Add exclusive fullscreen mode (#925)
* Add exclusive fullscreen mode * Add `WindowExtMacOS::set_fullscreen_presentation_options` * Capture display for exclusive fullscreen on macOS * Fix applying video mode on macOS after a fullscreen cycle * Fix compilation on iOS * Set monitor appropriately for fullscreen on macOS * Fix exclusive to borderless fullscreen transitions on macOS * Fix borderless to exclusive fullscreen transition on macOS * Sort video modes on Windows * Fix fullscreen issues on Windows * Fix video mode changes during exclusive fullscreen on Windows * Add video mode sorting for macOS and iOS * Fix monitor `ns_screen` returning `None` after video mode change * Fix "multithreaded" example on macOS * Restore video mode upon closing an exclusive fullscreen window * Fix "multithreaded" example closing multiple windows at once * Fix compilation on Linux * Update FEATURES.md * Don't care about logical monitor groups on X11 * Add exclusive fullscreen for X11 * Update FEATURES.md * Fix transitions between exclusive and borderless fullscreen on X11 * Update CHANGELOG.md * Document that Wayland doesn't support exclusive fullscreen * Replace core-graphics display mode bindings on macOS * Use `panic!()` instead of `unreachable!()` in "fullscreen" example * Fix fullscreen "always on top" flag on Windows * Track current monitor for fullscreen in "multithreaded" example * Fix exclusive fullscreen sometimes not positioning window properly * Format * More formatting and fix CI issues * Fix formatting * Fix changelog formatting
This commit is contained in:
parent
131e67ddc1
commit
5bc3cf18d9
31 changed files with 1452 additions and 605 deletions
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@ -6,6 +6,13 @@ use cocoa::{
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base::id,
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foundation::{NSInteger, NSUInteger},
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};
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use core_foundation::{
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array::CFArrayRef, dictionary::CFDictionaryRef, string::CFStringRef, uuid::CFUUIDRef,
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};
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use core_graphics::{
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base::CGError,
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display::{CGDirectDisplayID, CGDisplayConfigRef},
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};
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use objc;
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pub const NSNotFound: NSInteger = NSInteger::max_value();
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@ -108,3 +115,95 @@ pub enum NSWindowLevel {
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NSPopUpMenuWindowLevel = kCGPopUpMenuWindowLevelKey as _,
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NSScreenSaverWindowLevel = kCGScreenSaverWindowLevelKey as _,
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}
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pub type CGDisplayFadeInterval = f32;
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pub type CGDisplayReservationInterval = f32;
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pub type CGDisplayBlendFraction = f32;
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pub const kCGDisplayBlendNormal: f32 = 0.0;
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pub const kCGDisplayBlendSolidColor: f32 = 1.0;
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pub type CGDisplayFadeReservationToken = u32;
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pub const kCGDisplayFadeReservationInvalidToken: CGDisplayFadeReservationToken = 0;
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pub type Boolean = u8;
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pub const FALSE: Boolean = 0;
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pub const TRUE: Boolean = 1;
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pub const kCGErrorSuccess: i32 = 0;
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pub const kCGErrorFailure: i32 = 1000;
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pub const kCGErrorIllegalArgument: i32 = 1001;
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pub const kCGErrorInvalidConnection: i32 = 1002;
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pub const kCGErrorInvalidContext: i32 = 1003;
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pub const kCGErrorCannotComplete: i32 = 1004;
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pub const kCGErrorNotImplemented: i32 = 1006;
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pub const kCGErrorRangeCheck: i32 = 1007;
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pub const kCGErrorTypeCheck: i32 = 1008;
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pub const kCGErrorInvalidOperation: i32 = 1010;
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pub const kCGErrorNoneAvailable: i32 = 1011;
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pub const IO1BitIndexedPixels: &str = "P";
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pub const IO2BitIndexedPixels: &str = "PP";
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pub const IO4BitIndexedPixels: &str = "PPPP";
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pub const IO8BitIndexedPixels: &str = "PPPPPPPP";
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pub const IO16BitDirectPixels: &str = "-RRRRRGGGGGBBBBB";
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pub const IO32BitDirectPixels: &str = "--------RRRRRRRRGGGGGGGGBBBBBBBB";
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pub const kIO30BitDirectPixels: &str = "--RRRRRRRRRRGGGGGGGGGGBBBBBBBBBB";
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pub const kIO64BitDirectPixels: &str = "-16R16G16B16";
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pub const kIO16BitFloatPixels: &str = "-16FR16FG16FB16";
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pub const kIO32BitFloatPixels: &str = "-32FR32FG32FB32";
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pub const IOYUV422Pixels: &str = "Y4U2V2";
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pub const IO8BitOverlayPixels: &str = "O8";
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pub type CGWindowLevel = i32;
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pub type CGDisplayModeRef = *mut libc::c_void;
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#[link(name = "CoreGraphics", kind = "framework")]
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extern "C" {
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pub fn CGRestorePermanentDisplayConfiguration();
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pub fn CGDisplayCapture(display: CGDirectDisplayID) -> CGError;
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pub fn CGDisplayRelease(display: CGDirectDisplayID) -> CGError;
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pub fn CGConfigureDisplayFadeEffect(
