Refine function names and type signatures (#886)
* First name consistency pass. More to come! * Remove multitouch variable (hopefully this compiles!) * Remove CreationError::NotSupported * Add new error handling types * Remove `get_` prefix from getters. This is as per the Rust naming conventions recommended in https://rust-lang-nursery.github.io/api-guidelines/naming.html#getter-names-follow-rust-convention-c-getter * Make changes to Window position and size function signatures * Remove CreationError in favor of OsError * Begin updating iOS backend * Change MonitorHandle::outer_position to just position * Fix build on Windows and Linux * Add Display and Error implementations to Error types * Attempt to fix iOS build. I can't actually check that this works since I can't cross-compile to iOS on a Windows machine (thanks apple :/) but this should be one of several commits to get it working. * Attempt to fix iOS errors, and muck up Travis to make debugging easier * More iOS fixins * Add Debug and Display impls to OsError * Fix Display impl * Fix unused code warnings and travis * Rename set_ime_spot to set_ime_position * Add CHANGELOG entry * Rename set_cursor to set_cursor_icon and MouseCursor to CursorIcon * Organize Window functions into multiple, categorized impls * Improve clarity of function ordering and docs in EventLoop
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53 changed files with 1249 additions and 1250 deletions
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@ -11,12 +11,12 @@ pub trait WindowExtMacOS {
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/// Returns a pointer to the cocoa `NSWindow` that is used by this window.
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///
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/// The pointer will become invalid when the `Window` is destroyed.
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fn get_nswindow(&self) -> *mut c_void;
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fn nswindow(&self) -> *mut c_void;
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/// Returns a pointer to the cocoa `NSView` that is used by this window.
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///
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/// The pointer will become invalid when the `Window` is destroyed.
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fn get_nsview(&self) -> *mut c_void;
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fn nsview(&self) -> *mut c_void;
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/// Request user attention, causing the application's dock icon to bounce.
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/// Note that this has no effect if the application is already focused.
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@ -27,7 +27,7 @@ pub trait WindowExtMacOS {
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fn request_user_attention(&self, is_critical: bool);
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/// Returns whether or not the window is in simple fullscreen mode.
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fn get_simple_fullscreen(&self) -> bool;
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fn simple_fullscreen(&self) -> bool;
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/// Toggles a fullscreen mode that doesn't require a new macOS space.
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/// Returns a boolean indicating whether the transition was successful (this
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@ -41,13 +41,13 @@ pub trait WindowExtMacOS {
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impl WindowExtMacOS for Window {
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#[inline]
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fn get_nswindow(&self) -> *mut c_void {
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self.window.get_nswindow()
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fn nswindow(&self) -> *mut c_void {
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self.window.nswindow()
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}
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#[inline]
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fn get_nsview(&self) -> *mut c_void {
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self.window.get_nsview()
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fn nsview(&self) -> *mut c_void {
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self.window.nsview()
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}
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#[inline]
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@ -56,8 +56,8 @@ impl WindowExtMacOS for Window {
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}
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#[inline]
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fn get_simple_fullscreen(&self) -> bool {
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self.window.get_simple_fullscreen()
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fn simple_fullscreen(&self) -> bool {
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self.window.simple_fullscreen()
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}
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#[inline]
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@ -167,16 +167,16 @@ pub trait MonitorHandleExtMacOS {
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/// Returns the identifier of the monitor for Cocoa.
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fn native_id(&self) -> u32;
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/// Returns a pointer to the NSScreen representing this monitor.
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fn get_nsscreen(&self) -> Option<*mut c_void>;
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fn nsscreen(&self) -> Option<*mut c_void>;
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}
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impl MonitorHandleExtMacOS for MonitorHandle {
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#[inline]
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fn native_id(&self) -> u32 {
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self.inner.get_native_identifier()
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self.inner.native_identifier()
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}
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fn get_nsscreen(&self) -> Option<*mut c_void> {
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self.inner.get_nsscreen().map(|s| s as *mut c_void)
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fn nsscreen(&self) -> Option<*mut c_void> {
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self.inner.nsscreen().map(|s| s as *mut c_void)
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}
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}
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