Commit graph

208 commits

Author SHA1 Message Date
Ian Douglas Scott
7340e2beff Improve handling of XDG activation tokens in shell
Requires https://github.com/Smithay/smithay/pull/1676.

This changes two things:
* `Workspace::is_empty` no longer checks if there are activation tokens,
  but a separate `Workspace::can_auto_remove` checks if the workspace is
  empty and has no activation tokens.
  - When we add workspace pinning, that can also be checked there.
* `Workspace` no longer contains a `pending_tokens` list that is updated
  on `refresh`. Instead, `can_auto_remove` takes the xdg activation
  state as an argument.

Since `Workspace::refresh` normally is run for focused workspaces, this
fixes allowing non-focused workspaces to be removed when an activation
token expires. It seems generally good to avoid tracking the activation
tokens in two places, and this is probably more efficient than needing
to refresh in more places.

By splitting this, we still don't remove an empty workspace if it has a
pending activation token, but we also don't add an empty workspace for
an activation token.

This mitigates the confusing behavior with activation tokens that aren't
used, but having to wait a few seconds in some cases before a workspace
is removed is still a little confusing. (We probably want `cosmic-term`
and `cosmic-workspace` to either consume the activation tokens they are
passed, or not be passed tokens when started by keybinding?)

Fixes https://github.com/pop-os/cosmic-comp/issues/1099.
2025-03-14 17:53:34 +01:00
Victoria Brekenfeld
95b27637ae chore: smithay update 2025-03-12 16:50:58 +01:00
Victoria Brekenfeld
638684642c stack: Remember position during continuous move action 2025-03-05 18:24:28 +01:00
Victoria Brekenfeld
e116f20396 stack: Remember previous position during focus navigation 2025-03-05 18:24:28 +01:00
Victoria Brekenfeld
e0f78da0ae stack: Fix input at bottom of window 2025-02-21 15:01:02 +01:00
Victoria Brekenfeld
df9441804d iced: Track last seat/serial for grabs 2025-02-20 23:51:55 +01:00
Daniel
2553810621
grabs: Snap Window Edges to Close Output Edges 2025-02-14 11:58:09 +01:00
Ian Douglas Scott
63995c4919 Remove CosmicMapped::stack_ref_mut
The methods of `CosmicStack` take `&self`, so this isn't actually needed
for anything.
2025-01-28 10:13:52 -08:00
Victoria Brekenfeld
df74a322ab mapped: Allow to query in-flight configure for resize throttling 2025-01-16 19:44:12 +01:00
Ian Douglas Scott
b685512127 Migrate away from Rectangle::from_loc_and_size
Deprecated in `smithay` by https://github.com/Smithay/smithay/pull/1621.
2025-01-07 12:50:35 +01:00
Victoria Brekenfeld
3926aee5b6 debug: Fixup feature compilation 2025-01-06 20:23:05 +01:00
Victoria Brekenfeld
6be5009b37 kms: Allow diverging primary plane formats under certain conditions 2025-01-06 20:23:05 +01:00
Victoria Brekenfeld
61b0dddf50 chore: Fix a few warnings 2025-01-06 20:23:05 +01:00
Yureka
9b78a2d780 refactor(shell/element): refactor how decorations height is accessed
This fixes several things:
- The xwayland code previously incorrectly used the SSD_HEIGHT (for Windows) even when the X11 surface was in a stack
- The SSD_HEIGHT was defined in surface.rs, even though rendering serverside decorations is done in the window/stack

Rename (min|max)_size to (min|max)_size_without_ssd in CosmicSurface and make it act accordingly
Add a new (min|max)_size() in CosmicWindow and CosmicStack, which takes the surface's (min|max)_size and adds the decorations.
Change all callers to use (min|max)_size() from the window or stack respectively, except is_dialog() where it does not matter.
2024-12-28 15:32:03 +01:00
Vukašin Vojinović
7de52054ff chore: update iced/libcosmic 2024-12-11 16:58:16 +01:00
Victoria Brekenfeld
fc84fa9948 shell: Fix windows global geometry to include ssd 2024-12-05 18:20:10 +01:00
Victoria Brekenfeld
eb64fdaf8f element/window: Input offset fixes 2024-10-25 11:27:55 +02:00
Victoria Brekenfeld
0092dac08c input: Use render_input_order 2024-10-22 19:43:47 +02:00
Victoria Brekenfeld
51c8588f89 render: Use render_input_order 2024-10-22 19:43:47 +02:00
Vukašin Vojinović
ea2215ec3f fix(window): center window title 2024-10-10 19:58:56 +02:00
Vukašin Vojinović
b7a34bdd1e fix(menu): styling
Also improves the styling of resize indicators, and removes the unnecessary `.density()` method call for the SSD header.
2024-10-10 19:58:56 +02:00
Ian Douglas Scott
a96394f7a6 Update egui, smithay-egui, smithay 2024-10-02 23:55:10 +02:00
Victoria Brekenfeld
9c7c41c508 toplevel-info/mgmt: Update to v2/v3 2024-09-23 10:55:00 +02:00
Victoria Brekenfeld
ad449f9db0 chore: libcosmic update 2024-09-20 12:43:58 +02:00
may
0ffe6ae718
wayland: Implement cursor-shape-v1 2024-09-09 16:21:27 +02:00
skewballfox
7da0bc430a added cursor_follows_focus and focus_follows_cursor 2024-09-04 20:22:40 +02:00
julianbraha
52ad30c264 Remove unnecessary lifetimes 2024-08-30 17:53:56 +02:00
João Capucho
3c24934f48 Track if a move or resize request is client initiated 2024-08-23 17:18:39 +02:00
Ian Douglas Scott
4748916ff9 Make RenderElement implementations generic to reduce duplication
It would make sense to have a bound like
`for<'frame> R::Frame<'frame>: AsGlowFrame<'frame>`. But that appears to
not behave properly due to current limitations of the borrow checker:
https://blog.rust-lang.org/2022/10/28/gats-stabilization.html#implied-static-requirement-from-higher-ranked-trait-bounds

