Refine function names and type signatures (#886)
* First name consistency pass. More to come! * Remove multitouch variable (hopefully this compiles!) * Remove CreationError::NotSupported * Add new error handling types * Remove `get_` prefix from getters. This is as per the Rust naming conventions recommended in https://rust-lang-nursery.github.io/api-guidelines/naming.html#getter-names-follow-rust-convention-c-getter * Make changes to Window position and size function signatures * Remove CreationError in favor of OsError * Begin updating iOS backend * Change MonitorHandle::outer_position to just position * Fix build on Windows and Linux * Add Display and Error implementations to Error types * Attempt to fix iOS build. I can't actually check that this works since I can't cross-compile to iOS on a Windows machine (thanks apple :/) but this should be one of several commits to get it working. * Attempt to fix iOS errors, and muck up Travis to make debugging easier * More iOS fixins * Add Debug and Display impls to OsError * Fix Display impl * Fix unused code warnings and travis * Rename set_ime_spot to set_ime_position * Add CHANGELOG entry * Rename set_cursor to set_cursor_icon and MouseCursor to CursorIcon * Organize Window functions into multiple, categorized impls * Improve clarity of function ordering and docs in EventLoop
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53 changed files with 1249 additions and 1250 deletions
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@ -52,7 +52,7 @@ use platform_impl::platform::dpi::{
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become_dpi_aware,
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dpi_to_scale_factor,
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enable_non_client_dpi_scaling,
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get_hwnd_scale_factor,
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hwnd_scale_factor,
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};
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use platform_impl::platform::drop_handler::FileDropHandler;
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use platform_impl::platform::event::{handle_extended_keys, process_key_params, vkey_to_winit_vkey};
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@ -869,7 +869,7 @@ unsafe extern "system" fn public_window_callback<T>(
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let windowpos = lparam as *const winuser::WINDOWPOS;
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if (*windowpos).flags & winuser::SWP_NOMOVE != winuser::SWP_NOMOVE {
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let dpi_factor = get_hwnd_scale_factor(window);
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let dpi_factor = hwnd_scale_factor(window);
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let logical_position = LogicalPosition::from_physical(
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((*windowpos).x, (*windowpos).y),
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dpi_factor,
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@ -889,7 +889,7 @@ unsafe extern "system" fn public_window_callback<T>(
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let w = LOWORD(lparam as DWORD) as u32;
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let h = HIWORD(lparam as DWORD) as u32;
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let dpi_factor = get_hwnd_scale_factor(window);
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let dpi_factor = hwnd_scale_factor(window);
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let logical_size = LogicalSize::from_physical((w, h), dpi_factor);
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let event = Event::WindowEvent {
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window_id: RootWindowId(WindowId(window)),
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@ -954,7 +954,7 @@ unsafe extern "system" fn public_window_callback<T>(
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let x = windowsx::GET_X_LPARAM(lparam) as f64;
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let y = windowsx::GET_Y_LPARAM(lparam) as f64;
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let dpi_factor = get_hwnd_scale_factor(window);
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let dpi_factor = hwnd_scale_factor(window);
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let position = LogicalPosition::from_physical((x, y), dpi_factor);
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subclass_input.send_event(Event::WindowEvent {
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@ -1305,7 +1305,7 @@ unsafe extern "system" fn public_window_callback<T>(
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inputs.as_mut_ptr(),
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mem::size_of::<winuser::TOUCHINPUT>() as INT,
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) > 0 {
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let dpi_factor = get_hwnd_scale_factor(window);
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let dpi_factor = hwnd_scale_factor(window);
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for input in &inputs {
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let x = (input.x as f64) / 100f64;
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let y = (input.y as f64) / 100f64;
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