Express scroll deltas as either line or pixel deltas
Depending on the platform and device, scroll deltas may either be represented as pixel deltas specifying the amount in pixels to scroll or they may be expressed in 'lines' or 'chunks' for low resolution devices (eg. a traditional mouse wheel). Pixel deltas are currently available on OS X. X11 currently supports only integer line deltas, though pixel deltas are available via XInput2. Windows supports fractional line deltas.
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5 changed files with 33 additions and 8 deletions
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@ -275,7 +275,11 @@ impl<'a> Iterator for PollEventsIterator<'a> {
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self.window.delegate.state.pending_events.lock().unwrap().extend(events.into_iter());
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event
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},
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NSScrollWheel => { Some(MouseWheel(event.scrollingDeltaX() as f64, event.scrollingDeltaY() as f64)) },
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NSScrollWheel => {
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use events::MouseScrollDelta::PixelDelta;
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let delta = PixelDelta(event.scrollingDeltaX() as f32, event.scrollingDeltaY() as f32);
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Some(MouseWheel(delta))
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},
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_ => { None },
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};
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@ -112,12 +112,13 @@ pub unsafe extern "system" fn callback(window: winapi::HWND, msg: winapi::UINT,
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winapi::WM_MOUSEWHEEL => {
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use events::Event::MouseWheel;
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use events::MouseScrollDelta::LineDelta;
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let value = (wparam >> 16) as i16;
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let value = value as i32;
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let value = value as f64 / winapi::WHEEL_DELTA as f64;
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let value = value as f32 / winapi::WHEEL_DELTA as f32;
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send_event(window, MouseWheel(0.0, value));
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send_event(window, MouseWheel(LineDelta(0.0, value)));
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0
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},
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@ -219,6 +219,7 @@ impl<'a> Iterator for PollEventsIterator<'a> {
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use events::Event::{MouseInput, MouseWheel};
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use events::ElementState::{Pressed, Released};
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use events::MouseButton::{Left, Right, Middle};
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use events::MouseScrollDelta::{LineDelta};
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let event: &ffi::XButtonEvent = unsafe { mem::transmute(&xev) };
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@ -229,11 +230,13 @@ impl<'a> Iterator for PollEventsIterator<'a> {
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ffi::Button2 => Some(Middle),
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ffi::Button3 => Some(Right),
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ffi::Button4 => {
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self.window.pending_events.lock().unwrap().push_back(MouseWheel(0.0, 1.0));
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let delta = LineDelta(0.0, 1.0);
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self.window.pending_events.lock().unwrap().push_back(MouseWheel(delta));
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None
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}
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ffi::Button5 => {
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self.window.pending_events.lock().unwrap().push_back(MouseWheel(0.0, -1.0));
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let delta = LineDelta(0.0, -1.0);
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self.window.pending_events.lock().unwrap().push_back(MouseWheel(delta));
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None
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}
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_ => None
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