Commit graph

8 commits

Author SHA1 Message Date
Kirill Chibisov
c8c1eca3c7 api: move primary from FingerId to Pointer events
Whether the pointer event is primary or not generally matters for the
context where all input is done by the same event, so users can
_ignore_ non-primary events since they are likely from users clicking
something else with their other fingers.

Having it only on a FingerId made it useless, since it's usually used
to avoid multi-touch, but if you start mapping on touch event you
already can track things like that yourself.

Fixes #3943.

Co-authored-by: daxpedda <daxpedda@gmail.com>
2024-11-02 17:10:32 +03:00
Nico Burns
c913cdab0b
macOS: add a way to hook standard keybinding events
Add macOS specific application handler to deliver macOS specific
events.

Co-authored-by: Mads Marquart <mads@marquart.dk>
2024-10-23 08:33:42 +00:00
Mads Marquart
da2268ae22
chore: remove platform WindowId's
WindowId is a window _identifier_, and as such doesn't store anything
(unlike a _handle_). So we can safely make only be defined once, in the
core crate.

There are a few backends where we still use `into_raw` internally; I
consider these patterns discouraged, we should not be passing around
important state in the window id.
2024-10-08 16:29:40 +03:00
daxpedda
eccd9e415d
api: overhaul pointer API
- Rename `CursorMoved` to `PointerMoved`.
- Rename `CursorEntered` to `PointerEntered`.
- Rename `CursorLeft` to `PointerLeft`.
- Rename `MouseInput` to `PointerButton`.
- Add `position` to every `PointerEvent`.
- Remove `Touch`, which is folded into the `Pointer*` events.
- New `PointerType` added to `PointerEntered` and `PointerLeft`,
  signifying which pointer type is the source of this event.
- New `PointerSource` added to `PointerMoved`, similar to `PointerType`
  but holding additional data.
- New `ButtonSource` added to `PointerButton`, similar to `PointerType`
  but holding pointer type specific buttons. Use
  `ButtonSource::mouse_button()` to easily normalize any pointer button
  type to a generic mouse button.
- In the same spirit rename `DeviceEvent::MouseMotion` to `PointerMotion`.
- Remove `Force::Calibrated::altitude_angle`.

Fixes #3833.
Fixes #883.
Fixes #336.

Co-authored-by: Kirill Chibisov <contact@kchibisov.com>
2024-10-08 15:19:00 +03:00
daxpedda
32cd1ad9a7
api: remove ::dummy from Id types
`::dummy` was used for testing purposes and became redundant after
adding e.g. `from_raw` and `into_raw` methods on `Id` types.
2024-09-29 16:49:45 +03:00
Mads Marquart
8db3e0e043
Rename "inner size" to "surface size" (#3889)
* Rename `WindowEvent::Resized` to `SurfaceResized`
* Rename `InnerSizeWriter` to `SurfaceSizeWriter`
* Replace `inner_size` with `surface_size`
* Rename `resize_increments` to `surface_resize_increments`
2024-09-04 15:04:48 +02:00
Mads Marquart
92e9bfe0fc
Allow the user to register the application delegate on macOS and iOS (#3758)
This allows the user to override the application delegate themselves,
which opens several doors for customization that were previously closed.

To do this, we use notifications instead of top-level application delegate
methods.

One effect of not providing an application delegate on iOS is that we no
longer act as-if the application successfully open all URLs there.

This is a breaking change, although unlikely to matter in practice, since the
return value of `application:didFinishLaunchingWithOptions:` is seldom used by
the system (and is likely the preferred behaviour anyhow).
2024-08-11 23:14:18 +02:00
Mads Marquart
9d5412ffe1
Move iOS and macOS implementations into new apple module (#3756)
Move iOS and macOS implementations to a shared folder called `apple`, to allow
us to reduce the code-duplication between these platforms in the future.

The folder structure is now:
- `src/platform_impl/apple/`
  - `appkit/`
  - `uikit/`
  - `example_shared_file.rs`
  - `mod.rs`

* Add preliminary support for tvOS, watchOS and visionOS
* Reduce duplication in Cargo.toml when specifying dependencies
2024-06-24 13:26:49 +02:00
Renamed from src/platform_impl/macos/view.rs (Browse further)