotion from cursor moved 2024-09-22 17:02:40 +03:00
Kirill Chibisov
b674d20edf
api: unify error handling
Make error infrastructure more backend agnostic and let backends
just forward the os errors opaquely.
2024-09-06 17:20:11 +03:00
Mads Marquart
8db3e0e043
Rename "inner size" to "surface size" (#3889)
* Rename `WindowEvent::Resized` to `SurfaceResized`
* Rename `InnerSizeWriter` to `SurfaceSizeWriter`
* Replace `inner_size` with `surface_size`
* Rename `resize_increments` to `surface_resize_increments`
2024-09-04 15:04:48 +02:00
daxpedda
1168cd4113
Implement common Std traits on many types (#3796) 2024-08-08 00:46:28 +02:00
daxpedda
9dff801f93
Introduce FingerId (#3783) 2024-08-08 00:36:36 +02:00
daxpedda
546962c904
Remove DeviceEvent::Motion and WindowEvent::AxisMotion
We decided to remove them because they contained too little information
for the user to be useful. The assumption is that they were originally
implemented to enable gamepad support, which we already decided we are
not going to add directly to Winit.
2024-08-05 13:15:53 +03:00
daxpedda
b7a7f59298
Remove DeviceEvent::Added and Removed
This had no real use because we don't expose any information on
`DeviceId` except on Windows. But there we only expose the name. The
assumption is that this was originally added for gamepad support, which
never made it into Winit.
2024-08-05 13:01:31 +03:00
daxpedda
4e2e764e4a
Fix CI for Rust v1.80 (#3822)
`clippy::doc_lazy_continuation` was added, which needed some fixing from our side.
2024-07-25 15:15:21 +02:00
daxpedda
2e97ab3d4f
Web: use raw data in DeviceEvent::MouseMotion (#3803)
Only supported on Chrome MacOS and Windows.
2024-07-23 17:05:55 +02:00
daxpedda
73c01fff96
Run doc tests on Web as well (#3799) 2024-07-20 21:20:18 +02:00
daxpedda
5b8f5cb54a
Make DeviceId/WindowId::dummy() safe (#3784) 2024-07-14 13:14:32 +02:00
daxpedda
2665c12098
Rustfmt: use group_imports 2024-07-07 18:38:50 +02:00
daxpedda
75ce71f05a
Implement ApplicationHandler::can_create|destroy_surfaces() (#3765) 2024-06-30 00:41:57 +02:00
Kirill Chibisov
ecb887e5c3
event_loop: remove generic user event
Let the users wake up the event loop and then they could poll their
user sources.

Co-authored-by: Mads Marquart <mads@marquart.dk>
Co-authored-by: daxpedda <daxpedda@gmail.com>
2024-06-24 13:04:55 +03:00
Mads Marquart
db2c97a995
macOS: set the theme on the NSWindow, instead of application-wide
This new implementation uses:
- The NSAppearanceCustomization protocol for retrieving the appearance
  of the window, instead of using the application-wide
  `-[NSApplication effectiveAppearance]`.
- Key-Value observing for observing the `effectiveAppearance` to compute
  the `ThemeChanged` event, instead of using the undocumented
  `AppleInterfaceThemeChangedNotification` notification.

This also fixes `WindowBuilder::with_theme` not having any effect, and
the conversion between `Theme` and `NSAppearance` is made a bit more
robust.
2024-06-20 17:05:34 +03:00
Joshua Pedrick
fd477986de
Add UIGestureRecognizerDelegate and PanGestureRecogniser (#3597)
- Allow all gestures simultaneously recognized.
- Add PanGestureRecogniser with min/max number of touches.
- Fix sending delta values relative to Update instead to match macOS.
- Fix rotation gesture units from iOS to be in degrees instead of radians.

