added cursor_follows_focus and focus_follows_cursor
This commit is contained in:
parent
52280e9823
commit
7da0bc430a
22 changed files with 844 additions and 384 deletions
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@ -5,6 +5,8 @@
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pub use input::{AccelProfile, ClickMethod, ScrollMethod, TapButtonMap};
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use serde::{Deserialize, Serialize};
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// Note: For the following values, None is used to represent the system default
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// Configuration for input devices
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#[derive(Clone, Debug, Default, PartialEq, Deserialize, Serialize)]
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pub struct InputConfig {
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pub state: DeviceState,
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@ -23,6 +23,12 @@ pub struct CosmicCompConfig {
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pub autotile_behavior: TileBehavior,
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/// Active hint enabled
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pub active_hint: bool,
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/// Enables changing keyboard focus to windows when the cursor passes into them
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pub focus_follows_cursor: bool,
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/// Enables warping the cursor to the focused window when focus changes due to keyboard input
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pub cursor_follows_focus: bool,
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/// The delay in milliseconds before focus follows mouse (if enabled)
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pub focus_follows_cursor_delay: u64,
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/// Let X11 applications scale themselves
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pub descale_xwayland: bool,
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}
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@ -50,6 +56,9 @@ impl Default for CosmicCompConfig {
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autotile: Default::default(),
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autotile_behavior: Default::default(),
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active_hint: true,
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focus_follows_cursor: false,
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cursor_follows_focus: false,
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focus_follows_cursor_delay: 250,
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descale_xwayland: false,
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}
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}
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@ -660,7 +660,7 @@ where
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.lock()
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.unwrap()
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.is_some();
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let active_output = last_active_seat.active_output();
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let focused_output = last_active_seat.focused_or_active_output();
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let output_size = output.geometry().size;
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let output_scale = output.current_scale().fractional_scale();
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@ -670,7 +670,7 @@ where
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.iter()
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.find(|w| w.handle == current.0)
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.ok_or(OutputNoMode)?;
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let is_active_space = workspace.outputs().any(|o| o == &active_output);
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let is_active_space = workspace.outputs().any(|o| o == &focused_output);
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let has_fullscreen = workspace
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.fullscreen
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@ -775,7 +775,7 @@ where
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.space_for_handle(&previous)
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.ok_or(OutputNoMode)?;
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let has_fullscreen = workspace.fullscreen.is_some();
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let is_active_space = workspace.outputs().any(|o| o == &active_output);
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let is_active_space = workspace.outputs().any(|o| o == &focused_output);
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let percentage = match start {
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WorkspaceDelta::Shortcut(st) => ease(
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@ -658,6 +658,24 @@ fn config_changed(config: cosmic_config::Config, keys: Vec<String>, state: &mut
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state.common.update_xwayland_scale();
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}
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}
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"focus_follows_cursor" => {
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let new = get_config::<bool>(&config, "focus_follows_cursor");
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if new != state.common.config.cosmic_conf.focus_follows_cursor {
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state.common.config.cosmic_conf.focus_follows_cursor = new;
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}
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}
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"cursor_follows_focus" => {
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let new = get_config::<bool>(&config, "cursor_follows_focus");
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if new != state.common.config.cosmic_conf.cursor_follows_focus {
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state.common.config.cosmic_conf.cursor_follows_focus = new;
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}
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}
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"focus_follows_cursor_delay" => {
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let new = get_config::<u64>(&config, "focus_follows_cursor_delay");
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if new != state.common.config.cosmic_conf.focus_follows_cursor_delay {
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state.common.config.cosmic_conf.focus_follows_cursor_delay = new;
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}
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}
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_ => {}
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}
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}
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747
src/input/mod.rs
747
src/input/mod.rs
File diff suppressed because it is too large
Load diff
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@ -177,7 +177,7 @@ impl CosmicWindowInternal {
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pub fn current_focus(&self) -> Option<Focus> {
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unsafe { Focus::from_u8(self.pointer_entered.load(Ordering::SeqCst)) }
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}
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/// returns if the window has any current or pending server-side decorations
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pub fn has_ssd(&self, pending: bool) -> bool {
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!self.window.is_decorated(pending)
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}
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@ -13,12 +13,12 @@ use smithay::{
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utils::{IsAlive, Serial, SERIAL_COUNTER},
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wayland::{
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seat::WaylandFocus,
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selection::data_device::set_data_device_focus,
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selection::primary_selection::set_primary_focus,
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selection::{data_device::set_data_device_focus, primary_selection::set_primary_focus},
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shell::wlr_layer::{KeyboardInteractivity, Layer},
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},
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};
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use std::{borrow::Cow, sync::Mutex};
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use std::{borrow::Cow, mem, sync::Mutex};
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use tracing::{debug, trace};
