Refine function names and type signatures (#886)

* First name consistency pass. More to come!

* Remove multitouch variable (hopefully this compiles!)

* Remove CreationError::NotSupported

* Add new error handling types

* Remove `get_` prefix from getters.

This is as per the Rust naming conventions recommended in
https://rust-lang-nursery.github.io/api-guidelines/naming.html#getter-names-follow-rust-convention-c-getter

* Make changes to Window position and size function signatures

* Remove CreationError in favor of OsError

* Begin updating iOS backend

* Change MonitorHandle::outer_position to just position

* Fix build on Windows and Linux

* Add Display and Error implementations to Error types

* Attempt to fix iOS build.

I can't actually check that this works since I can't cross-compile to
iOS on a Windows machine (thanks apple :/) but this should be one of
several commits to get it working.

* Attempt to fix iOS errors, and muck up Travis to make debugging easier

* More iOS fixins

* Add Debug and Display impls to OsError

* Fix Display impl

* Fix unused code warnings and travis

* Rename set_ime_spot to set_ime_position

* Add CHANGELOG entry

* Rename set_cursor to set_cursor_icon and MouseCursor to CursorIcon

* Organize Window functions into multiple, categorized impls

* Improve clarity of function ordering and docs in EventLoop
This commit is contained in:
Osspial 2019-05-29 21:29:54 -04:00 committed by GitHub
parent ae63fbdbbb
commit 0df436901a
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GPG key ID: 4AEE18F83AFDEB23
53 changed files with 1249 additions and 1250 deletions

View file

@ -31,7 +31,7 @@ use platform_impl::platform::window::{PlatformSpecificWindowBuilderAttributes};
unsafe fn get_view_class(root_view_class: &'static Class) -> &'static Class {
static mut CLASSES: Option<HashMap<*const Class, &'static Class>> = None;
static mut ID: usize = 0;
if CLASSES.is_none() {
CLASSES = Some(HashMap::default());
}
@ -255,7 +255,7 @@ unsafe fn get_window_class() -> &'static Class {
// requires main thread
pub unsafe fn create_view(
window_attributes: &WindowAttributes,
_window_attributes: &WindowAttributes,
platform_attributes: &PlatformSpecificWindowBuilderAttributes,
frame: CGRect,
) -> id {
@ -265,9 +265,7 @@ pub unsafe fn create_view(
assert!(!view.is_null(), "Failed to create `UIView` instance");
let view: id = msg_send![view, initWithFrame:frame];
assert!(!view.is_null(), "Failed to initialize `UIView` instance");
if window_attributes.multitouch {
let () = msg_send![view, setMultipleTouchEnabled:YES];
}
let () = msg_send![view, setMultipleTouchEnabled:YES];
view
}
@ -318,7 +316,7 @@ pub unsafe fn create_window(
let () = msg_send![window, setContentScaleFactor:hidpi_factor as CGFloat];
}
if let &Some(ref monitor) = &window_attributes.fullscreen {
let () = msg_send![window, setScreen:monitor.get_uiscreen()];
let () = msg_send![window, setScreen:monitor.ui_screen()];
}
window