Commit graph

200 commits

Author SHA1 Message Date
Victoria Brekenfeld
df74a322ab mapped: Allow to query in-flight configure for resize throttling 2025-01-16 19:44:12 +01:00
Ian Douglas Scott
b685512127 Migrate away from Rectangle::from_loc_and_size
Deprecated in `smithay` by https://github.com/Smithay/smithay/pull/1621.
2025-01-07 12:50:35 +01:00
Victoria Brekenfeld
3926aee5b6 debug: Fixup feature compilation 2025-01-06 20:23:05 +01:00
Victoria Brekenfeld
6be5009b37 kms: Allow diverging primary plane formats under certain conditions 2025-01-06 20:23:05 +01:00
Victoria Brekenfeld
61b0dddf50 chore: Fix a few warnings 2025-01-06 20:23:05 +01:00
Yureka
9b78a2d780 refactor(shell/element): refactor how decorations height is accessed
This fixes several things:
- The xwayland code previously incorrectly used the SSD_HEIGHT (for Windows) even when the X11 surface was in a stack
- The SSD_HEIGHT was defined in surface.rs, even though rendering serverside decorations is done in the window/stack

Rename (min|max)_size to (min|max)_size_without_ssd in CosmicSurface and make it act accordingly
Add a new (min|max)_size() in CosmicWindow and CosmicStack, which takes the surface's (min|max)_size and adds the decorations.
Change all callers to use (min|max)_size() from the window or stack respectively, except is_dialog() where it does not matter.
2024-12-28 15:32:03 +01:00
Vukašin Vojinović
7de52054ff chore: update iced/libcosmic 2024-12-11 16:58:16 +01:00
Victoria Brekenfeld
fc84fa9948 shell: Fix windows global geometry to include ssd 2024-12-05 18:20:10 +01:00
Victoria Brekenfeld
eb64fdaf8f element/window: Input offset fixes 2024-10-25 11:27:55 +02:00
Victoria Brekenfeld
0092dac08c input: Use render_input_order 2024-10-22 19:43:47 +02:00
Victoria Brekenfeld
51c8588f89 render: Use render_input_order 2024-10-22 19:43:47 +02:00
Vukašin Vojinović
ea2215ec3f fix(window): center window title 2024-10-10 19:58:56 +02:00
Vukašin Vojinović
b7a34bdd1e fix(menu): styling
Also improves the styling of resize indicators, and removes the unnecessary `.density()` method call for the SSD header.
2024-10-10 19:58:56 +02:00
Ian Douglas Scott
a96394f7a6 Update egui, smithay-egui, smithay 2024-10-02 23:55:10 +02:00
Victoria Brekenfeld
9c7c41c508 toplevel-info/mgmt: Update to v2/v3 2024-09-23 10:55:00 +02:00
Victoria Brekenfeld
ad449f9db0 chore: libcosmic update 2024-09-20 12:43:58 +02:00
may
0ffe6ae718
wayland: Implement cursor-shape-v1 2024-09-09 16:21:27 +02:00
skewballfox
7da0bc430a added cursor_follows_focus and focus_follows_cursor 2024-09-04 20:22:40 +02:00
julianbraha
52ad30c264 Remove unnecessary lifetimes 2024-08-30 17:53:56 +02:00
João Capucho
3c24934f48 Track if a move or resize request is client initiated 2024-08-23 17:18:39 +02:00
Ian Douglas Scott
4748916ff9 Make RenderElement implementations generic to reduce duplication
It would make sense to have a bound like
`for<'frame> R::Frame<'frame>: AsGlowFrame<'frame>`. But that appears to
not behave properly due to current limitations of the borrow checker:
https://blog.rust-lang.org/2022/10/28/gats-stabilization.html#implied-static-requirement-from-higher-ranked-trait-bounds

Instead, this makes `glow_frame` and `glow_frame_mut` associated
functions of the `AsGlowRenderer` trait. Then it is pretty
straightforward to make the `RenderElement` implementations generic
using that and `FromGlesError`.