Co-authored-by: Mads Marquart <mads@marquart.dk>
2024-04-27 15:55:04 +02:00
Mads Marquart
bdd80c8af2
Add .git-blame-ignore-revs
The user has to explicitly opt into this, the file itself documents how
to do so.
2024-04-26 20:19:45 +04:00
Kirill Chibisov
7b0c7b6cb2
chore(rustfmt): use nightly (#2325)
Stable rustfmt lacks a lot of features resulting in worse formatted
code, thus use nightly formatter.
2024-04-26 17:11:44 +02:00
daxpedda
baf10de958
Prefer [foo][bar] over [foo](bar) for intra-doc links (#3191) 2024-03-16 10:22:29 +01:00
Kirill Chibisov
d123cd2f8e api: add ApplicationHandler and matching run APIs
Add a simple `ApplicationHandler` trait since winit is moving towards
trait based API. Add `run_app` group of APIs to accept `&mut impl
ApplicationHandler` deprecating the old `run` APIs.

Part-of: https://github.com/rust-windowing/winit/issues/3432
2024-03-05 16:13:14 +04:00
Mads Marquart
32004405ee
Add documentation example of ignoring key repeats (#3538) 2024-03-01 11:27:47 +01:00
Mads Marquart
e41f0eabb1
Split dpi module out into a separate crate (#3518)
Co-authored-by: John Nunley <dev@notgull.net>
2024-02-26 14:52:00 +01:00
Bruce Mitchener
c4310af83c
Fix various typos
Mainly fix typos in comments, but also some minor code changes:

* Rename `apply_on_poiner` to `apply_on_pointer`.
* Rename `ImeState::Commited` to `ImeState::Committed`
* Correct `cfg_attr` usage: `wayland_platfrom` -> `wayland_platform`.
2024-02-19 08:58:44 +04:00
AryaveerSR
83012f4c1c
Fix Documentation for ScaleFactorChanged in WindowEvent. (#3489) 2024-02-12 18:20:03 +01:00
Kirill Chibisov
ff731197dc
On Wayland, disable Occluded handling
Change in state requires a redraw, however drawing when getting
`Occluded` with vsync will block indefinitely, thus the event in
it's current state is rather useless.

To solve this issue winit needs a way to determine whether the user
paused/continued their render loop, so it can commit on their behalf.

This commit also forces redraw when getting configure.

Links: https://github.com/rust-windowing/winit/issues/3442
2024-01-30 13:00:10 +04:00
François
6b29253797
Support pinch, double tap and rotation gestures on iOS (#3130)
This is off by default on iOS. Note that pinch delta may be NaN.

Co-authored-by: Mads Marquart <mads@marquart.dk>
2024-01-16 21:31:18 +01:00
daxpedda
16d860736b
Platform is called Web not Wasm (#3393) 2024-01-14 18:54:52 +01:00
daxpedda
28a811bbba
Remove extern crate statements (#3310) 2023-12-25 09:25:09 +01:00
Diggory Hardy
acfeff5327
Revise Key and KeyCode enums
Split `Key` into clear categories, like `Named`, `Dead`, Character`, `Unidentified`
removing the `#[non_exhaustive]` from the `Key` itself.

Similar action was done for the `KeyCode`.

Fixes: #2995
Co-authored-by: Kirill Chibisov <contact@kchibisov.com>
2023-10-19 18:27:49 +04:00
Kirill Chibisov
b7e3649e8b
Update SCTK to 0.18.0
The update is pretty minor, however we support now
`WindowEvent::Occluded` when xdg-shell v6 is available.

It also adds support for `Window::show_window_menu`.

Fixes #2927.
2023-10-15 06:49:57 +04:00
François
93f1000a05
Add Occluded and MemoryWarning events for iOS/Android
Hook `Occluded` event to foreground/background evens on iOS.

This commit also enabled the `MemoryWarning` event, since it's
emitted from the windowing system.

Co-authored-by: Dusty DeWeese <dustin.deweese@gmail.com>
Co-authored-by: Kirill Chibisov <contact@kchibisov.com>
2023-10-13 00:42:09 +04:00
Mads Marquart
af247eac0f
X11: Add #[deny(unsafe_op_in_unsafe_fn)] (#3121)
* X11: Add #[deny(unsafe_op_in_unsafe_fn)]

