Commit graph

99 commits

Author SHA1 Message Date
Victoria Brekenfeld
0be83fe930 iced: Optimize updates 2025-04-28 18:03:09 +02:00
Ian Douglas Scott
7340e2beff Improve handling of XDG activation tokens in shell
Requires https://github.com/Smithay/smithay/pull/1676.

This changes two things:
* `Workspace::is_empty` no longer checks if there are activation tokens,
  but a separate `Workspace::can_auto_remove` checks if the workspace is
  empty and has no activation tokens.
  - When we add workspace pinning, that can also be checked there.
* `Workspace` no longer contains a `pending_tokens` list that is updated
  on `refresh`. Instead, `can_auto_remove` takes the xdg activation
  state as an argument.

Since `Workspace::refresh` normally is run for focused workspaces, this
fixes allowing non-focused workspaces to be removed when an activation
token expires. It seems generally good to avoid tracking the activation
tokens in two places, and this is probably more efficient than needing
to refresh in more places.

By splitting this, we still don't remove an empty workspace if it has a
pending activation token, but we also don't add an empty workspace for
an activation token.

This mitigates the confusing behavior with activation tokens that aren't
used, but having to wait a few seconds in some cases before a workspace
is removed is still a little confusing. (We probably want `cosmic-term`
and `cosmic-workspace` to either consume the activation tokens they are
passed, or not be passed tokens when started by keybinding?)

Fixes https://github.com/pop-os/cosmic-comp/issues/1099.
2025-03-14 17:53:34 +01:00
Victoria Brekenfeld
95b27637ae chore: smithay update 2025-03-12 16:50:58 +01:00
Victoria Brekenfeld
638684642c stack: Remember position during continuous move action 2025-03-05 18:24:28 +01:00
Victoria Brekenfeld
e116f20396 stack: Remember previous position during focus navigation 2025-03-05 18:24:28 +01:00
Victoria Brekenfeld
e0f78da0ae stack: Fix input at bottom of window 2025-02-21 15:01:02 +01:00
Victoria Brekenfeld
df9441804d iced: Track last seat/serial for grabs 2025-02-20 23:51:55 +01:00
Daniel
2553810621
grabs: Snap Window Edges to Close Output Edges 2025-02-14 11:58:09 +01:00
Ian Douglas Scott
b685512127 Migrate away from Rectangle::from_loc_and_size
Deprecated in `smithay` by https://github.com/Smithay/smithay/pull/1621.
2025-01-07 12:50:35 +01:00
Yureka
9b78a2d780 refactor(shell/element): refactor how decorations height is accessed
This fixes several things:
- The xwayland code previously incorrectly used the SSD_HEIGHT (for Windows) even when the X11 surface was in a stack
- The SSD_HEIGHT was defined in surface.rs, even though rendering serverside decorations is done in the window/stack

Rename (min|max)_size to (min|max)_size_without_ssd in CosmicSurface and make it act accordingly
Add a new (min|max)_size() in CosmicWindow and CosmicStack, which takes the surface's (min|max)_size and adds the decorations.
Change all callers to use (min|max)_size() from the window or stack respectively, except is_dialog() where it does not matter.
2024-12-28 15:32:03 +01:00
Vukašin Vojinović
7de52054ff chore: update iced/libcosmic 2024-12-11 16:58:16 +01:00
Victoria Brekenfeld
fc84fa9948 shell: Fix windows global geometry to include ssd 2024-12-05 18:20:10 +01:00
Victoria Brekenfeld
0092dac08c input: Use render_input_order 2024-10-22 19:43:47 +02:00
Victoria Brekenfeld
51c8588f89 render: Use render_input_order 2024-10-22 19:43:47 +02:00
may
0ffe6ae718
wayland: Implement cursor-shape-v1 2024-09-09 16:21:27 +02:00
João Capucho
3c24934f48 Track if a move or resize request is client initiated 2024-08-23 17:18:39 +02:00
Victoria Brekenfeld
dc3dbfdba0 chore: Remove unused method 2024-08-02 20:54:15 +02:00
Victoria Brekenfeld
c3524d3546 stack: Fix round corners on maximize 2024-08-02 20:54:15 +02:00
Victoria Brekenfeld
61f11d1363 element/stack: Style fixes 2024-07-26 14:59:11 +02:00
Ian Douglas Scott
94fecec9cb Add a SplitRenderElements type, with useful methods
`(w_elements, p_elements)` tuples are used in a bunch of places. A
struct with named fields is generally an improvement just due to the
fact the order is non-obvious.

But we can also add methods. In particular,
`extend_from_workspace_elements` abstracts out some of the more
redundant code in `workspace_elements`.