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config: CGDisplayConfigRef,
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fadeOutSeconds: CGDisplayFadeInterval,
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fadeInSeconds: CGDisplayFadeInterval,
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fadeRed: f32,
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fadeGreen: f32,
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fadeBlue: f32,
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) -> CGError;
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pub fn CGAcquireDisplayFadeReservation(
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seconds: CGDisplayReservationInterval,
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token: *mut CGDisplayFadeReservationToken,
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) -> CGError;
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pub fn CGDisplayFade(
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token: CGDisplayFadeReservationToken,
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duration: CGDisplayFadeInterval,
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startBlend: CGDisplayBlendFraction,
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endBlend: CGDisplayBlendFraction,
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redBlend: f32,
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greenBlend: f32,
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blueBlend: f32,
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synchronous: Boolean,
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) -> CGError;
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pub fn CGReleaseDisplayFadeReservation(token: CGDisplayFadeReservationToken) -> CGError;
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pub fn CGDisplayCreateUUIDFromDisplayID(display: CGDirectDisplayID) -> CFUUIDRef;
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pub fn CGShieldingWindowLevel() -> CGWindowLevel;
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pub fn CGDisplaySetDisplayMode(
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display: CGDirectDisplayID,
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mode: CGDisplayModeRef,
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options: CFDictionaryRef,
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) -> CGError;
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pub fn CGDisplayCopyAllDisplayModes(
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display: CGDirectDisplayID,
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options: CFDictionaryRef,
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) -> CFArrayRef;
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pub fn CGDisplayModeGetPixelWidth(mode: CGDisplayModeRef) -> usize;
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pub fn CGDisplayModeGetPixelHeight(mode: CGDisplayModeRef) -> usize;
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pub fn CGDisplayModeGetRefreshRate(mode: CGDisplayModeRef) -> f64;
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pub fn CGDisplayModeCopyPixelEncoding(mode: CGDisplayModeRef) -> CFStringRef;
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pub fn CGDisplayModeRetain(mode: CGDisplayModeRef);
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pub fn CGDisplayModeRelease(mode: CGDisplayModeRef);
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}
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@ -17,7 +17,7 @@ use std::{fmt, ops::Deref, sync::Arc};
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pub use self::{
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event_loop::{EventLoop, EventLoopWindowTarget, Proxy as EventLoopProxy},
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monitor::MonitorHandle,
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monitor::{MonitorHandle, VideoMode},
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window::{Id as WindowId, PlatformSpecificWindowBuilderAttributes, UnownedWindow},
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};
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use crate::{
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@ -1,25 +1,119 @@
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use std::{collections::VecDeque, fmt};
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use super::ffi;
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use crate::{
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dpi::{PhysicalPosition, PhysicalSize},
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monitor::{MonitorHandle as RootMonitorHandle, VideoMode as RootVideoMode},
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platform_impl::platform::util::IdRef,
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};
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use cocoa::{
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appkit::NSScreen,
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base::{id, nil},
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foundation::{NSString, NSUInteger},
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};
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use core_graphics::display::{CGDirectDisplayID, CGDisplay, CGDisplayBounds, CGDisplayMode};
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use core_foundation::{
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array::{CFArrayGetCount, CFArrayGetValueAtIndex},
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base::{CFRelease, TCFType},
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string::CFString,
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};
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use core_graphics::display::{CGDirectDisplayID, CGDisplay, CGDisplayBounds};
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use core_video_sys::{
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kCVReturnSuccess, kCVTimeIsIndefinite, CVDisplayLinkCreateWithCGDisplay,
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CVDisplayLinkGetNominalOutputVideoRefreshPeriod, CVDisplayLinkRelease,
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};
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use crate::{
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dpi::{PhysicalPosition, PhysicalSize},
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monitor::VideoMode,
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platform_impl::platform::util::IdRef,
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};
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#[derive(Derivative)]
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#[derivative(Debug, Clone, PartialEq, Hash)]
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pub struct VideoMode {
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pub(crate) size: (u32, u32),
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pub(crate) bit_depth: u16,
