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The format is based on [Keep a Changelog ](https://keepachangelog.com/en/1.0.0/ ).
The sections should follow the order `Added` , `Changed` , `Deprecated` ,
`Removed` , and `Fixed` .
Platform specific changed should be added to the end of the section and grouped
by platform name. Common API additions should have `, implemented` at the end
for platforms where the API was initially implemented. See the following example
on how to add them:
```md
### Added
- Add `Window::turbo()` , implemented on X11, Wayland, and Web.
- On X11, add `Window::some_rare_api` .
- On X11, add `Window::even_more_rare_api` .
- On Wayland, add `Window::common_api` .
- On Windows, add `Window::some_rare_api` .
```
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When the change requires non-trivial amount of work for users to comply
with it, the migration guide should be added below the entry, like:
```md
- Deprecate `Window` creation outside of `EventLoop::run`
This was done to simply migration in the future. Consider the
following code:
// Code snippet.
To migrate it we should do X, Y, and then Z, for example:
// Code snippet.
```
The migration guide could reference other migration examples in the current
changelog entry.
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## Unreleased
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### Added
- Add `ActiveEventLoop::create_proxy()` .
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- On Web, add `ActiveEventLoopExtWeb::is_cursor_lock_raw()` to determine if
`DeviceEvent::MouseMotion` is returning raw data, not OS accelerated, when using
`CursorGrabMode::Locked` .
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- On Web, implement `MonitorHandle` and `VideoModeHandle` .
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Without prompting the user for permission, only the current monitor is returned. But when
prompting and being granted permission through
`ActiveEventLoop::request_detailed_monitor_permission()` , access to all monitors and their
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details is available. Handles created with "detailed monitor permissions" can be used in
`Window::set_fullscreen()` as well.
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Keep in mind that handles do not auto-upgrade after permissions are granted and have to be
re-created to make full use of this feature.
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- Implement `Clone` , `Copy` , `Debug` , `Deserialize` , `Eq` , `Hash` , `Ord` , `PartialEq` , `PartialOrd`
and `Serialize` on many types.
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- Add `MonitorHandle::current_video_mode()` .
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- Add basic iOS IME support. The soft keyboard can now be shown using `Window::set_ime_allowed` .
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- Add `ApplicationHandlerExtMacOS` trait, and a `macos_handler` method to `ApplicationHandler` which returns a `dyn ApplicationHandlerExtMacOS` which allows for macOS specific extensions to winit.
- Add a `standard_key_binding` method to the `ApplicationHandlerExtMacOS` trait. This allows handling of standard keybindings such as "go to end of line" on macOS.
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- On macOS, add `WindowExtMacOS::set_borderless_game` and `WindowAttributesExtMacOS::with_borderless_game`
to fully disable the menu bar and dock in Borderless Fullscreen as commonly done in games.
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- On macOS, add `WindowExtMacOS::set_unified_titlebar` and `WindowAttributesExtMacOS::with_unified_titlebar`
to use a larger style of titlebar.
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- Add `WindowId::into_raw()` and `from_raw()` .
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- Add `PointerKind` , `PointerSource` , `ButtonSource` , `FingerId` and `position` to all pointer
events as part of the pointer event overhaul.
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- Add `DeviceId::into_raw()` and `from_raw()` .
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### Changed
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- Change `ActiveEventLoop` to be a trait.
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- Change `Window` to be a trait.
- `ActiveEventLoop::create_window` now returns `Box<dyn Window>` .
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- `ApplicationHandler` now uses `dyn ActiveEventLoop` .
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- On Web, let events wake up event loop immediately when using `ControlFlow::Poll` .
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- Bump MSRV from `1.70` to `1.73` .
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- Changed `ApplicationHandler::user_event` to `user_wake_up` , removing the
generic user event.
Winit will now only indicate that wake up happened, you will have to pair
this with an external mechanism like `std::sync::mpsc::channel` if you want
to send specific data to be processed on the main thread.
- Changed `EventLoopProxy::send_event` to `EventLoopProxy::wake_up` , it now
only wakes up the loop.
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- On X11, implement smooth resizing through the sync extension API.
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- `ApplicationHandler::can_create|destroy_surfaces()` was split off from
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`ApplicationHandler::resumed/suspended()` .
`ApplicationHandler::can_create_surfaces()` should, for portability reasons
to Android, be the only place to create render surfaces.
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`ApplicationHandler::resumed/suspended()` are now only emitted by iOS, Web
and Android, and now signify actually resuming/suspending the application.
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- Rename `platform::web::*ExtWebSys` to `*ExtWeb` .
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- Change signature of `EventLoop::run_app` , `EventLoopExtPumpEvents::pump_app_events` and
`EventLoopExtRunOnDemand::run_app_on_demand` to accept a `impl ApplicationHandler` directly,
instead of requiring a `&mut` reference to it.
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- On Web, `Window::canvas()` now returns a reference.
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- On Web, `CursorGrabMode::Locked` now lets `DeviceEvent::MouseMotion` return raw data, not OS
accelerated, if the browser supports it.
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- `(Active)EventLoop::create_custom_cursor()` now returns a `Result<CustomCursor, ExternalError>` .
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- Changed how `ModifiersState` is serialized by Serde.
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- `VideoModeHandle::refresh_rate_millihertz()` and `bit_depth()` now return a `Option<NonZero*>` .
- `MonitorHandle::position()` now returns an `Option` .
