Upgrade to ndk 0.8, ndk-sys 0.5 + android-activity 0.5 releases
Fixes #2905. Co-authored-by: Robert Bragg <robert@sixbynine.org>
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4 changed files with 21 additions and 11 deletions
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@ -35,10 +35,11 @@ And please only add new entries to the top of this list, right below the `# Unre
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- **Breaking** add `Event::MemoryWarning`; implemented on iOS/Android.
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- On Wayland, support `Occluded` event with xdg-shell v6
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- Implement `AsFd`/`AsRawFd` for `EventLoop<T>` on X11 and Wayland.
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- **Breaking:** Bump `ndk` version to `0.8.0`, ndk-sys to `0.5.0`, `android-activity` to `0.5.0`.
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# 0.29.1-beta
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- **Breaking:** Bump `ndk` version to `0.8.0-beta.0`, ndk-sys to `v0.5.0-beta.0`, `android-activity` to `0.5.0-beta.1`.
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- **Breaking:** Bump `ndk` version to `0.8.0-beta.0`, ndk-sys to `0.5.0-beta.0`, `android-activity` to `0.5.0-beta.1`.
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- **Breaking:** Bump MSRV from `1.64` to `1.65`.
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- Make iOS windows usable from other threads.
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- Reexport `raw-window-handle` in `window` module.
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@ -87,7 +88,7 @@ And please only add new entries to the top of this list, right below the `# Unre
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- On Web, remove unnecessary `Window::is_dark_mode()`, which was replaced with `Window::theme()`.
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- On Web, add `WindowBuilderExtWebSys::with_append()` to append the canvas element to the web page on creation.
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- On Windows, add `drag_resize_window` method support.
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- **Breaking** `run() ->!` has been replaced by `run() -> Result<(), EventLoopError>` for returning errors without calling `std::process::exit()` ([#2767](https://github.com/rust-windowing/winit/pull/2767))
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- **Breaking** `run() -> !` has been replaced by `run() -> Result<(), EventLoopError>` for returning errors without calling `std::process::exit()` ([#2767](https://github.com/rust-windowing/winit/pull/2767))
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- **Breaking** Removed `EventLoopExtRunReturn` / `run_return` in favor of `EventLoopExtPumpEvents` / `pump_events` and `EventLoopExtRunOnDemand` / `run_ondemand` ([#2767](https://github.com/rust-windowing/winit/pull/2767))
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- `RedrawRequested` is no longer guaranteed to be emitted after `MainEventsCleared`, it is now platform-specific when the event is emitted after being requested via `redraw_request()`.
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- On Windows, `RedrawRequested` is now driven by `WM_PAINT` messages which are requested via `redraw_request()`
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10
Cargo.toml
10
Cargo.toml
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@ -45,6 +45,9 @@ wayland-csd-adwaita-notitle = ["sctk-adwaita"]
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android-native-activity = ["android-activity/native-activity"]
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android-game-activity = ["android-activity/game-activity"]
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serde = ["dep:serde", "cursor-icon/serde", "smol_str/serde"]
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rwh_04 = ["dep:rwh_04", "ndk/rwh_04"]
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rwh_05 = ["dep:rwh_05", "ndk/rwh_05"]
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rwh_06 = ["dep:rwh_06", "ndk/rwh_06"]
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[build-dependencies]
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cfg_aliases = "0.1.1"
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@ -69,10 +72,9 @@ simple_logger = { version = "2.1.0", default_features = false }
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softbuffer = "0.3.0"
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[target.'cfg(target_os = "android")'.dependencies]
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# Coordinate the next winit release android-activity 0.5 release
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android-activity = "=0.5.0-beta.1"
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ndk = "=0.8.0-beta.0"
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ndk-sys = "=0.5.0-beta.0"
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android-activity = "0.5.0"
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ndk = "0.8.0"
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ndk-sys = "0.5.0"
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[target.'cfg(any(target_os = "ios", target_os = "macos"))'.dependencies]
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core-foundation = "0.9.3"
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@ -555,6 +555,10 @@ pub fn to_logical(key_char: Option<KeyMapChar>, keycode: Keycode) -> Key {
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ThumbsUp => Key::Unidentified(native),
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ThumbsDown => Key::Unidentified(native),
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ProfileSwitch => Key::Unidentified(native),
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// It's always possible that new versions of Android could introduce
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// key codes we can't know about at compile time.
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_ => Key::Unidentified(native),
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},
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}
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}
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@ -946,10 +946,10 @@ impl Window {
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#[cfg(feature = "rwh_04")]
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pub fn raw_window_handle_rwh_04(&self) -> rwh_04::RawWindowHandle {
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use rwh_04::HasRawWindowHandle;
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if let Some(native_window) = self.app.native_window().as_ref() {
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let mut handle = rwh_04::AndroidNdkHandle::empty();
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handle.a_native_window = native_window.ptr().as_ptr() as *mut _;
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rwh_04::RawWindowHandle::AndroidNdk(handle)
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native_window.raw_window_handle()
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} else {
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panic!("Cannot get the native window, it's null and will always be null before Event::Resumed and after Event::Suspended. Make sure you only call this function between those events.");
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}
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@ -972,10 +972,13 @@ impl Window {
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}
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#[cfg(feature = "rwh_06")]
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// Allow the usage of HasRawWindowHandle inside this function
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#[allow(deprecated)]
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pub fn raw_window_handle_rwh_06(&self) -> Result<rwh_06::RawWindowHandle, rwh_06::HandleError> {
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use rwh_06::HasRawWindowHandle;
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if let Some(native_window) = self.app.native_window().as_ref() {
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let handle = rwh_06::AndroidNdkWindowHandle::new(native_window.ptr().cast());
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Ok(rwh_06::RawWindowHandle::AndroidNdk(handle))
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native_window.raw_window_handle()
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} else {
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log::error!("Cannot get the native window, it's null and will always be null before Event::Resumed and after Event::Suspended. Make sure you only call this function between those events.");
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Err(rwh_06::HandleError::Unavailable)
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