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pub(crate) refresh_rate: u16,
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pub(crate) monitor: MonitorHandle,
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#[derivative(Debug = "ignore", PartialEq = "ignore", Hash = "ignore")]
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pub(crate) native_mode: NativeDisplayMode,
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}
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#[derive(Clone, PartialEq)]
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pub struct NativeDisplayMode(pub ffi::CGDisplayModeRef);
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unsafe impl Send for NativeDisplayMode {}
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impl Drop for NativeDisplayMode {
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fn drop(&mut self) {
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unsafe {
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ffi::CGDisplayModeRelease(self.0);
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}
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}
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}
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impl Clone for NativeDisplayMode {
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fn clone(&self) -> Self {
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unsafe {
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ffi::CGDisplayModeRetain(self.0);
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}
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NativeDisplayMode(self.0)
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}
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}
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impl VideoMode {
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pub fn size(&self) -> PhysicalSize {
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self.size.into()
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}
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pub fn bit_depth(&self) -> u16 {
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self.bit_depth
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}
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pub fn refresh_rate(&self) -> u16 {
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self.refresh_rate
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}
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pub fn monitor(&self) -> RootMonitorHandle {
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RootMonitorHandle {
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inner: self.monitor.clone(),
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}
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}
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}
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#[derive(Clone)]
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pub struct MonitorHandle(CGDirectDisplayID);
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// `CGDirectDisplayID` changes on video mode change, so we cannot rely on that
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// for comparisons, but we can use `CGDisplayCreateUUIDFromDisplayID` to get an
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// unique identifier that persists even across system reboots
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impl PartialEq for MonitorHandle {
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fn eq(&self, other: &Self) -> bool {
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unsafe {
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ffi::CGDisplayCreateUUIDFromDisplayID(self.0)
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== ffi::CGDisplayCreateUUIDFromDisplayID(other.0)
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}
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}
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}
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impl Eq for MonitorHandle {}
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impl PartialOrd for MonitorHandle {
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fn partial_cmp(&self, other: &Self) -> Option<std::cmp::Ordering> {
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Some(self.cmp(&other))
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}
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}
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impl Ord for MonitorHandle {
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fn cmp(&self, other: &Self) -> std::cmp::Ordering {
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unsafe {
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ffi::CGDisplayCreateUUIDFromDisplayID(self.0)
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.cmp(&ffi::CGDisplayCreateUUIDFromDisplayID(other.0))
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}
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}
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}
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impl std::hash::Hash for MonitorHandle {
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fn hash<H: std::hash::Hasher>(&self, state: &mut H) {
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unsafe {
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ffi::CGDisplayCreateUUIDFromDisplayID(self.0).hash(state);
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}
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}
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}
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pub fn available_monitors() -> VecDeque<MonitorHandle> {
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if let Ok(displays) = CGDisplay::active_displays() {
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let mut monitors = VecDeque::with_capacity(displays.len());
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@ -101,7 +195,7 @@ impl MonitorHandle {
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unsafe { NSScreen::backingScaleFactor(screen) as f64 }
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}
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pub fn video_modes(&self) -> impl Iterator<Item = VideoMode> {
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pub fn video_modes(&self) -> impl Iterator<Item = RootVideoMode> {
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let cv_refresh_rate = unsafe {
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let mut display_link = std::ptr::null_mut();
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assert_eq!(
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@ -117,11 +211,27 @@ impl MonitorHandle {
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time.timeScale as i64 / time.timeValue
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};
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CGDisplayMode::all_display_modes(self.0, std::ptr::null())
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.expect("failed to obtain list of display modes")
