Commit graph

332 commits

Author SHA1 Message Date
Victoria Brekenfeld
a28b11cd5b floating: Animate shadow position with the window 2026-01-13 19:12:22 +01:00
Victoria Brekenfeld
59fd732982 shell/elements: Handle clipping and shadows 2026-01-13 19:12:22 +01:00
Victoria Brekenfeld
2adebb5fe1 config: Add and propagate appearance_config 2026-01-13 19:12:22 +01:00
Ian Douglas Scott
612ff2f523 layout/floating: In unmap, don't alter size if no pending changes
If the intent here was that the `if let` would only handle the case
where there are pending changes, then something like this should be
right.

Seems to fix behavior in
https://github.com/pop-os/cosmic-comp/issues/1819.
https://github.com/pop-os/cosmic-comp/issues/1645 may be the same issue.
2026-01-08 16:51:59 -07:00
Ian Douglas Scott
fa88002ba4 tiling: Add placeholder when tree is empty 2025-12-09 16:58:59 -07:00
Victoria Brekenfeld
813dd0ce1c layout/tiling: Always send output_enter after swap 2025-12-09 16:58:44 -07:00
Victoria Brekenfeld
41d0cd8d2b layout/tiling: Fix crash swapping across workspaces 2025-11-11 20:20:04 -07:00
Vukašin Vojinović
1f7f0c70b7 chore: format for Rust 2024 2025-10-22 23:55:11 +02:00
Vukašin Vojinović
b6c5d00bec cargo fmt 2025-10-22 23:55:11 +02:00
Vukašin Vojinović
5e9ea93819 chore: manual clippy 2025-10-22 23:55:11 +02:00
Vukašin Vojinović
0847247c33 chore: clippy 2025-10-22 23:55:11 +02:00
Ashley Wulber
3465ce7602 feat: corner radius for CosmicMapped 2025-10-03 20:11:16 +02:00
Ashley Wulber
2873d6b27e fix(corner-radius): properly handle no value, and use geometry 2025-10-03 20:11:16 +02:00
Ashley Wulber
6f93b8774d cleanup use statements 2025-10-03 20:11:16 +02:00
Ashley Wulber
f01ebf2f6f refactor(corner-radius): corner_radius method for CosmicSurface 2025-10-03 20:11:16 +02:00
Ashley Wulber
8ddd14a54f cleanup: remove TODOs 2025-10-03 20:11:16 +02:00
Ashley Wulber
c6320eec0c fix: support per-corner radius
also adjusts the radius by half of the outline thickness. I believe this is the radius at the center of the outline.
2025-10-03 20:11:16 +02:00
Ashley Wulber
b3aa10436a feat: corner-radius protocol support 2025-10-03 20:11:16 +02:00
Victoria Brekenfeld
f339e21479 floating: Keep elements positioned relatively on recalculate 2025-09-22 18:07:10 +02:00
Ashley Wulber
b19f66702f
shortcuts: touchpad toggle keybind 2025-09-19 15:33:10 +02:00
Victoria Brekenfeld
7684cd1b2c render: Fix shader obj leak 2025-09-08 14:47:06 +02:00
Vukašin Vojinović
7f7ab8bcbe chore: Rust 2024 edition
Set the formatting style to 2021 edition to avoid disrupting existing work.
Remove when possible.
2025-08-21 13:10:11 +02:00
Victoria Brekenfeld
73ff0e2c1c floating/resize: Don't panic if something else cancelled the resize 2025-08-15 16:25:44 +02:00
Victoria Brekenfeld
c3d2b5f0b7 element: Allow overriding default scanout behaviour 2025-08-07 19:40:23 +02:00
Victoria Brekenfeld
9f4db0b28b floating: Properly scale positions on migration (fixes #1167) 2025-08-04 17:11:46 +02:00
Victoria Brekenfeld
505d9c4039 tiling: fix missing output_enter/set_bounds on remap 2025-07-14 17:38:35 +02:00
Victoria Brekenfeld
befcdadf88 floating: animation fixes 2025-07-04 19:45:54 +02:00
Victoria Brekenfeld
77084ba1cc floating: Return pending geometry on unmap 2025-07-04 19:45:54 +02:00
Victoria Brekenfeld
83ed79af16 workspace: Consistently set minimized state 2025-07-04 19:45:54 +02:00
Victoria Brekenfeld
adedb705e7 shell: handle fullscreen windows on a dedicated layer
I hoped to split this up into multiple commits, but the api
changes to `shell/workspace.rs` were to invasive to feasibly do this.

