Fixes #467 All variants other than Text have been implemented. While Text can be implemented using ToUnicode, that doesn't play nice with dead keys, IME, etc. Most of the mouse DeviceEvents were already implemented, but due to the flags that were used when registering for raw input events, they only worked when the window was in the foreground. This is also a step forward for #338, as DeviceIds are no longer useless on Windows. On DeviceEvents, the DeviceId contains that device's handle. While that handle could ostensibly be used by developers to query device information, my actual reason for choosing it is because it's simply a very easy way to handle this. As a fun bonus, this enabled me to create this method: DevideIdExt::get_persistent_identifier() -> Option<String> Using this gives you a unique identifier for the device that persists across replugs/reboots/etc., so it's ideal for something like device-specific configuration. There's a notable caveat to the new DeviceIds, which is that the value will always be 0 for a WindowEvent. There doesn't seem to be any straightforward way around this limitation. I was concerned that multi-window applications would receive n copies of every DeviceEvent, but Windows only sends them to one window per application. Lastly, there's a chance that these additions will cause antivirus/etc. software to detect winit applications as keyloggers. I don't know how likely that is to actually happen to people, but if it does become an issue, the raw input code is neatly sequestered and would be easy to make optional during compilation.
138 lines
9.6 KiB
Markdown
138 lines
9.6 KiB
Markdown
# Unreleased
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- On Mac, `NSWindow` and supporting objects might be alive long after they were `closed` which resulted in apps consuming more heap then needed. Mainly it was affecting multi window applications. Not expecting any user visible change of behaviour after the fix.
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- Fix regression of Window platform extensions for macOS where `NSFullSizeContentViewWindowMask` was not being correctly applied to `.fullsize_content_view`.
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- Corrected `get_position` on Windows to be relative to the screen rather than to the taskbar.
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- Corrected `Moved` event on Windows to use position values equivalent to those returned by `get_position`. It previously supplied client area positions instead of window positions, and would additionally interpret negative values as being very large (around `u16::MAX`).
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- Implemented `Moved` event on macOS.
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- On Windows, implemented all variants of `DeviceEvent` other than `Text`. Mouse `DeviceEvent`s are now received even if the window isn't in the foreground.
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- `DeviceId` on Windows is no longer a unit struct, and now contains a `u32`. For `WindowEvent`s, this will always be 0, but on `DeviceEvent`s it will be the handle to that device. `DeviceIdExt::get_persistent_identifier` can be used to acquire a unique identifier for that device that persists across replugs/reboots/etc.
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# Version 0.13.1 (2018-04-26)
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- Ensure necessary `x11-dl` version is used.
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# Version 0.13.0 (2018-04-25)
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- Implement `WindowBuilder::with_maximized`, `Window::set_fullscreen`, `Window::set_maximized` and `Window::set_decorations` for MacOS.
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- Implement `WindowBuilder::with_maximized`, `Window::set_fullscreen`, `Window::set_maximized` and `Window::set_decorations` for Windows.
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- On Windows, `WindowBuilder::with_fullscreen` no longer changing monitor display resolution.
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- Overhauled X11 window geometry calculations. `get_position` and `set_position` are more universally accurate across different window managers, and `get_outer_size` actually works now.
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- Fixed SIGSEGV/SIGILL crashes on macOS caused by stabilization of the `!` (never) type.
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- Implement `WindowEvent::HiDPIFactorChanged` for macOS
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- On X11, input methods now work completely out of the box, no longer requiring application developers to manually call `setlocale`. Additionally, when input methods are started, stopped, or restarted on the server end, it's correctly handled.
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- Implemented `Refresh` event on Windows.
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- Properly calculate the minimum and maximum window size on Windows, including window decorations.
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- Map more `MouseCursor` variants to cursor icons on Windows.
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- Corrected `get_position` on macOS to return outer frame position, not content area position.
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- Corrected `set_position` on macOS to set outer frame position, not content area position.
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- Added `get_inner_position` method to `Window`, which gets the position of the window's client area. This is implemented on all applicable platforms (all desktop platforms other than Wayland, where this isn't possible).
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- **Breaking:** the `Closed` event has been replaced by `CloseRequested` and `Destroyed`. To migrate, you typically just need to replace all usages of `Closed` with `CloseRequested`; see example programs for more info. The exception is iOS, where `Closed` must be replaced by `Destroyed`.
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# Version 0.12.0 (2018-04-06)
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- Added subclass to macos windows so they can be made resizable even with no decorations.
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- Dead keys now work properly on X11, no longer resulting in a panic.
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- On X11, input method creation first tries to use the value from the user's `XMODIFIERS` environment variable, so application developers should no longer need to manually call `XSetLocaleModifiers`. If that fails, fallbacks are tried, which should prevent input method initialization from ever outright failing.
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- Fixed thread safety issues with input methods on X11.
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- Add support for `Touch` for win32 backend.
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- Fixed `Window::get_inner_size` and friends to return the size in pixels instead of points when using HIDPI displays on OSX.
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# Version 0.11.3 (2018-03-28)
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- Added `set_min_dimensions` and `set_max_dimensions` methods to `Window`, and implemented on Windows, X11, Wayland, and OSX.
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- On X11, dropping a `Window` actually closes it now, and clicking the window's × button (or otherwise having the WM signal to close it) will result in the window closing.
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- Added `WindowBuilderExt` methods for macos: `with_titlebar_transparent`,
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`with_title_hidden`, `with_titlebar_buttons_hidden`,
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`with_fullsize_content_view`.
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- Mapped X11 numpad keycodes (arrows, Home, End, PageUp, PageDown, Insert and Delete) to corresponding virtual keycodes
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# Version 0.11.2 (2018-03-06)
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- Impl `Hash`, `PartialEq`, and `Eq` for `events::ModifiersState`.
