Refine function names and type signatures (#886)
* First name consistency pass. More to come! * Remove multitouch variable (hopefully this compiles!) * Remove CreationError::NotSupported * Add new error handling types * Remove `get_` prefix from getters. This is as per the Rust naming conventions recommended in https://rust-lang-nursery.github.io/api-guidelines/naming.html#getter-names-follow-rust-convention-c-getter * Make changes to Window position and size function signatures * Remove CreationError in favor of OsError * Begin updating iOS backend * Change MonitorHandle::outer_position to just position * Fix build on Windows and Linux * Add Display and Error implementations to Error types * Attempt to fix iOS build. I can't actually check that this works since I can't cross-compile to iOS on a Windows machine (thanks apple :/) but this should be one of several commits to get it working. * Attempt to fix iOS errors, and muck up Travis to make debugging easier * More iOS fixins * Add Debug and Display impls to OsError * Fix Display impl * Fix unused code warnings and travis * Rename set_ime_spot to set_ime_position * Add CHANGELOG entry * Rename set_cursor to set_cursor_icon and MouseCursor to CursorIcon * Organize Window functions into multiple, categorized impls * Improve clarity of function ordering and docs in EventLoop
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53 changed files with 1249 additions and 1250 deletions
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@ -94,9 +94,9 @@ impl Default for ControlFlow {
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impl EventLoop<()> {
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/// Builds a new event loop with a `()` as the user event type.
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///
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///
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/// ## Platform-specific
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///
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///
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/// - **iOS:** Can only be called on the main thread.
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pub fn new() -> EventLoop<()> {
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EventLoop::<()>::new_user_event()
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@ -110,9 +110,9 @@ impl<T> EventLoop<T> {
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/// using an environment variable `WINIT_UNIX_BACKEND`. Legal values are `x11` and `wayland`.
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/// If it is not set, winit will try to connect to a wayland connection, and if it fails will
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/// fallback on x11. If this variable is set with any other value, winit will panic.
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///
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///
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/// ## Platform-specific
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///
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///
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/// - **iOS:** Can only be called on the main thread.
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pub fn new_user_event() -> EventLoop<T> {
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EventLoop {
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@ -121,21 +121,6 @@ impl<T> EventLoop<T> {
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}
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}
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/// Returns the list of all the monitors available on the system.
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///
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// Note: should be replaced with `-> impl Iterator` once stable.
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#[inline]
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pub fn get_available_monitors(&self) -> AvailableMonitorsIter {
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let data = self.event_loop.get_available_monitors();
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AvailableMonitorsIter{ data: data.into_iter() }
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}
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/// Returns the primary monitor of the system.
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#[inline]
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pub fn get_primary_monitor(&self) -> MonitorHandle {
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MonitorHandle { inner: self.event_loop.get_primary_monitor() }
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}
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/// Hijacks the calling thread and initializes the `winit` event loop with the provided
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/// closure. Since the closure is `'static`, it must be a `move` closure if it needs to
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/// access any data from the calling context.
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@ -153,13 +138,27 @@ impl<T> EventLoop<T> {
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self.event_loop.run(event_handler)
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}
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/// Creates an `EventLoopProxy` that can be used to wake up the `EventLoop` from another
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/// thread.
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/// Creates an `EventLoopProxy` that can be used to dispatch user events to the main event loop.
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pub fn create_proxy(&self) -> EventLoopProxy<T> {
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EventLoopProxy {
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event_loop_proxy: self.event_loop.create_proxy(),
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}
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}
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/// Returns the list of all the monitors available on the system.
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///
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// Note: should be replaced with `-> impl Iterator` once stable.
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#[inline]
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pub fn available_monitors(&self) -> AvailableMonitorsIter {
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let data = self.event_loop.available_monitors();
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AvailableMonitorsIter{ data: data.into_iter() }
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}
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/// Returns the primary monitor of the system.
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#[inline]
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pub fn primary_monitor(&self) -> MonitorHandle {
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MonitorHandle { inner: self.event_loop.primary_monitor() }
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}
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}
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impl<T> Deref for EventLoop<T> {
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