Properly implement Debug for Window and EventLoop types (#3297)
For EventLoop, EventLoopBuilder, EventLoopProxy and by requiring it as a supertrait of Window and ActiveEventLoop. It is especially useful for user to be able to know that Window is Debug.
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43 changed files with 152 additions and 42 deletions
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@ -116,6 +116,7 @@ impl HasDisplayHandle for OwnedDisplayHandle {
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}
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}
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#[derive(Debug)]
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pub struct EventLoop {
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mtm: MainThreadMarker,
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window_target: ActiveEventLoop,
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@ -459,6 +459,7 @@ impl Inner {
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}
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}
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#[derive(Debug)]
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pub struct Window {
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inner: MainThreadBound<Inner>,
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}
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