Split dpi module out into a separate crate (#3518)

Co-authored-by: John Nunley <dev@notgull.net>
This commit is contained in:
Mads Marquart 2024-02-26 14:52:00 +01:00 committed by GitHub
parent 7e28d7615e
commit e41f0eabb1
No known key found for this signature in database
GPG key ID: B5690EEEBB952194
10 changed files with 255 additions and 208 deletions

View file

@ -11,6 +11,7 @@ Unreleased` header.
# Unreleased
- Move `dpi` types to its own crate, and re-export it from the root crate.
- On Wayland, fix DeviceEvent::Motion not being sent
- On X11, don't require XIM to run.
- On X11, fix xkb state not being updated correctly sometimes leading to wrong input.

View file

@ -3,14 +3,14 @@ name = "winit"
version = "0.29.10"
authors = ["The winit contributors", "Pierre Krieger <pierre.krieger1708@gmail.com>"]
description = "Cross-platform window creation library."
edition = "2021"
keywords = ["windowing"]
license = "Apache-2.0"
readme = "README.md"
repository = "https://github.com/rust-windowing/winit"
documentation = "https://docs.rs/winit"
categories = ["gui"]
rust-version = "1.70.0"
rust-version.workspace = true
repository.workspace = true
license.workspace = true
edition.workspace = true
[package.metadata.docs.rs]
features = [
@ -22,7 +22,6 @@ features = [
# Enabled to get docs to compile
"android-native-activity",
]
default-target = "x86_64-unknown-linux-gnu"
# These are all tested in CI
targets = [
# Windows
@ -53,8 +52,8 @@ wayland-csd-adwaita-crossfont = ["sctk-adwaita", "sctk-adwaita/crossfont"]
wayland-csd-adwaita-notitle = ["sctk-adwaita"]
android-native-activity = ["android-activity/native-activity"]
android-game-activity = ["android-activity/game-activity"]
serde = ["dep:serde", "cursor-icon/serde", "smol_str/serde"]
mint = ["dep:mint"]
serde = ["dep:serde", "cursor-icon/serde", "smol_str/serde", "dpi/serde"]
mint = ["dpi/mint"]
rwh_04 = ["dep:rwh_04", "ndk/rwh_04"]
rwh_05 = ["dep:rwh_05", "ndk/rwh_05"]
rwh_06 = ["dep:rwh_06", "ndk/rwh_06"]
@ -66,12 +65,12 @@ cfg_aliases = "0.2.0"
bitflags = "2"
cursor-icon = "1.1.0"
log = "0.4"
mint = { version = "0.5.6", optional = true }
rwh_04 = { package = "raw-window-handle", version = "0.4", optional = true }
rwh_05 = { package = "raw-window-handle", version = "0.5.2", features = ["std"], optional = true }
rwh_06 = { package = "raw-window-handle", version = "0.6", features = ["std"], optional = true }
serde = { version = "1", optional = true, features = ["serde_derive"] }
serde = { workspace = true, optional = true }
smol_str = "0.2.0"
dpi = { path = "dpi" }
[dev-dependencies]
image = { version = "0.24.0", default-features = false, features = ["png"] }
@ -256,11 +255,23 @@ concurrent-queue = { version = "2", default-features = false }
console_log = "1"
web-sys = { version = "0.3.22", features = ['CanvasRenderingContext2d'] }
[workspace]
members = [
"run-wasm",
]
[[example]]
doc-scrape-examples = true
name = "window"
[workspace]
resolver = "2"
members = [
"dpi",
"run-wasm",
]
[workspace.package]
rust-version = "1.70.0"
repository = "https://github.com/rust-windowing/winit"
license = "Apache-2.0"
edition = "2021"
[workspace.dependencies]
serde = { version = "1", features = ["serde_derive"] }
mint = "0.5.6"

39
dpi/Cargo.toml Normal file
View file

@ -0,0 +1,39 @@
[package]
name = "dpi"
version = "0.0.0"
description = "Types for handling UI scaling"
keywords = ["DPI", "HiDPI", "scale-factor"]
categories = ["gui"]
rust-version.workspace = true
repository.workspace = true
license.workspace = true
edition.workspace = true
[features]
serde = ["dep:serde"]
mint = ["dep:mint"]
[dependencies]
serde = { workspace = true, optional = true }
mint = { workspace = true, optional = true }
[package.metadata.docs.rs]
features = ["serde", "mint"]
# These are all tested in CI
targets = [
# Windows
"i686-pc-windows-msvc",
"x86_64-pc-windows-msvc",
# macOS
"x86_64-apple-darwin",
# Unix (X11 & Wayland)
"i686-unknown-linux-gnu",
"x86_64-unknown-linux-gnu",
# iOS
"x86_64-apple-ios",
# Android
"aarch64-linux-android",
# Web
"wasm32-unknown-unknown",
]
rustdoc-args = ["--cfg", "docsrs"]

