Commit graph

277 commits

Author SHA1 Message Date
Mads Marquart
22311802b5
Remove generic parameter T from EventLoopWindowTarget (#3298) 2024-01-13 21:36:53 +01:00
daxpedda
f99c810bec
ci: Fix dead code error on nightly
See https://github.com/rust-lang/rust/pull/118297
2024-01-06 07:54:29 -08:00
daxpedda
787b2d7362
Windows: cache custom cursors (#3293) 2024-01-05 17:02:08 +01:00
nerditation
dd127463c5
Windows: Make EventLoopWindowTarget independent of UserEvent type (#3061)
* make `EventLoopWindowTarget` independent of UserEvent type

the `EventLoopWindowTarget` is needed for window creation. conceptually,
only `EventLoop` and `EventLoopProxy` need to be parameterized, and all
other parts of the backend should be agnostic about the user event type,
parallel to how `Event<T>` is parameterized, but `WindowEvent` is not.

this change removes the dependency on the type of user events from the
`EventLoopWindowTarget` for the Windows backend, but keep a phantom data
to keep the API intact. to achieve this, I moved the `Receiver` end of
the mpsc channel from `ThreadMsgTargetData` into `EventLoop` itself, so
the `UserEvent` is only passed between `EventLoop` and `EventLoopProxy`,
all other part of the backend just use unit type as a placeholder for
user events.

it's similar to the macos backend where an erased `EventHandler` trait
object is used so all component except `EventLoop` and `EventLoopProxy`
need to be parameterized. however `EventLoop` of the Windows backend
already use an `Box<dyn FnMut>` to wrap the user provided event handler
callback, so no need for an dedicated trait object, I just modified the
wrapper to replace the placeholder user event with real value pulled
from the channel. I find this is the approach which need minimum change
to be made to existing code. but it does the job and could serve as a
starting point to future Windows backend re-works.

* fix CI clippy failure.

* make UserEventPlaceholder a new type instead of alias

* invariance is maintained by top-level EventLoopWindowTarget<T>

this field is transitional and her to keep API compatibility only.
the correct variance and such is already ensured by the top-level
`EventLoopWindowTarget`, just use `PhantomData<T>` here.
2024-01-04 16:47:07 +01:00
Mads Marquart
42dbc4748e
Display all platform-specific documentation on docs.rs (#3076) 2024-01-04 12:54:35 +01:00
daxpedda
658f49b014
Rename VideoMode to VideoModeHandle (#3328) 2023-12-26 22:12:33 +01:00
daxpedda
34e42ff94d
Remove unsound SendSyncWrapper (#3303) 2023-12-26 20:13:02 +01:00
daxpedda
ba654bb61e
Add WindowBuilder::with_cursor() (#3319) 2023-12-26 19:50:58 +01:00
daxpedda
28a811bbba
Remove extern crate statements (#3310) 2023-12-25 09:25:09 +01:00
daxpedda
be4a660011
Merge Window::set_cursor_icon() and Window::set_custom_cursor() (#3308) 2023-12-25 07:20:52 +01:00
Kirill Chibisov
8cc5cb9d9b Fix run_on_demand exiting on consequent call
Fixes #3284.
2023-12-24 22:21:45 +04:00
Markus Siglreithmaier
745cfaab2c
On Windows, remove internal WindowWrapper (#3294)
HWND in windows-sys doesn't require a newtype wrapper for Send/Sync.
2023-12-23 17:06:43 +01:00
daxpedda
e5310ade08
Custom cursor improvements (#3292) 2023-12-23 16:12:29 +01:00
daxpedda
2c15de7cf9
Allow custom cursor caching (#3276) 2023-12-22 22:20:41 +01:00
Markus Siglreithmaier
4ee11018c2
On Windows, refactor dynamic function definitions and raw input keyboard handling (#3286) 2023-12-22 18:42:17 +01:00
wjian23
8702a09333
On Windows, fix IME area not working 2023-12-21 23:44:30 +04:00
Kirill Chibisov
a676d0018b
On windows, remove empty file 2023-12-20 19:12:44 +04:00
Eero Lehtinen
af93167237
feat(all): Custom cursor images for all desktop platforms
There seems to be many PRs relating to this issue, but they don't include all
platforms and for some reason lost steam. This PR again tries to make this
feature happen, and does it for all desktop platforms (x11, wayland, macos,
windows, web).

