Fires in addition to on_activate when the same entity is left-clicked
twice within 400 ms. Lets applications bind quick actions (e.g. rename
a tab) without blocking the normal single-click activation path.
- New Widget::on_double_click builder mirroring on_activate/on_close.
- last_click field on LocalState for timestamp tracking.
- Detection branch in the mouse handler after on_activate fires, so the
target entity is already focused when the callback runs.
Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
This also changes `widget::column::with_children` and
`widget::row::with_children` to take an `impl IntoIterator` instead
of a `Vec`, like the `iced` variants of these functions do.
This shouldn't be a breaking change since passing in a `Vec` will still
compile and function exactly as before.
(Using `iced::widget::Column::from_vec` or
`iced::widget::Row::from_vec` isn't possible, since the elements of the
`Vec` aren't checked, so the size of the resulting `Column` or `Row`
won't adapt to the size of its children. Perhaps a new function could
be added to mirror `iced`'s?)
To reduce compile-times and avoid some overhead to binary size, this will modify some of our
generic functions to use non-generic inner functions where possible. The inner functions are
marked carefully with `#[inline(never)]` to prevent being inlined by LLVM at their callsites
While looking for generic functions to optimize, I have also taken the opportunity to annotate
public non-generic getters and setters with `#[inline]` to ensure that LLVM will inline them
across crate boundaries. By default, only generic functions are automatically inlined, and
only when enabling fat LTO are constant functions reliably inlined across crate boundaries.
Better support for multi-threaded applications,
especially cosmic-comp rendering in parallel on
multiple threads, each potentially accessing
global configurations such as the active theme,
icon_theme and more...