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use self::target::{KeyboardFocusTarget, WindowGroup};
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@ -31,6 +31,7 @@ pub struct FocusStack<'a>(pub(super) Option<&'a IndexSet<CosmicMapped>>);
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pub struct FocusStackMut<'a>(pub(super) &'a mut IndexSet<CosmicMapped>);
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impl<'a> FocusStack<'a> {
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/// returns the last unminimized window in the focus stack that is still alive
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pub fn last(&self) -> Option<&CosmicMapped> {
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self.0
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.as_ref()
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@ -93,11 +94,15 @@ impl ActiveFocus {
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}
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impl Shell {
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/// Set the keyboard focus to the given target
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/// Note: `update_cursor` is used to determine whether to update the pointer location if cursor_follows_focus is enabled
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/// if the focus change was due to a pointer event, this should be set to false
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pub fn set_focus(
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state: &mut State,
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target: Option<&KeyboardFocusTarget>,
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seat: &Seat<State>,
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serial: Option<Serial>,
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update_cursor: bool,
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) {
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let element = match target {
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Some(KeyboardFocusTarget::Element(mapped)) => Some(mapped.clone()),
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@ -115,6 +120,7 @@ impl Shell {
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if mapped.is_minimized() {
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return;
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}
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state
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.common
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.shell
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@ -123,15 +129,7 @@ impl Shell {
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.append_focus_stack(&mapped, seat);
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}
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// update keyboard focus
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if let Some(keyboard) = seat.get_keyboard() {
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ActiveFocus::set(seat, target.cloned());
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keyboard.set_focus(
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state,
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target.cloned(),
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serial.unwrap_or_else(|| SERIAL_COUNTER.next_serial()),
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);
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}
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update_focus_state(seat, target, state, serial, update_cursor);
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state.common.shell.write().unwrap().update_active();
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}
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@ -144,7 +142,8 @@ impl Shell {
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// update FocusStack and notify layouts about new focus (if any window)
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let workspace = self.space_for_mut(&mapped);
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let workspace = if workspace.is_none() {
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self.active_space_mut(&seat.active_output())
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//should this be the active output or the focused output?
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self.active_space_mut(&seat.focused_or_active_output())
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} else {
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workspace.unwrap()
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};
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@ -218,6 +217,77 @@ impl Shell {
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}
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}
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/// Internal, used to ensure that ActiveFocus, KeyboardFocusTarget, and FocusedOutput are all in sync
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fn update_focus_state(
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seat: &Seat<State>,
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target: Option<&KeyboardFocusTarget>,
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state: &mut State,
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serial: Option<Serial>,
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should_update_cursor: bool,
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) {
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// update keyboard focus
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if let Some(keyboard) = seat.get_keyboard() {
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if should_update_cursor && state.common.config.cosmic_conf.cursor_follows_focus {
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if ActiveFocus::get(seat).as_ref() != target && target.is_some() {
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//need to borrow mutably for surface under
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let mut shell = state.common.shell.write().unwrap();
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// get the top left corner of the target element
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let geometry = shell.focused_geometry(target.unwrap());
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//to avoid the nested mutable borrow of state
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if geometry.is_some() {
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let top_left = geometry.unwrap().loc.to_f64();
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// create a pointer target from the target element
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let output = shell
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.outputs()
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.find(|output| output.geometry().to_f64().contains(top_left))
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.cloned()
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.unwrap_or(seat.active_output());
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let focus = shell
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.surface_under(top_left, &output)
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.map(|(focus, loc)| (focus, loc.as_logical()));
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//drop here to avoid multiple mutable borrows
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mem::drop(shell);
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seat.get_pointer().unwrap().motion(
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state,
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focus,
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&MotionEvent {
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location: top_left.as_logical(),
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serial: SERIAL_COUNTER.next_serial(),
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time: 0,
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},
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);
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}
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}
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}
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ActiveFocus::set(seat, target.cloned());
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keyboard.set_focus(
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state,
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target.cloned(),
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serial.unwrap_or_else(|| SERIAL_COUNTER.next_serial()),
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);
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//update the focused output or set it to the active output
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if target.is_some() {
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// Get focused output calls visible_output_for_surface internally
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// what should happen if the target is some, but it's not visible?
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// should this be an error?
