Update objc2 and icrate versions (#3256)

This commit is contained in:
Mads Marquart 2023-12-23 18:04:24 +01:00 committed by GitHub
parent 745cfaab2c
commit 7d5bee767c
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12 changed files with 286 additions and 374 deletions

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@ -1,17 +1,16 @@
#![allow(clippy::unnecessary_cast)]
use std::boxed::Box;
use std::cell::{Cell, RefCell};
use std::collections::{HashMap, VecDeque};
use std::ptr::NonNull;
use icrate::Foundation::{
NSArray, NSAttributedString, NSAttributedStringKey, NSCopying, NSMutableAttributedString,
NSObject, NSObjectProtocol, NSPoint, NSRange, NSRect, NSSize, NSString, NSUInteger,
};
use objc2::declare::{Ivar, IvarDrop};
use objc2::rc::{Id, WeakId};
use objc2::runtime::{AnyObject, Sel};
use objc2::{class, declare_class, msg_send, msg_send_id, mutability, sel, ClassType};
use objc2::{
class, declare_class, msg_send, msg_send_id, mutability, sel, ClassType, DeclaredClass,
};
use super::{
appkit::{
@ -140,18 +139,13 @@ pub struct ViewState {
marked_text: RefCell<Id<NSMutableAttributedString>>,
accepts_first_mouse: bool,
// Weak reference because the window keeps a strong reference to the view
_ns_window: WeakId<WinitWindow>,
}
declare_class!(
#[derive(Debug)]
#[allow(non_snake_case)]
pub(super) struct WinitView {
// Weak reference because the window keeps a strong reference to the view
_ns_window: IvarDrop<Box<WeakId<WinitWindow>>, "__ns_window">,
state: IvarDrop<Box<ViewState>, "_state">,
}
mod ivars;
pub(super) struct WinitView;
unsafe impl ClassType for WinitView {
#[inherits(NSResponder, NSObject)]
@ -160,73 +154,33 @@ declare_class!(
const NAME: &'static str = "WinitView";
}
unsafe impl WinitView {
#[method(initWithId:acceptsFirstMouse:)]
unsafe fn init_with_id(
this: *mut Self,
window: &WinitWindow,
accepts_first_mouse: bool,
) -> Option<NonNull<Self>> {
let this: Option<&mut Self> = unsafe { msg_send![super(this), init] };
this.map(|this| {
let state = ViewState {
accepts_first_mouse,
..Default::default()
};
Ivar::write(
&mut this._ns_window,
Box::new(WeakId::new(&window.retain())),
);
Ivar::write(&mut this.state, Box::new(state));
this.setPostsFrameChangedNotifications(true);
let notification_center: &AnyObject =
unsafe { msg_send![class!(NSNotificationCenter), defaultCenter] };
// About frame change
let frame_did_change_notification_name =
NSString::from_str("NSViewFrameDidChangeNotification");
#[allow(clippy::let_unit_value)]
unsafe {
let _: () = msg_send![
notification_center,
addObserver: &*this,
selector: sel!(frameDidChange:),
name: &*frame_did_change_notification_name,
object: &*this,
];
}
*this.state.input_source.borrow_mut() = this.current_input_source();
NonNull::from(this)
})
}
impl DeclaredClass for WinitView {
type Ivars = ViewState;
}
unsafe impl WinitView {
#[method(viewDidMoveToWindow)]
fn view_did_move_to_window(&self) {
trace_scope!("viewDidMoveToWindow");
if let Some(tracking_rect) = self.state.tracking_rect.take() {
if let Some(tracking_rect) = self.ivars().tracking_rect.take() {
self.removeTrackingRect(tracking_rect);
}
let rect = self.frame();
let tracking_rect = self.add_tracking_rect(rect, false);
self.state.tracking_rect.set(Some(tracking_rect));
self.ivars().tracking_rect.set(Some(tracking_rect));
}
#[method(frameDidChange:)]
fn frame_did_change(&self, _event: &NSEvent) {
trace_scope!("frameDidChange:");
if let Some(tracking_rect) = self.state.tracking_rect.take() {
if let Some(tracking_rect) = self.ivars().tracking_rect.take() {
self.removeTrackingRect(tracking_rect);
}
let rect = self.frame();
let tracking_rect = self.add_tracking_rect(rect, false);
self.state.tracking_rect.set(Some(tracking_rect));
self.ivars().tracking_rect.set(Some(tracking_rect));
// Emit resize event here rather than from windowDidResize because:
// 1. When a new window is created as a tab, the frame size may change without a window resize occurring.
