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[ package ]
name = "softbuffer"
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version = "0.1.1"
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edition = "2021"
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authors = [ "David Johnson <john01dav@gmail.com>" ]
license = "MIT OR Apache-2.0"
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description = "Softbuffer integrates with the raw-window-handle crate to allow writing to a window in a cross-platform way while using the very high quality dedicated window management libraries that are available in the Rust ecosystem."
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documentation = "https://docs.rs/softbuffer"
readme = "README.md"
homepage = "https://github.com/john01dav/softbuffer"
repository = "https://github.com/john01dav/softbuffer"
keywords = [ "framebuffer" ]
categories = [ "game-development" , "graphics" , "gui" , "multimedia" , "rendering" ]
exclude = [ "examples" ]
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[ dependencies ]
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thiserror = "1.0.30"
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raw-window-handle = "0.5.0"
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[ target . 'cfg(target_os = "linux")' . dependencies ]
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tempfile = "3.3.0"
wayland-client = { version = "0.29" , features = [ "use_system_lib" ] , default_features = false }
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x11-dl = "2.19.1"
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[ target . 'cfg(target_os = "windows")' . dependencies . winapi ]
version = "0.3.9"
features = [ "windef" , "wingdi" , "winuser" ]
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[ target . 'cfg(target_os = "macos")' . dependencies ]
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cocoa = "0.24.0"
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core-graphics = "0.22.3"
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foreign-types = "0.3.0"
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objc = "0.2.7"
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[ target . 'cfg(target_arch = "wasm32")' . dependencies ]
wasm-bindgen = "0.2.78"
[ target . 'cfg(target_arch = "wasm32")' . dependencies . web-sys ]
version = "0.3.55"
features = [ "CanvasRenderingContext2d" , "Document" , "Element" , "HtmlCanvasElement" , "ImageData" , "Window" ]
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[ dev-dependencies ]
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instant = "0.1.12"
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winit = "0.27.2"
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[ dev-dependencies . image ]
version = "0.23.14"
# Disable rayon on web
default-features = false
features = [ "jpeg" ]
[ target . 'cfg(not(target_arch = "wasm32"))' . dev-dependencies ]
# Turn rayon back on everywhere else; creating the separate entry resets the features to default.
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image = "0.23.14"
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rayon = "1.5.1"