While working with device events, I noticed that there was an inconsistency in the mouse button device events between Windows/X11 and for example web, because web uses the same ids/order as the MouseButton enum, and Windows/X11 are using the X11 ids, and hwheel device event was ignored on Windows.
Mouse button device events are now using the same order as the MouseButton enum, and I also added hwheel device events for Windows.
When calling `Window::request_redraw` from the `RedrawRequested`
handler the `RedrawWindow` won't result in `WM_PAINT` being delivered
due since user callback is run before `DefWindowProcW` is called.
Track whether the user called `Window::request_redraw` and ask for
`RedrawWindow` after running the said function during `WM_PAINT`
handling.
Fixes#3150.
Sometimes FlagsChanged events don't carry any KeyCode information, thus
we can't create a synthetic presses events for them.
However in such cases, modifiers information is still accurate, thus
propagate it.
Fixes#2872.
Window builder is always accessed by winit on the thread event loop
is on, thus it's safe to mark the data it gets as `Send + Sync`.
Each unsafe object is marked individually as `Send + Sync` instead
of just implementing `Send` and `Sync` for the whole builder.
The update is pretty minor, however we support now
`WindowEvent::Occluded` when xdg-shell v6 is available.
It also adds support for `Window::show_window_menu`.
Fixes#2927.
While the changelog entries for beta releases doesn't really matter. The
change wasn't marked as breaking, while it is.
Fixes: 93f1000a0 (Add Occluded and MemoryWarning events for iOS/Android)
Hook `Occluded` event to foreground/background evens on iOS.
This commit also enabled the `MemoryWarning` event, since it's
emitted from the windowing system.
Co-authored-by: Dusty DeWeese <dustin.deweese@gmail.com>
Co-authored-by: Kirill Chibisov <contact@kchibisov.com>
Add a method to request a system menu. The implementation
is provided only on Windows for now.
Co-authored-by: daxpedda <daxpedda@gmail.com>
Co-authored-by: Kirill Chibisov <contact@kchibisov.com>
They are safe, since they use the rust `std::env` stuff. Making them
safe lets downstream to determine that `std::env` is used and not the
`libc` env manipulation routines, which are unsafe.
* macOS & iOS: Refactor EventWrapper
* macOS & iOS: Make EventLoopWindowTarget independent of the user event
* iOS: Use MainThreadMarker instead of marking functions unsafe
* Make iOS thread safe
We use raw-window-handle extensive in the public API as well as we
force the users to use it to get some essential data for interop, thus
reexport it.
Fixes: #2913.
Inner panics could make it hard to trouble shoot the issues and for some
users it's not desirable.
The inner panics were left only when they are used to `assert!` during
development.
This reverts commit 9f91bc413fe20618bd7090829832bb074aab15c3 which
reverted the original patch which was merged without a proper review.
Fixes: #500.