winit/src/platform_impl/macos/mod.rs
Aleksi Juvani 5bc3cf18d9 Add exclusive fullscreen mode (#925)
* Add exclusive fullscreen mode

* Add `WindowExtMacOS::set_fullscreen_presentation_options`

* Capture display for exclusive fullscreen on macOS

* Fix applying video mode on macOS after a fullscreen cycle

* Fix compilation on iOS

* Set monitor appropriately for fullscreen on macOS

* Fix exclusive to borderless fullscreen transitions on macOS

* Fix borderless to exclusive fullscreen transition on macOS

* Sort video modes on Windows

* Fix fullscreen issues on Windows

* Fix video mode changes during exclusive fullscreen on Windows

* Add video mode sorting for macOS and iOS

* Fix monitor `ns_screen` returning `None` after video mode change

* Fix "multithreaded" example on macOS

* Restore video mode upon closing an exclusive fullscreen window

* Fix "multithreaded" example closing multiple windows at once

* Fix compilation on Linux

* Update FEATURES.md

* Don't care about logical monitor groups on X11

* Add exclusive fullscreen for X11

* Update FEATURES.md

* Fix transitions between exclusive and borderless fullscreen on X11

* Update CHANGELOG.md

* Document that Wayland doesn't support exclusive fullscreen

* Replace core-graphics display mode bindings on macOS

* Use `panic!()` instead of `unreachable!()` in "fullscreen" example

* Fix fullscreen "always on top" flag on Windows

* Track current monitor for fullscreen in "multithreaded" example

* Fix exclusive fullscreen sometimes not positioning window properly

* Format

* More formatting and fix CI issues

* Fix formatting

* Fix changelog formatting
2019-07-29 14:16:14 -04:00

80 lines
1.9 KiB
Rust

#![cfg(target_os = "macos")]
mod app;
mod app_delegate;
mod app_state;
mod event;
mod event_loop;
mod ffi;
mod monitor;
mod observer;
mod util;
mod view;
mod window;
mod window_delegate;
use std::{fmt, ops::Deref, sync::Arc};
pub use self::{
event_loop::{EventLoop, EventLoopWindowTarget, Proxy as EventLoopProxy},
monitor::{MonitorHandle, VideoMode},
window::{Id as WindowId, PlatformSpecificWindowBuilderAttributes, UnownedWindow},
};
use crate::{
error::OsError as RootOsError, event::DeviceId as RootDeviceId, window::WindowAttributes,
};
#[derive(Debug, Copy, Clone, PartialEq, Eq, PartialOrd, Ord, Hash)]
pub struct DeviceId;
impl DeviceId {
pub unsafe fn dummy() -> Self {
DeviceId
}
}
// Constant device ID; to be removed when if backend is updated to report real device IDs.
pub(crate) const DEVICE_ID: RootDeviceId = RootDeviceId(DeviceId);
pub struct Window {
window: Arc<UnownedWindow>,
// We keep this around so that it doesn't get dropped until the window does.
_delegate: util::IdRef,
}
#[derive(Debug)]
pub enum OsError {
CGError(core_graphics::base::CGError),
CreationError(&'static str),
}
unsafe impl Send for Window {}
unsafe impl Sync for Window {}
impl Deref for Window {
type Target = UnownedWindow;
#[inline]
fn deref(&self) -> &Self::Target {
&*self.window
}
}
impl Window {
pub fn new<T: 'static>(
_window_target: &EventLoopWindowTarget<T>,
attributes: WindowAttributes,
pl_attribs: PlatformSpecificWindowBuilderAttributes,
) -> Result<Self, RootOsError> {
let (window, _delegate) = UnownedWindow::new(attributes, pl_attribs)?;
Ok(Window { window, _delegate })
}
}
impl fmt::Display for OsError {
fn fmt(&self, f: &mut fmt::Formatter<'_>) -> fmt::Result {
match self {
OsError::CGError(e) => f.pad(&format!("CGError {}", e)),
OsError::CreationError(e) => f.pad(e),
}
}
}