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.into_iter()
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.map(move |mode| {
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let cg_refresh_rate = mode.refresh_rate().round() as i64;
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let monitor = self.clone();
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unsafe {
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let modes = {
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let array = ffi::CGDisplayCopyAllDisplayModes(self.0, std::ptr::null());
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assert!(!array.is_null(), "failed to get list of display modes");
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let array_count = CFArrayGetCount(array);
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let modes: Vec<_> = (0..array_count)
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.into_iter()
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.map(move |i| {
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let mode = CFArrayGetValueAtIndex(array, i) as *mut _;
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ffi::CGDisplayModeRetain(mode);
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mode
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})
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.collect();
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CFRelease(array as *const _);
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modes
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};
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modes.into_iter().map(move |mode| {
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let cg_refresh_rate = ffi::CGDisplayModeGetRefreshRate(mode).round() as i64;
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// CGDisplayModeGetRefreshRate returns 0.0 for any display that
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// isn't a CRT
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@ -131,34 +241,55 @@ impl MonitorHandle {
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cv_refresh_rate
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};
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VideoMode {
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size: (mode.width() as u32, mode.height() as u32),
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let pixel_encoding =
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CFString::wrap_under_create_rule(ffi::CGDisplayModeCopyPixelEncoding(mode))
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.to_string();
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let bit_depth = if pixel_encoding.eq_ignore_ascii_case(ffi::IO32BitDirectPixels) {
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32
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} else if pixel_encoding.eq_ignore_ascii_case(ffi::IO16BitDirectPixels) {
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16
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} else if pixel_encoding.eq_ignore_ascii_case(ffi::kIO30BitDirectPixels) {
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30
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} else {
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unimplemented!()
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};
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let video_mode = VideoMode {
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size: (
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ffi::CGDisplayModeGetPixelWidth(mode) as u32,
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ffi::CGDisplayModeGetPixelHeight(mode) as u32,
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),
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refresh_rate: refresh_rate as u16,
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bit_depth: mode.bit_depth() as u16,
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}
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bit_depth,
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monitor: monitor.clone(),
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native_mode: NativeDisplayMode(mode),
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};
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RootVideoMode { video_mode }
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})
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}
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}
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pub(crate) fn ns_screen(&self) -> Option<id> {
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unsafe {
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let native_id = self.native_identifier();
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let uuid = ffi::CGDisplayCreateUUIDFromDisplayID(self.0);
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let screens = NSScreen::screens(nil);
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let count: NSUInteger = msg_send![screens, count];
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let key = IdRef::new(NSString::alloc(nil).init_str("NSScreenNumber"));
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let mut matching_screen: Option<id> = None;
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for i in 0..count {
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let screen = msg_send![screens, objectAtIndex: i as NSUInteger];
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let device_description = NSScreen::deviceDescription(screen);
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let value: id = msg_send![device_description, objectForKey:*key];
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if value != nil {
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let screen_number: NSUInteger = msg_send![value, unsignedIntegerValue];
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if screen_number as u32 == native_id {
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matching_screen = Some(screen);
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break;
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let other_native_id: NSUInteger = msg_send![value, unsignedIntegerValue];
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let other_uuid =
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ffi::CGDisplayCreateUUIDFromDisplayID(other_native_id as CGDirectDisplayID);
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if uuid == other_uuid {
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return Some(screen);
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}
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}
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}
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matching_screen
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None
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}
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}
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}