View file

@ -1,4 +1,4 @@
//! UI scaling is important, so read the docs for this module if you don't want to be confused.
//! # DPI
//!
//! ## Why should I care about UI scaling?
//!
@ -35,14 +35,11 @@
//!
//! ### Position and Size types
//!
//! Winit's [`PhysicalPosition`] / [`PhysicalSize`] types correspond with the actual pixels on the
//! The [`PhysicalPosition`] / [`PhysicalSize`] types correspond with the actual pixels on the
//! device, and the [`LogicalPosition`] / [`LogicalSize`] types correspond to the physical pixels
//! divided by the scale factor.
//! All of Winit's functions return physical types, but can take either logical or physical
//! coordinates as input, allowing you to use the most convenient coordinate system for your
//! particular application.
//!
//! Winit's position and size types are generic over their exact pixel type, `P`, to allow the
//! The position and size types are generic over their exact pixel type, `P`, to allow the
//! API to have integer precision where appropriate (e.g. most window manipulation functions) and
//! floating precision when necessary (e.g. logical sizes for fractional scale factors and touch
//! input). If `P` is a floating-point type, please do not cast the values with `as {int}`. Doing so
@ -51,58 +48,24 @@
//! rounding properly. Note that precision loss will still occur when rounding from a float to an
//! int, although rounding lessens the problem.
//!
//! ### Events
//! ## Cargo Features
//!
//! Winit will dispatch a [`ScaleFactorChanged`] event whenever a window's scale factor has changed.
//! This can happen if the user drags their window from a standard-resolution monitor to a high-DPI
//! monitor or if the user changes their DPI settings. This allows you to rescale your application's
//! UI elements and adjust how the platform changes the window's size to reflect the new scale
//! factor. If a window hasn't received a [`ScaleFactorChanged`] event, its scale factor
//! can be found by calling [`window.scale_factor()`].
//! This crate provides the following Cargo features:
//!
//! ## How is the scale factor calculated?
//!
//! The scale factor is calculated differently on different platforms:
//!
//! - **Windows:** On Windows 8 and 10, per-monitor scaling is readily configured by users from the
//! display settings. While users are free to select any option they want, they're only given a
//! selection of "nice" scale factors, i.e. 1.0, 1.25, 1.5... on Windows 7. The scale factor is
//! global and changing it requires logging out. See [this article][windows_1] for technical
//! details.
//! - **macOS:** Recent macOS versions allow the user to change the scaling factor for specific
//! displays. When available, the user may pick a per-monitor scaling factor from a set of
//! pre-defined settings. All "retina displays" have a scaling factor above 1.0 by default,
//! but the specific value varies across devices.
//! - **X11:** Many man-hours have been spent trying to figure out how to handle DPI in X11. Winit
//! currently uses a three-pronged approach:
//! + Use the value in the `WINIT_X11_SCALE_FACTOR` environment variable if present.
//! + If not present, use the value set in `Xft.dpi` in Xresources.
//! + Otherwise, calculate the scale factor based on the millimeter monitor dimensions provided by XRandR.
//!
//! If `WINIT_X11_SCALE_FACTOR` is set to `randr`, it'll ignore the `Xft.dpi` field and use the
//! XRandR scaling method. Generally speaking, you should try to configure the standard system
//! variables to do what you want before resorting to `WINIT_X11_SCALE_FACTOR`.