I think the best user of this feature and the reason I'm doing this is Bevy and
game engines in general. There non laggy hardware cursors with custom images are
very important. Game devs also like their PNGs so supporting platform native
cursor files is not that important, but I guess could be added too.

Co-authored-by: daxpedda <daxpedda@gmail.com>
Co-authored-by: Mads Marquart <mads@marquart.dk>
Co-authored-by: Kirill Chibisov <contact@kchibisov.com>
2023-12-16 12:02:17 -08:00
Amr Bashir
7f6b16a6af
On Windows, fix set_fullscreen early return for Fullscreen::Borderless(None) 2023-12-16 20:34:18 +04:00
Fredrik Fornwall
b863283c38
On Windows, avoid panic in video_modes() 2023-12-06 20:47:33 +04:00
Olivier Goffart
21701a33de
On Windows, fix set_control_flow from `AboutToWait
In case the AboutToWait event sets the control flow to another value
it's not being used on this iteration.

Fixes #3215.
2023-11-08 19:21:33 +04:00
Jasper Bekkers
52af1b4a77
On Windows, fix MT safety when starting drag 2023-10-31 19:20:34 +04:00
Kirill Chibisov
5a3be586f4
On Windows, add support for Window::set_transparent 2023-10-28 02:22:45 +04:00
Kirill Chibisov
62ed51a138
On Winows, Fix deedlock with WM_MOUSEMOVE
The lock was still present in `None` path.

Fixes: d37d1a03b(On Windows, fix deadlock during `Cursor{Enter,Leave}`)
2023-10-25 18:32:16 +04:00
Kirill Chibisov
d37d1a03b2
On Windows, fix deadlock during Cursor{Enter,Leave}
The lock was not released when calling back to the user.

Fixes #3171.
2023-10-22 19:38:54 +04:00
Valaphee The Meerkat
89a184ed84
feat(windows): Fix inconsistency in mouse button device events, add hwheel device event on Windows
While working with device events, I noticed that there was an inconsistency in the mouse button device events between Windows/X11 and for example web, because web uses the same ids/order as the MouseButton enum, and Windows/X11 are using the X11 ids, and hwheel device event was ignored on Windows.

Mouse button device events are now using the same order as the MouseButton enum, and I also added hwheel device events for Windows.
2023-10-20 10:03:05 -07:00
Kirill Chibisov
36d4907da8
On Windows, fix IME APIs MT-safety
Execute the calls to the IME from the main thread.

Fixes #3123.
2023-10-20 15:46:57 +04:00
Kirill Chibisov
98b3508aca
On Windows, fix RedrawRequested delivery
When calling `Window::request_redraw` from the `RedrawRequested`
handler the `RedrawWindow` won't result in `WM_PAINT` being delivered
due since user callback is run before `DefWindowProcW` is called.

Track whether the user called `Window::request_redraw` and ask for
`RedrawWindow` after running the said function during `WM_PAINT`
handling.

Fixes #3150.
2023-10-20 14:52:01 +04:00
Xiaopeng Li
52b7205b75
On Windows, fix invalid hmonitor panic
Co-authored-by: Kirill Chibisov <contact@kchibisov.com>
2023-10-20 14:51:04 +04:00
Diggory Hardy
acfeff5327
Revise Key and KeyCode enums
Split `Key` into clear categories, like `Named`, `Dead`, Character`, `Unidentified`
removing the `#[non_exhaustive]` from the `Key` itself.

Similar action was done for the `KeyCode`.

Fixes: #2995
Co-authored-by: Kirill Chibisov <contact@kchibisov.com>
2023-10-19 18:27:49 +04:00
YouKnow
f5b4d6938f
On Windows, fix CursorEntered/CursorLeft not sent during mouse grab
Fixes #3153.
2023-10-17 07:23:22 +04:00
Kirill Chibisov
801fddbfcf
Make WindowBuilder Send + Sync
Window builder is always accessed by winit on the thread event loop
is on, thus it's safe to mark the data it gets as `Send + Sync`.
Each unsafe object is marked individually as `Send + Sync` instead
of just implementing `Send` and `Sync` for the whole builder.
2023-10-17 04:54:12 +04:00
John Nunley
e41fac825c
Update to new raw-window-handle strategy
Signed-off-by: John Nunley <dev@notgull.net>
Co-authored-by: TornaxO7 <tornax@proton.me>
2023-10-15 06:07:39 +04:00
YouKnow
1ea41a2ee2
Add Window::show_window_menu
Add a method to request a system menu. The implementation
is provided only on Windows for now.