Instead, this makes `glow_frame` and `glow_frame_mut` associated
functions of the `AsGlowRenderer` trait. Then it is pretty
straightforward to make the `RenderElement` implementations generic
using that and `FromGlesError`.

It would make sense to make `Self::Error: FromGlessError` a requirement
of the `AsGlowRenderer` trait, but due to the lack of implied bounds
support, that produces a bunch of errors about missing bounds. If Rustc
improves that eventually, some bounds could be cleaned up a bit:
https://github.com/rust-lang/rust/issues/44491
2024-08-05 12:58:52 +02:00
Victoria Brekenfeld
dc3dbfdba0 chore: Remove unused method 2024-08-02 20:54:15 +02:00
Victoria Brekenfeld
c3524d3546 stack: Fix round corners on maximize 2024-08-02 20:54:15 +02:00
Victoria Brekenfeld
5aaac707f8 window: Fix round corners on maximize 2024-08-02 20:54:15 +02:00
Ashley Wulber
b8eaf5dcb4 chore: update smithay 2024-08-02 15:54:05 +02:00
Ian Douglas Scott
de264e250f Fix build with debug feature 2024-07-29 14:49:44 +02:00
Victoria Brekenfeld
61f11d1363 element/stack: Style fixes 2024-07-26 14:59:11 +02:00
Dominic Gerhauser
3214ef0250 element/window: Add maximize on header double-click 2024-07-26 13:22:56 +02:00
Victoria Brekenfeld
9239584435 chore: libcosmic update 2024-07-26 13:22:56 +02:00
Dominic Gerhauser
27f048b998 respect cosmic-tk setting for minimize and maximize 2024-07-22 19:08:19 +02:00
Ian Douglas Scott
94fecec9cb Add a SplitRenderElements type, with useful methods
`(w_elements, p_elements)` tuples are used in a bunch of places. A
struct with named fields is generally an improvement just due to the
fact the order is non-obvious.

But we can also add methods. In particular,
`extend_from_workspace_elements` abstracts out some of the more
redundant code in `workspace_elements`.

It would be nice to avoid allocation everywhere, but iterators would
complicate lifetimes, run into issues with needing multiple mutable
borrows to things like the `Renderer`, and be awkward in certain
functions without generator syntax. In any case, cosmic-comp already
relies on allocating vectors here.

If this abstraction is commonly useful in compositors, perhaps it could
be moved to Smithay.
2024-07-15 17:12:05 +02:00
Victoria Brekenfeld
3b9d0ce3d7 HACK: Remap minimized X11 windows on restore 2024-07-10 22:36:40 +02:00
Victoria Brekenfeld
bf6ea3414b x11surface: Unmap on minimize 2024-07-10 22:36:40 +02:00
Victoria Brekenfeld
e61a76d39c chore: libcosmic update 2024-07-08 12:11:58 +02:00
Michael Aaron Murphy
553c49b42b feat: runtime configurable keybindings 2024-07-01 15:20:23 +02:00
Victoria Brekenfeld
3d58ec062d ssd: Fix styling 2024-06-28 11:24:54 +02:00
Victoria Brekenfeld
ddcb435632 debug: Fix running with new kms backend 2024-06-26 12:59:33 +02:00
Victoria Brekenfeld
92f3dbce01 chore: Cleanup 2024-06-26 12:59:33 +02:00
Victoria Brekenfeld
c7d50e7c5b seat: Make render-related state thread-safe 2024-06-26 12:59:33 +02:00
Victoria Brekenfeld
bd58481d19 element: Introduce CosmicMappedKey for safely hashing windows across threads 2024-06-26 12:59:33 +02:00
Victoria Brekenfeld
e78e199663 chore: Update smithay for thread-safety 2024-06-26 12:59:33 +02:00
Ian Douglas Scott
f2342f56c1 Update to latest Smithay version 2024-06-19 12:39:16 +02:00