//! - **Wayland:** The scale factor is suggested by the compositor for each window individually. The
//! monitor scale factor may differ from the window scale factor.
//! - **iOS:** Scale factors are set by Apple to the value that best suits the device, and range
//! from `1.0` to `3.0`. See [this article][apple_1] and [this article][apple_2] for more
//! information.
//! - **Android:** Scale factors are set by the manufacturer to the value that best suits the
//! device, and range from `1.0` to `4.0`. See [this article][android_1] for more information.
//! - **Web:** The scale factor is the ratio between CSS pixels and the physical device pixels.
//! In other words, it is the value of [`window.devicePixelRatio`][web_1]. It is affected by
//! both the screen scaling and the browser zoom level and can go below `1.0`.
//! * `serde`: Enables serialization/deserialization of certain types with
//! [Serde](https://crates.io/crates/serde).
//! * `mint`: Enables mint (math interoperability standard types) conversions.
//!
//!
//! [points]: https://en.wikipedia.org/wiki/Point_(typography)
//! [picas]: https://en.wikipedia.org/wiki/Pica_(typography)
//! [`ScaleFactorChanged`]: crate::event::WindowEvent::ScaleFactorChanged
//! [`window.scale_factor()`]: crate::window::Window::scale_factor
//! [windows_1]: https://docs.microsoft.com/en-us/windows/win32/hidpi/high-dpi-desktop-application-development-on-windows
//! [apple_1]: https://developer.apple.com/library/archive/documentation/DeviceInformation/Reference/iOSDeviceCompatibility/Displays/Displays.html
//! [apple_2]: https://developer.apple.com/design/human-interface-guidelines/macos/icons-and-images/image-size-and-resolution/
//! [android_1]: https://developer.android.com/training/multiscreen/screendensities
//! [web_1]: https://developer.mozilla.org/en-US/docs/Web/API/Window/devicePixelRatio
#![cfg_attr(
docsrs,
feature(doc_auto_cfg, doc_cfg_hide),
doc(cfg_hide(doc, docsrs))
)]
#![forbid(unsafe_code)]
#[cfg(feature = "serde")]
use serde::{Deserialize, Serialize};
@ -587,15 +550,13 @@ impl<P: Pixel> From<LogicalPosition<P>> for Position {
#[cfg(test)]
mod tests {
use crate::dpi;
use super::*;
use std::collections::HashSet;
macro_rules! test_pixel_int_impl {
($($name:ident => $ty:ty),*) => {$(
#[test]
fn $name() {
use dpi::Pixel;
assert_eq!(
<$ty as Pixel>::from_f64(37.0),
37,
@ -664,8 +625,6 @@ mod tests {
($($name:ident => $ty:ty),*) => {$(
#[test]
fn $name() {
use dpi::Pixel;
assert_approx_eq!(
<$ty as Pixel>::from_f64(37.0),
37.0,
@ -758,46 +717,40 @@ mod tests {
#[test]
fn test_validate_scale_factor() {
assert!(dpi::validate_scale_factor(1.0));
assert!(dpi::validate_scale_factor(2.0));
assert!(dpi::validate_scale_factor(3.0));
assert!(dpi::validate_scale_factor(1.5));
assert!(dpi::validate_scale_factor(0.5));
assert!(validate_scale_factor(1.0));
assert!(validate_scale_factor(2.0));
assert!(validate_scale_factor(3.0));
assert!(validate_scale_factor(1.5));
assert!(validate_scale_factor(0.5));
assert!(!dpi::validate_scale_factor(0.0));
assert!(!dpi::validate_scale_factor(-1.0));
assert!(!dpi::validate_scale_factor(f64::INFINITY));
assert!(!dpi::validate_scale_factor(f64::NAN));
assert!(!dpi::validate_scale_factor(f64::NEG_INFINITY));
assert!(!validate_scale_factor(0.0));
assert!(!validate_scale_factor(-1.0));
assert!(!validate_scale_factor(f64::INFINITY));
assert!(!validate_scale_factor(f64::NAN));
assert!(!validate_scale_factor(f64::NEG_INFINITY));
}
#[test]
fn test_logical_position() {
let log_pos = dpi::LogicalPosition::new(1.0, 2.0);