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seat.set_focused_output(
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state
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.common
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.shell
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.read()
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.unwrap()
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.get_focused_output(target.unwrap()),
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)
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} else {
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seat.set_focused_output(None);
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};
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}
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}
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fn raise_with_children(floating_layer: &mut FloatingLayout, focused: &CosmicMapped) {
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if floating_layer.mapped().any(|m| m == focused) {
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floating_layer.space.raise_element(focused, true);
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@ -264,13 +334,16 @@ impl Common {
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update_pointer_focus(state, &seat);
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let mut shell = state.common.shell.write().unwrap();
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let output = seat.active_output();
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let output = seat.focused_or_active_output();
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// If the focused or active output is not in the list of outputs, switch to the first output
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if !shell.outputs().any(|o| o == &output) {
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if let Some(other) = shell.outputs().next() {
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seat.set_active_output(other);
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}
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continue;
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}
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let last_known_focus = ActiveFocus::get(&seat);
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if let Some(target) = last_known_focus {
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@ -291,15 +364,14 @@ impl Common {
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if let Some(new) = popup_grab.current_grab() {
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trace!("restore focus to previous popup grab");
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std::mem::drop(shell);
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if let Some(keyboard) = seat.get_keyboard() {
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keyboard.set_focus(
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state,
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Some(new.clone()),
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SERIAL_COUNTER.next_serial(),
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);
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}
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ActiveFocus::set(&seat, Some(new));
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// TODO: verify whether cursor should be updated at end of popup grab
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update_focus_state(
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seat,
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Some(&new),
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state,
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Some(SERIAL_COUNTER.next_serial()),
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false,
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);
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seat.user_data()
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.get_or_insert::<PopupGrabData, _>(PopupGrabData::default)
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.set(Some(popup_grab));
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@ -337,12 +409,10 @@ impl Common {
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// update keyboard focus
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let target = update_focus_target(&*shell, &seat, &output);
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std::mem::drop(shell);
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//I can probably feature gate this condition
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debug!("Restoring focus to {:?}", target.as_ref());
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if let Some(keyboard) = seat.get_keyboard() {
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debug!("Restoring focus to {:?}", target.as_ref());
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keyboard.set_focus(state, target.clone(), SERIAL_COUNTER.next_serial());
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ActiveFocus::set(&seat, target);
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}
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update_focus_state(seat, target.as_ref(), state, None, false);
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}
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}
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@ -20,7 +20,7 @@ fn toggle_stacking(state: &mut State, mapped: &CosmicMapped) {
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let seat = shell.seats.last_active().clone();
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if let Some(new_focus) = shell.toggle_stacking(&seat, mapped) {
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std::mem::drop(shell);
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Shell::set_focus(state, Some(&new_focus), &seat, None);
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Shell::set_focus(state, Some(&new_focus), &seat, None, false);
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}
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}
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@ -52,7 +52,7 @@ fn move_prev_workspace(state: &mut State, mapped: &CosmicMapped) {
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);
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if let Some((target, _)) = res {
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std::mem::drop(shell);
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Shell::set_focus(state, Some(&target), &seat, None);
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Shell::set_focus(state, Some(&target), &seat, None, true);
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}
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}
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}
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@ -85,7 +85,7 @@ fn move_next_workspace(state: &mut State, mapped: &CosmicMapped) {
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);
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if let Some((target, _point)) = res {
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std::mem::drop(shell);
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Shell::set_focus(state, Some(&target), &seat, None)
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Shell::set_focus(state, Some(&target), &seat, None, true)
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}
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}
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}
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@ -161,6 +161,7 @@ impl Item {
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}
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}
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/// Menu that comes up when right-clicking an application header bar
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pub struct ContextMenu {
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items: Vec<Item>,
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selected: AtomicBool,
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|
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@ -882,6 +882,7 @@ impl Drop for MoveGrab {
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Some(&KeyboardFocusTarget::from(mapped)),
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&seat,
