Victoria Brekenfeld
06c12040f9
render: Fix grey screen on workspace switch
2024-06-28 12:31:50 +02:00
Victoria Brekenfeld
5662a0f219
floating: Correctly place grabbed tiled windows
2024-06-28 12:24:09 +02:00
Victoria Brekenfeld
4652a23294
grabs: Fix ssd not updating during move grab
2024-06-28 11:25:20 +02:00
Victoria Brekenfeld
3d58ec062d
ssd: Fix styling
2024-06-28 11:24:54 +02:00
Victoria Brekenfeld
713ac470aa
chore: Update smithay
2024-06-27 21:07:29 +02:00
Victoria Brekenfeld
e98f67724e
chore: Fix debug feature
2024-06-27 21:06:48 +02:00
Victoria Brekenfeld
8da3ac6d75
kms: Fix frame scheduling
2024-06-27 18:15:18 +02:00
Victoria Brekenfeld
5617f3228b
chore: Update smithay
2024-06-27 16:51:36 +02:00
Victoria Brekenfeld
07d505d68f
chore: Cleanup unused imports
2024-06-27 16:42:41 +02:00
Victoria Brekenfeld
16691581ff
render/cursor: Don't crash for themes with zero delay
2024-06-27 16:41:38 +02:00
Victoria Brekenfeld
da9af7ad23
floating: Add proper recalculate function
...
Don't just check maximized windows on every refresh, remapping them and
causing flickering, but introduce a proper recalculate method to be
called on layer-shell events / set_output event.
Also if we need to remap, remap all windows to keep stacking order.
2024-06-27 13:35:48 +02:00
Victoria Brekenfeld
c27127e44c
chore: Update smithay
2024-06-27 12:37:21 +02:00
Victoria Brekenfeld
c07356fa01
main: Don't quit, when the last output is gone
2024-06-27 12:35:01 +02:00
Victoria Brekenfeld
953c277cb0
focus: Fix crash when no output is available
2024-06-27 12:35:01 +02:00
Victoria Brekenfeld
26ccb653b7
output: Store position as u32 and offset bad configs
2024-06-27 12:34:51 +02:00
Victoria Brekenfeld
9cd553e128
chore: Update libcosmic
2024-06-26 16:36:21 +02:00
Victoria Brekenfeld
76fca0c591
chore: Fix smithay version
2024-06-26 16:18:08 +02:00
Victoria Brekenfeld
449048bdc5
kms: Fix unreachable code during forced queued redraws
2024-06-26 12:59:33 +02:00
Victoria Brekenfeld
707eace679
kms: Don't leak an EGLImage on every import
2024-06-26 12:59:33 +02:00
Victoria Brekenfeld
eea93d543e
state: Correctly update primary output
2024-06-26 12:59:33 +02:00
Victoria Brekenfeld
ddcb435632
debug: Fix running with new kms backend
2024-06-26 12:59:33 +02:00
Victoria Brekenfeld
bfbf20d61d
kms: fixup device-usage logic
2024-06-26 12:59:33 +02:00
Victoria Brekenfeld
492e16bfa5
data-device: Fix rendering DnD icons on separate threads
2024-06-26 12:59:33 +02:00
Victoria Brekenfeld
a97279147e
cursor: Re-enable cursor image cache
2024-06-26 12:59:33 +02:00
Victoria Brekenfeld
977ad674e5
kms: Fix initial output placement
2024-06-26 12:59:33 +02:00
Victoria Brekenfeld
12fab6e220
kms: Don't block surface-threads on startup cond
2024-06-26 12:59:33 +02:00
Victoria Brekenfeld
31ff17a323
kms: Limit frame-callbacks to one per refresh
2024-06-26 12:59:33 +02:00
Victoria Brekenfeld
92f3dbce01
chore: Cleanup
2024-06-26 12:59:33 +02:00
Victoria Brekenfeld
800e01a484
kms: Fix shaders for offscreen rendering
2024-06-26 12:59:33 +02:00
Victoria Brekenfeld
952f73dcc4
kms: Don't send render-states for mirrored renders
2024-06-26 12:59:33 +02:00
Victoria Brekenfeld
1a28e43aa7
kms: Fix broken mirroring with different scales but same mode
2024-06-26 12:59:33 +02:00
Victoria Brekenfeld
7373567af1
kms: Fix output mirroring not working across gpus
2024-06-26 12:59:33 +02:00
Victoria Brekenfeld
cc0bbb61e3
debug: Drop FPS struct for kms timings
2024-06-26 12:59:33 +02:00
Victoria Brekenfeld
0c11c0f959
input: Fix deadlock holding shell during grab code
2024-06-26 12:59:33 +02:00
Victoria Brekenfeld
469a366207
kms: New backend
...
New backend utilizing a thread per surface for precise frame
scheduling.
2024-06-26 12:59:33 +02:00
Victoria Brekenfeld
3b7bba3add
debug: Drop puffin, interactivity, renderdoc
2024-06-26 12:59:33 +02:00
Victoria Brekenfeld
cf0b0f9d2d
chore: Move some rendering-related state into the shell
2024-06-26 12:59:33 +02:00
Victoria Brekenfeld
cd90371c1e
xwayland: Make client drm-node threadsafe
2024-06-26 12:59:33 +02:00
Victoria Brekenfeld
9e05a84db2
state: Split up send_frames
2024-06-26 12:59:33 +02:00
Victoria Brekenfeld
c7d50e7c5b
seat: Make render-related state thread-safe
2024-06-26 12:59:33 +02:00
Victoria Brekenfeld
bd58481d19
element: Introduce CosmicMappedKey for safely hashing windows across threads
2024-06-26 12:59:33 +02:00
Victoria Brekenfeld
f481112cf9
output-configuration: Test all outputs at once
2024-06-26 12:59:33 +02:00
Victoria Brekenfeld
aae16c49dc
screencopy: Make threadsafe
2024-06-26 12:59:33 +02:00
Victoria Brekenfeld
e78e199663
chore: Update smithay for thread-safety
2024-06-26 12:59:33 +02:00
1280px
0f6622d8ee
l10n(ru): Minor Russian l10n updates
2024-06-24 08:11:19 -06:00
Victoria Brekenfeld
254c583b5d
chore: Update smithay
2024-06-19 13:27:56 +02:00
Ian Douglas Scott
f2342f56c1
Update to latest Smithay version
2024-06-19 12:39:16 +02:00
Àdhamh
c91d3fe77b
Create cosmic_comp.ftl
...
Scottish Gaelic (Gàidhlig, gd)
2024-06-17 14:19:53 +02:00
Ian Douglas Scott
fb88f389c3
Fix scheduling render on initial window configure map
...
Not sure if there's a better way to organize this, but this makes sure
`visible_output_for_surface` can find an output and schedule a render,
on initial configure.
Fixes https://github.com/pop-os/cosmic-comp/issues/476 .
2024-06-12 09:39:07 +02:00
Ian Douglas Scott
036ca84829
Add alpha-modifier-v1 protocol
2024-06-10 14:31:51 +02:00