refactor(shell/element): refactor how decorations height is accessed

This fixes several things:
- The xwayland code previously incorrectly used the SSD_HEIGHT (for Windows) even when the X11 surface was in a stack
- The SSD_HEIGHT was defined in surface.rs, even though rendering serverside decorations is done in the window/stack

Rename (min|max)_size to (min|max)_size_without_ssd in CosmicSurface and make it act accordingly
Add a new (min|max)_size() in CosmicWindow and CosmicStack, which takes the surface's (min|max)_size and adds the decorations.
Change all callers to use (min|max)_size() from the window or stack respectively, except is_dialog() where it does not matter.
This commit is contained in:
Yureka 2024-12-25 14:11:22 +01:00 committed by Victoria Brekenfeld
parent 1118aa2877
commit 9b78a2d780
6 changed files with 103 additions and 80 deletions

View file

@ -468,61 +468,16 @@ impl CosmicMapped {
pub fn min_size(&self) -> Option<Size<i32, Logical>> {
match &self.element {
CosmicMappedInternal::Stack(stack) => {
stack.surfaces().fold(None, |min_size, window| {
let win_min_size = window.min_size();
match (min_size, win_min_size) {
(None, None) => None,
(None, x) | (x, None) => x,
(Some(min1), Some(min2)) => {
Some((min1.w.max(min2.w), min1.h.max(min2.h)).into())
}
}
})
}
CosmicMappedInternal::Window(window) => window.surface().min_size(),
CosmicMappedInternal::Stack(stack) => stack.min_size(),
CosmicMappedInternal::Window(window) => window.min_size(),
_ => unreachable!(),
}
}
pub fn max_size(&self) -> Option<Size<i32, Logical>> {
match &self.element {
CosmicMappedInternal::Stack(stack) => {
let theoretical_max = stack.surfaces().fold(None, |max_size, window| {
let win_max_size = window.max_size();
match (max_size, win_max_size) {
(None, None) => None,
(None, x) | (x, None) => x,
(Some(max1), Some(max2)) => Some(
(
if max1.w == 0 {
max2.w
} else if max2.w == 0 {
max1.w
} else {
max1.w.min(max2.w)
},
if max1.h == 0 {
max2.h
} else if max2.h == 0 {
max1.h
} else {
max1.h.min(max2.h)
},
)
.into(),
),
}
});
// The problem is, with accumulated sizes, the minimum size could be larger than our maximum...
let min_size = self.min_size();
match (theoretical_max, min_size) {
(None, _) => None,
(Some(max), None) => Some(max),
(Some(max), Some(min)) => Some((max.w.max(min.w), max.h.max(min.h)).into()),
}
}
CosmicMappedInternal::Window(window) => window.surface().max_size(),
CosmicMappedInternal::Stack(stack) => stack.max_size(),
CosmicMappedInternal::Window(window) => window.max_size(),
_ => unreachable!(),
}
}
@ -911,6 +866,15 @@ impl CosmicMapped {
_ => unreachable!(),
})
}
pub fn ssd_height(&self, pending: bool) -> Option<i32> {
match &self.element {
CosmicMappedInternal::Window(w) => (!w.surface().is_decorated(pending))
.then(|| crate::shell::element::window::SSD_HEIGHT),
CosmicMappedInternal::Stack(s) => Some(crate::shell::element::stack::TAB_HEIGHT),
_ => unreachable!(),
}
}
}
impl IsAlive for CosmicMapped {

View file

@ -1,4 +1,7 @@
use super::{surface::RESIZE_BORDER, window::Focus, CosmicSurface};
use super::{
window::{Focus, RESIZE_BORDER},
CosmicSurface,
};
use crate::{
backend::render::cursor::CursorState,
shell::{
@ -658,6 +661,59 @@ impl CosmicStack {
}
}
}
pub fn min_size(&self) -> Option<Size<i32, Logical>> {
self.surfaces()
.fold(None, |min_size, window| {
let win_min_size = window.min_size_without_ssd();
match (min_size, win_min_size) {
(None, None) => None,
(None, x) | (x, None) => x,
(Some(min1), Some(min2)) => {
Some((min1.w.max(min2.w), min1.h.max(min2.h)).into())
}
}
})
.map(|size| size + (0, TAB_HEIGHT).into())
}
pub fn max_size(&self) -> Option<Size<i32, Logical>> {
let theoretical_max = self
.surfaces()
.fold(None, |max_size, window| {
let win_max_size = window.max_size_without_ssd();
match (max_size, win_max_size) {
(None, None) => None,
(None, x) | (x, None) => x,
(Some(max1), Some(max2)) => Some(
(
if max1.w == 0 {
max2.w
} else if max2.w == 0 {
max1.w
} else {
max1.w.min(max2.w)
},
if max1.h == 0 {
max2.h
} else if max2.h == 0 {
max1.h
} else {
max1.h.min(max2.h)
},
)
.into(),
),
}
})
.map(|size| size + (0, TAB_HEIGHT).into());
// The problem is, with accumulated sizes, the minimum size could be larger than our maximum...
let min_size = self.min_size();
match (theoretical_max, min_size) {
(None, _) => None,
(Some(max), None) => Some(max),
(Some(max), Some(min)) => Some((max.w.max(min.w), max.h.max(min.h)).into()),
}
}
}
#[derive(Debug, Clone, Copy)]

