On macOS, add support for Window::set_blur

This commit is contained in:
Kirill Chibisov 2023-10-28 14:22:10 +04:00 committed by GitHub
parent 5a3be586f4
commit 92b7dcccc1
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GPG key ID: 4AEE18F83AFDEB23
5 changed files with 29 additions and 2 deletions

View file

@ -36,6 +36,9 @@ extern_methods!(
#[method(frame)]
pub(crate) fn frame(&self) -> NSRect;
#[method(windowNumber)]
pub(crate) fn windowNumber(&self) -> NSInteger;
#[method(backingScaleFactor)]
pub(crate) fn backingScaleFactor(&self) -> CGFloat;

View file

@ -11,6 +11,7 @@ use core_graphics::{
base::CGError,
display::{CGDirectDisplayID, CGDisplayConfigRef},
};
use objc2::{ffi::NSInteger, runtime::AnyObject};
pub type CGDisplayFadeInterval = f32;
pub type CGDisplayReservationInterval = f32;
@ -113,6 +114,14 @@ extern "C" {
pub fn CGDisplayModeCopyPixelEncoding(mode: CGDisplayModeRef) -> CFStringRef;
pub fn CGDisplayModeRetain(mode: CGDisplayModeRef);
pub fn CGDisplayModeRelease(mode: CGDisplayModeRef);
// Wildly used private APIs; Apple uses them for their Terminal.app.
pub fn CGSMainConnectionID() -> *mut AnyObject;
pub fn CGSSetWindowBackgroundBlurRadius(
connection_id: *mut AnyObject,
window_id: NSInteger,
radius: i64,
) -> i32;
}
mod core_video {

View file

@ -46,6 +46,8 @@ use super::appkit::{
NSView, NSWindow, NSWindowButton, NSWindowLevel, NSWindowSharingType, NSWindowStyleMask,
NSWindowTabbingMode, NSWindowTitleVisibility,
};
use super::ffi::CGSMainConnectionID;
use super::ffi::CGSSetWindowBackgroundBlurRadius;
pub(crate) struct Window {
window: MainThreadBound<Id<WinitWindow>>,
@ -494,6 +496,10 @@ impl WinitWindow {
this.setBackgroundColor(&NSColor::clear());
}
if attrs.blur {
this.set_blur(attrs.blur);
}
if let Some(dim) = attrs.min_inner_size {
this.set_min_inner_size(Some(dim));
}
@ -582,7 +588,15 @@ impl WinitWindow {
self.setOpaque(!transparent)
}
pub fn set_blur(&self, _blur: bool) {}
pub fn set_blur(&self, blur: bool) {
// NOTE: in general we want to specify the blur radius, but the choice of 80
// should be a reasonable default.
let radius = if blur { 80 } else { 0 };
let window_number = self.windowNumber();
unsafe {
CGSSetWindowBackgroundBlurRadius(CGSMainConnectionID(), window_number, radius);
}
}
pub fn set_visible(&self, visible: bool) {
match visible {