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|
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|
|
@ -1,6 +1,6 @@
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use std::{self, os::raw::*, ptr, time::Instant};
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use crate::platform_impl::platform::app_state::AppState;
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use crate::platform_impl::platform::{app_state::AppState, ffi};
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|
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#[link(name = "CoreFoundation", kind = "framework")]
|
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extern "C" {
|
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|
|
@ -13,7 +13,7 @@ extern "C" {
|
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pub fn CFRunLoopObserverCreate(
|
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allocator: CFAllocatorRef,
|
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activities: CFOptionFlags,
|
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repeats: Boolean,
|
||||
repeats: ffi::Boolean,
|
||||
order: CFIndex,
|
||||
callout: CFRunLoopObserverCallBack,
|
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context: *mut CFRunLoopObserverContext,
|
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|
|
@ -51,11 +51,6 @@ extern "C" {
|
|||
pub fn CFRelease(cftype: *const c_void);
|
||||
}
|
||||
|
||||
pub type Boolean = u8;
|
||||
#[allow(dead_code)]
|
||||
const FALSE: Boolean = 0;
|
||||
const TRUE: Boolean = 1;
|
||||
|
||||
pub enum CFAllocator {}
|
||||
pub type CFAllocatorRef = *mut CFAllocator;
|
||||
pub enum CFRunLoop {}
|
||||
|
|
@ -102,7 +97,7 @@ pub struct CFRunLoopSourceContext {
|
|||
pub retain: extern "C" fn(*const c_void) -> *const c_void,
|
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pub release: extern "C" fn(*const c_void),
|
||||
pub copyDescription: extern "C" fn(*const c_void) -> CFStringRef,
|
||||
pub equal: extern "C" fn(*const c_void, *const c_void) -> Boolean,
|
||||
pub equal: extern "C" fn(*const c_void, *const c_void) -> ffi::Boolean,
|
||||
pub hash: extern "C" fn(*const c_void) -> CFHashCode,
|
||||
pub schedule: extern "C" fn(*mut c_void, CFRunLoopRef, CFRunLoopMode),
|
||||
pub cancel: extern "C" fn(*mut c_void, CFRunLoopRef, CFRunLoopMode),
|
||||
|
|
@ -162,8 +157,8 @@ impl RunLoop {
|
|||
let observer = CFRunLoopObserverCreate(
|
||||
ptr::null_mut(),
|
||||
flags,
|
||||
TRUE, // Indicates we want this to run repeatedly
|
||||
priority, // The lower the value, the sooner this will run
|
||||
ffi::TRUE, // Indicates we want this to run repeatedly
|
||||
priority, // The lower the value, the sooner this will run
|
||||
handler,
|
||||
ptr::null_mut(),
|
||||
);
|
||||
|
|
|
|||
|
|
@ -206,7 +206,10 @@ extern "C" fn toggle_full_screen_callback(context: *mut c_void) {
|
|||
}
|
||||
}
|
||||
}
|
||||
|
||||
// Window level must be restored from `CGShieldingWindowLevel()
|
||||
// + 1` back to normal in order for `toggleFullScreen` to do
|
||||
// anything
|
||||
context.ns_window.setLevel_(0);
|
||||
context.ns_window.toggleFullScreen_(nil);
|
||||
}
|
||||
Box::from_raw(context_ptr);
|
||||
|
|
|
|||
|
|
@ -8,6 +8,23 @@ use std::{
|
|||
},
|
||||
};
|
||||
|
||||
use crate::{
|
||||
dpi::{LogicalPosition, LogicalSize},
|
||||
error::{ExternalError, NotSupportedError, OsError as RootOsError},
|
||||
icon::Icon,
|
||||
monitor::{MonitorHandle as RootMonitorHandle, VideoMode as RootVideoMode},
|
||||
platform::macos::{ActivationPolicy, RequestUserAttentionType, WindowExtMacOS},
|
||||
platform_impl::platform::{
|
||||
app_state::AppState,
|
||||
ffi,
|
||||
monitor::{self, MonitorHandle, VideoMode},
|
||||
util::{self, IdRef},
|
||||
view::{self, new_view},
|
||||
window_delegate::new_delegate,
|
||||
OsError,
|
||||
},
|
||||
window::{CursorIcon, Fullscreen, WindowAttributes, WindowId as RootWindowId},
|
||||
};
|
||||
use cocoa::{
|
||||
appkit::{
|
||||
self, CGFloat, NSApp, NSApplication, NSApplicationActivationPolicy,
|
||||
|
|
@ -17,30 +34,12 @@ use cocoa::{
|
|||
base::{id, nil},
|
||||
foundation::{NSAutoreleasePool, NSDictionary, NSPoint, NSRect, NSSize, NSString},
|
||||
};
|
||||
use core_graphics::display::CGDisplay;
|
||||
use core_graphics::display::{CGDisplay, CGDisplayMode};
|
||||
use objc::{
|
||||
declare::ClassDecl,
|
||||
runtime::{Class, Object, Sel, BOOL, NO, YES},
|
||||
};
|
||||
|
||||
use crate::{
|
||||
dpi::{LogicalPosition, LogicalSize},
|
||||
error::{ExternalError, NotSupportedError, OsError as RootOsError},
|
||||
icon::Icon,
|
||||
monitor::MonitorHandle as RootMonitorHandle,
|
||||
platform::macos::{ActivationPolicy, RequestUserAttentionType, WindowExtMacOS},
|
||||
platform_impl::platform::{
|
||||
app_state::AppState,
|
||||
ffi,
|
||||
monitor::{self, MonitorHandle},
|
||||
util::{self, IdRef},
|
||||
view::{self, new_view},
|
||||
window_delegate::new_delegate,
|
||||
OsError,
|
||||
},
|
||||
window::{CursorIcon, WindowAttributes, WindowId as RootWindowId},
|
||||
};
|
||||
|
||||
#[derive(Debug, Copy, Clone, PartialEq, Eq, PartialOrd, Ord, Hash)]
|
||||
pub struct Id(pub usize);
|
||||
|
||||
|
|
@ -119,11 +118,14 @@ fn create_window(
|
|||
unsafe {
|
||||
let pool = NSAutoreleasePool::new(nil);
|
||||
let screen = match attrs.fullscreen {
|
||||
Some(ref monitor_id) => {
|
||||
let monitor_screen = monitor_id.inner.ns_screen();
|
||||
Some(Fullscreen::Borderless(RootMonitorHandle { inner: ref monitor }))
|
||||
| Some(Fullscreen::Exclusive(RootVideoMode {
|
||||
video_mode: VideoMode { ref monitor, .. },
|
||||
})) => {
|
||||
let monitor_screen = monitor.ns_screen();
|
||||
Some(monitor_screen.unwrap_or(appkit::NSScreen::mainScreen(nil)))
|
||||
}
|
||||
_ => None,
|
||||
None => None,
|
||||
};
|
||||
let frame = match screen {
|
||||
Some(screen) => appkit::NSScreen::frame(screen),
|
||||
|
|
@ -239,12 +241,15 @@ lazy_static! {
|
|||
#[derive(Default)]
|
||||
pub struct SharedState {
|
||||
pub resizable: bool,
|
||||
pub fullscreen: Option<RootMonitorHandle>,
|
||||
pub fullscreen: Option<Fullscreen>,
|
||||
pub maximized: bool,
|
||||
pub standard_frame: Option<NSRect>,
|
||||
is_simple_fullscreen: bool,
|
||||
pub saved_style: Option<NSWindowStyleMask>,
|
||||
/// Presentation options saved before entering `set_simple_fullscreen`, and
|
||||
/// restored upon exiting it
|
||||
save_presentation_opts: Option<NSApplicationPresentationOptions>,
|
||||
pub saved_desktop_display_mode: Option<(CGDisplay, CGDisplayMode)>,
|
||||
}
|
||||
|
||||
impl SharedState {
|
||||
|
|
@ -362,16 +367,7 @@ impl UnownedWindow {
|
|||
let delegate = new_delegate(&window, fullscreen.is_some());
|
||||
|
||||
// Set fullscreen mode after we setup everything
|
||||
if let Some(monitor) = fullscreen {
|
||||
if monitor.inner != window.current_monitor().inner {
|
||||
// To do this with native fullscreen, we probably need to
|
||||
// warp the window... while we could use
|
||||
// `enterFullScreenMode`, they're idiomatically different
|
||||
// fullscreen modes, so we'd have to support both anyway.