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Some(serial),
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false,
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)
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}
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});
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|
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@ -728,7 +728,7 @@ impl FloatingLayout {
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self.space.element_geometry(elem).map(RectExt::as_local)
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}
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pub fn element_under(&mut self, location: Point<f64, Local>) -> Option<KeyboardFocusTarget> {
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pub fn element_under(&self, location: Point<f64, Local>) -> Option<KeyboardFocusTarget> {
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self.space
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.element_under(location.as_logical())
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.map(|(mapped, _)| mapped.clone().into())
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|
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@ -3088,10 +3088,7 @@ impl TilingLayout {
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None
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}
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pub fn element_under(
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&mut self,
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location_f64: Point<f64, Local>,
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) -> Option<KeyboardFocusTarget> {
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pub fn element_under(&self, location_f64: Point<f64, Local>) -> Option<KeyboardFocusTarget> {
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let location = location_f64.to_i32_round();
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for (mapped, geo) in self.mapped() {
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|
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219
src/shell/mod.rs
219
src/shell/mod.rs
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@ -8,6 +8,7 @@ use std::{
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};
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use wayland_backend::server::ClientId;
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use crate::wayland::protocols::workspace::WorkspaceCapabilities;
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use cosmic_comp_config::{
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workspace::{WorkspaceLayout, WorkspaceMode},
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TileBehavior,
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|
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@ -50,6 +51,8 @@ use smithay::{
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xwayland::X11Surface,
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};
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use smithay::wayland::shell::wlr_layer::Layer as WlrLayer;
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use crate::{
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backend::render::animations::spring::{Spring, SpringParams},
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config::Config,
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|
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@ -69,8 +72,7 @@ use crate::{
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toplevel_leave_workspace, ToplevelInfoState,
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},
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workspace::{
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WorkspaceCapabilities, WorkspaceGroupHandle, WorkspaceHandle, WorkspaceState,
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WorkspaceUpdateGuard,
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WorkspaceGroupHandle, WorkspaceHandle, WorkspaceState, WorkspaceUpdateGuard,
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},
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},
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},
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@ -1402,6 +1404,148 @@ impl Shell {
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self.workspaces.active_mut(output)
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}
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/// get the parent output of the window which has keyboard focus (for a given seat)
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pub fn get_focused_output(&self, focus_target: &KeyboardFocusTarget) -> Option<&Output> {
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if let Some(focused_surface) = focus_target.wl_surface() {
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self.visible_output_for_surface(&focused_surface)
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} else {
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None
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}
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}
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/// Derives a keyboard focus target from a global position, and indicates whether the
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/// the shell should start a move request event. Used during cursor related focus checks
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pub fn keyboard_target_from_position(
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&self,
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global_position: Point<f64, Global>,
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seat: &Seat<State>,
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) -> (Option<KeyboardFocusTarget>, bool) {
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let output = seat.active_output();
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// if not done and super key pressed
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let mut grab_conditions_met = false;
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let relative_pos = global_position.to_local(&output);
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let mut under: Option<KeyboardFocusTarget> = None;
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// if the lockscreen is active
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if let Some(session_lock) = self.session_lock.as_ref() {
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under = session_lock
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.surfaces
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.get(&output)
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.map(|lock| lock.clone().into());
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// if the output can receive keyboard focus
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} else if let Some(window) = self.active_space(&output).get_fullscreen() {
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let layers = layer_map_for_output(&output);
|
||||
if let Some(layer) = layers.layer_under(WlrLayer::Overlay, relative_pos.as_logical()) {
|
||||
let layer_loc = layers.layer_geometry(layer).unwrap().loc;
|
||||
if layer.can_receive_keyboard_focus()
|
||||
&& layer
|
||||
.surface_under(
|
||||
relative_pos.as_logical() - layer_loc.to_f64(),
|
||||
WindowSurfaceType::ALL,
|
||||
)
|
||||
.is_some()
|
||||
{
|
||||
under = Some(layer.clone().into());
|
||||
}
|
||||
} else {
|
||||
under = Some(window.clone().into());
|
||||
}
|
||||
} else {
|
||||
let done = {
|
||||
let layers = layer_map_for_output(&output);
|
||||
if let Some(layer) = layers
|
||||
.layer_under(WlrLayer::Overlay, relative_pos.as_logical())
|
||||
.or_else(|| layers.layer_under(WlrLayer::Top, relative_pos.as_logical()))
|
||||
{
|
||||
let layer_loc = layers.layer_geometry(layer).unwrap().loc;
|
||||
if layer.can_receive_keyboard_focus()
|
||||
&& layer
|
||||
.surface_under(
|
||||
relative_pos.as_logical() - layer_loc.to_f64(),
|
||||
WindowSurfaceType::ALL,
|
||||
)
|
||||
.is_some()
|
||||
{
|
||||
under = Some(layer.clone().into());
|
||||
true
|
||||
} else {
|
||||
false
|
||||
}
|
||||
} else {
|
||||
false
|
||||
}
|
||||
};
|
||||
if !done {
|
||||
// Don't check override redirect windows, because we don't set keyboard focus to them explicitly.
|
||||
// These cases are handled by the XwaylandKeyboardGrab.