@ -241,7 +195,7 @@ declare_class!(
trace_scope!("drawRect:");
// It's a workaround for https://github.com/rust-windowing/winit/issues/2640, don't replace with `self.window_id()`.
if let Some(window) = self._ns_window.load() {
if let Some(window) = self.ivars()._ns_window.load() {
AppState::handle_redraw(WindowId(window.id()));
}
@ -270,7 +224,7 @@ declare_class!(
fn reset_cursor_rects(&self) {
trace_scope!("resetCursorRects");
let bounds = self.bounds();
let cursor_state = self.state.cursor_state.borrow();
let cursor_state = self.ivars().cursor_state.borrow();
// We correctly invoke `addCursorRect` only from inside `resetCursorRects`
if cursor_state.visible {
self.addCursorRect(bounds, &cursor_state.cursor);
@ -284,13 +238,13 @@ declare_class!(
#[method(hasMarkedText)]
fn has_marked_text(&self) -> bool {
trace_scope!("hasMarkedText");
self.state.marked_text.borrow().length() > 0
self.ivars().marked_text.borrow().length() > 0
}
#[method(markedRange)]
fn marked_range(&self) -> NSRange {
trace_scope!("markedRange");
let length = self.state.marked_text.borrow().length();
let length = self.ivars().marked_text.borrow().length();
if length > 0 {
NSRange::new(0, length)
} else {
@ -333,19 +287,19 @@ declare_class!(
};
// Update marked text.
*self.state.marked_text.borrow_mut() = marked_text;
*self.ivars().marked_text.borrow_mut() = marked_text;
// Notify IME is active if application still doesn't know it.
if self.state.ime_state.get() == ImeState::Disabled {
*self.state.input_source.borrow_mut() = self.current_input_source();
if self.ivars().ime_state.get() == ImeState::Disabled {
*self.ivars().input_source.borrow_mut() = self.current_input_source();
self.queue_event(WindowEvent::Ime(Ime::Enabled));
}
if self.hasMarkedText() {
self.state.ime_state.set(ImeState::Preedit);
self.ivars().ime_state.set(ImeState::Preedit);
} else {
// In case the preedit was cleared, set IME into the Ground state.
self.state.ime_state.set(ImeState::Ground);
self.ivars().ime_state.set(ImeState::Ground);
}
// Empty string basically means that there's no preedit, so indicate that by sending
@ -363,15 +317,15 @@ declare_class!(
#[method(unmarkText)]
fn unmark_text(&self) {
trace_scope!("unmarkText");
*self.state.marked_text.borrow_mut() = NSMutableAttributedString::new();
*self.ivars().marked_text.borrow_mut() = NSMutableAttributedString::new();
let input_context = self.inputContext().expect("input context");
input_context.discardMarkedText();
self.queue_event(WindowEvent::Ime(Ime::Preedit(String::new(), None)));
if self.is_ime_enabled() {
// Leave the Preedit self.state
self.state.ime_state.set(ImeState::Ground);
// Leave the Preedit self.ivars()
self.ivars().ime_state.set(ImeState::Ground);
} else {
warn!("Expected to have IME enabled when receiving unmarkText");
}
@ -410,9 +364,9 @@ declare_class!(
let content_rect = window.contentRectForFrameRect(window.frame());
let base_x = content_rect.origin.x as f64;
let base_y = (content_rect.origin.y + content_rect.size.height) as f64;
let x = base_x + self.state.ime_position.get().x;
let y = base_y - self.state.ime_position.get().y;
let LogicalSize { width, height } = self.state.ime_size.get();
let x = base_x + self.ivars().ime_position.get().x;
let y = base_y - self.ivars().ime_position.get().y;
let LogicalSize { width, height } = self.ivars().ime_size.get();
NSRect::new(NSPoint::new(x as _, y as _), NSSize::new(width, height))
}
@ -437,7 +391,7 @@ declare_class!(
if self.hasMarkedText() && self.is_ime_enabled() && !is_control {
self.queue_event(WindowEvent::Ime(Ime::Preedit(String::new(), None)));
self.queue_event(WindowEvent::Ime(Ime::Commit(string)));
self.state.ime_state.set(ImeState::Commited);
self.ivars().ime_state.set(ImeState::Commited);
}
}
@ -449,15 +403,15 @@ declare_class!(
// We shouldn't forward any character from just commited text, since we'll end up sending
// it twice with some IMEs like Korean one. We'll also always send `Enter` in that case,
// which is not desired given it was used to confirm IME input.
if self.state.ime_state.get() == ImeState::Commited {
if self.ivars().ime_state.get() == ImeState::Commited {
return;
}
self.state.forward_key_to_app.set(true);
self.ivars().forward_key_to_app.set(true);
if self.hasMarkedText() && self.state.ime_state.get() == ImeState::Preedit {
if self.hasMarkedText() && self.ivars().ime_state.get() == ImeState::Preedit {
// Leave preedit so that we also report the key-up for this key.
