This fixes several things:
- The xwayland code previously incorrectly used the SSD_HEIGHT (for Windows) even when the X11 surface was in a stack
- The SSD_HEIGHT was defined in surface.rs, even though rendering serverside decorations is done in the window/stack
Rename (min|max)_size to (min|max)_size_without_ssd in CosmicSurface and make it act accordingly
Add a new (min|max)_size() in CosmicWindow and CosmicStack, which takes the surface's (min|max)_size and adds the decorations.
Change all callers to use (min|max)_size() from the window or stack respectively, except is_dialog() where it does not matter.
This should fix an issue where output hotplug can sometimes cause
clients (including XWayland) to crash with a protocol error trying to
bind the output.
Using a timer doesn't seem ideal, but seems to be the correct way to do
this at present. Wlroots `wlr_global_destroy_safe` is basically the same
as this.
Adding a `LoopHandle` argument to `OutputConfigurationState::new` seems
awkward, but maybe better than a handler method for removing globals.
(`IdleNotifierState::new` also takes a `LoopHandle`). Perhaps Smithay
could provide some kind of helper for this.
Previously removing the last output could have left seats with an
invalid active output. We already have logic to check this in
`refresh_focus` but failed to apply it before `update_pointer_focus`.
Let's fix that.
Having if conditions for these is unnecessary when they should never be
reached. (This is commonly unwrapped in `smithay`.)
Some of these else conditions fail to call `data_init.init` with a new
id, so they'd result in a crash later anyway.
This meant that, for windows that were not fully opaque, there was no
way to capture their transparency. No way to put a window with
transparency on top of a background in OBS, for example.
If an individual window was being screencast, and that window was not
visible, for example because it was minimized, that window would only
be rendered every 995ms, which did not look good on the screencast.
Now, non-visible windows with active screencopy sessions, as well as
windows that are mapped on non-visible workspaces with active
screencopy sessions, are rendered every 1/60th of a second, which
matches the frame rate of the video produced by
xdg-desktop-portal-cosmic. In future, it might be good to let
screencopy clients suggest a redraw rate for captured windows.