* Enable #![deny(unsafe_op_in_unsafe_fn)] everywhere
2023-09-30 21:43:41 +02:00
Kirill Chibisov
8c8fb39fcd
Remove DeviceEvent::Text event
The event is never constructed inside the winit.
2023-09-23 18:40:23 +04:00
lucasmerlin
2422ea39d0
Pass force on touch events on android 2023-09-22 23:44:39 +04:00
StarStarJ
f10ae52385
Implement PartialOrd and Ord for MouseButton 2023-09-17 13:51:03 +04:00
daxpedda
e648169861
Move ControlFlow to EventLoopWindowTarget
Fixes #3042.
2023-09-07 10:25:04 +04:00
Mads Marquart
a06ea45c0f
Slightly reduce number of cfgs (#3071)
* Make Linux platforms less dependent on the root monitor handle

* Add various functions to the Wayland platform to reduce cfgs

* Don't use a cfg in listen_device_events

* Don't use a cfg in set_content_protected

* Fix instance of a target_os cfg
2023-09-01 23:14:16 +02:00
daxpedda
67d3fd28f7
Move Event::RedrawRequested to WindowEvent (#3049) 2023-08-27 16:15:09 +02:00
Mads Marquart
9979441c82
Fix recent CI failures (#3041)
* Fix new clippy lints

* Fix nightly documentation warnings
2023-08-24 18:29:31 +02:00
John Nunley
8a7e18aaf0
Increase test coverage for generic modules 2023-08-05 19:58:38 +04:00
Diggory Hardy
189a0080a6
Export smol_str and impl Ord for Key
Fixes #2996.
2023-08-03 20:12:48 +04:00
Kirill Chibisov
9ac3259a79
Remove lifetime from the Event
Lifetimes don't work nicely when dealing with multithreaded environments
in the current design of the existing winit's event handling model, so
remove it in favor of `InnerSizeWriter` fences passed to client, so they
could try to update the size.

Fixes #1387.
2023-07-31 00:39:01 +04:00
Robert Bragg
ae7497e18f
Remove RedrawEventsCleared + MainEventsCleared, and added AboutToWait
The idea that redraw events are dispatched with a specific ordering
that makes it possible to specifically report when we have finished
dispatching redraw events isn't portable and the way in which we
dispatched RedrawEventsCleared was inconsistent across backends.

More generally speaking, there is no inherent relationship between
redrawing and event loop iterations. An event loop may wake up at any
frequency depending on what sources of input events are being listened
to but redrawing is generally throttled and in some way synchronized
with the display frequency.

Similarly there's no inherent relationship between a single event loop
iteration and the dispatching of any specific kind of "main" event.

An event loop wakes up when there are events to read (e.g. input
events or responses from a display server / compositor) and goes back
to waiting when there's nothing else to read.

There isn't really a special kind of "main" event that is dispatched
in order with respect to other events.

What we can do more portably is emit an event when the event loop
is about to block and wait for new events.

In practice this is very similar to how MainEventsCleared was
implemented except it wasn't the very last event previously since
redraw events could be dispatched afterwards.

The main backend where we don't strictly know when we're going to
wait for events is Web (since the real event loop is internal to
the browser). For now we emulate AboutToWait on Web similar to how
MainEventsCleared was dispatched.

In practice most applications almost certainly shouldn't care about
AboutToWait because the frequency of event loop iterations is
essentially arbitrary and usually irrelevant.
2023-07-28 20:37:56 +04:00
Robert Bragg
935146d299
Rename LoopDestroyed to LoopExiting
Considering the possibility of re-running an event loop via run_ondemand
then it's more correct to say that the loop is about to exit without
assuming it's going to be destroyed.
2023-07-28 20:19:53 +04:00
Kirill Chibisov
f7a84a5b50
Add platform::startup_notify for Wayland/X11
The utils in this module should help the users to activate the windows
they create, as well as manage activation tokens environment variables.

The API is essential for Wayland in the first place, since some
compositors may decide initial focus of the window based on whether
the activation token was during the window creation.

Fixes #2279.

Co-authored-by: John Nunley <jtnunley01@gmail.com>
2023-07-20 13:16:51 +00:00
daxpedda
db8de03142
Improve Web specific documentation for various APIs (#2941)
Co-authored-by: Kirill Chibisov <contact@kchibisov.com>
2023-07-10 12:50:28 +02:00