assert_eq!(
log_pos.to_physical::<u32>(1.0),
dpi::PhysicalPosition::new(1, 2)
);
assert_eq!(
log_pos.to_physical::<u32>(2.0),
dpi::PhysicalPosition::new(2, 4)
);
assert_eq!(log_pos.cast::<u32>(), dpi::LogicalPosition::new(1, 2));
let log_pos = LogicalPosition::new(1.0, 2.0);
assert_eq!(log_pos.to_physical::<u32>(1.0), PhysicalPosition::new(1, 2));
assert_eq!(log_pos.to_physical::<u32>(2.0), PhysicalPosition::new(2, 4));
assert_eq!(log_pos.cast::<u32>(), LogicalPosition::new(1, 2));
assert_eq!(
log_pos,
dpi::LogicalPosition::from_physical(dpi::PhysicalPosition::new(1.0, 2.0), 1.0)
LogicalPosition::from_physical(PhysicalPosition::new(1.0, 2.0), 1.0)
);
assert_eq!(
log_pos,
dpi::LogicalPosition::from_physical(dpi::PhysicalPosition::new(2.0, 4.0), 2.0)
LogicalPosition::from_physical(PhysicalPosition::new(2.0, 4.0), 2.0)
);
assert_eq!(
dpi::LogicalPosition::from((2.0, 2.0)),
dpi::LogicalPosition::new(2.0, 2.0)
LogicalPosition::from((2.0, 2.0)),
LogicalPosition::new(2.0, 2.0)
);
assert_eq!(
dpi::LogicalPosition::from([2.0, 3.0]),
dpi::LogicalPosition::new(2.0, 3.0)
LogicalPosition::from([2.0, 3.0]),
LogicalPosition::new(2.0, 3.0)
);
let x: (f64, f64) = log_pos.into();
@ -809,56 +762,44 @@ mod tests {
#[test]
fn test_physical_position() {
assert_eq!(
dpi::PhysicalPosition::from_logical(dpi::LogicalPosition::new(1.0, 2.0), 1.0),
dpi::PhysicalPosition::new(1, 2)
PhysicalPosition::from_logical(LogicalPosition::new(1.0, 2.0), 1.0),
PhysicalPosition::new(1, 2)
);
assert_eq!(
dpi::PhysicalPosition::from_logical(dpi::LogicalPosition::new(2.0, 4.0), 0.5),
dpi::PhysicalPosition::new(1, 2)
PhysicalPosition::from_logical(LogicalPosition::new(2.0, 4.0), 0.5),
PhysicalPosition::new(1, 2)
);
assert_eq!(
dpi::PhysicalPosition::from((2.0, 2.0)),
dpi::PhysicalPosition::new(2.0, 2.0)
PhysicalPosition::from((2.0, 2.0)),
PhysicalPosition::new(2.0, 2.0)
);
assert_eq!(
dpi::PhysicalPosition::from([2.0, 3.0]),
dpi::PhysicalPosition::new(2.0, 3.0)
PhysicalPosition::from([2.0, 3.0]),
PhysicalPosition::new(2.0, 3.0)
);
let x: (f64, f64) = dpi::PhysicalPosition::new(1, 2).into();
let x: (f64, f64) = PhysicalPosition::new(1, 2).into();
assert_eq!(x, (1.0, 2.0));
let x: [f64; 2] = dpi::PhysicalPosition::new(1, 2).into();
let x: [f64; 2] = PhysicalPosition::new(1, 2).into();
assert_eq!(x, [1.0, 2.0]);
}
#[test]
fn test_logical_size() {
let log_size = dpi::LogicalSize::new(1.0, 2.0);
assert_eq!(
log_size.to_physical::<u32>(1.0),
dpi::PhysicalSize::new(1, 2)
);
assert_eq!(
log_size.to_physical::<u32>(2.0),
dpi::PhysicalSize::new(2, 4)
);
assert_eq!(log_size.cast::<u32>(), dpi::LogicalSize::new(1, 2));
let log_size = LogicalSize::new(1.0, 2.0);
assert_eq!(log_size.to_physical::<u32>(1.0), PhysicalSize::new(1, 2));
assert_eq!(log_size.to_physical::<u32>(2.0), PhysicalSize::new(2, 4));
assert_eq!(log_size.cast::<u32>(), LogicalSize::new(1, 2));
assert_eq!(
log_size,
dpi::LogicalSize::from_physical(dpi::PhysicalSize::new(1.0, 2.0), 1.0)
LogicalSize::from_physical(PhysicalSize::new(1.0, 2.0), 1.0)
);
assert_eq!(
log_size,
dpi::LogicalSize::from_physical(dpi::PhysicalSize::new(2.0, 4.0), 2.0)
);
assert_eq!(
dpi::LogicalSize::from((2.0, 2.0)),
dpi::LogicalSize::new(2.0, 2.0)
);
assert_eq!(
dpi::LogicalSize::from([2.0, 3.0]),
dpi::LogicalSize::new(2.0, 3.0)
LogicalSize::from_physical(PhysicalSize::new(2.0, 4.0), 2.0)
);
assert_eq!(LogicalSize::from((2.0, 2.0)), LogicalSize::new(2.0, 2.0));
assert_eq!(LogicalSize::from([2.0, 3.0]), LogicalSize::new(2.0, 3.0));
let x: (f64, f64) = log_size.into();
assert_eq!(x, (1.0, 2.0));
@ -869,136 +810,130 @@ mod tests {