Co-authored-by: daxpedda <daxpedda@gmail.com>
Co-authored-by: Kirill Chibisov <contact@kchibisov.com>
2023-10-11 01:46:16 +04:00
daxpedda
42c9b7e40e
Fix reset to Poll after the event loop starts 2023-10-11 00:46:08 +04:00
Dmitry Sharshakov
0363be4776
Add Window::set_blur
Allow clients to request blur behind their window, implemented on
Wayland for now.
2023-10-08 23:53:15 +04:00
epimeletes
ee0db52ac4
Rename run_ondemand to run_on_demand 2023-10-04 01:24:42 +04:00
Mads Marquart
af247eac0f
X11: Add #[deny(unsafe_op_in_unsafe_fn)] (#3121)
* X11: Add #[deny(unsafe_op_in_unsafe_fn)]

* Enable #![deny(unsafe_op_in_unsafe_fn)] everywhere
2023-09-30 21:43:41 +02:00
Mads Marquart
b2b4564a5f
Windows: Add #[deny(unsafe_op_in_unsafe_fn)] (#3070) 2023-09-29 16:07:44 +02:00
daxpedda
e648169861
Move ControlFlow to EventLoopWindowTarget
Fixes #3042.
2023-09-07 10:25:04 +04:00
daxpedda
67d3fd28f7
Move Event::RedrawRequested to WindowEvent (#3049) 2023-08-27 16:15:09 +02:00
Mads Marquart
9979441c82
Fix recent CI failures (#3041)
* Fix new clippy lints

* Fix nightly documentation warnings
2023-08-24 18:29:31 +02:00
Mads Marquart
af6c343d0e
Improve macOS/iOS/Web thread safety
Co-authored-by: daxpedda <daxpedda@gmail.com>
2023-08-14 23:19:57 +04:00
Kirill Chibisov
f9758528f6
Propagate error from EventLoop creation
Inner panics could make it hard to trouble shoot the issues and for some
users it's not desirable.

The inner panics were left only when they are used to `assert!` during
development.

This reverts commit 9f91bc413fe20618bd7090829832bb074aab15c3 which
reverted the original patch which was merged without a proper review.

Fixes: #500.
2023-08-13 23:20:09 +04:00
Kirill Chibisov
793c535b01
Revert "Propagate error from EventLoop creation" (#3010)
This reverts commit ed26dd58fd.
The patched was merged with a review by accident.
2023-08-06 06:07:01 +04:00
Kirill Chibisov
ed26dd58fd
Propagate error from EventLoop creation
Inner panics could make it hard to trouble shoot the issues and for some
users ints not desirable.

The inner panics were left only when they are used to `assert!` during
development.
2023-08-06 06:03:54 +04:00
Kirill Chibisov
8100a6a584
Remove 'static requirement on run
There's no need to force the static on the users, given that internally
some backends were not using static in the first place.

Co-authored-by: daxpedda <daxpedda@gmail.com>
2023-08-06 01:56:56 +04:00
Mads Marquart
3c3a863cc9
Remove functionality already exposed through raw-window-handle
Nothing changed from the user point of view, other than they should
use the `raw-window-handle`, which is objectively better, given that
it reduces the amount of `cfg` guards in downstream code.
2023-08-05 22:56:22 +04:00
Kirill Chibisov
38f28d5836 Add Window::on_present_notify to ack about drawing
That's a way to communicate to winit that you'll present to the window.
While it's a no-op for now, it'll be used to throttle drawing.
2023-08-04 14:23:44 +04:00
Kirill Chibisov
9ac3259a79
Remove lifetime from the Event
Lifetimes don't work nicely when dealing with multithreaded environments
in the current design of the existing winit's event handling model, so
remove it in favor of `InnerSizeWriter` fences passed to client, so they
could try to update the size.

Fixes #1387.
2023-07-31 00:39:01 +04:00