softbuffer/src/lib.rs

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#![doc = include_str!("../README.md")]
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#![deny(unsafe_op_in_unsafe_fn)]
#![warn(missing_docs)]
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#[cfg(target_os = "macos")]
#[macro_use]
extern crate objc;
extern crate core;
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#[cfg(target_os = "macos")]
mod cg;
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#[cfg(target_os = "redox")]
mod orbital;
#[cfg(wayland_platform)]
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mod wayland;
#[cfg(target_arch = "wasm32")]
mod web;
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#[cfg(target_os = "windows")]
mod win32;
#[cfg(x11_platform)]
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mod x11;
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mod error;
mod util;
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use std::marker::PhantomData;
use std::num::NonZeroU32;
use std::ops;
#[cfg(any(wayland_platform, x11_platform))]
use std::rc::Rc;
pub use error::SoftBufferError;
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use raw_window_handle::{
HasRawDisplayHandle, HasRawWindowHandle, RawDisplayHandle, RawWindowHandle,
};
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/// An instance of this struct contains the platform-specific data that must be managed in order to
/// write to a window on that platform.
pub struct Context {
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/// The inner static dispatch object.
context_impl: ContextDispatch,
_marker: PhantomData<*mut ()>,
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}
/// A macro for creating the enum used to statically dispatch to the platform-specific implementation.
macro_rules! make_dispatch {
(
$(
$(#[$attr:meta])*
$name: ident ($context_inner: ty, $surface_inner: ty, $buffer_inner: ty),
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)*
) => {
enum ContextDispatch {
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$(
$(#[$attr])*
$name($context_inner),
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)*
}
impl ContextDispatch {
fn variant_name(&self) -> &'static str {
match self {
$(
$(#[$attr])*
Self::$name(_) => stringify!($name),
)*
}
}
}
enum SurfaceDispatch {
$(
$(#[$attr])*
$name($surface_inner),
)*
}
impl SurfaceDispatch {
pub fn resize(&mut self, width: NonZeroU32, height: NonZeroU32) -> Result<(), SoftBufferError> {
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match self {
$(
$(#[$attr])*
Self::$name(inner) => inner.resize(width, height),
)*
}
}
pub fn buffer_mut(&mut self) -> Result<BufferDispatch, SoftBufferError> {
match self {
$(
$(#[$attr])*
Self::$name(inner) => Ok(BufferDispatch::$name(inner.buffer_mut()?)),
)*
}
}
}
enum BufferDispatch<'a> {
$(
$(#[$attr])*
$name($buffer_inner),
)*
}
impl<'a> BufferDispatch<'a> {
#[inline]
pub fn pixels(&self) -> &[u32] {
match self {
$(
$(#[$attr])*
Self::$name(inner) => inner.pixels(),
)*
}
}
#[inline]
pub fn pixels_mut(&mut self) -> &mut [u32] {
match self {
$(
$(#[$attr])*
Self::$name(inner) => inner.pixels_mut(),
)*
}
}
pub fn present(self) -> Result<(), SoftBufferError> {
match self {
$(
$(#[$attr])*
Self::$name(inner) => inner.present(),
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)*
}
}
}
};
}
// XXX empty enum with generic bound is invalid?
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make_dispatch! {
#[cfg(x11_platform)]
X11(Rc<x11::X11DisplayImpl>, x11::X11Impl, x11::BufferImpl<'a>),
#[cfg(wayland_platform)]
Wayland(Rc<wayland::WaylandDisplayImpl>, wayland::WaylandImpl, wayland::BufferImpl<'a>),
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#[cfg(target_os = "windows")]
Win32((), win32::Win32Impl, win32::BufferImpl<'a>),
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#[cfg(target_os = "macos")]
CG((), cg::CGImpl, cg::BufferImpl<'a>),
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#[cfg(target_arch = "wasm32")]
Web(web::WebDisplayImpl, web::WebImpl, web::BufferImpl<'a>),
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#[cfg(target_os = "redox")]
Orbital((), orbital::OrbitalImpl, orbital::BufferImpl<'a>),
}
impl Context {
/// Creates a new instance of this struct, using the provided display.
///
/// # Safety
///
/// - Ensure that the provided object is valid for the lifetime of the Context
pub unsafe fn new<D: HasRawDisplayHandle>(display: &D) -> Result<Self, SoftBufferError> {
unsafe { Self::from_raw(display.raw_display_handle()) }
}
/// Creates a new instance of this struct, using the provided display handles
///
/// # Safety
///
/// - Ensure that the provided handle is valid for the lifetime of the Context
pub unsafe fn from_raw(raw_display_handle: RawDisplayHandle) -> Result<Self, SoftBufferError> {
let imple: ContextDispatch = match raw_display_handle {
#[cfg(x11_platform)]
RawDisplayHandle::Xlib(xlib_handle) => unsafe {
ContextDispatch::X11(Rc::new(x11::X11DisplayImpl::from_xlib(xlib_handle)?))
