Refine function names and type signatures (#886)
* First name consistency pass. More to come! * Remove multitouch variable (hopefully this compiles!) * Remove CreationError::NotSupported * Add new error handling types * Remove `get_` prefix from getters. This is as per the Rust naming conventions recommended in https://rust-lang-nursery.github.io/api-guidelines/naming.html#getter-names-follow-rust-convention-c-getter * Make changes to Window position and size function signatures * Remove CreationError in favor of OsError * Begin updating iOS backend * Change MonitorHandle::outer_position to just position * Fix build on Windows and Linux * Add Display and Error implementations to Error types * Attempt to fix iOS build. I can't actually check that this works since I can't cross-compile to iOS on a Windows machine (thanks apple :/) but this should be one of several commits to get it working. * Attempt to fix iOS errors, and muck up Travis to make debugging easier * More iOS fixins * Add Debug and Display impls to OsError * Fix Display impl * Fix unused code warnings and travis * Rename set_ime_spot to set_ime_position * Add CHANGELOG entry * Rename set_cursor to set_cursor_icon and MouseCursor to CursorIcon * Organize Window functions into multiple, categorized impls * Improve clarity of function ordering and docs in EventLoop
This commit is contained in:
parent
ae63fbdbbb
commit
0df436901a
53 changed files with 1249 additions and 1250 deletions
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@ -17,13 +17,15 @@ use objc::{runtime::{Class, Object, Sel, BOOL, YES, NO}, declare::ClassDecl};
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use {
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dpi::{LogicalPosition, LogicalSize}, icon::Icon,
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error::{ExternalError, NotSupportedError, OsError as RootOsError},
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monitor::MonitorHandle as RootMonitorHandle,
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window::{
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CreationError, MouseCursor, WindowAttributes, WindowId as RootWindowId,
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CursorIcon, WindowAttributes, WindowId as RootWindowId,
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},
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};
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use platform::macos::{ActivationPolicy, WindowExtMacOS};
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use platform_impl::platform::{
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OsError,
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app_state::AppState, ffi, monitor::{self, MonitorHandle},
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util::{self, IdRef}, view::{self, new_view},
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window_delegate::new_delegate,
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@ -102,7 +104,7 @@ fn create_window(
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let pool = NSAutoreleasePool::new(nil);
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let screen = match attrs.fullscreen {
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Some(ref monitor_id) => {
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let monitor_screen = monitor_id.inner.get_nsscreen();
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let monitor_screen = monitor_id.inner.nsscreen();
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Some(monitor_screen.unwrap_or(appkit::NSScreen::mainScreen(nil)))
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},
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_ => None,
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@ -110,7 +112,7 @@ fn create_window(
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let frame = match screen {
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Some(screen) => appkit::NSScreen::frame(screen),
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None => {
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let (width, height) = attrs.dimensions
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let (width, height) = attrs.inner_size
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.map(|logical| (logical.width, logical.height))
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.unwrap_or_else(|| (800.0, 600.0));
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NSRect::new(NSPoint::new(0.0, 0.0), NSSize::new(width, height))
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@ -245,7 +247,7 @@ pub struct UnownedWindow {
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pub shared_state: Arc<Mutex<SharedState>>,
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decorations: AtomicBool,
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cursor: Weak<Mutex<util::Cursor>>,
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cursor_hidden: AtomicBool,
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cursor_visible: AtomicBool,
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}
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unsafe impl Send for UnownedWindow {}
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@ -255,7 +257,7 @@ impl UnownedWindow {
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pub fn new(
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mut win_attribs: WindowAttributes,
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pl_attribs: PlatformSpecificWindowBuilderAttributes,
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) -> Result<(Arc<Self>, IdRef), CreationError> {
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) -> Result<(Arc<Self>, IdRef), RootOsError> {
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unsafe {
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if !msg_send![class!(NSThread), isMainThread] {
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panic!("Windows can only be created on the main thread on macOS");
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@ -266,17 +268,17 @@ impl UnownedWindow {
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let nsapp = create_app(pl_attribs.activation_policy).ok_or_else(|| {
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unsafe { pool.drain() };
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CreationError::OsError(format!("Couldn't create `NSApplication`"))
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os_error!(OsError::CreationError("Couldn't create `NSApplication`"))
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})?;
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let nswindow = create_window(&win_attribs, &pl_attribs).ok_or_else(|| {
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unsafe { pool.drain() };
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CreationError::OsError(format!("Couldn't create `NSWindow`"))
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os_error!(OsError::CreationError("Couldn't create `NSWindow`"))
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})?;
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let (nsview, cursor) = unsafe { create_view(*nswindow) }.ok_or_else(|| {
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unsafe { pool.drain() };
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CreationError::OsError(format!("Couldn't create `NSView`"))