#[test]
fn test_physical_size() {
assert_eq!(
dpi::PhysicalSize::from_logical(dpi::LogicalSize::new(1.0, 2.0), 1.0),
dpi::PhysicalSize::new(1, 2)
PhysicalSize::from_logical(LogicalSize::new(1.0, 2.0), 1.0),
PhysicalSize::new(1, 2)
);
assert_eq!(
dpi::PhysicalSize::from_logical(dpi::LogicalSize::new(2.0, 4.0), 0.5),
dpi::PhysicalSize::new(1, 2)
);
assert_eq!(
dpi::PhysicalSize::from((2.0, 2.0)),
dpi::PhysicalSize::new(2.0, 2.0)
);
assert_eq!(
dpi::PhysicalSize::from([2.0, 3.0]),
dpi::PhysicalSize::new(2.0, 3.0)
PhysicalSize::from_logical(LogicalSize::new(2.0, 4.0), 0.5),
PhysicalSize::new(1, 2)
);
assert_eq!(PhysicalSize::from((2.0, 2.0)), PhysicalSize::new(2.0, 2.0));
assert_eq!(PhysicalSize::from([2.0, 3.0]), PhysicalSize::new(2.0, 3.0));
let x: (f64, f64) = dpi::PhysicalSize::new(1, 2).into();
let x: (f64, f64) = PhysicalSize::new(1, 2).into();
assert_eq!(x, (1.0, 2.0));
let x: [f64; 2] = dpi::PhysicalSize::new(1, 2).into();
let x: [f64; 2] = PhysicalSize::new(1, 2).into();
assert_eq!(x, [1.0, 2.0]);
}
#[test]
fn test_size() {
assert_eq!(
dpi::Size::new(dpi::PhysicalSize::new(1, 2)),
dpi::Size::Physical(dpi::PhysicalSize::new(1, 2))
Size::new(PhysicalSize::new(1, 2)),
Size::Physical(PhysicalSize::new(1, 2))
);
assert_eq!(
dpi::Size::new(dpi::LogicalSize::new(1.0, 2.0)),
dpi::Size::Logical(dpi::LogicalSize::new(1.0, 2.0))
Size::new(LogicalSize::new(1.0, 2.0)),
Size::Logical(LogicalSize::new(1.0, 2.0))
);
assert_eq!(
dpi::Size::new(dpi::PhysicalSize::new(1, 2)).to_logical::<f64>(1.0),
dpi::LogicalSize::new(1.0, 2.0)
Size::new(PhysicalSize::new(1, 2)).to_logical::<f64>(1.0),
LogicalSize::new(1.0, 2.0)
);
assert_eq!(
dpi::Size::new(dpi::PhysicalSize::new(1, 2)).to_logical::<f64>(2.0),
dpi::LogicalSize::new(0.5, 1.0)
Size::new(PhysicalSize::new(1, 2)).to_logical::<f64>(2.0),
LogicalSize::new(0.5, 1.0)
);
assert_eq!(
dpi::Size::new(dpi::LogicalSize::new(1.0, 2.0)).to_logical::<f64>(1.0),
dpi::LogicalSize::new(1.0, 2.0)
Size::new(LogicalSize::new(1.0, 2.0)).to_logical::<f64>(1.0),
LogicalSize::new(1.0, 2.0)
);
assert_eq!(
dpi::Size::new(dpi::PhysicalSize::new(1, 2)).to_physical::<u32>(1.0),
dpi::PhysicalSize::new(1, 2)
Size::new(PhysicalSize::new(1, 2)).to_physical::<u32>(1.0),
PhysicalSize::new(1, 2)
);
assert_eq!(
dpi::Size::new(dpi::PhysicalSize::new(1, 2)).to_physical::<u32>(2.0),
dpi::PhysicalSize::new(1, 2)
Size::new(PhysicalSize::new(1, 2)).to_physical::<u32>(2.0),
PhysicalSize::new(1, 2)
);
assert_eq!(
dpi::Size::new(dpi::LogicalSize::new(1.0, 2.0)).to_physical::<u32>(1.0),
dpi::PhysicalSize::new(1, 2)
Size::new(LogicalSize::new(1.0, 2.0)).to_physical::<u32>(1.0),
PhysicalSize::new(1, 2)
);
assert_eq!(
dpi::Size::new(dpi::LogicalSize::new(1.0, 2.0)).to_physical::<u32>(2.0),
dpi::PhysicalSize::new(2, 4)
Size::new(LogicalSize::new(1.0, 2.0)).to_physical::<u32>(2.0),
PhysicalSize::new(2, 4)
);
let small = dpi::Size::Physical((1, 2).into());
let medium = dpi::Size::Logical((3, 4).into());
let medium_physical = dpi::Size::new(medium.to_physical::<u32>(1.0));
let large = dpi::Size::Physical((5, 6).into());
assert_eq!(dpi::Size::clamp(medium, small, large, 1.0), medium_physical);
assert_eq!(dpi::Size::clamp(small, medium, large, 1.0), medium_physical);
assert_eq!(dpi::Size::clamp(large, small, medium, 1.0), medium_physical);
let small = Size::Physical((1, 2).into());
let medium = Size::Logical((3, 4).into());
let medium_physical = Size::new(medium.to_physical::<u32>(1.0));
let large = Size::Physical((5, 6).into());
assert_eq!(Size::clamp(medium, small, large, 1.0), medium_physical);