},
#[cfg(x11_platform)]
RawDisplayHandle::Xcb(xcb_handle) => unsafe {
ContextDispatch::X11(Rc::new(x11::X11DisplayImpl::from_xcb(xcb_handle)?))
},
#[cfg(wayland_platform)]
RawDisplayHandle::Wayland(wayland_handle) => unsafe {
ContextDispatch::Wayland(Rc::new(wayland::WaylandDisplayImpl::new(wayland_handle)?))
},
#[cfg(target_os = "windows")]
RawDisplayHandle::Windows(_) => ContextDispatch::Win32(()),
#[cfg(target_os = "macos")]
RawDisplayHandle::AppKit(_) => ContextDispatch::CG(()),
#[cfg(target_arch = "wasm32")]
RawDisplayHandle::Web(_) => ContextDispatch::Web(web::WebDisplayImpl::new()?),
#[cfg(target_os = "redox")]
RawDisplayHandle::Orbital(_) => ContextDispatch::Orbital(()),
unimplemented_display_handle => {
return Err(SoftBufferError::UnsupportedDisplayPlatform {
human_readable_display_platform_name: display_handle_type_name(
&unimplemented_display_handle,
),
display_handle: unimplemented_display_handle,
})
}
};
Ok(Self {
context_impl: imple,
_marker: PhantomData,
})
}
}
/// A surface for drawing to a window with software buffers.
pub struct Surface {
/// This is boxed so that `Surface` is the same size on every platform.
surface_impl: Box<SurfaceDispatch>,
_marker: PhantomData<*mut ()>,
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}
impl Surface {
/// Creates a new surface for the context for the provided window.
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///
/// # Safety
///
/// - Ensure that the provided objects are valid to draw a 2D buffer to, and are valid for the
/// lifetime of the Context
pub unsafe fn new<W: HasRawWindowHandle>(
context: &Context,
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window: &W,
) -> Result<Self, SoftBufferError> {
unsafe { Self::from_raw(context, window.raw_window_handle()) }
}
/// Creates a new surface for the context for the provided raw window handle.
///
/// # Safety
///
/// - Ensure that the provided handles are valid to draw a 2D buffer to, and are valid for the
/// lifetime of the Context
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pub unsafe fn from_raw(
context: &Context,
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raw_window_handle: RawWindowHandle,
) -> Result<Self, SoftBufferError> {
let imple: SurfaceDispatch = match (&context.context_impl, raw_window_handle) {
#[cfg(x11_platform)]
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(
ContextDispatch::X11(xcb_display_handle),
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RawWindowHandle::Xlib(xlib_window_handle),
) => SurfaceDispatch::X11(unsafe {
x11::X11Impl::from_xlib(xlib_window_handle, xcb_display_handle.clone())?
}),
#[cfg(x11_platform)]
(ContextDispatch::X11(xcb_display_handle), RawWindowHandle::Xcb(xcb_window_handle)) => {
SurfaceDispatch::X11(unsafe {
x11::X11Impl::from_xcb(xcb_window_handle, xcb_display_handle.clone())?
})
}
#[cfg(wayland_platform)]
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(
ContextDispatch::Wayland(wayland_display_impl),
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RawWindowHandle::Wayland(wayland_window_handle),
) => SurfaceDispatch::Wayland(unsafe {
wayland::WaylandImpl::new(wayland_window_handle, wayland_display_impl.clone())?
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}),
#[cfg(target_os = "windows")]
(ContextDispatch::Win32(()), RawWindowHandle::Win32(win32_handle)) => {
SurfaceDispatch::Win32(unsafe { win32::Win32Impl::new(&win32_handle)? })
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}
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#[cfg(target_os = "macos")]
(ContextDispatch::CG(()), RawWindowHandle::AppKit(appkit_handle)) => {
SurfaceDispatch::CG(unsafe { cg::CGImpl::new(appkit_handle)? })
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}
#[cfg(target_arch = "wasm32")]
(ContextDispatch::Web(context), RawWindowHandle::Web(web_handle)) => {
SurfaceDispatch::Web(web::WebImpl::new(context, web_handle)?)
}
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#[cfg(target_os = "redox")]
(ContextDispatch::Orbital(()), RawWindowHandle::Orbital(orbital_handle)) => {
SurfaceDispatch::Orbital(orbital::OrbitalImpl::new(orbital_handle)?)
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}
(unsupported_display_impl, unimplemented_window_handle) => {
return Err(SoftBufferError::UnsupportedWindowPlatform {
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human_readable_window_platform_name: window_handle_type_name(
&unimplemented_window_handle,
),
human_readable_display_platform_name: unsupported_display_impl.variant_name(),
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window_handle: unimplemented_window_handle,
})
}
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};
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Ok(Self {
surface_impl: Box::new(imple),
_marker: PhantomData,
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})
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}
/// Set the size of the buffer that will be returned by [`Surface::buffer_mut`].