|
||||
if let Some(target) = self.element_under(global_position, &output) {
|
||||
if !seat.get_keyboard().unwrap().modifier_state().logo {
|
||||
under = Some(target);
|
||||
} else {
|
||||
grab_conditions_met = true;
|
||||
}
|
||||
} else {
|
||||
let layers = layer_map_for_output(&output);
|
||||
if let Some(layer) = layers
|
||||
.layer_under(WlrLayer::Bottom, relative_pos.as_logical())
|
||||
.or_else(|| {
|
||||
layers.layer_under(WlrLayer::Background, relative_pos.as_logical())
|
||||
})
|
||||
{
|
||||
let layer_loc = layers.layer_geometry(layer).unwrap().loc;
|
||||
if layer.can_receive_keyboard_focus()
|
||||
&& layer
|
||||
.surface_under(
|
||||
relative_pos.as_logical() - layer_loc.to_f64(),
|
||||
WindowSurfaceType::ALL,
|
||||
)
|
||||
.is_some()
|
||||
{
|
||||
under = Some(layer.clone().into());
|
||||
}
|
||||
};
|
||||
}
|
||||
}
|
||||
}
|
||||
(under, grab_conditions_met)
|
||||
}
|
||||
|
||||
/// Coerce a keyboard focus target into a CosmicMapped element. This is useful when performing window specific
|
||||
/// actions, such as closing a window
|
||||
pub fn focused_element(&self, focus_target: &KeyboardFocusTarget) -> Option<CosmicMapped> {
|
||||
match focus_target {
|
||||
KeyboardFocusTarget::Fullscreen(surface) => self.element_for_surface(surface).cloned(),
|
||||
KeyboardFocusTarget::Element(window) => Some(window).cloned(),
|
||||
KeyboardFocusTarget::Popup(PopupKind::Xdg(popup)) => {
|
||||
if let Some(parent) = popup.get_parent_surface() {
|
||||
self.element_for_surface(&parent).cloned()
|
||||
} else {
|
||||
None
|
||||
}
|
||||
}
|
||||
KeyboardFocusTarget::Popup(PopupKind::InputMethod(popup)) => {
|
||||
if let Some(parent) = popup.get_parent() {
|
||||
self.element_for_surface(&parent.surface).cloned()
|
||||
} else {
|
||||
None
|
||||
}
|
||||
}
|
||||
_ => None,
|
||||
}
|
||||
}
|
||||
|
||||
/// Close the focused keyboard focus target
|
||||
pub fn close_focused(&self, focus_target: &KeyboardFocusTarget) {
|
||||
if let KeyboardFocusTarget::Group(_group) = focus_target {
|
||||
//TODO: decide if we want close actions to apply to groups
|
||||
return;
|
||||
} else {
|
||||
if let Some(mapped) = self.focused_element(focus_target) {
|
||||
mapped.send_close();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
pub fn refresh_active_space(
|
||||
&mut self,
|
||||
output: &Output,
|
||||
|
|
@ -2130,11 +2274,11 @@ impl Shell {
|
|||
}
|
||||
|
||||
pub fn element_under(
|
||||
&mut self,
|
||||
&self,
|
||||
location: Point<f64, Global>,
|
||||
output: &Output,
|
||||
) -> Option<KeyboardFocusTarget> {
|
||||
self.workspaces.sets.get_mut(output).and_then(|set| {
|
||||
self.workspaces.sets.get(output).and_then(|set| {
|
||||
set.sticky_layer
|
||||
.space
|
||||
.element_under(location.to_local(output).as_logical())
|
||||
|
|
@ -2641,20 +2785,59 @@ impl Shell {
|
|||
Some((grab, Focus::Clear))
|
||||
}
|
||||
|
||||
// Just to avoid a longer lived shell reference
|
||||
/// Get the window geometry of a keyboard focus target
|
||||
pub fn focused_geometry(&self, target: &KeyboardFocusTarget) -> Option<Rectangle<i32, Global>> {
|
||||
if let Some(element) = self.focused_element(target) {
|
||||
self.element_geometry(&element)
|
||||
} else {
|
||||
None
|
||||
}
|
||||
}
|
||||
|
||||
pub fn element_geometry(&self, mapped: &CosmicMapped) -> Option<Rectangle<i32, Global>> {
|
||||
if let Some(set) = self
|
||||
.workspaces
|
||||
.sets
|
||||
.values()
|
||||
.find(|set| set.sticky_layer.mapped().any(|m| m == mapped))
|
||||
{
|
||||
let geometry = set
|
||||
.sticky_layer
|
||||
.element_geometry(mapped)
|
||||
.unwrap()
|
||||
.to_global(&set.output);
|
||||
Some(geometry)
|
||||
} else if let Some(workspace) = self.space_for(&mapped) {
|
||||
let geometry = workspace
|
||||
.element_geometry(&mapped)
|
||||
.unwrap()
|
||||
.to_global(workspace.output());
|
||||
Some(geometry)
|
||||
} else {
|
||||
None
|
||||
}
|
||||
}
|
||||
|
||||
#[must_use]
|
||||
pub fn next_focus(&self, direction: FocusDirection, seat: &Seat<State>) -> FocusResult {
|
||||
let overview = self.overview_mode().0;
|
||||
let output = seat.active_output();
|
||||
|
||||
let Some(target) = seat.get_keyboard().unwrap().current_focus() else {
|
||||
return FocusResult::None;
|
||||
};
|
||||
let output = self.get_focused_output(&target).unwrap();
|
||||
|
||||
let workspace = self.active_space(output);
|
||||
|
||||
if workspace.fullscreen.is_some() {
|
||||
return FocusResult::None;
|
||||
}
|
||||
|
||||
if matches!(target, KeyboardFocusTarget::Fullscreen(_)) {
|
||||
return FocusResult::None;