|
||||
unimplemented!();
|
||||
}
|
||||
window.set_fullscreen(Some(monitor));
|
||||
}
|
||||
window.set_fullscreen(fullscreen);
|
||||
|
||||
// Setting the window as key has to happen *after* we set the fullscreen
|
||||
// state, since otherwise we'll briefly see the window at normal size
|
||||
|
|
@ -601,22 +597,44 @@ impl UnownedWindow {
|
|||
}
|
||||
}
|
||||
|
||||
/// This is called when the window is exiting fullscreen, whether by the
|
||||
/// user clicking on the green fullscreen button or programmatically by
|
||||
/// `toggleFullScreen:`
|
||||
pub(crate) fn restore_state_from_fullscreen(&self) {
|
||||
let maximized = {
|
||||
trace!("Locked shared state in `restore_state_from_fullscreen`");
|
||||
let mut shared_state_lock = self.shared_state.lock().unwrap();
|
||||
trace!("Locked shared state in `restore_state_from_fullscreen`");
|
||||
let mut shared_state_lock = self.shared_state.lock().unwrap();
|
||||
|
||||
shared_state_lock.fullscreen = None;
|
||||
shared_state_lock.fullscreen = None;
|
||||
|
||||
let mask = self.saved_style(&mut *shared_state_lock);
|
||||
let maximized = shared_state_lock.maximized;
|
||||
let mask = self.saved_style(&mut *shared_state_lock);
|
||||
|
||||
self.set_style_mask_async(mask);
|
||||
shared_state_lock.maximized
|
||||
};
|
||||
drop(shared_state_lock);
|
||||
trace!("Unocked shared state in `restore_state_from_fullscreen`");
|
||||
|
||||
self.set_style_mask_async(mask);
|
||||
self.set_maximized(maximized);
|
||||
}
|
||||
|
||||
fn restore_display_mode(&self) {
|
||||
trace!("Locked shared state in `restore_display_mode`");
|
||||
let shared_state_lock = self.shared_state.lock().unwrap();
|
||||
|
||||
if let Some(Fullscreen::Exclusive(RootVideoMode { ref video_mode })) =
|
||||
shared_state_lock.fullscreen
|
||||
{
|
||||
unsafe {
|
||||
ffi::CGRestorePermanentDisplayConfiguration();
|
||||
assert_eq!(
|
||||
ffi::CGDisplayRelease(video_mode.monitor().inner.native_identifier()),
|
||||
ffi::kCGErrorSuccess
|
||||
);
|
||||
}
|
||||
}
|
||||
|
||||
trace!("Unlocked shared state in `restore_display_mode`");
|
||||
}
|
||||
|
||||
#[inline]
|
||||
pub fn set_maximized(&self, maximized: bool) {
|
||||
let is_zoomed = self.is_zoomed();
|
||||
|
|
@ -634,44 +652,159 @@ impl UnownedWindow {
|
|||
}
|
||||
|
||||
#[inline]
|
||||
pub fn fullscreen(&self) -> Option<RootMonitorHandle> {
|
||||
pub fn fullscreen(&self) -> Option<Fullscreen> {
|
||||
let shared_state_lock = self.shared_state.lock().unwrap();
|
||||
shared_state_lock.fullscreen.clone()
|
||||
}
|
||||
|
||||
#[inline]
|
||||
/// TODO: Right now set_fullscreen do not work on switching monitors
|
||||
/// in fullscreen mode
|
||||
pub fn set_fullscreen(&self, monitor: Option<RootMonitorHandle>) {
|
||||
pub fn set_fullscreen(&self, fullscreen: Option<Fullscreen>) {
|
||||
trace!("Locked shared state in `set_fullscreen`");
|
||||
let shared_state_lock = self.shared_state.lock().unwrap();
|
||||
if shared_state_lock.is_simple_fullscreen {
|
||||
trace!("Unlocked shared state in `set_fullscreen`");
|
||||
return;
|
||||
}
|
||||
|
||||
let not_fullscreen = {
|
||||
trace!("Locked shared state in `set_fullscreen`");
|
||||
let current = &shared_state_lock.fullscreen;
|
||||
match (current, monitor) {
|
||||
(&Some(ref a), Some(ref b)) if a.inner != b.inner => {
|
||||
// Our best bet is probably to move to the origin of the
|
||||
// target monitor.
|
||||
unimplemented!()
|
||||
}
|
||||
(&None, None) | (&Some(_), Some(_)) => return,
|
||||
_ => (),
|
||||
}
|
||||
let old_fullscreen = shared_state_lock.fullscreen.clone();
|
||||
if fullscreen == old_fullscreen {
|
||||
trace!("Unlocked shared state in `set_fullscreen`");
|
||||
current.is_none()
|
||||
};
|
||||
return;
|
||||
}
|
||||
trace!("Unlocked shared state in `set_fullscreen`");
|
||||
drop(shared_state_lock);
|
||||
|
||||
unsafe {
|
||||
util::toggle_full_screen_async(
|
||||
*self.ns_window,
|
||||
*self.ns_view,
|
||||
not_fullscreen,
|
||||
Arc::downgrade(&self.shared_state),
|
||||
)
|
||||
};
|
||||
// If the fullscreen is on a different monitor, we must move the window
|
||||
// to that monitor before we toggle fullscreen (as `toggleFullScreen`
|
||||
// does not take a screen parameter, but uses the current screen)
|
||||
if let Some(ref fullscreen) = fullscreen {
|
||||
let new_screen = match fullscreen {
|
||||
Fullscreen::Borderless(RootMonitorHandle { inner: ref monitor }) => monitor,
|
||||
Fullscreen::Exclusive(RootVideoMode {
|
||||
video_mode: VideoMode { ref monitor, .. },
|
||||
}) => monitor,
|
||||
}
|
||||
.ns_screen()
|
||||
.unwrap();
|
||||
|
||||
unsafe {
|
||||
let old_screen = NSWindow::screen(*self.ns_window);
|
||||
if old_screen != new_screen {
|
||||
let mut screen_frame: NSRect = msg_send![new_screen, frame];
|
||||
// The coordinate system here has its origin at bottom-left
|
||||
// and Y goes up
|
||||
screen_frame.origin.y += screen_frame.size.height;
|
||||
util::set_frame_top_left_point_async(*self.ns_window, screen_frame.origin);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
if let Some(Fullscreen::Exclusive(ref video_mode)) = fullscreen {
|
||||
// Note: `enterFullScreenMode:withOptions:` seems to do the exact
|
||||
// same thing as we're doing here (captures the display, sets the
|
||||
// video mode, and hides the menu bar and dock), with the exception
|
||||
// of that I couldn't figure out how to set the display mode with
|
||||
// it. I think `enterFullScreenMode:withOptions:` is still using the
|
||||
// older display mode API where display modes were of the type
|
||||
// `CFDictionary`, but this has changed, so we can't obtain the
|
||||
// correct parameter for this any longer. Apple's code samples for
|
||||
// this function seem to just pass in "YES" for the display mode
|
||||
// parameter, which is not consistent with the docs saying that it
|
||||
// takes a `NSDictionary`..