self.state.ime_state.set(ImeState::Ground);
self.ivars().ime_state.set(ImeState::Ground);
}
}
}
@ -467,19 +421,19 @@ declare_class!(
fn key_down(&self, event: &NSEvent) {
trace_scope!("keyDown:");
{
let mut prev_input_source = self.state.input_source.borrow_mut();
let mut prev_input_source = self.ivars().input_source.borrow_mut();
let current_input_source = self.current_input_source();
if *prev_input_source != current_input_source && self.is_ime_enabled() {
*prev_input_source = current_input_source;
drop(prev_input_source);
self.state.ime_state.set(ImeState::Disabled);
self.ivars().ime_state.set(ImeState::Disabled);
self.queue_event(WindowEvent::Ime(Ime::Disabled));
}
}
// Get the characters from the event.
let old_ime_state = self.state.ime_state.get();
self.state.forward_key_to_app.set(false);
let old_ime_state = self.ivars().ime_state.get();
self.ivars().forward_key_to_app.set(false);
let event = replace_event(event, self.window().option_as_alt());
// The `interpretKeyEvents` function might call
@ -488,31 +442,31 @@ declare_class!(
// we must send the `KeyboardInput` event during IME if it triggered
// `doCommandBySelector`. (doCommandBySelector means that the keyboard input
// is not handled by IME and should be handled by the application)
if self.state.ime_allowed.get() {
if self.ivars().ime_allowed.get() {
let events_for_nsview = NSArray::from_slice(&[&*event]);
unsafe { self.interpretKeyEvents(&events_for_nsview) };
// If the text was commited we must treat the next keyboard event as IME related.
if self.state.ime_state.get() == ImeState::Commited {
if self.ivars().ime_state.get() == ImeState::Commited {
// Remove any marked text, so normal input can continue.
*self.state.marked_text.borrow_mut() = NSMutableAttributedString::new();
*self.ivars().marked_text.borrow_mut() = NSMutableAttributedString::new();
}
}
self.update_modifiers(&event, false);
let had_ime_input = match self.state.ime_state.get() {
let had_ime_input = match self.ivars().ime_state.get() {
ImeState::Commited => {
// Allow normal input after the commit.
self.state.ime_state.set(ImeState::Ground);
self.ivars().ime_state.set(ImeState::Ground);
true
}
ImeState::Preedit => true,
// `key_down` could result in preedit clear, so compare old and current state.
_ => old_ime_state != self.state.ime_state.get(),
_ => old_ime_state != self.ivars().ime_state.get(),
};
if !had_ime_input || self.state.forward_key_to_app.get() {
if !had_ime_input || self.ivars().forward_key_to_app.get() {
let key_event = create_key_event(&event, true, event.is_a_repeat(), None);
self.queue_event(WindowEvent::KeyboardInput {
device_id: DEVICE_ID,
@ -531,7 +485,7 @@ declare_class!(
// We want to send keyboard input when we are currently in the ground state.
if matches!(
self.state.ime_state.get(),
self.ivars().ime_state.get(),
ImeState::Ground | ImeState::Disabled
) {
self.queue_event(WindowEvent::KeyboardInput {
@ -792,20 +746,40 @@ declare_class!(
#[method(acceptsFirstMouse:)]
fn accepts_first_mouse(&self, _event: &NSEvent) -> bool {
trace_scope!("acceptsFirstMouse:");
self.state.accepts_first_mouse
self.ivars().accepts_first_mouse
}
}
);
impl WinitView {
pub(super) fn new(window: &WinitWindow, accepts_first_mouse: bool) -> Id<Self> {
let this = Self::alloc().set_ivars(ViewState {
accepts_first_mouse,
_ns_window: WeakId::new(&window.retain()),
..Default::default()
});
let this: Id<Self> = unsafe { msg_send_id![super(this), init] };
this.setPostsFrameChangedNotifications(true);
let notification_center: &AnyObject =
unsafe { msg_send![class!(NSNotificationCenter), defaultCenter] };
// About frame change
let frame_did_change_notification_name =
NSString::from_str("NSViewFrameDidChangeNotification");
#[allow(clippy::let_unit_value)]
unsafe {
msg_send_id![
Self::alloc(),
initWithId: window,
acceptsFirstMouse: accepts_first_mouse,
]
let _: () = msg_send![
notification_center,
addObserver: &*this,
selector: sel!(frameDidChange:),
name: &*frame_did_change_notification_name,
object: &*this,
];
}
*this.ivars().input_source.borrow_mut() = this.current_input_source();
this
}
fn window(&self) -> Id<WinitWindow> {
@ -814,7 +788,10 @@ impl WinitView {
// (which is incompatible with `frameDidChange:`)
//
// unsafe { msg_send_id![self, window] }
self._ns_window.load().expect("view to have a window")
self.ivars()
._ns_window
.load()
.expect("view to have a window")
}
fn window_id(&self) -> WindowId {
@ -842,7 +819,7 @@ impl WinitView {
}
fn is_ime_enabled(&self) -> bool {
!matches!(self.state.ime_state.get(), ImeState::Disabled)
!matches!(self.ivars().ime_state.get(), ImeState::Disabled)
}
fn current_input_source(&self) -> String {
@ -854,7 +831,7 @@ impl WinitView {
}
pub(super) fn set_cursor_icon(&self, icon: Id<NSCursor>) {
let mut cursor_state = self.state.cursor_state.borrow_mut();
let mut cursor_state = self.ivars().cursor_state.borrow_mut();
cursor_state.cursor = icon;
}
@ -862,7 +839,7 @@ impl WinitView {
///
/// Returns whether the state changed.