View file

@ -94,9 +94,6 @@ struct Sticky(AtomicBool);
#[derive(Default)]
struct GlobalGeometry(Mutex<Option<Rectangle<i32, Global>>>);
pub const SSD_HEIGHT: i32 = 36;
pub const RESIZE_BORDER: i32 = 10;
impl CosmicSurface {
pub fn title(&self) -> String {
match self.0.underlying_surface() {
@ -451,7 +448,7 @@ impl CosmicSurface {
}
}
pub fn min_size(&self) -> Option<Size<i32, Logical>> {
pub fn min_size_without_ssd(&self) -> Option<Size<i32, Logical>> {
match self.0.underlying_surface() {
WindowSurface::Wayland(toplevel) => {
Some(with_states(toplevel.wl_surface(), |states| {
@ -465,16 +462,9 @@ impl CosmicSurface {
}
WindowSurface::X11(surface) => surface.min_size(),
}
.map(|size| {
if self.is_decorated(false) {
size
} else {
size + (0, SSD_HEIGHT).into()
}
})
}
pub fn max_size(&self) -> Option<Size<i32, Logical>> {
pub fn max_size_without_ssd(&self) -> Option<Size<i32, Logical>> {
match self.0.underlying_surface() {
WindowSurface::Wayland(toplevel) => {
Some(with_states(toplevel.wl_surface(), |states| {
@ -488,13 +478,6 @@ impl CosmicSurface {
}
WindowSurface::X11(surface) => surface.max_size(),
}
.map(|size| {
if self.is_decorated(false) {
size
} else {
size + (0, SSD_HEIGHT).into()
}
})
}
pub fn serial_acked(&self, serial: &Serial) -> bool {

View file

@ -55,10 +55,10 @@ use std::{
};
use wayland_backend::server::ObjectId;
use super::{
surface::{RESIZE_BORDER, SSD_HEIGHT},
CosmicSurface,
};
use super::CosmicSurface;
pub const SSD_HEIGHT: i32 = 36;
pub const RESIZE_BORDER: i32 = 10;
#[derive(Clone, PartialEq, Eq, Hash)]
pub struct CosmicWindow(pub(super) IcedElement<CosmicWindowInternal>);
@ -386,6 +386,29 @@ impl CosmicWindow {
pub(crate) fn force_redraw(&self) {
self.0.force_redraw();
}
pub fn min_size(&self) -> Option<Size<i32, Logical>> {
self.0
.with_program(|p| p.window.min_size_without_ssd())
.map(|size| {
if self.0.with_program(|p| !p.window.is_decorated(false)) {
size + (0, SSD_HEIGHT).into()
} else {
size
}
})
}
pub fn max_size(&self) -> Option<Size<i32, Logical>> {
self.0
.with_program(|p| p.window.max_size_without_ssd())
.map(|size| {
if self.0.with_program(|p| !p.window.is_decorated(false)) {
size + (0, SSD_HEIGHT).into()
} else {
size
}
})
}
}
#[derive(Debug, Clone, Copy)]

View file

@ -44,8 +44,8 @@ pub fn is_dialog(window: &CosmicSurface) -> bool {
};
// Check if sizing suggest dialog
let max_size = window.max_size();
let min_size = window.min_size();
let max_size = window.max_size_without_ssd();
let min_size = window.min_size_without_ssd();
if min_size.is_some() && min_size == max_size {
return true;

View file

@ -2,10 +2,7 @@ use std::{ffi::OsString, os::unix::io::OwnedFd, process::Stdio};
use crate::{
backend::render::cursor::{load_cursor_theme, Cursor},
shell::{
element::surface::SSD_HEIGHT, focus::target::KeyboardFocusTarget, grabs::ReleaseMode,
CosmicSurface, Shell,
},
shell::{focus::target::KeyboardFocusTarget, grabs::ReleaseMode, CosmicSurface, Shell},
state::State,
utils::prelude::*,
wayland::handlers::{
@ -473,7 +470,7 @@ impl XwmHandler for State {
};
if let Some(current_geo) = current_geo {
let ssd_height = if window.is_decorated() { 0 } else { SSD_HEIGHT };
let ssd_height = mapped.ssd_height(false).unwrap_or(0);
mapped.set_geometry(Rectangle::from_loc_and_size(
current_geo.loc,
(