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- Implement `MonitorId::get_hidpi_factor` for MacOS.
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- Added method `os::macos::MonitorIdExt::get_nsscreen() -> *mut c_void` that gets a `NSScreen` object matching the monitor ID.
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- Send `Awakened` event on Android when event loop is woken up.
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# Version 0.11.1 (2018-02-19)
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- Fixed windows not receiving mouse events when click-dragging the mouse outside the client area of a window, on Windows platforms.
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- Added method `os::android::EventsLoopExt:set_suspend_callback(Option<Box<Fn(bool) -> ()>>)` that allows glutin to register a callback when a suspend event happens
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# Version 0.11.0 (2018-02-09)
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- Implement `MonitorId::get_dimensions` for Android.
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- Added method `os::macos::WindowBuilderExt::with_movable_by_window_background(bool)` that allows to move a window without a titlebar - `with_decorations(false)`
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- Implement `Window::set_fullscreen`, `Window::set_maximized` and `Window::set_decorations` for Wayland.
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- Added `Caret` as VirtualKeyCode and support OSX ^-Key with german input.
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# Version 0.10.1 (2018-02-05)
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*Yanked*
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# Version 0.10.0 (2017-12-27)
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- Add support for `Touch` for emscripten backend.
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- Added support for `DroppedFile`, `HoveredFile`, and `HoveredFileCancelled` to X11 backend.
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- **Breaking:** `unix::WindowExt` no longer returns pointers for things that aren't actually pointers; `get_xlib_window` now returns `Option<std::os::raw::c_ulong>` and `get_xlib_screen_id` returns `Option<std::os::raw::c_int>`. Additionally, methods that previously returned `libc::c_void` have been changed to return `std::os::raw::c_void`, which are not interchangeable types, so users wanting the former will need to explicitly cast.
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- Added `set_decorations` method to `Window` to allow decorations to be toggled after the window is built. Presently only implemented on X11.
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- Raised the minimum supported version of Rust to 1.20 on MacOS due to usage of associated constants in new versions of cocoa and core-graphics.
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- Added `modifiers` field to `MouseInput`, `MouseWheel`, and `CursorMoved` events to track the modifiers state (`ModifiersState`).
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- Fixed the emscripten backend to return the size of the canvas instead of the size of the window.
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# Version 0.9.0 (2017-12-01)
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- Added event `WindowEvent::HiDPIFactorChanged`.
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- Added method `MonitorId::get_hidpi_factor`.
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- Deprecated `get_inner_size_pixels` and `get_inner_size_points` methods of `Window` in favor of
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`get_inner_size`.
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- **Breaking:** `EventsLoop` is `!Send` and `!Sync` because of platform-dependant constraints,
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but `Window`, `WindowId`, `DeviceId` and `MonitorId` guaranteed to be `Send`.
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- `MonitorId::get_position` now returns `(i32, i32)` instead of `(u32, u32)`.
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- Rewrite of the wayland backend to use wayland-client-0.11
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- Support for dead keys on wayland for keyboard utf8 input
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- Monitor enumeration on Windows is now implemented using `EnumDisplayMonitors` instead of
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`EnumDisplayDevices`. This changes the value returned by `MonitorId::get_name()`.
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- On Windows added `MonitorIdExt::hmonitor` method
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- Impl `Clone` for `EventsLoopProxy`
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- `EventsLoop::get_primary_monitor()` on X11 will fallback to any available monitor if no primary is found
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- Support for touch event on wayland
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- `WindowEvent`s `MouseMoved`, `MouseEntered`, and `MouseLeft` have been renamed to
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`CursorMoved`, `CursorEntered`, and `CursorLeft`.
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- New `DeviceEvent`s added, `MouseMotion` and `MouseWheel`.
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- Send `CursorMoved` event after `CursorEntered` and `Focused` events.
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- Add support for `ModifiersState`, `MouseMove`, `MouseInput`, `MouseMotion` for emscripten backend.
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# Version 0.8.3 (2017-10-11)
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- Fixed issue of calls to `set_inner_size` blocking on Windows.
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- Mapped `ISO_Left_Tab` to `VirtualKeyCode::Tab` to make the key work with modifiers
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- Fixed the X11 backed on 32bit targets
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# Version 0.8.2 (2017-09-28)
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- Uniformize keyboard scancode values accross Wayland and X11 (#297).
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- Internal rework of the wayland event loop
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- Added method `os::linux::WindowExt::is_ready`
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# Version 0.8.1 (2017-09-22)
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- Added various methods to `os::linux::EventsLoopExt`, plus some hidden items necessary to make
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glutin work.
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# Version 0.8.0 (2017-09-21)
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- Added `Window::set_maximized`, `WindowAttributes::maximized` and `WindowBuilder::with_maximized`.
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- Added `Window::set_fullscreen`.
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- Changed `with_fullscreen` to take a `Option<MonitorId>` instead of a `MonitorId`.
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- Removed `MonitorId::get_native_identifer()` in favor of platform-specific traits in the `os`
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module.
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- Changed `get_available_monitors()` and `get_primary_monitor()` to be methods of `EventsLoop`
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instead of stand-alone methods.
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- Changed `EventsLoop` to be tied to a specific X11 or Wayland connection.
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- Added a `os::linux::EventsLoopExt` trait that makes it possible to configure the connection.
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- Fixed the emscripten code, which now compiles.
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- Changed the X11 fullscreen code to use `xrandr` instead of `xxf86vm`.
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- Fixed the Wayland backend to produce `Refresh` event after window creation.
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- Changed the `Suspended` event to be outside of `WindowEvent`.
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- Fixed the X11 backend sometimes reporting the wrong virtual key (#273).
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