The way this was handled previously is incorrect. We should still handle
creation of a capture session, just send `stopped` when it is created.
This can be tested by creating a capture source and session for a
workspace that has been removed. Toplevel and output sources have a
different issue in `smithay`: https://github.com/Smithay/smithay/pull/1961
Should fix https://github.com/pop-os/cosmic-epoch/issues/3319.
Everything implementing `AsGlowRenderer` implements `Renderer` and various
other traits, and by making `AsGlowRenderer` depend on these trait,
things requiring `AsGlowRenderer` can avoid listing those traits as
well.
Looks like implied trait bounds still won't work for the
`Self::TexutureId` and `Self::Error` requirements? So those are not
included here.
Everything implementing `AsGlowRenderer` implements `Renderer` and various
other traits, and by making `AsGlowRenderer` depend on these trait,
things requiring `AsGlowRenderer` can avoid listing those traits as
well.
Looks like implied trait bounds still won't work for the
`Self::TexutureId` and `Self::Error` requirements? So those are not
included here.
Fractional scaling was broken when the fractional part was .75 as
the round rounded up the WindowScalingFactor to the upper bound and
applied extra scaling in addition to the one in UnscaledDPI (1.75 *
2 for 175% scaling instead of 1.75 * 1)
The remap-on-restore workaround was introduced in 3b9d0ce
("HACK: Remap minimized X11 windows on restore"), but forcing an
unmap/map cycle on unminimize now regresses Steam: restoring a
non-fullscreen window can leave the main surface black while input
and tooltips still work.
Keep the existing X11 hidden-state handling and only drop the
forced remap cycle. This preserves the newer minimize/unminimize
signaling for X11 clients while avoiding an extra restore-time
remap.
Fixes#2081
This also reverts commit 0f7e53b, because the upstream commit (2e00119)
that introduced this thing was reverted
(https://github.com/Smithay/smithay/pull/1941).
There was also change in the cursor_capture_constraints signature in
smithay 7d992793f.
Previously, drag placeholder would be removed in the call to
`tiling_layer.drop_window()` when dropping onto a tiling layer, but
would not be removed when dropping to a floating layer. Which would
leave a placeholder taking up space, and cause a panic on a future drag
operation.
Instead, call `cleanup_drag()` regardless, after `drop_window()`, to do
any cleanup that is still needed. This moves the call that was
previously added in 67d0a825.