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///
/// If the size of the buffer does not match the size of the window, the buffer is drawn
/// in the upper-left corner of the window. It is recommended in most production use cases
/// to have the buffer fill the entire window. Use your windowing library to find the size
/// of the window.
pub fn resize(&mut self, width: NonZeroU32, height: NonZeroU32) -> Result<(), SoftBufferError> {
self.surface_impl.resize(width, height)
}
/// Return a [`Buffer`] that the next frame should be rendered into. The size must
/// be set with [`Surface::resize`] first. The initial contents of the buffer may be zeroed, or
/// may contain a previous frame.
pub fn buffer_mut(&mut self) -> Result<Buffer, SoftBufferError> {
Ok(Buffer {
buffer_impl: self.surface_impl.buffer_mut()?,
_marker: PhantomData,
})
}
}
/// A buffer that can be written to by the CPU and presented to the window.
///
/// This derefs to a `[u32]`, which depending on the backend may be a mapping into shared memory
/// accessible to the display server, so presentation doesn't require any (client-side) copying.
///
/// This trusts the display server not to mutate the buffer, which could otherwise be unsound.
///
/// # Data representation
///
/// The format of the buffer is as follows. There is one `u32` in the buffer for each pixel in
/// the area to draw. The first entry is the upper-left most pixel. The second is one to the right
/// etc. (Row-major top to bottom left to right one `u32` per pixel). Within each `u32` the highest
/// order 8 bits are to be set to 0. The next highest order 8 bits are the red channel, then the
/// green channel, and then the blue channel in the lowest-order 8 bits. See the examples for
/// one way to build this format using bitwise operations.
///
/// --------
///
/// Pixel format (`u32`):
///
/// 00000000RRRRRRRRGGGGGGGGBBBBBBBB
///
/// 0: Bit is 0
/// R: Red channel
/// G: Green channel
/// B: Blue channel
///
/// # Platform dependent behavior
/// No-copy presentation is currently supported on:
/// - Wayland
/// - X, when XShm is available
/// - Win32
/// - Orbital, when buffer size matches window size
/// Currently [`Buffer::present`] must block copying image data on:
/// - Web
/// - macOS
pub struct Buffer<'a> {
buffer_impl: BufferDispatch<'a>,
_marker: PhantomData<*mut ()>,
}
impl<'a> Buffer<'a> {
/// Presents buffer to the window.
///
/// # Platform dependent behavior
///
/// ## Wayland
///
/// On Wayland, calling this function may send requests to the underlying `wl_surface`. The
/// graphics context may issue `wl_surface.attach`, `wl_surface.damage`, `wl_surface.damage_buffer`
/// and `wl_surface.commit` requests when presenting the buffer.
///
/// If the caller wishes to synchronize other surface/window changes, such requests must be sent to the
/// Wayland compositor before calling this function.
pub fn present(self) -> Result<(), SoftBufferError> {
self.buffer_impl.present()
}
}
impl<'a> ops::Deref for Buffer<'a> {
type Target = [u32];
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#[inline]
fn deref(&self) -> &[u32] {
self.buffer_impl.pixels()
}
}
impl<'a> ops::DerefMut for Buffer<'a> {
#[inline]
fn deref_mut(&mut self) -> &mut [u32] {
self.buffer_impl.pixels_mut()
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}
}
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fn window_handle_type_name(handle: &RawWindowHandle) -> &'static str {
match handle {
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RawWindowHandle::Xlib(_) => "Xlib",
RawWindowHandle::Win32(_) => "Win32",
RawWindowHandle::WinRt(_) => "WinRt",
RawWindowHandle::Web(_) => "Web",
RawWindowHandle::Wayland(_) => "Wayland",
RawWindowHandle::AndroidNdk(_) => "AndroidNdk",
RawWindowHandle::AppKit(_) => "AppKit",
RawWindowHandle::Orbital(_) => "Orbital",
RawWindowHandle::UiKit(_) => "UiKit",
RawWindowHandle::Xcb(_) => "XCB",
RawWindowHandle::Drm(_) => "DRM",
RawWindowHandle::Gbm(_) => "GBM",
RawWindowHandle::Haiku(_) => "Haiku",
_ => "Unknown Name", //don't completely fail to compile if there is a new raw window handle type that's added at some point
}
}
fn display_handle_type_name(handle: &RawDisplayHandle) -> &'static str {
match handle {
RawDisplayHandle::Xlib(_) => "Xlib",
RawDisplayHandle::Web(_) => "Web",
RawDisplayHandle::Wayland(_) => "Wayland",
RawDisplayHandle::AppKit(_) => "AppKit",
RawDisplayHandle::Orbital(_) => "Orbital",
RawDisplayHandle::UiKit(_) => "UiKit",
RawDisplayHandle::Xcb(_) => "XCB",
RawDisplayHandle::Drm(_) => "DRM",
RawDisplayHandle::Gbm(_) => "GBM",
RawDisplayHandle::Haiku(_) => "Haiku",
RawDisplayHandle::Windows(_) => "Windows",
RawDisplayHandle::Android(_) => "Android",
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_ => "Unknown Name", //don't completely fail to compile if there is a new raw window handle type that's added at some point
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}
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}