|
||||
}
|
||||
|
||||
let set = self.workspaces.sets.get(&output).unwrap();
|
||||
let set = self.workspaces.sets.get(output).unwrap();
|
||||
let sticky_layer = &set.sticky_layer;
|
||||
let workspace = &set.workspaces[set.active];
|
||||
|
||||
|
|
@ -2791,8 +2974,17 @@ impl Shell {
|
|||
}
|
||||
|
||||
#[must_use]
|
||||
pub fn move_current_element(&mut self, direction: Direction, seat: &Seat<State>) -> MoveResult {
|
||||
let output = seat.active_output();
|
||||
pub fn move_current_element<'a>(
|
||||
&mut self,
|
||||
direction: Direction,
|
||||
seat: &Seat<State>,
|
||||
) -> MoveResult {
|
||||
let output = seat
|
||||
.get_keyboard()
|
||||
.unwrap()
|
||||
.current_focus()
|
||||
.and_then(|target| self.get_focused_output(&target).cloned())
|
||||
.unwrap();
|
||||
let workspace = self.active_space(&output);
|
||||
let focus_stack = workspace.focus_stack.get(seat);
|
||||
let Some(last) = focus_stack.last().cloned() else {
|
||||
|
|
@ -3133,7 +3325,9 @@ impl Shell {
|
|||
}
|
||||
|
||||
pub fn resize(&mut self, seat: &Seat<State>, direction: ResizeDirection, edge: ResizeEdge) {
|
||||
let output = seat.active_output();
|
||||
let Some(output) = seat.focused_output() else {
|
||||
return;
|
||||
};
|
||||
let (_, idx) = self.workspaces.active_num(&output);
|
||||
let Some(focused) = seat.get_keyboard().unwrap().current_focus() else {
|
||||
return;
|
||||
|
|
@ -3234,7 +3428,10 @@ impl Shell {
|
|||
|
||||
#[must_use]
|
||||
pub fn toggle_stacking_focused(&mut self, seat: &Seat<State>) -> Option<KeyboardFocusTarget> {
|
||||
let set = self.workspaces.sets.get_mut(&seat.active_output()).unwrap();
|
||||
let Some(focused_output) = seat.focused_output() else {
|
||||
return None;
|
||||
};
|
||||
let set = self.workspaces.sets.get_mut(&focused_output).unwrap();
|
||||
let workspace = &mut set.workspaces[set.active];
|
||||
let maybe_window = workspace.focus_stack.get(seat).iter().next().cloned();
|
||||
if let Some(window) = maybe_window {
|
||||
|
|
|
|||
|
|
@ -27,6 +27,10 @@ use super::grabs::{SeatMenuGrabState, SeatMoveGrabState};
|
|||
|
||||
crate::utils::id_gen!(next_seat_id, SEAT_ID, SEAT_IDS);
|
||||
|
||||
// for more information on seats, see:
|
||||
// <https://wayland-book.com/print.html#seats-handling-input>
|
||||
/// Seats are an abstraction over a set of input devices grouped together, such as a keyboard, pointer and touch device.
|
||||
/// i.e. Those used by a user to operate the computer.
|
||||
#[derive(Debug)]
|
||||
pub struct Seats {
|
||||
seats: Vec<Seat<State>>,
|
||||
|
|
@ -155,8 +159,13 @@ impl Drop for SeatId {
|
|||
|
||||
#[repr(transparent)]
|
||||
struct SeatId(pub usize);
|
||||
|
||||
/// The output which contains the cursor associated with a seat.
|
||||
struct ActiveOutput(pub Mutex<Output>);
|
||||
|
||||
/// The output which currently has keyboard focus
|
||||
struct FocusedOutput(pub Mutex<Option<Output>>);
|
||||
|
||||
pub fn create_seat(
|
||||
dh: &DisplayHandle,
|
||||
seat_state: &mut SeatState<State>,
|
||||
|
|
@ -175,6 +184,7 @@ pub fn create_seat(
|
|||
userdata.insert_if_missing_threadsafe(SeatMenuGrabState::default);
|
||||
userdata.insert_if_missing_threadsafe(CursorState::default);
|
||||
userdata.insert_if_missing_threadsafe(|| ActiveOutput(Mutex::new(output.clone())));
|
||||
userdata.insert_if_missing_threadsafe(|| FocusedOutput(Mutex::new(None)));
|
||||
userdata.insert_if_missing_threadsafe(|| Mutex::new(CursorImageStatus::default_named()));
|
||||
|
||||
// A lot of clients bind keyboard and pointer unconditionally once on launch..
|
||||
|
|
@ -213,7 +223,13 @@ pub trait SeatExt {
|
|||
fn id(&self) -> usize;
|
||||
|
||||
fn active_output(&self) -> Output;
|
||||
fn focused_output(&self) -> Option<Output>;
|
||||
fn focused_or_active_output(&self) -> Output {
|
||||
self.focused_output()
|
||||
.unwrap_or_else(|| self.active_output())
|
||||
}
|
||||
fn set_active_output(&self, output: &Output);
|
||||
fn set_focused_output(&self, output: Option<&Output>);
|
||||
fn devices(&self) -> &Devices;
|
||||
fn supressed_keys(&self) -> &SupressedKeys;
|
||||
fn supressed_buttons(&self) -> &SupressedButtons;
|
||||
|
|
@ -231,6 +247,9 @@ impl SeatExt for Seat<State> {
|
|||
self.user_data().get::<SeatId>().unwrap().0
|
||||
}
|
||||
|
||||
/// Returns the output that contains the cursor associated with a seat. Note that the window which has keyboard focus
|
||||
/// may be on a different output. Currently, to get the focused output, first get the keyboard focus target and pass
|
||||
/// it to get_focused_output in the shell.