|
||||
|
||||
let display_id = video_mode.monitor().inner.native_identifier();
|
||||
|
||||
let mut fade_token = ffi::kCGDisplayFadeReservationInvalidToken;
|
||||
|
||||
unsafe {
|
||||
// Fade to black (and wait for the fade to complete) to hide the
|
||||
// flicker from capturing the display and switching display mode
|
||||
if ffi::CGAcquireDisplayFadeReservation(5.0, &mut fade_token)
|
||||
== ffi::kCGErrorSuccess
|
||||
{
|
||||
ffi::CGDisplayFade(
|
||||
fade_token,
|
||||
0.3,
|
||||
ffi::kCGDisplayBlendNormal,
|
||||
ffi::kCGDisplayBlendSolidColor,
|
||||
0.0,
|
||||
0.0,
|
||||
0.0,
|
||||
ffi::TRUE,
|
||||
);
|
||||
}
|
||||
|
||||
assert_eq!(ffi::CGDisplayCapture(display_id), ffi::kCGErrorSuccess);
|
||||
}
|
||||
|
||||
unsafe {
|
||||
let result = ffi::CGDisplaySetDisplayMode(
|
||||
display_id,
|
||||
video_mode.video_mode.native_mode.0,
|
||||
std::ptr::null(),
|
||||
);
|
||||
assert!(result == ffi::kCGErrorSuccess, "failed to set video mode");
|
||||
|
||||
// After the display has been configured, fade back in
|
||||
// asynchronously
|
||||
if fade_token != ffi::kCGDisplayFadeReservationInvalidToken {
|
||||
ffi::CGDisplayFade(
|
||||
fade_token,
|
||||
0.6,
|
||||
ffi::kCGDisplayBlendSolidColor,
|
||||
ffi::kCGDisplayBlendNormal,
|
||||
0.0,
|
||||
0.0,
|
||||
0.0,
|
||||
ffi::FALSE,
|
||||
);
|
||||
ffi::CGReleaseDisplayFadeReservation(fade_token);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
match (&old_fullscreen, &fullscreen) {
|
||||
(&Some(Fullscreen::Borderless(_)), &Some(Fullscreen::Exclusive(_))) => unsafe {
|
||||
// If we're already in fullscreen mode, calling
|
||||
// `CGDisplayCapture` will place the shielding window on top of
|
||||
// our window, which results in a black display and is not what
|
||||
// we want. So, we must place our window on top of the shielding
|
||||
// window. Unfortunately, this also makes our window be on top
|
||||
// of the menu bar, and this looks broken, so we must make sure
|
||||
// that the menu bar is disabled. This is done in the window
|
||||
// delegate in `window:willUseFullScreenPresentationOptions:`.