assert_eq!(Size::clamp(small, medium, large, 1.0), medium_physical);
assert_eq!(Size::clamp(large, small, medium, 1.0), medium_physical);
}
#[test]
fn test_position() {
assert_eq!(
dpi::Position::new(dpi::PhysicalPosition::new(1, 2)),
dpi::Position::Physical(dpi::PhysicalPosition::new(1, 2))
Position::new(PhysicalPosition::new(1, 2)),
Position::Physical(PhysicalPosition::new(1, 2))
);
assert_eq!(
dpi::Position::new(dpi::LogicalPosition::new(1.0, 2.0)),
dpi::Position::Logical(dpi::LogicalPosition::new(1.0, 2.0))
Position::new(LogicalPosition::new(1.0, 2.0)),
Position::Logical(LogicalPosition::new(1.0, 2.0))
);
assert_eq!(
dpi::Position::new(dpi::PhysicalPosition::new(1, 2)).to_logical::<f64>(1.0),
dpi::LogicalPosition::new(1.0, 2.0)
Position::new(PhysicalPosition::new(1, 2)).to_logical::<f64>(1.0),
LogicalPosition::new(1.0, 2.0)
);
assert_eq!(
dpi::Position::new(dpi::PhysicalPosition::new(1, 2)).to_logical::<f64>(2.0),
dpi::LogicalPosition::new(0.5, 1.0)
Position::new(PhysicalPosition::new(1, 2)).to_logical::<f64>(2.0),
LogicalPosition::new(0.5, 1.0)
);
assert_eq!(
dpi::Position::new(dpi::LogicalPosition::new(1.0, 2.0)).to_logical::<f64>(1.0),
dpi::LogicalPosition::new(1.0, 2.0)
Position::new(LogicalPosition::new(1.0, 2.0)).to_logical::<f64>(1.0),
LogicalPosition::new(1.0, 2.0)
);
assert_eq!(
dpi::Position::new(dpi::PhysicalPosition::new(1, 2)).to_physical::<u32>(1.0),
dpi::PhysicalPosition::new(1, 2)
Position::new(PhysicalPosition::new(1, 2)).to_physical::<u32>(1.0),
PhysicalPosition::new(1, 2)
);
assert_eq!(
dpi::Position::new(dpi::PhysicalPosition::new(1, 2)).to_physical::<u32>(2.0),
dpi::PhysicalPosition::new(1, 2)
Position::new(PhysicalPosition::new(1, 2)).to_physical::<u32>(2.0),
PhysicalPosition::new(1, 2)
);
assert_eq!(
dpi::Position::new(dpi::LogicalPosition::new(1.0, 2.0)).to_physical::<u32>(1.0),
dpi::PhysicalPosition::new(1, 2)
Position::new(LogicalPosition::new(1.0, 2.0)).to_physical::<u32>(1.0),
PhysicalPosition::new(1, 2)
);
assert_eq!(
dpi::Position::new(dpi::LogicalPosition::new(1.0, 2.0)).to_physical::<u32>(2.0),
dpi::PhysicalPosition::new(2, 4)
Position::new(LogicalPosition::new(1.0, 2.0)).to_physical::<u32>(2.0),
PhysicalPosition::new(2, 4)
);
}
// Eat coverage for the Debug impls et al
#[test]
fn ensure_attrs_do_not_panic() {
let _ = format!("{:?}", dpi::LogicalPosition::<u32>::default().clone());
HashSet::new().insert(dpi::LogicalPosition::<u32>::default());
let _ = format!("{:?}", LogicalPosition::<u32>::default().clone());
HashSet::new().insert(LogicalPosition::<u32>::default());
let _ = format!("{:?}", dpi::PhysicalPosition::<u32>::default().clone());
HashSet::new().insert(dpi::PhysicalPosition::<u32>::default());
let _ = format!("{:?}", PhysicalPosition::<u32>::default().clone());
HashSet::new().insert(PhysicalPosition::<u32>::default());
let _ = format!("{:?}", dpi::LogicalSize::<u32>::default().clone());
HashSet::new().insert(dpi::LogicalSize::<u32>::default());
let _ = format!("{:?}", LogicalSize::<u32>::default().clone());
HashSet::new().insert(LogicalSize::<u32>::default());
let _ = format!("{:?}", dpi::PhysicalSize::<u32>::default().clone());
HashSet::new().insert(dpi::PhysicalSize::<u32>::default());
let _ = format!("{:?}", PhysicalSize::<u32>::default().clone());
HashSet::new().insert(PhysicalSize::<u32>::default());
let _ = format!("{:?}", dpi::Size::Physical((1, 2).into()).clone());
let _ = format!("{:?}", dpi::Position::Physical((1, 2).into()).clone());
let _ = format!("{:?}", Size::Physical((1, 2).into()).clone());
let _ = format!("{:?}", Position::Physical((1, 2).into()).clone());
}
}