pub(super) fn set_cursor_visible(&self, visible: bool) -> bool {
let mut cursor_state = self.state.cursor_state.borrow_mut();
let mut cursor_state = self.ivars().cursor_state.borrow_mut();
if visible != cursor_state.visible {
cursor_state.visible = visible;
true
@ -872,19 +849,19 @@ impl WinitView {
}
pub(super) fn set_ime_allowed(&self, ime_allowed: bool) {
if self.state.ime_allowed.get() == ime_allowed {
if self.ivars().ime_allowed.get() == ime_allowed {
return;
}
self.state.ime_allowed.set(ime_allowed);
if self.state.ime_allowed.get() {
self.ivars().ime_allowed.set(ime_allowed);
if self.ivars().ime_allowed.get() {
return;
}
// Clear markedText
*self.state.marked_text.borrow_mut() = NSMutableAttributedString::new();
*self.ivars().marked_text.borrow_mut() = NSMutableAttributedString::new();
if self.state.ime_state.get() != ImeState::Disabled {
self.state.ime_state.set(ImeState::Disabled);
if self.ivars().ime_state.get() != ImeState::Disabled {
self.ivars().ime_state.set(ImeState::Disabled);
self.queue_event(WindowEvent::Ime(Ime::Disabled));
}
}
@ -894,17 +871,17 @@ impl WinitView {
position: LogicalPosition<f64>,
size: LogicalSize<f64>,
) {
self.state.ime_position.set(position);
self.state.ime_size.set(size);
self.ivars().ime_position.set(position);
self.ivars().ime_size.set(size);
let input_context = self.inputContext().expect("input context");
input_context.invalidateCharacterCoordinates();
}
/// Reset modifiers and emit a synthetic ModifiersChanged event if deemed necessary.
pub(super) fn reset_modifiers(&self) {
if !self.state.modifiers.get().state().is_empty() {
self.state.modifiers.set(Modifiers::default());
self.queue_event(WindowEvent::ModifiersChanged(self.state.modifiers.get()));
if !self.ivars().modifiers.get().state().is_empty() {
self.ivars().modifiers.set(Modifiers::default());
self.queue_event(WindowEvent::ModifiersChanged(self.ivars().modifiers.get()));
}
}
@ -913,8 +890,8 @@ impl WinitView {
use ElementState::{Pressed, Released};
let current_modifiers = event_mods(ns_event);
let prev_modifiers = self.state.modifiers.get();
self.state.modifiers.set(current_modifiers);
let prev_modifiers = self.ivars().modifiers.get();
self.ivars().modifiers.set(current_modifiers);
// This function was called form the flagsChanged event, which is triggered
// when the user presses/releases a modifier even if the same kind of modifier
@ -943,7 +920,7 @@ impl WinitView {
event.location = code_to_location(physical_key);
let location_mask = ModLocationMask::from_location(event.location);
let mut phys_mod_state = self.state.phys_modifiers.borrow_mut();
let mut phys_mod_state = self.ivars().phys_modifiers.borrow_mut();
let phys_mod = phys_mod_state
.entry(key)
.or_insert(ModLocationMask::empty());
@ -1021,7 +998,7 @@ impl WinitView {
return;
}
self.queue_event(WindowEvent::ModifiersChanged(self.state.modifiers.get()));
self.queue_event(WindowEvent::ModifiersChanged(self.ivars().modifiers.get()));
}
fn mouse_click(&self, event: &NSEvent, button_state: ElementState) {