It would make sense to make `Self::Error: FromGlessError` a requirement
of the `AsGlowRenderer` trait, but due to the lack of implied bounds
support, that produces a bunch of errors about missing bounds. If Rustc
improves that eventually, some bounds could be cleaned up a bit:
https://github.com/rust-lang/rust/issues/44491
2024-08-05 12:58:52 +02:00
Victoria Brekenfeld
dc3dbfdba0 chore: Remove unused method 2024-08-02 20:54:15 +02:00
Victoria Brekenfeld
c3524d3546 stack: Fix round corners on maximize 2024-08-02 20:54:15 +02:00
Victoria Brekenfeld
5aaac707f8 window: Fix round corners on maximize 2024-08-02 20:54:15 +02:00
Ashley Wulber
b8eaf5dcb4 chore: update smithay 2024-08-02 15:54:05 +02:00
Ian Douglas Scott
de264e250f Fix build with debug feature 2024-07-29 14:49:44 +02:00
Victoria Brekenfeld
61f11d1363 element/stack: Style fixes 2024-07-26 14:59:11 +02:00
Dominic Gerhauser
3214ef0250 element/window: Add maximize on header double-click 2024-07-26 13:22:56 +02:00
Victoria Brekenfeld
9239584435 chore: libcosmic update 2024-07-26 13:22:56 +02:00
Dominic Gerhauser
27f048b998 respect cosmic-tk setting for minimize and maximize 2024-07-22 19:08:19 +02:00
Ian Douglas Scott
94fecec9cb Add a SplitRenderElements type, with useful methods
`(w_elements, p_elements)` tuples are used in a bunch of places. A
struct with named fields is generally an improvement just due to the
fact the order is non-obvious.

But we can also add methods. In particular,
`extend_from_workspace_elements` abstracts out some of the more
redundant code in `workspace_elements`.

It would be nice to avoid allocation everywhere, but iterators would
complicate lifetimes, run into issues with needing multiple mutable
borrows to things like the `Renderer`, and be awkward in certain
functions without generator syntax. In any case, cosmic-comp already
relies on allocating vectors here.

If this abstraction is commonly useful in compositors, perhaps it could
be moved to Smithay.
2024-07-15 17:12:05 +02:00
Victoria Brekenfeld
3b9d0ce3d7 HACK: Remap minimized X11 windows on restore 2024-07-10 22:36:40 +02:00
Victoria Brekenfeld
bf6ea3414b x11surface: Unmap on minimize 2024-07-10 22:36:40 +02:00
Victoria Brekenfeld
e61a76d39c chore: libcosmic update 2024-07-08 12:11:58 +02:00
Michael Aaron Murphy
553c49b42b feat: runtime configurable keybindings 2024-07-01 15:20:23 +02:00
Victoria Brekenfeld
3d58ec062d ssd: Fix styling 2024-06-28 11:24:54 +02:00
Victoria Brekenfeld
ddcb435632 debug: Fix running with new kms backend 2024-06-26 12:59:33 +02:00
Victoria Brekenfeld
92f3dbce01 chore: Cleanup 2024-06-26 12:59:33 +02:00
Victoria Brekenfeld
c7d50e7c5b seat: Make render-related state thread-safe 2024-06-26 12:59:33 +02:00
Victoria Brekenfeld
bd58481d19 element: Introduce CosmicMappedKey for safely hashing windows across threads 2024-06-26 12:59:33 +02:00
Victoria Brekenfeld
e78e199663 chore: Update smithay for thread-safety 2024-06-26 12:59:33 +02:00
Ian Douglas Scott
f2342f56c1 Update to latest Smithay version 2024-06-19 12:39:16 +02:00
Ian Douglas Scott
697ec9e1fe Use active() instead of surfaces().any in stack same_client_as
Setting the clipboard is only allowed when the keyboard focus is the
same client as the client trying to set the clipboard. We shouldn't
allow background windows in stacks to set the clipboard.

I don't know if anything else expects `same_client_as` to have this `any`
behavior.
2024-06-04 13:24:25 +02:00
Ryan Brue
6ca1a37a53 design: Make server side decorations compact 2024-05-30 23:05:34 +02:00
Ian Douglas Scott
0c54511477 Invert is_decorated test in min_size/max_size
It looks like these if conditions assumed `true` mean "has SSDs". But it
actually means the surface is client-side decorated.
2024-05-29 06:26:41 -06:00
Ian Douglas Scott
4f076e0753 Update smithay, with xwayland shell, Cow, etc. 2024-05-21 19:31:50 +02:00
Ian Douglas Scott
73b12194c0 Update smithay 2024-05-10 13:51:28 +02:00
Ian Douglas Scott
8cee91c88f Support touch drag for SSD toplevels, and stacks
We already direct touch events to Iced, and the Cosmic `HeaderBar`
widget already recognizes drags from touch events. So it seems updating
`last_seat` is all that was needed for windows SSDs.

For stacks, the same works, plus moving using the same logic for
detecting drags that is used for mouse events.
2024-04-19 09:30:46 +02:00
Victoria Brekenfeld
5d5a510691 state: Move shell behind RwLock 2024-04-16 18:50:54 +02:00
Victoria Brekenfeld
647deb81f1 shell: Move seats into shell 2024-04-16 18:50:54 +02:00