View file

@ -1,9 +1,11 @@
[package]
name = "run-wasm"
version = "0.1.0"
edition = "2021"
# See more keys and their definitions at https://doc.rust-lang.org/cargo/reference/manifest.html
rust-version.workspace = true
repository.workspace = true
license.workspace = true
edition.workspace = true
publish = false
[dependencies]
cargo-run-wasm = "0.2.0"

View file

@ -539,7 +539,7 @@ pub enum WindowEvent {
/// To update the window size, use the provided [`InnerSizeWriter`] handle. By default, the window is
/// resized to the value suggested by the OS, but it can be changed to any value.
///
/// For more information about DPI in general, see the [`dpi`](crate::dpi) module.
/// For more information about DPI in general, see the [`dpi`] crate.
ScaleFactorChanged {
scale_factor: f64,
/// Handle to update inner size during scale changes.

View file

@ -126,6 +126,25 @@
//! [`visible` set to `false`](crate::window::WindowAttributes::with_visible) and explicitly make the
//! window visible only once you're ready to render into it.
//!
//! # UI scaling
//!
//! UI scaling is important, go read the docs for the [`dpi`] crate for an
//! introduction.
//!
//! All of Winit's functions return physical types, but can take either logical or physical
//! coordinates as input, allowing you to use the most convenient coordinate system for your
//! particular application.
//!
//! Winit will dispatch a [`ScaleFactorChanged`] event whenever a window's scale factor has changed.
//! This can happen if the user drags their window from a standard-resolution monitor to a high-DPI
//! monitor or if the user changes their DPI settings. This allows you to rescale your application's
//! UI elements and adjust how the platform changes the window's size to reflect the new scale
//! factor. If a window hasn't received a [`ScaleFactorChanged`] event, its scale factor
//! can be found by calling [`window.scale_factor()`].
//!
//! [`ScaleFactorChanged`]: event::WindowEvent::ScaleFactorChanged
//! [`window.scale_factor()`]: window::Window::scale_factor
//!
//! # Cargo Features
//!
//! Winit provides the following Cargo features:
@ -177,7 +196,10 @@
#[cfg(feature = "rwh_06")]
pub use rwh_06 as raw_window_handle;
pub mod dpi;
// Re-export DPI types so that users don't have to put it in Cargo.toml.
#[doc(inline)]
pub use dpi;
#[macro_use]
pub mod error;
mod cursor;

View file

@ -145,7 +145,7 @@ impl MonitorHandle {
/// Returns the scale factor of the underlying monitor. To map logical pixels to physical
/// pixels and vice versa, use [`Window::scale_factor`].
///
/// See the [`dpi`](crate::dpi) module for more information.
/// See the [`dpi`] module for more information.
///
/// ## Platform-specific
///

View file

@ -16,7 +16,7 @@ use super::view::WinitView;
use super::view_controller::WinitViewController;
use crate::{
cursor::Cursor,
dpi::{self, LogicalPosition, LogicalSize, PhysicalPosition, PhysicalSize, Position, Size},
dpi::{LogicalPosition, LogicalSize, PhysicalPosition, PhysicalSize, Position, Size},
error::{ExternalError, NotSupportedError, OsError as RootOsError},
event::{Event, WindowEvent},
icon::Icon,
@ -537,7 +537,7 @@ impl Window {
let screen = window.screen();
let screen_space = screen.coordinateSpace();
let screen_frame = view.convertRect_toCoordinateSpace(bounds, &screen_space);
let size = crate::dpi::LogicalSize {
let size = LogicalSize {
width: screen_frame.size.width as f64,
height: screen_frame.size.height as f64,
};