It would be nice to avoid allocation everywhere, but iterators would
complicate lifetimes, run into issues with needing multiple mutable
borrows to things like the `Renderer`, and be awkward in certain
functions without generator syntax. In any case, cosmic-comp already
relies on allocating vectors here.

If this abstraction is commonly useful in compositors, perhaps it could
be moved to Smithay.
2024-07-15 17:12:05 +02:00
Michael Aaron Murphy
553c49b42b feat: runtime configurable keybindings 2024-07-01 15:20:23 +02:00
Victoria Brekenfeld
92f3dbce01 chore: Cleanup 2024-06-26 12:59:33 +02:00
Victoria Brekenfeld
c7d50e7c5b seat: Make render-related state thread-safe 2024-06-26 12:59:33 +02:00
Victoria Brekenfeld
bd58481d19 element: Introduce CosmicMappedKey for safely hashing windows across threads 2024-06-26 12:59:33 +02:00
Victoria Brekenfeld
e78e199663 chore: Update smithay for thread-safety 2024-06-26 12:59:33 +02:00
Ian Douglas Scott
f2342f56c1 Update to latest Smithay version 2024-06-19 12:39:16 +02:00
Ian Douglas Scott
4f076e0753 Update smithay, with xwayland shell, Cow, etc. 2024-05-21 19:31:50 +02:00
Ian Douglas Scott
73b12194c0 Update smithay 2024-05-10 13:51:28 +02:00
Ian Douglas Scott
8cee91c88f Support touch drag for SSD toplevels, and stacks
We already direct touch events to Iced, and the Cosmic `HeaderBar`
widget already recognizes drags from touch events. So it seems updating
`last_seat` is all that was needed for windows SSDs.

For stacks, the same works, plus moving using the same logic for
detecting drags that is used for mouse events.
2024-04-19 09:30:46 +02:00
Victoria Brekenfeld
5d5a510691 state: Move shell behind RwLock 2024-04-16 18:50:54 +02:00
Ian Douglas Scott
c957d673ba CosmicStack: Share Focus type with CosmicWindow
There's probably more duplicated logic that can be abstracted, but this
removes a bit of redundancy at least.
2024-04-02 17:12:28 +02:00
Ian Douglas Scott
26d2556be0 Initial touch support for SSD 2024-04-02 17:12:28 +02:00
Victoria Brekenfeld
3da08ed22d stack: Adjust decorations to window geometry 2024-03-28 18:21:44 +01:00
Victoria Brekenfeld
3cff426805 focus: Fix screencopy 2024-03-26 18:50:56 +01:00
Victoria Brekenfeld
5459f52d5e input: Rework PointerFocus to operate directly on WlSurface 2024-03-26 18:50:56 +01:00
Victoria Brekenfeld
b40d153809 cosmic-screencopy-v2 2024-03-25 16:55:31 +01:00
Victoria Brekenfeld
973cfed87b shell: Handle unmapped windows correctly 2024-03-25 12:51:01 +01:00
Victoria Brekenfeld
55eb2fe88e xwayland: Globally track stacking order 2024-03-25 12:51:01 +01:00
Victoria Brekenfeld
6858238bd6 shell: Unify element_for_(x11_|wl_)surface 2024-03-25 12:51:01 +01:00
Ian Douglas Scott
39ebf39e4f Update libcosmic/iced 2024-03-22 21:54:45 +01:00
Victoria Brekenfeld
7234a81672 stack: Don't force constant redraws 2024-03-22 18:22:58 +01:00
Victoria Brekenfeld
32424d156a stack: Set suspended state 2024-03-04 19:20:52 +01:00
Victoria Brekenfeld
3eb7e5f82e shell: implement minimize 2024-03-04 19:20:52 +01:00
Victoria Brekenfeld
3c3a5f2ccf stack: Add interactive resize 2024-03-04 13:19:57 +01:00
Michael Aaron Murphy
d9750ffb76 fix(stack): set correct colors for light theme 2024-03-04 13:07:43 +01:00
Victoria Brekenfeld
e9c5266509 stack: Fix rendering of inactive windows 2024-01-15 11:02:56 +01:00
Victoria Brekenfeld
db09b4d364 stack: Fix mouse offset on windows with non-zero geometry 2024-01-15 11:02:56 +01:00
Victoria Brekenfeld
b762ea1852 stack: Fix dragging out to the top (or the sides) 2024-01-15 11:02:56 +01:00
Victoria Brekenfeld
769b7d6996 shell: Refactor move_request, consider sticky windows 2024-01-02 13:24:07 +01:00
Victoria Brekenfeld
d2e394b957 menu: Allow toggling sticky state 2024-01-02 13:24:07 +01:00