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- On iOS and macOS, remove custom application delegates. You are now allowed to override the
application delegate yourself.
- On iOS, no longer act as-if the application successfully open all URLs. Override
`application:didFinishLaunchingWithOptions:` and provide the desired behaviour yourself.
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- On X11, remove our dependency on libXcursor. (#3749 )
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- Renamed the following APIs to make it clearer that the sizes apply to the underlying surface:
- `WindowEvent::Resized` to `SurfaceResized` .
- `InnerSizeWriter` to `SurfaceSizeWriter` .
- `WindowAttributes.inner_size` to `surface_size` .
- `WindowAttributes.min_inner_size` to `min_surface_size` .
- `WindowAttributes.max_inner_size` to `max_surface_size` .
- `WindowAttributes.resize_increments` to `surface_resize_increments` .
- `WindowAttributes::with_inner_size` to `with_surface_size` .
- `WindowAttributes::with_min_inner_size` to `with_min_surface_size` .
- `WindowAttributes::with_max_inner_size` to `with_max_surface_size` .
- `WindowAttributes::with_resize_increments` to `with_surface_resize_increments` .
- `Window::inner_size` to `surface_size` .
- `Window::request_inner_size` to `request_surface_size` .
- `Window::set_min_inner_size` to `set_min_surface_size` .
- `Window::set_max_inner_size` to `set_max_surface_size` .
To migrate, you can probably just replace all instances of `inner_size` with `surface_size` in your codebase.
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- Every event carrying a `DeviceId` now uses `Option<DeviceId>` instead. A `None` value signifies that the
device can't be uniquely identified.
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- Pointer `WindowEvent` s were overhauled. The new events can handle any type of pointer, serving as
a single pointer input source. Now your application can handle any pointer type without having to
explicitly handle e.g. `Touch` :
- Rename `CursorMoved` to `PointerMoved` .
- Rename `CursorEntered` to `PointerEntered` .
- Rename `CursorLeft` to `PointerLeft` .
- Rename `MouseInput` to `PointerButton` .
- Add `position` to every `PointerEvent` .
- `PointerMoved` is **not sent** after `PointerEntered` anymore.
- Remove `Touch` , which is folded into the `Pointer*` events.
- New `PointerKind` added to `PointerEntered` and `PointerLeft` , signifying which pointer type is
the source of this event.
- New `PointerSource` added to `PointerMoved` , similar to `PointerKind` but holding additional
data.
- New `ButtonSource` added to `PointerButton` , similar to `PointerKind` but holding pointer type
specific buttons. Use `ButtonSource::mouse_button()` to easily normalize any pointer button
type to a generic mouse button.
- New `FingerId` added to `PointerKind::Touch` and `PointerSource::Touch` able to uniquely
identify a finger in a multi-touch interaction. Replaces the old `Touch::id` .
- On Web and Windows, add `FingerIdExt*::is_primary()` , exposing a way to determine
the primary finger in a multi-touch interaction.
- In the same spirit rename `DeviceEvent::MouseMotion` to `PointerMotion` .
- Remove `Force::Calibrated::altitude_angle` .
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### Removed
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- Remove `Event` .
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- Remove already deprecated APIs:
- `EventLoop::create_window()`
- `EventLoop::run` .
- `EventLoopBuilder::new()`
- `EventLoopExtPumpEvents::pump_events` .
- `EventLoopExtRunOnDemand::run_on_demand` .
- `VideoMode`
- `WindowAttributes::new()`
- `Window::set_cursor_icon()`
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- On iOS, remove `platform::ios::EventLoopExtIOS` and related `platform::ios::Idiom` type.
This feature was incomplete, and the equivalent functionality can be trivially achieved outside
of `winit` using `objc2-ui-kit` and calling `UIDevice::currentDevice().userInterfaceIdiom()` .
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- On Web, remove unused `platform::web::CustomCursorError::Animation` .
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- Remove the `rwh_04` and `rwh_05` cargo feature and the corresponding `raw-window-handle` v0.4 and
v0.5 support. v0.6 remains in place and is enabled by default.
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- Remove `DeviceEvent::Added` and `DeviceEvent::Removed` .
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- Remove `DeviceEvent::Motion` and `WindowEvent::AxisMotion` .
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- Remove `MonitorHandle::size()` and `refresh_rate_millihertz()` in favor of
`MonitorHandle::current_video_mode()` .
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- On Android, remove all `MonitorHandle` support instead of emitting false data.
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- Remove `impl From<u64> for WindowId` and `impl From<WindowId> for u64` . Replaced with
`WindowId::into_raw()` and `from_raw()` .
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- Remove `dummy()` from `WindowId` and `DeviceId` .
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- Remove `WindowEvent::Touch` and `Touch` in favor of the new `PointerKind` , `PointerSource` and
`ButtonSource` as part of the new pointer event overhaul.
- Remove `Force::altitude_angle` .
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### Fixed
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- On Orbital, `MonitorHandle::name()` now returns `None` instead of a dummy name.
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- On macOS, fix `WindowEvent::Moved` sometimes being triggered unnecessarily on resize.
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- On macOS, package manifest definitions of `LSUIElement` will no longer be overridden with the
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default activation policy, unless explicitly provided during initialization.
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- On macOS, fix crash when calling `drag_window()` without a left click present.
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- On X11, key events forward to IME anyway, even when it's disabled.