View file

@ -540,17 +540,54 @@ impl Window {
///
/// This value may differ from [`MonitorHandle::scale_factor`].
///
/// See the [`dpi`](crate::dpi) module for more information.
/// See the [`dpi`] crate for more information.
///
/// ## Platform-specific
///
/// - **X11:** This respects Xft.dpi, and can be overridden using the `WINIT_X11_SCALE_FACTOR` environment variable.
/// - **Wayland:** Uses the wp-fractional-scale protocol if available. Falls back to integer-scale factors otherwise.
/// - **Android:** Always returns 1.0.
/// - **iOS:** Can only be called on the main thread. Returns the underlying `UIView`'s
/// [`contentScaleFactor`].
/// The scale factor is calculated differently on different platforms:
///
/// - **Windows:** On Windows 8 and 10, per-monitor scaling is readily configured by users from the
/// display settings. While users are free to select any option they want, they're only given a
/// selection of "nice" scale factors, i.e. 1.0, 1.25, 1.5... on Windows 7. The scale factor is
/// global and changing it requires logging out. See [this article][windows_1] for technical
/// details.
/// - **macOS:** Recent macOS versions allow the user to change the scaling factor for specific
/// displays. When available, the user may pick a per-monitor scaling factor from a set of
/// pre-defined settings. All "retina displays" have a scaling factor above 1.0 by default,
/// but the specific value varies across devices.
/// - **X11:** Many man-hours have been spent trying to figure out how to handle DPI in X11. Winit
/// currently uses a three-pronged approach:
/// + Use the value in the `WINIT_X11_SCALE_FACTOR` environment variable if present.
/// + If not present, use the value set in `Xft.dpi` in Xresources.
/// + Otherwise, calculate the scale factor based on the millimeter monitor dimensions provided by XRandR.
///
/// If `WINIT_X11_SCALE_FACTOR` is set to `randr`, it'll ignore the `Xft.dpi` field and use the
/// XRandR scaling method. Generally speaking, you should try to configure the standard system
/// variables to do what you want before resorting to `WINIT_X11_SCALE_FACTOR`.
/// - **Wayland:** The scale factor is suggested by the compositor for each window individually by
/// using the wp-fractional-scale protocol if available. Falls back to integer-scale factors otherwise.
///
/// The monitor scale factor may differ from the window scale factor.
/// - **iOS:** Scale factors are set by Apple to the value that best suits the device, and range
/// from `1.0` to `3.0`. See [this article][apple_1] and [this article][apple_2] for more
/// information.
///
/// This uses the underlying `UIView`'s [`contentScaleFactor`].
/// - **Android:** Scale factors are set by the manufacturer to the value that best suits the
/// device, and range from `1.0` to `4.0`. See [this article][android_1] for more information.
///
/// This is currently unimplemented, and this function always returns 1.0.
/// - **Web:** The scale factor is the ratio between CSS pixels and the physical device pixels.
/// In other words, it is the value of [`window.devicePixelRatio`][web_1]. It is affected by
/// both the screen scaling and the browser zoom level and can go below `1.0`.
/// - **Orbital:** This is currently unimplemented, and this function always returns 1.0.
///
/// [`WindowEvent::ScaleFactorChanged`]: crate::event::WindowEvent::ScaleFactorChanged
/// [windows_1]: https://docs.microsoft.com/en-us/windows/win32/hidpi/high-dpi-desktop-application-development-on-windows
/// [apple_1]: https://developer.apple.com/library/archive/documentation/DeviceInformation/Reference/iOSDeviceCompatibility/Displays/Displays.html
/// [apple_2]: https://developer.apple.com/design/human-interface-guidelines/macos/icons-and-images/image-size-and-resolution/
/// [android_1]: https://developer.android.com/training/multiscreen/screendensities
/// [web_1]: https://developer.mozilla.org/en-US/docs/Web/API/Window/devicePixelRatio
/// [`contentScaleFactor`]: https://developer.apple.com/documentation/uikit/uiview/1622657-contentscalefactor?language=objc
#[inline]
pub fn scale_factor(&self) -> f64 {