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os_error!(OsError::CreationError("Couldn't create `NSView`"))
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})?;
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let input_context = unsafe { util::create_input_context(*nsview) };
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@ -289,8 +291,8 @@ impl UnownedWindow {
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nsapp.activateIgnoringOtherApps_(YES);
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win_attribs.min_dimensions.map(|dim| set_min_dimensions(*nswindow, dim));
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win_attribs.max_dimensions.map(|dim| set_max_dimensions(*nswindow, dim));
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win_attribs.min_inner_size.map(|dim| set_min_inner_size(*nswindow, dim));
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win_attribs.max_inner_size.map(|dim| set_max_inner_size(*nswindow, dim));
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use cocoa::foundation::NSArray;
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// register for drag and drop operations.
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@ -317,14 +319,14 @@ impl UnownedWindow {
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shared_state: Arc::new(Mutex::new(win_attribs.into())),
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decorations: AtomicBool::new(decorations),
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cursor,
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cursor_hidden: Default::default(),
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cursor_visible: AtomicBool::new(true),
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});
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let delegate = new_delegate(&window, fullscreen.is_some());
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// Set fullscreen mode after we setup everything
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if let Some(monitor) = fullscreen {
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if monitor.inner != window.get_current_monitor().inner {
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if monitor.inner != window.current_monitor().inner {
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// To do this with native fullscreen, we probably need to
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// warp the window... while we could use
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// `enterFullScreenMode`, they're idiomatically different
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@ -381,42 +383,39 @@ impl UnownedWindow {
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}
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}
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#[inline]
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pub fn show(&self) {
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unsafe { util::make_key_and_order_front_async(*self.nswindow) };
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}
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#[inline]
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pub fn hide(&self) {
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unsafe { util::order_out_async(*self.nswindow) };
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pub fn set_visible(&self, visible: bool) {
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match visible {
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true => unsafe { util::make_key_and_order_front_async(*self.nswindow) },
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false => unsafe { util::order_out_async(*self.nswindow) },
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}
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}
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pub fn request_redraw(&self) {
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AppState::queue_redraw(RootWindowId(self.id()));
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}
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pub fn get_position(&self) -> Option<LogicalPosition> {
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pub fn outer_position(&self) -> Result<LogicalPosition, NotSupportedError> {
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let frame_rect = unsafe { NSWindow::frame(*self.nswindow) };
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Some((
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Ok((
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frame_rect.origin.x as f64,
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util::bottom_left_to_top_left(frame_rect),
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).into())
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}
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pub fn get_inner_position(&self) -> Option<LogicalPosition> {
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pub fn inner_position(&self) -> Result<LogicalPosition, NotSupportedError> {
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let content_rect = unsafe {
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NSWindow::contentRectForFrameRect_(
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*self.nswindow,
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NSWindow::frame(*self.nswindow),
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)
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};
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Some((
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Ok((
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content_rect.origin.x as f64,
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util::bottom_left_to_top_left(content_rect),
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).into())
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}
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pub fn set_position(&self, position: LogicalPosition) {
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pub fn set_outer_position(&self, position: LogicalPosition) {
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let dummy = NSRect::new(
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NSPoint::new(
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position.x,
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@ -432,15 +431,15 @@ impl UnownedWindow {
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}
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#[inline]
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pub fn get_inner_size(&self) -> Option<LogicalSize> {
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pub fn inner_size(&self) -> LogicalSize {
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let view_frame = unsafe { NSView::frame(*self.nsview) };
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Some((view_frame.size.width as f64, view_frame.size.height as f64).into())
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(view_frame.size.width as f64, view_frame.size.height as f64).into()
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}
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#[inline]
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pub fn get_outer_size(&self) -> Option<LogicalSize> {
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pub fn outer_size(&self) -> LogicalSize {
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let view_frame = unsafe { NSWindow::frame(*self.nswindow) };
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Some((view_frame.size.width as f64, view_frame.size.height as f64).into())
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(view_frame.size.width as f64, view_frame.size.height as f64).into()
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}
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#[inline]
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@ -450,17 +449,17 @@ impl UnownedWindow {
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}
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}
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pub fn set_min_dimensions(&self, dimensions: Option<LogicalSize>) {
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pub fn set_min_inner_size(&self, dimensions: Option<LogicalSize>) {
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unsafe {
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let dimensions = dimensions.unwrap_or_else(|| (0, 0).into());
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set_min_dimensions(*self.nswindow, dimensions);
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set_min_inner_size(*self.nswindow, dimensions);
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}
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}
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pub fn set_max_dimensions(&self, dimensions: Option<LogicalSize>) {
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pub fn set_max_inner_size(&self, dimensions: Option<LogicalSize>) {
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unsafe {
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let dimensions = dimensions.unwrap_or_else(|| (!0, !0).into());
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set_max_dimensions(*self.nswindow, dimensions);
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set_max_inner_size(*self.nswindow, dimensions);
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}
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}
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@ -484,7 +483,7 @@ impl UnownedWindow {
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} // Otherwise, we don't change the mask until we exit fullscreen.
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}
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pub fn set_cursor(&self, cursor: MouseCursor) {
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pub fn set_cursor_icon(&self, cursor: CursorIcon) {
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let cursor = util::Cursor::from(cursor);
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if let Some(cursor_access) = self.cursor.upgrade() {
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*cursor_access.lock().unwrap() = cursor;
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@ -497,44 +496,43 @@ impl UnownedWindow {
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}
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#[inline]
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pub fn grab_cursor(&self, grab: bool) -> Result<(), String> {
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pub fn set_cursor_grab(&self, grab: bool) -> Result<(), ExternalError> {
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// TODO: Do this for real https://stackoverflow.com/a/40922095/5435443
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CGDisplay::associate_mouse_and_mouse_cursor_position(!grab)
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.map_err(|status| format!("Failed to grab cursor: `CGError` {:?}", status))
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.map_err(|status| ExternalError::Os(os_error!(OsError::CGError(status))))
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}
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#[inline]
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pub fn hide_cursor(&self, hide: bool) {
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pub fn set_cursor_visible(&self, visible: bool) {
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let cursor_class = class!(NSCursor);
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// macOS uses a "hide counter" like Windows does, so we avoid incrementing it more than once.
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// (otherwise, `hide_cursor(false)` would need to be called n times!)
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if hide != self.cursor_hidden.load(Ordering::Acquire) {
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if hide {
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let _: () = unsafe { msg_send![cursor_class, hide] };
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} else {
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if visible != self.cursor_visible.load(Ordering::Acquire) {
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if visible {
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let _: () = unsafe { msg_send![cursor_class, unhide] };
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} else {
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let _: () = unsafe { msg_send![cursor_class, hide] };
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}
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self.cursor_hidden.store(hide, Ordering::Release);
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self.cursor_visible.store(visible, Ordering::Release);
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}
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}
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#[inline]
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pub fn get_hidpi_factor(&self) -> f64 {
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pub fn hidpi_factor(&self) -> f64 {
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unsafe { NSWindow::backingScaleFactor(*self.nswindow) as _ }
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}
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#[inline]
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pub fn set_cursor_position(&self, cursor_position: LogicalPosition) -> Result<(), String> {
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let window_position = self.get_inner_position()
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.ok_or("`get_inner_position` failed".to_owned())?;
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pub fn set_cursor_position(&self, cursor_position: LogicalPosition) -> Result<(), ExternalError> {
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let window_position = self.inner_position().unwrap();
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let point = appkit::CGPoint {
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x: (cursor_position.x + window_position.x) as CGFloat,
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y: (cursor_position.y + window_position.y) as CGFloat,
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};
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CGDisplay::warp_mouse_cursor_position(point)
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.map_err(|e| format!("`CGWarpMouseCursorPosition` failed: {:?}", e))?;