|
||||
fn active_output(&self) -> Output {
|
||||
self.user_data()
|
||||
.get::<ActiveOutput>()
|
||||
|
|
@ -238,6 +257,21 @@ impl SeatExt for Seat<State> {
|
|||
.unwrap()
|
||||
}
|
||||
|
||||
/// Returns the output which currently has keyboard focus. If no window has keyboard focus (e.g. when there are no windows)
|
||||
/// the focused output will be the same as the active output.
|
||||
fn focused_output(&self) -> Option<Output> {
|
||||
if self
|
||||
.get_keyboard()
|
||||
.is_some_and(|k| k.current_focus().is_some())
|
||||
{
|
||||
self.user_data()
|
||||
.get::<FocusedOutput>()
|
||||
.map(|x| x.0.lock().unwrap().clone())?
|
||||
} else {
|
||||
None
|
||||
}
|
||||
}
|
||||
|
||||
fn set_active_output(&self, output: &Output) {
|
||||
*self
|
||||
.user_data()
|
||||
|
|
@ -248,6 +282,16 @@ impl SeatExt for Seat<State> {
|
|||
.unwrap() = output.clone();
|
||||
}
|
||||
|
||||
fn set_focused_output(&self, output: Option<&Output>) {
|
||||
*self
|
||||
.user_data()
|
||||
.get::<FocusedOutput>()
|
||||
.unwrap()
|
||||
.0
|
||||
.lock()
|
||||
.unwrap() = output.cloned();
|
||||
}
|
||||
|
||||
fn devices(&self) -> &Devices {
|
||||
self.user_data().get::<Devices>().unwrap()
|
||||
}
|
||||
|
|
|
|||
|
|
@ -177,6 +177,7 @@ impl IsAlive for FullscreenSurface {
|
|||
}
|
||||
}
|
||||
|
||||
/// LIFO stack of focus targets
|
||||
#[derive(Debug, Default)]
|
||||
pub struct FocusStacks(HashMap<Seat<State>, IndexSet<CosmicMapped>>);
|
||||
|
||||
|
|
@ -444,7 +445,7 @@ impl Workspace {
|
|||
.find(|e| e.windows().any(|(w, _)| &w == surface))
|
||||
}
|
||||
|
||||
pub fn element_under(&mut self, location: Point<f64, Global>) -> Option<KeyboardFocusTarget> {
|
||||
pub fn element_under(&self, location: Point<f64, Global>) -> Option<KeyboardFocusTarget> {
|
||||
let location = location.to_local(&self.output);
|
||||
self.floating_layer
|
||||
.element_under(location)
|
||||
|
|
@ -784,6 +785,8 @@ impl Workspace {
|
|||
}
|
||||
}
|
||||
|
||||
/// Returns the content of the current display if it is alive and
|
||||
/// not in the process of rendering an animation
|
||||
pub fn get_fullscreen(&self) -> Option<&CosmicSurface> {
|
||||
self.fullscreen
|
||||
.as_ref()
|
||||
|
|
|
|||
|
|
@ -8,7 +8,7 @@ use crate::{
|
|||
x11::X11State,
|
||||
},
|
||||
config::{Config, OutputConfig, OutputState},
|
||||
input::gestures::GestureState,
|
||||
input::{gestures::GestureState, PointerFocusState},
|
||||
shell::{grabs::SeatMoveGrabState, CosmicSurface, SeatExt, Shell},
|
||||
utils::prelude::OutputExt,
|
||||
wayland::protocols::{
|
||||
|
|
@ -226,6 +226,7 @@ pub struct Common {
|
|||
pub xwayland_scale: Option<i32>,
|
||||
pub xwayland_state: Option<XWaylandState>,
|
||||
pub xwayland_shell_state: XWaylandShellState,
|
||||
pub pointer_focus_state: Option<PointerFocusState>,
|
||||
}
|
||||
|
||||
#[derive(Debug)]
|
||||
|
|
@ -621,6 +622,7 @@ impl State {
|
|||
xwayland_scale: None,
|
||||
xwayland_state: None,
|
||||
xwayland_shell_state,
|
||||
pointer_focus_state: None,
|
||||
},
|
||||
backend: BackendData::Unset,
|
||||
ready: Once::new(),
|
||||
|
|
|
|||
|
|
@ -272,7 +272,7 @@ impl State {
|
|||
if let Some(target) = res {
|
||||
let seat = shell.seats.last_active().clone();
|
||||
std::mem::drop(shell);
|
||||
Shell::set_focus(self, Some(&target), &seat, None);
|
||||
Shell::set_focus(self, Some(&target), &seat, None, true);
|
||||
return true;
|
||||
}
|
||||
}
|
||||
|
|