|
||||
msg_send![*self.ns_window, setLevel: ffi::CGShieldingWindowLevel() + 1];
|
||||
},
|
||||
(&Some(Fullscreen::Exclusive(_)), &None) => unsafe {
|
||||
self.restore_display_mode();
|
||||
|
||||
util::toggle_full_screen_async(
|
||||
*self.ns_window,
|
||||
*self.ns_view,
|
||||
old_fullscreen.is_none(),
|
||||
Arc::downgrade(&self.shared_state),
|
||||
);
|
||||
},
|
||||
(&Some(Fullscreen::Exclusive(_)), &Some(Fullscreen::Borderless(_))) => {
|
||||
self.restore_display_mode();
|
||||
}
|
||||
(&None, &Some(Fullscreen::Exclusive(_)))
|
||||
| (&None, &Some(Fullscreen::Borderless(_)))
|
||||
| (&Some(Fullscreen::Borderless(_)), &None) => unsafe {
|
||||
// Wish it were this simple for all cases
|
||||
util::toggle_full_screen_async(
|
||||
*self.ns_window,
|
||||
*self.ns_view,
|
||||
old_fullscreen.is_none(),
|
||||
Arc::downgrade(&self.shared_state),
|
||||
);
|
||||
},
|
||||
_ => (),
|
||||
}
|
||||
|
||||
trace!("Locked shared state in `set_fullscreen`");
|
||||
let mut shared_state_lock = self.shared_state.lock().unwrap();
|
||||
shared_state_lock.fullscreen = fullscreen.clone();
|
||||
trace!("Unlocked shared state in `set_fullscreen`");
|
||||
}
|
||||
|
||||
#[inline]
|
||||
|
|
|
|||
|
|
@ -5,9 +5,9 @@ use std::{
|
|||
};
|
||||
|
||||
use cocoa::{
|
||||
appkit::{self, NSView, NSWindow},
|
||||
appkit::{self, NSApplicationPresentationOptions, NSView, NSWindow},
|
||||
base::{id, nil},
|
||||
foundation::NSAutoreleasePool,
|
||||
foundation::{NSAutoreleasePool, NSUInteger},
|
||||
};
|
||||
use objc::{
|
||||
declare::ClassDecl,
|
||||
|
|
@ -22,7 +22,7 @@ use crate::{
|
|||
util::{self, IdRef},
|
||||
window::{get_window_id, UnownedWindow},
|
||||
},
|
||||
window::WindowId,
|
||||
window::{Fullscreen, WindowId},
|
||||
};
|
||||
|
||||
pub struct WindowDelegateState {
|
||||
|
|
@ -182,6 +182,11 @@ lazy_static! {
|
|||
dragging_exited as extern "C" fn(&Object, Sel, id),
|
||||
);
|
||||
|
||||
decl.add_method(
|
||||
sel!(window:willUseFullScreenPresentationOptions:),
|
||||
window_will_use_fullscreen_presentation_options
|
||||
as extern "C" fn(&Object, Sel, id, NSUInteger) -> NSUInteger,
|
||||
);
|
||||
decl.add_method(
|
||||
sel!(windowDidEnterFullScreen:),
|
||||
window_did_enter_fullscreen as extern "C" fn(&Object, Sel, id),
|
||||
|
|
@ -408,6 +413,26 @@ extern "C" fn window_will_enter_fullscreen(this: &Object, _: Sel, _: id) {
|
|||
trace!("Completed `windowWillEnterFullscreen:`");
|
||||
}
|
||||
|
||||
extern "C" fn window_will_use_fullscreen_presentation_options(
|
||||
_this: &Object,
|
||||
_: Sel,
|
||||
_: id,
|
||||
_proposed_options: NSUInteger,
|
||||
) -> NSUInteger {
|
||||
// Generally, games will want to disable the menu bar and the dock. Ideally,
|
||||
// this would be configurable by the user. Unfortunately because of our
|
||||
// `CGShieldingWindowLevel() + 1` hack (see `set_fullscreen`), our window is
|
||||
// placed on top of the menu bar in exclusive fullscreen mode. This looks
|
||||
// broken so we always disable the menu bar in exclusive fullscreen. We may
|
||||
// still want to make this configurable for borderless fullscreen. Right now
|
||||
// we don't, for consistency. If we do, it should be documented that the
|
||||
// user-provided options are ignored in exclusive fullscreen.
|
||||
(NSApplicationPresentationOptions::NSApplicationPresentationFullScreen
|
||||
| NSApplicationPresentationOptions::NSApplicationPresentationHideDock
|
||||
| NSApplicationPresentationOptions::NSApplicationPresentationHideMenuBar)
|
||||
.bits()
|
||||
}
|
||||
|
||||
/// Invoked when entered fullscreen
|
||||
extern "C" fn window_did_enter_fullscreen(this: &Object, _: Sel, _: id) {
|
||||
trace!("Triggered `windowDidEnterFullscreen:`");
|
||||
|
|
@ -415,8 +440,21 @@ extern "C" fn window_did_enter_fullscreen(this: &Object, _: Sel, _: id) {
|
|||
state.with_window(|window| {
|
||||
let monitor = window.current_monitor();
|
||||
trace!("Locked shared state in `window_did_enter_fullscreen`");
|
||||
window.shared_state.lock().unwrap().fullscreen = Some(monitor);
|
||||
trace!("Unlocked shared state in `window_will_enter_fullscreen`");
|
||||
let mut shared_state = window.shared_state.lock().unwrap();
|
||||
match shared_state.fullscreen {
|
||||
// Exclusive mode sets the state in `set_fullscreen` as the user
|
||||
// can't enter exclusive mode by other means (like the
|
||||
// fullscreen button on the window decorations)
|
||||
Some(Fullscreen::Exclusive(_)) => (),
|
||||
// `window_did_enter_fullscreen` was triggered and we're already
|
||||
// in fullscreen, so we must've reached here by `set_fullscreen`
|
||||
// as it updates the state
|
||||
Some(Fullscreen::Borderless(_)) => (),
|
||||
// Otherwise, we must've reached fullscreen by the user clicking
|
||||
// on the green fullscreen button. Update state!
|
||||
None => shared_state.fullscreen = Some(Fullscreen::Borderless(monitor)),
|
||||
}
|
||||
trace!("Unlocked shared state in `window_did_enter_fullscreen`");
|
||||
});
|
||||
state.initial_fullscreen = false;
|
||||
});
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue