Refine function names and type signatures (#886)

* First name consistency pass. More to come!

* Remove multitouch variable (hopefully this compiles!)

* Remove CreationError::NotSupported

* Add new error handling types

* Remove `get_` prefix from getters.

This is as per the Rust naming conventions recommended in
https://rust-lang-nursery.github.io/api-guidelines/naming.html#getter-names-follow-rust-convention-c-getter

* Make changes to Window position and size function signatures

* Remove CreationError in favor of OsError

* Begin updating iOS backend

* Change MonitorHandle::outer_position to just position

* Fix build on Windows and Linux

* Add Display and Error implementations to Error types

* Attempt to fix iOS build.

I can't actually check that this works since I can't cross-compile to
iOS on a Windows machine (thanks apple :/) but this should be one of
several commits to get it working.

* Attempt to fix iOS errors, and muck up Travis to make debugging easier

* More iOS fixins

* Add Debug and Display impls to OsError

* Fix Display impl

* Fix unused code warnings and travis

* Rename set_ime_spot to set_ime_position

* Add CHANGELOG entry

* Rename set_cursor to set_cursor_icon and MouseCursor to CursorIcon

* Organize Window functions into multiple, categorized impls

* Improve clarity of function ordering and docs in EventLoop
This commit is contained in:
Osspial 2019-05-29 21:29:54 -04:00 committed by GitHub
parent ae63fbdbbb
commit 0df436901a
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53 changed files with 1249 additions and 1250 deletions

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@ -52,7 +52,7 @@ use platform_impl::platform::dpi::{
become_dpi_aware,
dpi_to_scale_factor,
enable_non_client_dpi_scaling,
get_hwnd_scale_factor,
hwnd_scale_factor,
};
use platform_impl::platform::drop_handler::FileDropHandler;
use platform_impl::platform::event::{handle_extended_keys, process_key_params, vkey_to_winit_vkey};
@ -869,7 +869,7 @@ unsafe extern "system" fn public_window_callback<T>(
let windowpos = lparam as *const winuser::WINDOWPOS;
if (*windowpos).flags & winuser::SWP_NOMOVE != winuser::SWP_NOMOVE {
let dpi_factor = get_hwnd_scale_factor(window);
let dpi_factor = hwnd_scale_factor(window);
let logical_position = LogicalPosition::from_physical(
((*windowpos).x, (*windowpos).y),
dpi_factor,
@ -889,7 +889,7 @@ unsafe extern "system" fn public_window_callback<T>(
let w = LOWORD(lparam as DWORD) as u32;
let h = HIWORD(lparam as DWORD) as u32;
let dpi_factor = get_hwnd_scale_factor(window);
let dpi_factor = hwnd_scale_factor(window);
let logical_size = LogicalSize::from_physical((w, h), dpi_factor);
let event = Event::WindowEvent {
window_id: RootWindowId(WindowId(window)),
@ -954,7 +954,7 @@ unsafe extern "system" fn public_window_callback<T>(
let x = windowsx::GET_X_LPARAM(lparam) as f64;
let y = windowsx::GET_Y_LPARAM(lparam) as f64;
let dpi_factor = get_hwnd_scale_factor(window);
let dpi_factor = hwnd_scale_factor(window);
let position = LogicalPosition::from_physical((x, y), dpi_factor);
subclass_input.send_event(Event::WindowEvent {
@ -1305,7 +1305,7 @@ unsafe extern "system" fn public_window_callback<T>(
inputs.as_mut_ptr(),
mem::size_of::<winuser::TOUCHINPUT>() as INT,
) > 0 {
let dpi_factor = get_hwnd_scale_factor(window);
let dpi_factor = hwnd_scale_factor(window);
for input in &inputs {
let x = (input.x as f64) / 100f64;
let y = (input.y as f64) / 100f64;