@ -290,7 +290,7 @@ impl State {
|
|||
if let Some(target) = shell.map_layer(&layer_surface) {
|
||||
let seat = shell.seats.last_active().clone();
|
||||
std::mem::drop(shell);
|
||||
Shell::set_focus(self, Some(&target), &seat, None);
|
||||
Shell::set_focus(self, Some(&target), &seat, None, false);
|
||||
}
|
||||
layer_surface.layer_surface().send_configure();
|
||||
return true;
|
||||
|
|
|
|||
|
|
@ -87,7 +87,7 @@ impl ToplevelManagementHandler for State {
|
|||
}
|
||||
|
||||
mapped.focus_window(window);
|
||||
Shell::set_focus(self, Some(&mapped.clone().into()), &seat, None);
|
||||
Shell::set_focus(self, Some(&mapped.clone().into()), &seat, None, true);
|
||||
return;
|
||||
}
|
||||
}
|
||||
|
|
@ -133,7 +133,7 @@ impl ToplevelManagementHandler for State {
|
|||
);
|
||||
if let Some((target, _)) = res {
|
||||
std::mem::drop(shell);
|
||||
Shell::set_focus(self, Some(&target), &seat, None);
|
||||
Shell::set_focus(self, Some(&target), &seat, None, true);
|
||||
}
|
||||
return;
|
||||
}
|
||||
|
|
|
|||
|
|
@ -156,7 +156,7 @@ impl XdgActivationHandler for State {
|
|||
let target = element.into();
|
||||
|
||||
std::mem::drop(shell);
|
||||
Shell::set_focus(self, Some(&target), &seat, None);
|
||||
Shell::set_focus(self, Some(&target), &seat, None, false);
|
||||
} else if let Some(w) = shell.space_for(&element).map(|w| w.handle.clone())
|
||||
{
|
||||
shell.append_focus_stack(&element, &seat);
|
||||
|
|
|
|||
|
|
@ -1,7 +1,10 @@
|
|||
// SPDX-License-Identifier: GPL-3.0-only
|
||||
|
||||
use smithay::{delegate_xdg_foreign, wayland::xdg_foreign::{XdgForeignHandler, XdgForeignState}};
|
||||
use crate::state::State;
|
||||
use smithay::{
|
||||
delegate_xdg_foreign,
|
||||
wayland::xdg_foreign::{XdgForeignHandler, XdgForeignState},
|
||||
};
|
||||
|
||||
impl XdgForeignHandler for State {
|
||||
fn xdg_foreign_state(&mut self) -> &mut XdgForeignState {
|
||||
|
|
|
|||
|
|
@ -97,7 +97,13 @@ impl XdgShellHandler for State {
|
|||
grab.ungrab(PopupUngrabStrategy::All);
|
||||
return;
|
||||
}
|
||||
Shell::set_focus(self, grab.current_grab().as_ref(), &seat, Some(serial));
|
||||
Shell::set_focus(
|
||||
self,
|
||||
grab.current_grab().as_ref(),
|
||||
&seat,
|
||||
Some(serial),
|
||||
false,
|
||||
);
|
||||
keyboard.set_grab(self, PopupKeyboardGrab::new(&grab), serial);
|
||||
}
|
||||
|
||||
|
|
@ -226,11 +232,13 @@ impl XdgShellHandler for State {
|
|||
fn fullscreen_request(&mut self, surface: ToplevelSurface, output: Option<WlOutput>) {
|
||||
let mut shell = self.common.shell.write().unwrap();
|
||||
let seat = shell.seats.last_active().clone();
|
||||
let active_output = seat.active_output();
|
||||
let Some(focused_output) = seat.focused_output() else {
|
||||
return;
|
||||
};
|
||||
let output = output
|
||||
.as_ref()
|
||||
.and_then(Output::from_resource)
|
||||
.unwrap_or_else(|| active_output.clone());
|
||||
.unwrap_or_else(|| focused_output.clone());
|
||||
|
||||
if let Some(mapped) = shell.element_for_surface(surface.wl_surface()).cloned() {
|
||||
let from = minimize_rectangle(&output, &mapped.active_window());
|
||||
|
|
|
|||
|
|
@ -390,7 +390,7 @@ impl XwmHandler for State {
|
|||
if let Some(target) = res {
|
||||
let seat = shell.seats.last_active().clone();
|
||||
std::mem::drop(shell);
|
||||
Shell::set_focus(self, Some(&target), &seat, None);
|
||||
Shell::set_focus(self, Some(&target), &seat, None, false);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue