Refine function names and type signatures (#886)
* First name consistency pass. More to come! * Remove multitouch variable (hopefully this compiles!) * Remove CreationError::NotSupported * Add new error handling types * Remove `get_` prefix from getters. This is as per the Rust naming conventions recommended in https://rust-lang-nursery.github.io/api-guidelines/naming.html#getter-names-follow-rust-convention-c-getter * Make changes to Window position and size function signatures * Remove CreationError in favor of OsError * Begin updating iOS backend * Change MonitorHandle::outer_position to just position * Fix build on Windows and Linux * Add Display and Error implementations to Error types * Attempt to fix iOS build. I can't actually check that this works since I can't cross-compile to iOS on a Windows machine (thanks apple :/) but this should be one of several commits to get it working. * Attempt to fix iOS errors, and muck up Travis to make debugging easier * More iOS fixins * Add Debug and Display impls to OsError * Fix Display impl * Fix unused code warnings and travis * Rename set_ime_spot to set_ime_position * Add CHANGELOG entry * Rename set_cursor to set_cursor_icon and MouseCursor to CursorIcon * Organize Window functions into multiple, categorized impls * Improve clarity of function ordering and docs in EventLoop
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53 changed files with 1249 additions and 1250 deletions
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@ -31,7 +31,7 @@ use platform_impl::platform::window::{PlatformSpecificWindowBuilderAttributes};
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unsafe fn get_view_class(root_view_class: &'static Class) -> &'static Class {
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static mut CLASSES: Option<HashMap<*const Class, &'static Class>> = None;
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static mut ID: usize = 0;
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if CLASSES.is_none() {
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CLASSES = Some(HashMap::default());
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}
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@ -255,7 +255,7 @@ unsafe fn get_window_class() -> &'static Class {
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// requires main thread
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pub unsafe fn create_view(
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window_attributes: &WindowAttributes,
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_window_attributes: &WindowAttributes,
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platform_attributes: &PlatformSpecificWindowBuilderAttributes,
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frame: CGRect,
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) -> id {
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@ -265,9 +265,7 @@ pub unsafe fn create_view(
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assert!(!view.is_null(), "Failed to create `UIView` instance");
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let view: id = msg_send![view, initWithFrame:frame];
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assert!(!view.is_null(), "Failed to initialize `UIView` instance");
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if window_attributes.multitouch {
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let () = msg_send![view, setMultipleTouchEnabled:YES];
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}
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let () = msg_send![view, setMultipleTouchEnabled:YES];
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view
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}
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@ -318,7 +316,7 @@ pub unsafe fn create_window(
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let () = msg_send![window, setContentScaleFactor:hidpi_factor as CGFloat];
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}
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if let &Some(ref monitor) = &window_attributes.fullscreen {
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let () = msg_send![window, setScreen:monitor.get_uiscreen()];
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let () = msg_send![window, setScreen:monitor.ui_screen()];
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}
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window
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