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.map_err(|e| ExternalError::Os(os_error!(OsError::CGError(e))))?;
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CGDisplay::associate_mouse_and_mouse_cursor_position(true)
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.map_err(|e| format!("`CGAssociateMouseAndMouseCursorPosition` failed: {:?}", e))?;
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.map_err(|e| ExternalError::Os(os_error!(OsError::CGError(e))))?;
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Ok(())
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}
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@ -637,7 +635,7 @@ impl UnownedWindow {
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}
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#[inline]
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pub fn get_fullscreen(&self) -> Option<RootMonitorHandle> {
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pub fn fullscreen(&self) -> Option<RootMonitorHandle> {
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let shared_state_lock = self.shared_state.lock().unwrap();
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shared_state_lock.fullscreen.clone()
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}
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@ -736,9 +734,9 @@ impl UnownedWindow {
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}
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#[inline]
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pub fn set_ime_spot(&self, logical_spot: LogicalPosition) {
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pub fn set_ime_position(&self, logical_spot: LogicalPosition) {
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unsafe {
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view::set_ime_spot(
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view::set_ime_position(
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*self.nsview,
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*self.input_context,
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logical_spot.x,
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@ -748,7 +746,7 @@ impl UnownedWindow {
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}
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#[inline]
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pub fn get_current_monitor(&self) -> RootMonitorHandle {
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pub fn current_monitor(&self) -> RootMonitorHandle {
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unsafe {
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let screen: id = msg_send![*self.nswindow, screen];
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let desc = NSScreen::deviceDescription(screen);
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@ -760,24 +758,24 @@ impl UnownedWindow {
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}
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#[inline]
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pub fn get_available_monitors(&self) -> VecDeque<MonitorHandle> {
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monitor::get_available_monitors()
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pub fn available_monitors(&self) -> VecDeque<MonitorHandle> {
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monitor::available_monitors()
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}
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#[inline]
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pub fn get_primary_monitor(&self) -> MonitorHandle {
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monitor::get_primary_monitor()
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pub fn primary_monitor(&self) -> MonitorHandle {
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monitor::primary_monitor()
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}
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}
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impl WindowExtMacOS for UnownedWindow {
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#[inline]
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fn get_nswindow(&self) -> *mut c_void {
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fn nswindow(&self) -> *mut c_void {
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*self.nswindow as *mut _
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}
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#[inline]
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fn get_nsview(&self) -> *mut c_void {
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fn nsview(&self) -> *mut c_void {
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*self.nsview as *mut _
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}
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@ -792,7 +790,7 @@ impl WindowExtMacOS for UnownedWindow {
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}
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#[inline]
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fn get_simple_fullscreen(&self) -> bool {
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fn simple_fullscreen(&self) -> bool {
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let shared_state_lock = self.shared_state.lock().unwrap();
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shared_state_lock.is_simple_fullscreen
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}
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@ -869,7 +867,7 @@ impl Drop for UnownedWindow {
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}
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}
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unsafe fn set_min_dimensions<V: NSWindow + Copy>(window: V, mut min_size: LogicalSize) {
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unsafe fn set_min_inner_size<V: NSWindow + Copy>(window: V, mut min_size: LogicalSize) {
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let mut current_rect = NSWindow::frame(window);
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let content_rect = NSWindow::contentRectForFrameRect_(window, NSWindow::frame(window));
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// Convert from client area size to window size
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@ -893,7 +891,7 @@ unsafe fn set_min_dimensions<V: NSWindow + Copy>(window: V, mut min_size: Logica
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}
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}
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unsafe fn set_max_dimensions<V: NSWindow + Copy>(window: V, mut max_size: LogicalSize) {
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unsafe fn set_max_inner_size<V: NSWindow + Copy>(window: V, mut max_size: LogicalSize) {
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let mut current_rect = NSWindow::frame(window);
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let content_rect = NSWindow::contentRectForFrameRect_(window, NSWindow::frame(window));
|
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// Convert from client area size to window size
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|
|
|
|||
Loading…
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Reference in a new issue