Refine function names and type signatures (#886)

* First name consistency pass. More to come!

* Remove multitouch variable (hopefully this compiles!)

* Remove CreationError::NotSupported

* Add new error handling types

* Remove `get_` prefix from getters.

This is as per the Rust naming conventions recommended in
https://rust-lang-nursery.github.io/api-guidelines/naming.html#getter-names-follow-rust-convention-c-getter

* Make changes to Window position and size function signatures

* Remove CreationError in favor of OsError

* Begin updating iOS backend

* Change MonitorHandle::outer_position to just position

* Fix build on Windows and Linux

* Add Display and Error implementations to Error types

* Attempt to fix iOS build.

I can't actually check that this works since I can't cross-compile to
iOS on a Windows machine (thanks apple :/) but this should be one of
several commits to get it working.

* Attempt to fix iOS errors, and muck up Travis to make debugging easier

* More iOS fixins

* Add Debug and Display impls to OsError

* Fix Display impl

* Fix unused code warnings and travis

* Rename set_ime_spot to set_ime_position

* Add CHANGELOG entry

* Rename set_cursor to set_cursor_icon and MouseCursor to CursorIcon

* Organize Window functions into multiple, categorized impls

* Improve clarity of function ordering and docs in EventLoop
This commit is contained in:
Osspial 2019-05-29 21:29:54 -04:00 committed by GitHub
parent ae63fbdbbb
commit 0df436901a
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53 changed files with 1249 additions and 1250 deletions

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@ -11,12 +11,12 @@ pub trait WindowExtMacOS {
/// Returns a pointer to the cocoa `NSWindow` that is used by this window.
///
/// The pointer will become invalid when the `Window` is destroyed.
fn get_nswindow(&self) -> *mut c_void;
fn nswindow(&self) -> *mut c_void;
/// Returns a pointer to the cocoa `NSView` that is used by this window.
///
/// The pointer will become invalid when the `Window` is destroyed.
fn get_nsview(&self) -> *mut c_void;
fn nsview(&self) -> *mut c_void;
/// Request user attention, causing the application's dock icon to bounce.
/// Note that this has no effect if the application is already focused.
@ -27,7 +27,7 @@ pub trait WindowExtMacOS {
fn request_user_attention(&self, is_critical: bool);
/// Returns whether or not the window is in simple fullscreen mode.
fn get_simple_fullscreen(&self) -> bool;
fn simple_fullscreen(&self) -> bool;
/// Toggles a fullscreen mode that doesn't require a new macOS space.
/// Returns a boolean indicating whether the transition was successful (this
@ -41,13 +41,13 @@ pub trait WindowExtMacOS {
impl WindowExtMacOS for Window {
#[inline]
fn get_nswindow(&self) -> *mut c_void {
self.window.get_nswindow()
fn nswindow(&self) -> *mut c_void {
self.window.nswindow()
}
#[inline]
fn get_nsview(&self) -> *mut c_void {
self.window.get_nsview()
fn nsview(&self) -> *mut c_void {
self.window.nsview()
}
#[inline]
@ -56,8 +56,8 @@ impl WindowExtMacOS for Window {
}
#[inline]
fn get_simple_fullscreen(&self) -> bool {
self.window.get_simple_fullscreen()
fn simple_fullscreen(&self) -> bool {
self.window.simple_fullscreen()
}
#[inline]
@ -167,16 +167,16 @@ pub trait MonitorHandleExtMacOS {
/// Returns the identifier of the monitor for Cocoa.
fn native_id(&self) -> u32;
/// Returns a pointer to the NSScreen representing this monitor.
fn get_nsscreen(&self) -> Option<*mut c_void>;
fn nsscreen(&self) -> Option<*mut c_void>;
}
impl MonitorHandleExtMacOS for MonitorHandle {
#[inline]
fn native_id(&self) -> u32 {
self.inner.get_native_identifier()
self.inner.native_identifier()
}
fn get_nsscreen(&self) -> Option<*mut c_void> {
self.inner.get_nsscreen().map(|s| s as *mut c_void)
fn nsscreen(&self) -> Option<*mut c_void> {
self.inner.nsscreen().map(|s| s as *mut c_void)
}
}