Here is a rough list of changes:

- Fullscreen windows aren't mapped to other layers anymore
  - This they need their own logic for:
    - Sending frames
    - Dmabuf Feedback
    - Primary outputs
    - On commit handlers
    - cursor tests
  - They get their own unmap/remap logic
  - They get a new restore state similar to minimized windows
    - Refactored the minimized window state to reuse as much as possible
      here
  - They need to be part of focus stacks, which means adjusting them
    to a new type `FocusTarget` as they previously only handled
    `CosmicMapped`.
  - Various shell handlers (minimize, move, menu) now have dedicated
    logic for fullscreen surfaces
    - This was partially necessary due to relying on CosmicSurface now,
      partially because they should've had their own logic from the
      start. E.g. the context menu is now reflecting the fullscreen
      state
- Fullscreen windows may be rendered behind other windows now, when they
  loose focus.
  - This needed changes to input handling / rendering
2025-07-04 19:45:54 +02:00
Ian Douglas Scott
e5fbf21fee Remove debug prints that probably shouldn't have been merged
Also add a comment to the one place `eprintln!` is used to explain why
it's appropriate.
2025-07-03 14:25:49 +02:00
Victoria Brekenfeld
465813c1c5 shell: Using parking_lot's RwLock for fairness guarantees 2025-05-27 20:00:21 +02:00
Peter Krull
ad2cba324e fix: Remove extra scaling of borders 2025-03-12 16:55:00 +01:00
Victoria Brekenfeld
95b27637ae chore: smithay update 2025-03-12 16:50:58 +01:00
Victoria Brekenfeld
8a32571b8a tiling: Exclude maximized windows from input/render 2025-03-07 18:52:03 +01:00
Victoria Brekenfeld
a1211e2499 floating: Refresh space after mapping 2025-03-07 14:37:17 +01:00
Victoria Brekenfeld
638684642c stack: Remember position during continuous move action 2025-03-05 18:24:28 +01:00
Victoria Brekenfeld
e116f20396 stack: Remember previous position during focus navigation 2025-03-05 18:24:28 +01:00
Victoria Brekenfeld
61bde9f3b9 grabs/resize: Fix Xwayland geometry 2025-02-21 14:23:41 +01:00
Victoria Brekenfeld
a57a2163f6 floating: Fix resize indicator order 2025-02-20 20:11:40 +01:00
Daniel
2553810621
grabs: Snap Window Edges to Close Output Edges 2025-02-14 11:58:09 +01:00
Victoria Brekenfeld
f6143747da layout/floating: Fix indicator element order 2025-02-07 13:32:30 +01:00
Victoria Brekenfeld
0deab8d9ed layout/tiling: Fix swap stack overlay offset 2025-02-07 13:32:30 +01:00
Victoria Brekenfeld
c59e9a3c52 layout/tiling: Fix swap indicator element order 2025-02-07 13:32:30 +01:00
Ian Douglas Scott
63995c4919 Remove CosmicMapped::stack_ref_mut
The methods of `CosmicStack` take `&self`, so this isn't actually needed
for anything.
2025-01-28 10:13:52 -08:00
Victoria Brekenfeld
53d2cf01aa floating/resize: Fix broken global geometry 2025-01-16 19:44:12 +01:00
Victoria Brekenfeld
75661c6ca7 tiling: Refactor blocker code 2025-01-16 19:44:12 +01:00
Victoria Brekenfeld
560d234036 tiling: Throttle resizes 2025-01-16 19:44:12 +01:00
Victoria Brekenfeld
cf26fe1c07 tiling: Fix flicker during resizing 2025-01-16 19:44:12 +01:00
Victoria Brekenfeld
e217a91fec floating: Throttle resizes 2025-01-16 19:44:12 +01:00